Here to Slay is a competitive role-playing fantasy strategy card game that's all about assembling a party of Heroes and slaying monsters (and sometimes sabotaging your friends too) from the creators of Unstable Unicorns.
In this game, you’ll assemble a full party of heroes to slay dangerous monsters while working to avoid the sabotage of your foes. The game also includes items you can equip to your heroes, 1V1 challenge cards, and roll modifiers to tip the odds in your favor.
The first person to successfully slay three monsters, or build a full party with six classes, wins the game!
Every player gets to choose a party leader character to represent them throughout the game. Each party leader card has a class and a skill that gives you an edge over your opponents. Whether you enjoy fighters, bards, wizards, or thieves, you'll find a party leader that's right for your play style - but choose wisely, because you only get one party leader for the whole game!
Your heroes are brave adventurers, ready to attack monsters and go head to head with your foes! The game includes over 40 unique heroes. Each hero card has a class and an effect, and each hero’s effect has a roll requirement. In order to use a hero’s effect, you must roll two dice and score equal to or higher than that effect’s roll requirement. Heroes take advantage of items, magic and modifiers to increase their chances of making their dice rolls.
In order to slay that monster, you must roll two dice and score equal to or higher than that monster’s roll requirement. Be warned: Each monster has a roll range in which they’ll fight back, and if you score within that range, your party might be in grave danger…
Don't like what your opponent just played? Throw down a challenge! Challenge cards can be played instantly to try to stop another player from playing a hero, item, or magic card. Playing a challenge card initiates a 1V1 challenge in which you and another player both have to roll the dice. If they win the challenge, they still get to play their card, but if you win the challenge, you get to send their card directly to the discard pile!
— description from the publisher
Edo's Here to Slay Review
- Fantastic, colorful, cartoony art
- Introduction of monsters makes gameplay feel more focused than Unstable Unicorns
- Winning can be achieved in multiple ways (defeating monsters or collecting heroes)
- Defeating monsters provides passive benefits
- Dice rolling adds swingy, exciting moments
- Very aggressive 'take that' mechanics
- Card text is too small and difficult to read
- Dice rolls can be very swingy
- Defeating monsters and collecting heroes
- Unstable Unicorns
Mechanics (from transcript analysis)
- Card Play — Players spend action points to play heroes, spells, or items.
- Dice Rolling — The game involves significant dice rolling, often for challenges or to activate hero abilities.
- Hand Management — Players manage a hand of cards consisting of heroes, spells, items, modifiers, and challenge cards.
- Modifier cards — Cards that can be played on dice rolls to increase or decrease the result, affecting both your own and opponents' rolls.
- Press Your Luck — Rolling for hero abilities or attacking monsters involves risk, with potential penalties for low rolls.
- Set Collection — One win condition involves collecting a hero from each of the six classes.
- Take That — A core mechanic where players can steal or destroy opponents' assets.
Video topics + discussion points
Quotes (from this video)
- this is from the folks that did unstable unicorns
- Kudos there so in this game so beautiful
- the objective of the game you can win in two ways and this is really smart really fun way of doing it
- boy you are going to be trying to race this is one of those games where it's a take that game where the entire table is racing to do this and on the way you stop people by like stealing their stuff by destroying their stuff
- this also introduced probably the most aggressive take that I think I've ever felt
- modifiers are free
- it's fun it's Lively it is so take that it is vicious
- the font is not unnecessarily small
- it just feels text so text Heavy
- if you like unstable unicorns you'll love it
- I like it better than unstable unicorns with the introduction of the monsters
- this game feels a little more focused which I appreciate
- You're Gonna Love Her hate the die rolls
References (from this video)
- Feels more gamey with direct monster attacks
- Master action adds momentum and speed
- Rules can be a bit dense for newer players
- Hero deck-building, monster encounters
- Fantasy hero vs monsters
- Competitive, thematic
Mechanics (from transcript analysis)
- Combat: Dice — Roll dice with outcomes determined by hero types.
- Deck Building — Play hero cards to gain abilities and attack monsters.
- deck-building / hand management — Play hero cards to gain abilities and attack monsters.
- Dice combat — Roll dice with outcomes determined by hero types.
- master action — A special action allowing multi-card placements in a round.
- Multi-Use Cards — A special action allowing multi-card placements in a round.
Video topics + discussion points
Quotes (from this video)
- This is a really fun lighter game.
- Calico fun game.
- This is a really fun one. It makes you think.
- We really like that one.
- It's a lot of fun. I like Honeybuzz.
- Lost Ruins of Arnack is a really good one.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- They ended really strong in book three. It was a good ending of sorts and I really liked it.
- I don't care about it.
- They have multiple multiple uh points of view which I was fine following the one person.
- I just found it to be maybe the last book will bring everything back together, but I doubt it. I just don't care anymore.
- Look, I'm okay with characters dying and things that you need that to progress a story sometimes, but good grief. Does it have to be that bad all the time?
- The mobs are out there and the mobs are going to hunt you down and no matter what you say.
- It has definitely become a witch hunt in many ways where people like as soon as they hear the word the letters AI, they're like, 'I'm out.'
- I think the backlash is and people going and rating games one on BoardGameGeek is kind of ridiculous.
- That has nothing to do with the game. It really doesn't. That's that's just nonsensical.
- I'm kind of mind-boggled with how much people complain about prices of games.
- Yes, games are expensive. They're really expensive to make.
- You don't go yell at your gas station attendant, you shouldn't when gas goes up. That's not them who are doing it.
- It should be a friendly place to go to.
- I always try to put some monkeys in my zoo, period. Just so I can say I have some monkeys.
- I dislike the cat character a lot and I found it to be okay.
- But I will warn you, I noticed that a lot of people when they do this, they also forget about the part where they you should make money.
- Wash it in the shower?
- If I ran BoardGameGeek, if I saw someone rate a one with a comment of 'I hate what they did here.' I would just delete that rating instantly.
- I think are you kidding me? This is so nonsensical.
- I love going to bookstores.
- Any place that has unique interesting thing, a hot sauce store, a a beef jerky store, whatever.
References (from this video)
- Active crowdfunding momentum and ongoing content
- Not enough detail in this segment to judge depth
- fantasy/adventure and dragon-slaying
Mechanics (from transcript analysis)
- Area Control — players compete to control key zones and objectives
Video topics + discussion points
Quotes (from this video)
- It's crazy out there.
- the week of crazy crowdfunding is continuing
- Fury of Dracula coming back with a fourth edition in 2026
- I love the pirate theme.