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Hero Realms box art

Hero Realms

Game ID: GID0156195
Game Info
Year
2016
Players
1-5
Age
12+
Playtime
30 min
Collection
Your Tier
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Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Hero Realms is a fantasy-themed deck-building game that is an adaptation of the award-winning Star Realms game. The game includes basic rules for two-player games, along with rules for multiplayer formats such as Free-For-All, Hunter, and Hydra.

Each player starts the game with a ten-card personal deck containing gold (for buying) and weapons (for combat). You start each turn with a new hand of five cards from your personal deck. When your deck runs out of cards, you shuffle your discard pile into your new deck. An 80-card Market deck is shared by all players, with five cards being revealed from that deck to create the Market Row. As you play, you use gold to buy champion cards and action cards from the Market. These champions and actions can generate large amounts of gold, combat, or other powerful effects. You use combat to attack your opponent and their champions. When you reduce your opponent's score (called health) to zero, you win!

Multiple expansions are available for Hero Realms that allow players to start as a particular character (Cleric, Fighter, Ranger, Thief, or Wizard) and fight cooperatively against a Boss, fight Boss decks against one another, or compete in a campaign mode that has you gain experience to work through different levels of missions.

Description

Hero Realms is a fantasy-themed deck-building game that is an adaptation of the award-winning Star Realms game. The game includes basic rules for two-player games, along with rules for multiplayer formats such as Free-For-All, Hunter, and Hydra.

Each player starts the game with a ten-card personal deck containing gold (for buying) and weapons (for combat). You start each turn with a new hand of five cards from your personal deck. When your deck runs out of cards, you shuffle your discard pile into your new deck. An 80-card Market deck is shared by all players, with five cards being revealed from that deck to create the Market Row. As you play, you use gold to buy champion cards and action cards from the Market. These champions and actions can generate large amounts of gold, combat, or other powerful effects. You use combat to attack your opponent and their champions. When you reduce your opponent's score (called health) to zero, you win!

Multiple expansions are available for Hero Realms that allow players to start as a particular character (Cleric, Fighter, Ranger, Thief, or Wizard) and fight cooperatively against a Boss, fight Boss decks against one another, or compete in a campaign mode that has you gain experience to work through different levels of missions.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 22
This page: 22
Sentiment: pos 15 · mix 0 · neu 3 · neg 1
Mentions per page
Showing 1–22 of 22
Video TJrnLVJrpc8 Watch It Played Analysis at 11:14 sentiment: positive
video_pk 92098 · mention_pk 247286
Watch It Played - Hero Realms video thumbnail
Click to watch at 11:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Runner-up for Card Game of the Year in the Golden Geek Awards.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Mentioned as a runner-up for Card Game of the Year.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not that I wouldn't play more stuff you know if something's really cool and interesting sure why not but my laptop on camera by the way the uh uh probably that blocks it a little bit it's a little bit but it's fine it's fine you guys don't mind
  • if if she ever ends up over this way on the East Coast love to have her on for sure
  • I just don't I would say right now I don't have anything like planned specifically
  • I've been a little self-conscious about the space that I shoot in and having guests
  • Oh yes because I feel like the the illusion would be shattered for them
  • well Landon um thanks for the question I I guess I started initially just because I I I enjoyed watching other people who created YouTube videos especially around board games and I wanted to do something like that but I wanted to do something different than what was being done already
  • and this is again as I've said famously before this was before tabletop so everyone thinks a tabletop right but this was before that even existed
  • I have not played I didn't know you had the copy but I oh no I did I remember seeing it but I have not either
  • I do have a publisher at one point want to come actually to they were going to fly down to the watching PL Studios to actually teach us a game so that we could feature it on the channel
  • I felt like that wasn't going to be good because yeah you could teach it to me but unless you're willing to fly to everyone who buys a copy of this game I'm having a I have a really weird unfair advantage
  • My Hope Is that with the videos it is yeah it's a compliment to the rule book so that you can watch this and go I wasn't getting it the rule book I see it now I get it
  • Pete good friend Pete good friend of the show as well I self serving question self-serving I'm sure that seon's curious though about that too
  • I I think on the strength of blood rage which was a real hit for them knowing this is coming from the same designer and seon is kind of pushing it and promoting it as a spiritual successor to blood rage I think it has the potential for sure
  • well I recently updated my inventory and I believe on B you can H to your collection right
