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Hexes of Sygon box art

Hexes of Sygon

Game ID: GID0157835
Game Info
Year
2024
Players
2-4
Playtime
120 min
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description

Wizards cast spells and conjure buildings on hexes amid volcanic eruptions on the planet Sygon

Description

Wizards cast spells and conjure buildings on hexes amid volcanic eruptions on the planet Sygon

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
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Video 7YhgO6_E5BI The Dice Tower News at 21:20 sentiment: mixed
video_pk 80318 · mention_pk 195272
The Dice Tower - Hexes of Sygon video thumbnail
Click to watch at 21:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Attempts to be more strategic than Catan.
  • Mechanics like multi-use cards and tech trees are interesting.
  • Volcanoes are present.
Cons
  • Looks too much like Catan.
  • Plastic and generic look.
  • The title is considered terrible.
  • Hex orientation can be an issue.
Thematic elements
  • strategy, expansion, conflict
Comparison games
  • Katan
  • Kingsburg
Mechanics (from transcript analysis)
  • Area Control — it's kind of like area control as well, right? Like you want to get into certain areas and then put up these houses and stuff. So, it blocks the other people from coming in or if they do come in, they have to pay you.
  • Hand Management — So, it's a little bit of hand management.
  • Multi-Use Cards — So, it's a little bit of that. Um,... you have these different cards, your workers, whatever you want to call it, that then can do multiple things with multiple benefits on their cards, multi-use cards.
  • Resource Management — So, it's also a resource thing.
  • Tech Tree — The tech tree thing, working your way up towards the win.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like the idea of building out the dungeon and trying to make it all work, you know, within your pattern goal, but then also having the corridors and stuff line up, you know, so where you can make your way through the dungeon to make other goals.
  • There was nothing about this that I I couldn't think of anything positive to say.
  • This looks great, right?
  • It manages to feel like it will be strategic and engaging and cozy.
  • This is This is a bag builder where you're like you're making your own your own bag where you're upgrading dice. You're getting better sewing.
  • It's the most euro, I think, of any IV Studio game.
  • I like the look. I like the sort of 80s action movie post-apocalyptic thing.
  • This stupid super early bird thing. You are upsetting everybody outside of a hundred people.
  • That is bull.
  • You've alienated all these other people because as interested as I am in this, there's no way I'm buying it right now for $100 when I know people in this very project got it for 60.
References (from this video)
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