Description from the publisher:
Despite what appear to be very simple golfer keywords, HMG realistically captures the real-life abilities of real pro golfers. The top golfers will dominate your tourney events. The big hitters will time and again launch monster shots that put them in position to break par. The "golden" putters make the clutch putts that others miss. Those who have demonstrated their prowess out of the bunker or rough will have you nodding in admiration as they do the same thing on your tabletop! And, just like in real golf, intangibles matter, too! Experience, mood, momentum—there are keywords for those, too, with both positive and negative ramifications. Every golfer gets his own unique, individual card, a compilation of all the keywords applicable to his game.
- Was the very last game of the convention.
- The host had a great time playing it based on a recommendation from the previous year.
- Described as having some agency but being akin to 'The Hunters' where dice rolls determine outcomes but choices are still made.
- The host and other players had a lot of fun.
Mechanics (from transcript analysis)
- Dice Rolling — The outcome of the dice rolls determines the results, but players still have choices.
Video topics + discussion points
Quotes (from this video)
- And everything from the gang was played on up to High Frontier.
- Orville was probably the game of the convention. I would argue.
- Yeah, I think they were playing the full Monty, but they only played one um whatever you call the how it delineates the the chapters, if you will.
- You know, a game's long when people are saying, 'Yeah, I love High Frontier, but the game's just too long for me.'
- The joy I get from running the convention isn't, 'Oh, what games did you play?' Cuz let's face it, as the convention runner, I don't get to play a lot of games during Heavy Con.
- And without those discussions, um Ryan Courtney the designer never happens.
- Whoa. Okay.
- If you weren't running a board gaming channel on YouTube, how often would you play epic games like High Frontier 1822, Mega Civ, etc.?
- It's not a space issue. It's a when I cut things off, I cut things off.
- My answer is going to be a lot different than probably most.
- And so, yeah, usually Saturday morning, that moment is is pretty cool.
- It is the most stressful thing I do every year, but as long as people keep enjoying it, I will keep putting on the convention.
- Um, like dude, settle on a design and develop it.
- It's it's it's not worth talking about at this point.
- There's there's a pacing there's to the to the to the story of the hand.
- Bro, you know exactly what you did. Just just don't do that. That's all I said.
- You have an absolute maniac.
- Bro, what are we even doing here?
- If you're not betting your hands with these hands, you're why are you playing poker? Because you can't win money this way.
- Staggering negligent play on his part.