  • you know what I mean like if kep takes on more of the editing stuff and and I can continue to do some of the shooting but also doing his own shooting as well
  • well you answer I've been talking a lot oh no I do answer but I'll let you go
  • normally I try to run a fairly serious game and I said you know what let's try to be a little more silly and not be quite as serious it ended up being very serious as the game went on anyway
  • This is where my favorite experience was okay so normally they were going through things one at a time they went through two different of the scenarios one at a time yeah and then they said okay what we need to do now is we need to scout ahead
  • so the two of them pop into this location one of them's literally blind the other one like suddenly lost half of their powers and they have no way to contact the rest of the party great Scouts
  • we did it over Skype and I had a marvelous time I had such a good time it was really fun it made me go oh this is role playing so great
  • I actually contracted somebody to create an art print of that game that we played together featuring us as our characters in like this sort of action set piece
  • well listen if you had any questions about anything you saw there feel free to put them in the comments below and I'll gladly answer them as soon as I get a chance
  • yeah we really are going to get very polished with these things as they go on I someday someday we can make jokes about you know how rough some things are
  • I find that with Cooperative games you you tend to get at least one or two players kind of as the game dies down just have less interest or or less invested in it
  • This is what they call I think roll and right games
  • if you're looking to start and you don't know exactly who all your players are going to be you're going to invite people over for the first time my biggest tip is to is to pick games that are going to be light friendly kind of games
  • The quickest thing to kill the group is to have everyone show up drop Scythe on the table or Twilight Imperium or Twilight Imperium or something like that and then everyone's like I think video games are much more peeling
  • I I do wake up feeling like I have a knife in my back almost every day even when we're not playing games
  • I have a very difficult time playing Dark playing Sinister because I I do kind of like I I I want to be the hero of the story
  • and so I try to I someone damel in distress I try to go save it someone needs the the rats cleared out their Cellar I'll go do it you know like I just it feels like that's who I want to be ultimately in the game and I suppose ultimately in life
  • I don't think it's an acceptable risk you know and so I I I don't play either good or evil
  • well listen guys uh thanks again for joining us for another live show this has been a lot of fun it's been crazy
  • I'd love to do a convention here at some point like a small convention
  • beaches um just the scenery is just lovely
  • so the box of Neapolitan ice cream had specifically like a column of of chocolate um vanilla and strawberry and Christ's like what do you want and you were like I I like give me the strawberry and I'm like I like the chocolate
  • well yeah yeah no that happened there's more to this exciting thrilling story yeah there was just time on the live show telling a story about scooping ice cream I'm so sorry everybody
  • you know I I I see for the foreseeable future anyway like I think as long as Luke's in school um then we'll definitely stay here
  • oh I I I see these games I get excited about them and then I go okay what do I have to work on this week
  • I was actually hoping you would say it
References (from this video)
No references stored for this video.
Video bETksq9ZjIs Meeple University Playthrough at 1:12 sentiment: positive
video_pk 90308 · mention_pk 241142
Meeple University - Hero Realms video thumbnail
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cross-platform access for backers (Apple/Android/Steam).
  • Campaign mode described as story-driven.
  • Community-generated cards and artwork.
  • High-quality art and cat familiar flavor.
  • Live-streamed with multi-platform support and chat.
Cons
  • Cooperative mode not ready for a few weeks.
  • Alpha has a limited player pool, may match higher-level players.
  • Long matches can take a while; time commitment.
  • Tech hiccups with streaming (green screen, OBS issues) and occasional screen freezes.
Thematic elements
  • fantasy-themed deck-building with campaigns and online play
  • story-driven campaign
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • Card/Chit Market — Players spend gold to buy cards from a center market, with the app highlighting affordable options.
  • challenge_a_friend — Players can challenge a friend online; the app can equalize levels for fair matches.
  • character_abilities — Characters have once-per-turn and once-per-game abilities; using them costs gold and may draw cards or heal.
  • color_synergy — Playing two cards of the same color can grant an extra effect (e.g., extra gold) in a turn.
  • Cooperative Actions — Playing two cards of the same color can grant an extra effect (e.g., extra gold) in a turn.
  • leveling_up — In Pit Fight Arcade, winning levels up your character; losing kills your character and you start over with a new one.
  • market_card_purchase — Players spend gold to buy cards from a center market, with the app highlighting affordable options.
  • Once-Per-Game Abilities — Characters have once-per-turn and once-per-game abilities; using them costs gold and may draw cards or heal.
