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Horrified: Dungeons & Dragons box art

Horrified: Dungeons & Dragons

Game ID: GID0161333
Game Info
Year
2025
Players
1-5
Age
10+
Playtime
60 min
Complexity
2.2/5
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

Terror is in the eye of the beholder! Horrified: Dungeons & Dragons will not only set players against four of the classic role-playing game's most fearsome foes, but will also introduce new gameplay elements inspired by the mechanisms of D&D, including the use of a 20-sided die.

Horrified: Dungeons & Dragons features gameplay elements familiar to players of other games in the series: Players work together to face monsters and puzzle-like obstacles to gather item tokens, protect citizens, and avoid attacks. Unique and thematic challenges for each monster further immerse players into the detailed setting and story.

—description from the publisher

Description

Terror is in the eye of the beholder! Horrified: Dungeons & Dragons will not only set players against four of the classic role-playing game's most fearsome foes, but will also introduce new gameplay elements inspired by the mechanisms of D&D, including the use of a 20-sided die.

Horrified: Dungeons & Dragons features gameplay elements familiar to players of other games in the series: Players work together to face monsters and puzzle-like obstacles to gather item tokens, protect citizens, and avoid attacks. Unique and thematic challenges for each monster further immerse players into the detailed setting and story.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 24
This page: 24
Sentiment: pos 16 · mix 5 · neu 0 · neg 0
Mentions per page
Showing 1–24 of 24
Video JUo9KF4EBKk BoardGameGeek Discussion at 1:09:53 sentiment: mixed
video_pk 151426 · mention_pk 425183
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Click to watch at 1:09:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great job getting through the ones for the first one last year
Cons
  • Not as knocked out by the minis on the new one
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm hoping to finish Iron Heart today.
  • I want to be done with the Marvel United Multiverse um main box which is 10 minis but as you know is 30 for me.
  • It's the first day of sph fall and it feels like it, which is cool.
  • We are leaving for Germany the second week for spiel.
  • I saw Ninj's video that he put out last Friday for the new paints from Games or from they're really Warhammer paints, but they're Games Workshop.
  • The computer that we use to control that is in another room and he actually controls it remotely.
  • I really wish because this one seized up it like nothing I could do now to make it brushable.
  • I would love to get involved in that, but I really don't need the minis.
  • She did the how to play video for um Marvel Crisis Protocol Alliances, The Night of the Goblin, and it was some work.
  • It's funny. I was thinking I needed more gold, but I probably don't.
  • It was announced that Daredevil is done after this season, which is a bummer.
  • It's um you know how uh here in the at least I mean I think it's most of the United States there's a there was a store called Julian that Nikki loved going to because she's her crafty stuff that she's doing and when they closed it's a mess you know like there's Not much to replace it.
  • I missed a meeting yesterday in the prep for spiel and I was dumb.
  • One thing that they claimed on the new tone pro is work long extended working time which would be amazing.
  • What are my best practices preparing for a trip? I've been traveling a lot lately and even though everything is becoming more efficient, so we pack early.
  • There's some issues right now with us and uh YouTube. Not that there's a problem, but there's something broken in their system that I don't know if they care about.
  • It's a quality of life thing for me especially, but other content creators, we have that tool implemented for all of people and it's cool, but it's not working.
  • The one I think that's most struggling would be most struggling would be Daryl.
  • I wish I'd continued with board games just a few years prior.
  • I want you to paint I want to paint.
  • The thing about um synthetic fibers is they hook a little more easily and I whatever I do to paint I tend to cause them to hook.
  • I was contemplating trying to buy like Raphael um which I believe is a German manufacturer and they I think it's Raphael are making the ones for um Squidmars and I want to buy them but you know I don't need them.
  • We used to. Um, we were actually looking at some character sheets from Dn D.
  • We reminiscing about a D and D campaign we did with Scott.
  • Definitely look for synthetics when you get starting, especially if you're going to use these uh quick paints, speed paints, um contrast paints.
  • The Millennium Falcon would have to go. which may mean we if we did that we'd break the Millennium down the Millennium Falcon.