  • online_offline_modes — The game features online play, an arcade offline mode, and upcoming campaign/cooperative modes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • campaign mode which will be story driven campaign
  • we have confirmed like okay these are all your backers and we get the data out
  • the app highlights what you can afford to buy
References (from this video)
No references stored for this video.
Video ip-naKxvtyU kovray Discussion at 26:19 sentiment: positive
video_pk 89568 · mention_pk 238133
kovray - Hero Realms video thumbnail
Click to watch at 26:19 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Lots of combos
  • Great character abilities
  • App available on Steam
  • Expansions available
  • Playmats available
Cons
  • The transcript does not specify cons.
Thematic elements
  • Hero Combat
  • Fantasy
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • Combat — Heroes battle each other, with the first to knock the other out winning.
  • Deck Building — Players build and manage their decks to gain abilities and attack opponents.
  • Set Collection — Players acquire cards that work together to create powerful combos.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Star Realms from Wise Wizard Games in this game you're going to be building your deck up so that you can put you your opponent's ships and bases so that their score goes down to zero the first person to do that wins it's a lot of fun
  • it's definitely a must-have for star realms lovers like i am
  • the app is amazing definitely need to check it out on steam
  • if you are a fan of two-player head-to-head card games i cannot suggest summoner wars enough
  • these are this is probably the best part of the game here look at these awesome chips
  • it's like chess but it's much easier to learn
  • Watergate is definitely a strictly two-player game
  • really just it's a really fun outside game
  • it is essentially a game where you are trying to play poker hands to win area control over these different stone tablets out in front of you
  • it's a good stress
  • this is a good one and we basically played the expansion for it and it just made the game even better
References (from this video)
No references stored for this video.
Video HSWwpJUNXAs Ryan and Bethany Board Game Reviews Top List at 15:01 sentiment: positive
video_pk 86294 · mention_pk 222845
Ryan and Bethany Board Game Reviews - Hero Realms video thumbnail
Click to watch at 15:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • sequel to Star Realms
  • asynchronous starting hands with character packs
  • cooperative mode
  • app with campaign mode
  • customizable
Cons
  • base game has same starting decks as Star Realms
Thematic elements
none
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • campaign mode — there's an app that has an amazing campaign mode
  • cooperative play — there's also a Cooperative mode kind of where you can have these big big bad guys you're going up against
  • Deck Building — it's a deck building game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot stand push games I avoid them at all costs one of my least favorite mechanisms
  • guess what I really like this is one of those things that we have thoughts onite but the quack of quber does one of the best best jobs of making a enjoyable push your luck sty game
  • this is a game where you literally are a nobleman and you're trying to be grow your prestige you're trying to get greater land you're trying to gain influence in court and it's really fun
  • I have played a bunch of ccgs and lcgs and collectible card games and tradeable card games and all that stuff
  • they're all money pits so I can only do one at a time
  • this is a very friendly scene much more friendly than magic or Pokemon
  • another game I just hear no one talking about and you're all shame on you for not hearing about this and talking about it because it's awesome
  • this is a two-player social deduction game it's crazy
  • it's oh so much laughter and sillyness
  • this is the loudest game on our list or my list at least
  • everyone's just yelling we actually ran a game of this at a at a convention this past summer
  • this is just such a clever word game
  • it is one of the be in my opinion it is one of the single best word games out there
  • genius stes games does a really great job of giving you games that give you educational opportunities without making it feel like an educational game
References (from this video)
No references stored for this video.
Video XBZtMe-Pw3M The Brothers Murph Top List at 0:17 sentiment: positive
video_pk 85268 · mention_pk 218177
The Brothers Murph - Hero Realms video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spirit Island. Oh, that's such a good one.
  • There's nothing better than that.
  • Star Realms. Enjoyable.
  • I do enjoy Hero Realms better. Let me put that in at three.
  • Azul is a classic.
  • I've just played it a lot. Something against it. So, I've just played it a lot.
  • Bowser Galactica. Heck no. That's five.
  • Clank, a former number one game.
  • This list came together so beautifully. I have no problems with my ranking.
References (from this video)
No references stored for this video.
Video m4-9nuy0vKk Meeple University Top 100 List at 13:26
video_pk 85258 · mention_pk 218164
Meeple University - Hero Realms video thumbnail
Click to watch at 13:26 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card-linking combos — Linking icons on same-color cards amplify effects within a turn.
  • deck-building — Market-based card purchasing to build a personal deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the story of Alien in a board game
  • it's semi-ooperative
  • you feel like you're creating your own alien type of story
  • Deception Murder in Hong Kong
  • very gentle, very recommended
  • this was really the first roll and write that I saw and I still think it sets the standard
  • you can get these big chain reactions going
  • it's a completely themeless game
  • gateway deck building games
  • it's a pleasant game yet still competitive and interactive
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 3:16:44 sentiment: neutral
video_pk 84709 · mention_pk 215509
UndeadVikingVideos - Hero Realms video thumbnail
Click to watch at 3:16:44 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
  • Star Realms
  • Cthulhu Realms
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video 21_sKQmXh0Y Bower's Game Corner Discussion at 4:09 sentiment: negative
video_pk 81885 · mention_pk 204858
Bower's Game Corner - Hero Realms video thumbnail
Click to watch at 4:09 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Shared universe with Star Realms offers cross-appeal
  • Dungeons expansion implied ongoing engagement and content
Cons
  • Campaigns delayed or failing to fulfill
  • Perceived misallocation of funds between campaigns
Thematic elements
  • Array
  • Fantasy
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wise Wizard Games has been dealing with significant financial challenges.
  • We won't be doing any new physical crowdfunding campaigns until we finish delivery on our outstanding campaigns.
  • To raise funds, we will focus on immediate deliverables like sales on some of our great games and digital products.
  • I'm sorry. I deeply regret these delays.
  • All scuttlebutt by the way. I'm really hopeful they could get out of this hole, but at this point I just don't see that happening.
  • This is a company that quite frankly should have known better by now how to run a campaign.
  • Rise of Empire had practically zero new ideas and the campaign was just unlockable mechanisms that already existed in prior Stars products.
  • Never ever take funding for one project and start diverting that money towards something that takes a lot more time and work to develop.
  • The sad thing is something like the Colonial Collection isn't even a new design.
  • They've been radio silent for months and now suddenly small batches sound like code for we're broke but trying to look professional.
  • The backer trust is at an all-time low.
References (from this video)
No references stored for this video.
Video J5cwEGem5Dk JestaThaRogue Event Coverage at 28:33 sentiment: neutral
video_pk 80785 · mention_pk 197935
JestaThaRogue - Hero Realms video thumbnail
Click to watch at 28:33 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
  • The only copy available was sealed with tape, so condition and contents were unknown.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game was ticking along really quickly considering all four of us had never played before.
  • But this was a very fun game.
  • It is a good fun game. It's quite light, medium, light.
  • Production quality for a work in progress game is really good.
  • Parking is £10 a day if you pre-order, £20 if you pay on the day, which is expensive.
  • The halls themselves, like I said, I think the layout is much better.
  • If you look above the exits, cuz that was the problem I was having before. I couldn't find an exit sometimes depending where I stood. I didn't see there's massive black and white stripes painting above each exit.
  • Most importantly, of all the games I've played, I've not played a bad one.
  • This feels like the pre-COVID times.
References (from this video)
No references stored for this video.
Video NXs3yBEbRxw Meeple University Playthrough
video_pk 70757 · mention_pk 167772
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the classic gateway deck builders of our time based on star realms
  • the app makes it so easy to play online
  • I can see myself being addicted to playing against AI
  • we had a lot of fun with this one
  • we hope that you enjoy the video do check out digital hero realms on kickstarter
References (from this video)
No references stored for this video.
Video NXs3yBEbRxw Meeple University Playthrough at 0:28 sentiment: positive
video_pk 70757 · mention_pk 241191
Meeple University - Hero Realms video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy online play using the app
  • Fast, head-to-head play with quick setup
  • Clear win condition and direct interaction
  • Leveling up provides a sense of progression
  • Market and card combos enable interesting decisions
Cons
  • Beta version of the app; not final yet
  • Turns can be tight on money, making some purchases feel limited
  • Undo/purchase restrictions observed (not always possible to undo)
Thematic elements
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • combat_resolution — combat reduces the opponent's health; first to zero wins
  • Deck Building — players build a deck to gain gold, attack, and special abilities; draw to options
  • deck-building — players build a deck to gain gold, attack, and special abilities; draw to options
  • leveling_up — between games, characters can level up, affecting opening power
  • market_and_buy — cards become affordable in a market; replenishment and purchase flow described
  • play_all — players can use a play all option to resolve many cards at once
  • Resource Management — gold/attack resources are earned and spent to play cards and buy from the market
  • resource_management — gold/attack resources are earned and spent to play cards and buy from the market
  • special_abilities — cleric has a bless ability and other powers; cards provide special effects
  • undo_function — app allows undoing actions to some degree during play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the classic gateway deck builders of our time based on star realms
  • the app makes it so easy to play online
  • I can see myself being addicted to playing against AI
  • we had a lot of fun with this one
  • we hope that you enjoy the video do check out digital hero realms on kickstarter
References (from this video)
No references stored for this video.