  • It definitely hides the sins here. The darker one in the unders sides where you can't really see it.
  • They have a bright gold.
  • Played that one ages ago.
  • It won either the Kenner or the SJ, but I think it was an SJ.
  • I'll see you again on Thursday.
References (from this video)
No references stored for this video.
Video V6RrASFEk0c The Discriminating Gamer Top List at 0:41 sentiment: positive
video_pk 99356 · mention_pk 276736
The Discriminating Gamer - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very fun
  • Great artwork
  • Fun characters
  • Challenging monsters
  • Great match between IP and system
Cons
none
Thematic elements
  • Dungeons and Dragons IP
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — The game uses cards for various game effects.
  • roll and move — It has the 20-sided die. And you roll the 20-sided die for various game effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, let's go ahead and jump right into it.
  • It's kind of a fun random uh fantasy borderline horror game and I really really enjoy it.
  • It is just an incredibly fun and innovative game.
  • It's a great game of trying to figure out who you can trust and and when to backstab and how to avoid a backstabbing and all sorts of great things.
  • Time flies like an arrow, but fruit flies like a banana.
References (from this video)
No references stored for this video.
Video OSjwEhoMwOs BoardGameGeek Discussion at 48:22 sentiment: positive
video_pk 98877 · mention_pk 274897
BoardGameGeek - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 48:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Always down for a new version.
  • Enjoyed the first D&D version.
  • Love the series.
  • Excited for another one.
Cons
  • Uncertain if it can be mixed with the first D&D version.
Thematic elements
  • Focusing on Ravenloft
Comparison games
  • Horrified Greek Monsters
Mechanics (from transcript analysis)
  • pickup and deliver — Players move around collecting tokens to defeat monsters and for other tasks, including moving people from A to B.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Whisper Wood, one word for one to four players.
  • It's much heavier than Flamecraft.
  • This is definitely a strategy game. Mid midweight mid to heavy strategy game.
  • it's a big game on the table. A lot of moving parts. Gorgeous, gorgeous game because we have Sandor Tang again and Sergio Chavez.
  • So, it's a bag builder. You're pulling out these tokens. What you pull out will determine what actions you take.
  • And y'all, it is good. It is good. But it's definitely much heavier than previous Cardboard Alchemy games. It's still gorgeous though. It's still gorgeous. Still a sprawling game. And I think for the the Euro strategy lovers, this is going to be a good one.
  • Whisperwood. All one word.
  • it's perennial uh by Emily Vincent uh published by Fatout Games and art by Beth Sobo who does one of the most beautiful nature art in board games period concerning my opinion.
  • we make a beautiful prairie garden
  • And yeah, this one looks gorgeous. I was like, "Okay, I need this."
  • I'm very excited for Perennial for sure.
  • But this is Electrify for one to four players from John Declair and Ian Hutchinson.
  • Uh, it is a engine builder.
  • It's a simultaneous action selection, slice selection.
  • So it's really interesting little engine builder. It goes from like coal all the way to nuclear and solar power and all these other electricity generating things.
  • And it's just such a nice combo. Everything's connected but quick because it's simultaneously simultaneous turns to it.
  • multi-use cards and I love that.
  • So some of the cards have arrows, so it will like allow you to activate other cards that it's connected to. So you get this long chain of actions, which is really fun.
  • It's very good. And I've played it and play tested it solo which is also good and it's one that I think is kind of my favorite of what they're coming out this year.
  • It's going to be on Kickstarter and I am very excited for this.
  • It's very interesting combo of mechanisms and it really is that engine builder goodness that I absolutely love.
  • And it really is that engine builder goodness that I absolutely love.
  • So, that's Electrify from AG.
  • I love seeing that and everybody getting along. No big incidents. I think that's just amazing that so many cultures come together in spread over three different countries because not only in the United States, United States is the most in games but yeah and everybody gets along people joining in on on marches, fan marches and I think that's just awesome to see.
  • But it was funny because it was a whole circle thing for me.
  • The minions sung the Beach Boys. The banana song is the Beach Boys.
  • Yeah. That was totally Beach Boys.
  • So, my moment of positivity is it was the 4th of July and so my mom and her friends took and I went with them we went to the July 4th firework spectacular at the Hollywood Bowl.