Video AO-Wv2fWmpY watch it played Rules Teach at 0:00
video_pk 68290 · mention_pk 164669
watch it played - Hero Realms video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in this video we're going to learn the 1 to 5 player the ruin of fan dork campaign deck expansion for hero realms published by white wizard games
  • you will need to know the rules for hero realms but don't worry we have a video for that
  • I'm going to show you how to form a heroic party with you and your fellow players will then go on a series of adventures
  • in a campaign you start by facing the enthralled regulars
  • in a campaign for hero realms the players will be working together to defeat the master
  • the master step here the person taking their turn also known as the active player checks this value on the Master's card it will tell you how many cards the active player now flips for the Master's deck
  • all of the combat points generated by the master are used to perform a villainous attack against the active player
  • all minions in the active players area are put in the prepared position along with any elite ones in front of the master that will end the masters step and then the active player performs their player step
  • keep in mind that for gameplay purposes all of the players are considered to be near the master and the master is considered to be near all of the other players
  • if all the players end up defeated then the master wins
  • after you complete an encounter you'll earn rewards as detailed in the chapter you're currently in
  • elixirs may only be used in the next encounter you would have if you fail to use it before the encounter is over you cannot take it into the following encounter
  • each point can then be spent to either upgrade an ability or skill or buy an additional health card
  • when starting the campaign you'll begin with the level 1 skill for your character
  • there are more upgrades included than you can unlock in a single campaign by getting future campaign boxes you'll be able to continue to advance your character in those games as well
  • and that's everything you need to know to play the campaign mode for hero realms
References (from this video)
No references stored for this video.
Video AO-Wv2fWmpY watch it played Rules Teach at 0:26 sentiment: positive
video_pk 68290 · mention_pk 192604
watch it played - Hero Realms video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can replay encounters if lost.
  • Rewards are permanent.
  • Opportunities to make choices that change the campaign.
  • Upgraded skill levels and abilities are included.
  • Can continue advancing characters in future campaign boxes.
Cons
none
Thematic elements
  • heroic party on adventures
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — Players progress through a series of encounters, level up their heroes, and make choices that affect the campaign's unfolding.
  • Card Drafting — Master deck is built by organizing cards into separate piles by symbol and shuffling them together.
  • cooperative play — Players work together to defeat the master.
  • Deck Building — Players use their own character pack as their deck.
  • Leveling up — Players can upgrade abilities and skills, or buy additional health cards as rewards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in this video we're going to learn the 1 to 5 player the ruin of fan dork campaign deck expansion for hero realms published by white wizard games
  • you will need to know the rules for hero realms but don't worry we have a video for that
  • I'm going to show you how to form a heroic party with you and your fellow players will then go on a series of adventures
  • in a campaign you start by facing the enthralled regulars
  • in a campaign for hero realms the players will be working together to defeat the master
  • the master step here the person taking their turn also known as the active player checks this value on the Master's card it will tell you how many cards the active player now flips for the Master's deck
  • all of the combat points generated by the master are used to perform a villainous attack against the active player
  • all minions in the active players area are put in the prepared position along with any elite ones in front of the master that will end the masters step and then the active player performs their player step
  • keep in mind that for gameplay purposes all of the players are considered to be near the master and the master is considered to be near all of the other players
  • if all the players end up defeated then the master wins
  • after you complete an encounter you'll earn rewards as detailed in the chapter you're currently in
  • elixirs may only be used in the next encounter you would have if you fail to use it before the encounter is over you cannot take it into the following encounter
  • each point can then be spent to either upgrade an ability or skill or buy an additional health card
  • when starting the campaign you'll begin with the level 1 skill for your character
  • there are more upgrades included than you can unlock in a single campaign by getting future campaign boxes you'll be able to continue to advance your character in those games as well
  • and that's everything you need to know to play the campaign mode for hero realms
References (from this video)
No references stored for this video.
Video YNL5-FCEDF4 Review at 0:00 sentiment: neutral
video_pk 66491 · mention_pk 162038
Hero Realms video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • The unique recruit cards, which act as special powers, are kept face down and might be revealed too late to be fully utilized.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players are dealt four recruit cards and must choose two to keep, which are their starting unique recruit cards for the game.
  • Hand Management — Players are dealt four cards, pick two, and never draw more recruit cards over the course of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • An oddity to this game, I think that's going to throw people off cuz it threw me off and I play a lot of games, is how many cards come in here.
References (from this video)
No references stored for this video.
Video sNpuQK1R6UQ watch it played Playthrough at 0:30 sentiment: positive
video_pk 65088 · mention_pk 158710
watch it played - Hero Realms video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It was a close game
  • The suggestions from viewers led to a close game and a viewer victory
Cons
  • A mistake was made in a previous episode regarding market card replacement
Thematic elements
  • fantasy combat
Comparison games
none
Mechanics (from transcript analysis)
  • Channel Ability — A specific ability mentioned that costs life or other resources, such as "pay for my channel ability" and "that channel is going to cost me in life."
  • combat/damage — The core gameplay involves dealing damage to opponents, with numerous mentions of damage totals like "21 points of damage" and "19 damage."
  • Deck Building — Players acquire cards that presumably enter their deck to be drawn later, indicated by "draw back up my hand" and "draw a new card from my hand."
  • Discard — Players can force opponents to discard cards or discard cards themselves, e.g., "target opponent discards occurred" and "I have a handful of good things I'm going to get rid of this Ruby."
  • market — Cards are bought from a central market to be added to a player's hand or discard pile, e.g., "buying items from the market" and "I'll spend on a fire gym".
  • Resource Generation (Gold) — Players earn and spend gold to perform actions and buy cards, for instance, "exactly one gold left" and "I had gold in my hand as well for another total of three."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you're going down the blaze of glory
  • I'm going to do 21 points of damage to you
  • the cat cult of death has been defeated
References (from this video)
No references stored for this video.
Video _t9xAzKpR9w watch it played Rules Teach at 0:30 sentiment: positive
video_pk 65090 · mention_pk 158712
watch it played - Hero Realms video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hero packs offer distinct character experiences.
  • Cards like 'Crushing Blow' deal a lot of damage.
  • Fighter has higher starting health.
  • Wizard has special abilities like 'Channel' and 'Fireball'.
  • Cat Familiar provides utility by allowing a choice of gain (damage, gold, or health).
  • Cards like 'Fire Staff' can draw extra cards if specific conditions are met.
  • Fighter can transform into 'Wolf Form' for significant damage and discard effect.
  • Man-at-Arms provides escalating damage based on other guards in play.
  • Fireball deals area damage to champions and the hero, and ignores guards.
  • Ability to use community suggestions for future gameplay turns.
Cons
  • Wizard's 'Channel' ability costs life.
  • Fireball's discard effect forces player to lose a card.
  • Shield Bearer can be stunned or targeted by damage.
  • Some card effects are conditional (e.g., 'Throwing Axe' draw requires 7+ damage).
  • Guards can be bypassed or overwhelmed.
  • Certain powerful cards are expensive.
  • Fighter's 'Wolf Form' forces the opponent to discard a card.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card abilities — Many cards have special effects when played, expended, or sacrificed, offering benefits like drawing cards, generating gold, or dealing extra damage.
  • Champions — Players can summon champions that stay in play and can be targeted by opponents, absorbing damage or providing ongoing effects.
  • Combat — Players deal damage to opponents, aiming to reduce their health to zero. Damage can be directed at the opponent's hero or their champions.
  • Deck Building — Players start with a basic deck and acquire new cards throughout the game, adding them to their discard pile which eventually gets shuffled into their deck, changing its composition.
  • Guards — Some cards act as 'guards' which can absorb damage intended for the player's hero.
  • Hand Management — Players draw a hand of cards and must decide which to play and which to hold back, with deck shuffling and drawing being a core part of the game flow.
  • sacrifice — Certain cards can be sacrificed for immediate benefits, such as damage or discarding cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everyone welcome back to watch it played my name is Rodney Smith and this is Pep McDonald and we're here to play Hero Realms.