  • It was with the Beach Boys and John Stamos and we usually try to go to the Hollywood Bowl at least once or twice every year and it was a lot of fun.
  • It's almost 11 p.m.
  • Well, the most common things are Twitch, where you can find twitch.tv/joda.
  • Uh I stream on Tuesday. I have my coffee and crowdfunding where I drink coffee and I look at all the crowdfunding campaigns from the past week that have been launched criticizing the page the game and sometimes being positive and also always pick one game but I think well that was the best one for this week.
References (from this video)
No references stored for this video.
Video h_6ozpRwHvM Meet Me At The Table Playthrough at 0:05 sentiment: positive
video_pk 84932 · mention_pk 308217
Meet Me At The Table - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved the D&D setting.
  • Monsters are awesome.
  • Red dragon seems cool.
  • Items are better quality than other Horrified games, despite being thinner.
  • Defeating the displacer beast was not a bad turn of events.
  • Thematic monster activation cards like 'Hide and Seek' and 'Blazing Blast'.
Cons
  • Displacer beast complexity was not as high as expected.
  • Hero abilities that activate during the monster phase can be harder to track for new players.
  • Host prefers knowing what their special ability does rather than random rolls.
  • The host missed having three monsters, feeling that the two-monster setup with the dragon's restricted movement helped them too much.
  • Some special abilities are not very useful.
  • The mimic looks cool, but catching it at the right time is tricky.
Thematic elements
  • Defeat all the monsters
Comparison games
  • Horrified (original versions)
  • Horrified: Cthulhu
  • Horrified: Greek Monsters
Mechanics (from transcript analysis)
  • cooperative play — The goal is to defeat all the monsters, implying cooperative play.
  • Dice Rolling — Dice are used for combat, special abilities, and some objective resolutions.
  • hero abilities — Each hero has unique special abilities and perk cards that can be used.
  • Item Management — Items are used for completing objectives, covering numbers, and preventing damage.
  • Layer tokens — Tokens that need to be found or revealed as part of the game's objectives.
  • Monster activation — Monsters activate based on card draws and specific symbols.
  • Objective Completion — Players need to complete specific objectives for each monster to defeat them.
  • Set Collection — Collecting specific items or colors is required for certain objectives.
  • Terror track — A track that increases and reaching the end results in a loss condition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do think that ability isn't the most useful.
  • I also don't love that I don't know what my special ability is going to do when I roll my die.
  • If you love the dungeon and dragon setting, this one is an obvious one that you should pick up.
References (from this video)
No references stored for this video.
Video HeJNlbCySPc Rolling Dice & Taking Names Discussion at 14:47 sentiment: positive
video_pk 84796 · mention_pk 216103
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Click to watch at 14:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun and engaging cooperative experience.
  • The D&D theme is well integrated.
  • The d20 roll for special actions adds excitement.
  • Easy to learn for new players.
  • Good replayability with different characters and monsters.
Cons
  • Only four monsters included.
  • The single d20 passed around can be inconvenient.
Thematic elements
  • Dungeons & Dragons
  • Forbidden Realms
Comparison games
  • Pandemic
Mechanics (from transcript analysis)
  • character abilities — Each character has unique abilities that are activated by rolling a d20.
  • cooperative play — Players work together to defeat monsters and achieve game objectives.
  • Dice Rolling — A d20 is rolled to determine the success of character special abilities.
  • Set Collection — Players collect items and advance monsters through unique defeat goals.
  • Variable player powers — Characters have unique abilities like the fighter absorbing damage or the rogue getting items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It just tastes better. Match days deserve Pepsi.
  • No, every song I wanted to use, we've used before.
  • If you say Christopher Reeves with Richard Prior, I'll say that was trash. It It was trash.
  • The fighting spirit of the fighter is good at absorbing damage from a monster, maybe making the monster skip the fighter phase.
  • He spent the entire time stealing from everybody.
  • I'm still not a fan.
  • It's a push your luck bluffing game.
  • This is a very puzzly game. It's very solitaryish.
  • This is a really fun, clever game.
  • The unique mechanism about this for for me was do I take the tiles from the sun portion of a tile.
  • Despite its quality, the game seems to be a 'hit or miss' with people for some reason.