  • These allow you to play as different types of characters which character did you play I chose the fighter I am the wizard.
  • This one I can sacrifice to do eight damage that's a lot of damage that could be a killing blow right there or even a crushing blow.
  • The fireball do you remember that card I don't bring up older matches let's just let's pretend those didn't happen.
  • This is going to give me wolf form which when I play it does eight damage and Target opponent also discards a card.
  • Kaboom Fireball the fireball I forgot about that four damage to each of your Champions and to you and that's exactly enough to kill both of them.
  • Let's see if you can defeat the cult of the cat the cat worshiping cult that's too perfect.
  • If you have a suggestion for what I should do for my turn let me know in the comments below and if you like what someone says give them a thumbs up if you don't like it propose your own suggestion maybe someone will vote for that.
References (from this video)
No references stored for this video.
Video aDdmA_zLeBY watch it played Rules Teach at 0:31 sentiment: positive
video_pk 65092 · mention_pk 158713
watch it played - Hero Realms video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique character types can be played with character packs.
  • Adventure decks allow for cooperative campaign play.
Cons
none
Thematic elements
  • fantasy
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • Card Drafting — Cards are purchased from a face-up market or a Fire Gem deck.
  • Combat — Champions have a defense number and can be stunned if damage equals their shield value, sending them to the discard pile.
  • Deck Building — Each player will start with a deck, a small rather weak one that they will then build to be better over the course of the game.
  • guard — Guard champions must be stunned before dealing damage to the player or their non-guard champions.
  • Hand Management — Cards that you have in your hand are kept secret from the other players.
  • market — Acquiring new cards from the marketplace.
  • Resource Management — Gold is gained from playing cards and used to purchase new cards.
  • sacrifice — Cards can be removed from the game entirely by placing them in a sacrifice pile to gain an effect.
  • Set Collection — Ally abilities are activated when two or more symbols from the same alliance are in play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when you buy a card instead of placing it into your hand it goes into a personal discard pile that you'll keep face up in front of you
  • if at any point in the game you would need to draw a card from your personal deck and it was empty for example on a future draw phase when I would need to draw five cards and I only find two here at that moment when your deck runs out and only at that moment you'll collect your discard pile together Shuffle it thoroughly and then create a new draw pile from it and continue taking any cards that you were owed in this way
  • the top section known as the primary ability happens as soon as the card is played
  • if a card you played has a section showing one of these symbols on the left it is known as an ally ability and can be used as well as soon as you have another card in play with that symbol in its upper left hand corner
  • you must remove the card from your deck entirely placing it not in your personal discard pile but in the space beside the market known as the sacrifice pile
  • when first put in in front of you a champion like any other card is placed upright while in this position the champion is said to be prepared
  • Guard champions must be stunned before dealing damage to the player or their non-guard champions
References (from this video)
No references stored for this video.
Video 6IgBt4Wt5do watch it played Discussion at 4:08 sentiment: positive
video_pk 64906 · mention_pk 158501
watch it played - Hero Realms video thumbnail
Click to watch at 4:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pretty cool promo card
  • first unaligned action card for the game
  • when played, you name a faction and then the abilities of your cards with that faction will trigger, which could be a pretty big deal
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone welcome to watch it plays
  • you can see it here on screen again it's awesome in the description when you use this it doesn't talk to you anything more but portion of the proceeds come back to support watch it played and we really appreciate that so thank you and thank you BoardGameGeek
  • if you've played terraformers with them and then you try playing it without them you will miss it
  • just remember this is a promo set for forum Trajanum, or true janam however you say it doesn't matter it is not promos for this game Trajan by the same designer similar name but different not confusing at all
  • I haven't played this one but I have heard good things
  • that is pretty fantastic
  • it seems that what this promo is saying is that if you're a game designer you have the skills necessary to perform any job sounds about right
  • not only are you supporting the great website BoardGameGeek but also you're helping support watch it played which we really appreciate
References (from this video)
No references stored for this video.
Video BKt3ATcDz6c JestaThaRogue Top List at 17:47 sentiment: positive
video_pk 39948 · mention_pk 120741
JestaThaRogue - Hero Realms video thumbnail
Click to watch at 17:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Flexible play modes (free-for-all, 1v1, co-op, solo)
  • Snappy deck-building with evolving strategy
Cons
none
Thematic elements
  • rivalry and character-driven deck-building
  • fantasy deck-building arena
  • analytical, system-focused
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • Combat — attack opponents using purchased cards
  • Combat: Deck/Hand — attack opponents using purchased cards
  • Deck Building — buy cards from a market to improve your deck
  • deck-building — buy cards from a market to improve your deck
  • Set Collection — card synergies within factions provide value
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mechanics first, theme second.
  • The fastest way to lose new players is with a dull 3-hour game.
  • This is a perfect entry-level co-op game.
  • Open drafting lets you see what everyone is taking as they take it.
References (from this video)
No references stored for this video.
Video UZbvDGWHItA JestaThaRogue Top List at 0:55 sentiment: positive
video_pk 31816 · mention_pk 93772
JestaThaRogue - Hero Realms video thumbnail
Click to watch at 0:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast and flexible deck-building with multiple play modes (competitive, cooperative, solo via digital or campaigns)
  • Vibrant artwork and accessible entry point
Cons
  • Content bloat from large Kickstarter campaigns
  • Physical copies can be space-hungry and costly; digital solo play can overshadow the physical version
Thematic elements
  • heroic, combat-focused deck-building with faction synergies
  • fantasy realm with heroes and factions
  • episodic skirmish-style battles with campaign potential
Comparison games
  • Clank!
  • Mystic Veil
  • Legendary Firefly
  • Trains
  • Slay the Spire
Mechanics (from transcript analysis)
  • Cooperative Actions — cards from the same faction grant bonuses when played together
  • Deck Building — players acquire cards from a shared market to improve their decks and solve encounters
  • deck-building — players acquire cards from a shared market to improve their decks and solve encounters
  • faction synergies — cards from the same faction grant bonuses when played together
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Rob from just the road.com and these are my top 10 debt building games.
  • Let's redo the countdown with a wider definition and some new discoveries from the last 5 years.
  • Fingers crossed for a 15th anniversary big box in 2027.
  • In Trains, you take the classic deck building formula and drop it onto a map of Japan.
  • Undaunted Stalingrad is a two-player storydriven campaign game that blends tactical combat with smart debt building.
References (from this video)
No references stored for this video.
Video GvwmMY6j30U The Cardboard Herald Interview at 0:19 sentiment: positive
video_pk 3968 · mention_pk 11574
The Cardboard Herald - Hero Realms video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cooperative campaign with RPG-like progression
  • wide race/class options with race/class balance
  • persistent character advancement across sessions
  • flexible solo and cooperative challenge content
Cons
none
Thematic elements
  • cooperative deck-building with RPG-like progression and collaboration
  • Fantasy quest world with continued story through campaigns
  • campaign-driven, story continuation across sessions
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • Campaign progression — completed sessions carry over character improvements to future plays.
  • Cooperative Game — players team up to defeat enemies and advance the campaign together.
  • cooperative play — players team up to defeat enemies and advance the campaign together.
  • Deck Building — players build a deck of cards to develop power and acquire items from the market.
  • deck-building — players build a deck of cards to develop power and acquire items from the market.
  • experience and character progression — gaining experience to permanently upgrade skills and abilities.
  • pvp card duality — cards can be used in campaign mode or flipped for PvP play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the thing that really differentiates Hero Realms is that cooperative play mode with the campaign
  • you get together with your friends each of you chooses a character you battle together against bad guys
  • you gain experience which you can use to upgrade your skills and abilities and permanently improve your character
  • you can take the characters that you built up in the ruin of sand are and you can go directly from there right into the Lost Village with all the magic items and the skills that you advanced
  • sorcerer... it's going to be a ton of fun
References (from this video)
No references stored for this video.
Video Jk_NMGfVSeU Our Family Plays Games Discussion at 38:09 sentiment: positive
video_pk 476 · mention_pk 1392
Our Family Plays Games - Hero Realms video thumbnail
Click to watch at 38:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong digital implementation
  • campaign mode
  • smooth transition from Star Realms design lineage
Cons
none
Thematic elements
  • hero-based combat
  • fantasy deck-building
Comparison games
  • Star Realms
Mechanics (from transcript analysis)
  • campaign mode — story-driven progression in some versions
  • deck-building — build a deck of heroes and spells to defeat opponents
  • digital experience — AI and online play; strong digital implementation
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our world needs more good humans.
  • Be kind to one another.
  • Imagine that everyone I'm dealing with is having the worst day of their lives.
  • This is July — Bipoc mental health awareness month.
References (from this video)
No references stored for this video.
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