References (from this video)
No references stored for this video.
Video AshTA0-gByQ BoardGameCo News at 7:29
video_pk 80126 · mention_pk 285255
BoardGameCo - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 7:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's more expensive for US buyers because of tariffs. Tariffs cost money. We are passing that cost on to you because it's your country that's making you pay that, not us.
  • a $200 board game, which is a lot of money for something that is not crowdfunding.
  • I will admit I got a lot of sticker shock at that price point.
  • Origins always in a weird space for me. Again, I love it, but also feels like it's declining every year. The board game presence feels like it's dropping each year.
  • As a general convention, it's a blast. I have fun. I will probably go back every single year.
  • I've slowly been cutting back in that effort of maintaining balance in my life.
  • The things I enjoy the most with the expansion are probably small like card hunting abilities.
  • It's such a challenging puzzle. I really enjoy it. Highly recommend it.
  • I also think it still suffers and and is in the shadow of Bunny Kingdom for me.
  • I think it is certainly not a Calico or Cascadia replacement for me.
  • Ultimately gets priority over Flip Seven with a Vengeance, even if I am chasing that burst and like a few casual viewers and all that.
References (from this video)
No references stored for this video.
Video GpEfKNVBPMg Playthrough at 0:00 sentiment: mixed
video_pk 79559 · mention_pk 193052
Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Simplicity and clarity of the overall system
  • Highly accessible and charming cooperative gameplay
  • Good cooperative option for players who are fans of the Dungeons & Dragons universe
Cons
  • Terrible item bag material and inconvenient Velcro enclosure
  • Confusing map connectivity and portal system
  • Unfamiliar D&D location names can make tracking difficult for non-fans
  • Lair tokens feel anticlimactic as they are only used when playing against the dragon
  • Lacks the level of challenge found in other Horrified titles
Thematic elements
  • Cooperative monster-hunting where players work together to collect items and defeat iconic Dungeons & Dragons monsters like a Beholder and a Mimic.
  • The world of Dungeons & Dragons, featuring locations such as Castle Waterdeep, Skullport Gate, and the Yawning Portal.
Comparison games
  • Horrified
  • Horrified: Greek Monsters
  • Horrified: American Monsters
Mechanics (from transcript analysis)
  • Action Point Allowance — Players take up to four actions on their turn to perform various actions like moving, picking up items, guiding citizens, or attacking monsters.
  • Citizen Escort — Players guide citizens across the board to safe locations to protect them from monsters and gain perk cards.
  • cooperative play — Players work together to gather resources and defeat monsters before the terror track reaches the end or the monster deck runs out.
  • Set Collection — Gathering and discarding items of specific colors (such as blue for the Mimic or yellow for the Beholder) to progress toward defeating monsters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Overall, I still enjoy the simplicity and clarity of the overall system, with this one possibly being my least favorite, not possibly, certainly being my least favorite Horrified to date.
  • I would give this a three out of five.
  • Not my favorite cooperative system, but an overall good and charming one all around.
References (from this video)
No references stored for this video.
Video iFu9J3h8RBY Review at 0:17 sentiment: mixed
video_pk 67768 · mention_pk 164032
Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Visually appealing board and art
  • Easy to teach and quick to play
  • Good gateway game for co-op
  • Fun D&D theme
  • Accessible price point and availability
Cons
  • Missed opportunity to replace civilians with minions for a more D&D feel
  • The X tokens for the Beholder are flimsy and hard to see
  • Rules ambiguities in previous versions of Horrified
Thematic elements
  • Cooperative game against iconic Dungeons & Dragons monsters
  • Waterdeep and the dungeon below
Comparison games
  • Horrified (Universal Monsters)
  • Horrified: World of Monsters
Mechanics (from transcript analysis)
  • Civilian rescue — These civilians are one of the threats that you have to manage. These civilians will will come out on the board, and then they need to be escorted to a certain area by the heroes.
  • cooperative play — A cooperative game against the most iconic monsters of Dungeons and Dragons.
  • D20 system — It does introduce a a d20 system kind of, you know, like like D and D. And you have to match the number that you roll with an item that you've placed on the beast in order to find the real beast and defeat it.
  • event cards — These will tell you how many items come out and the items get placed in the various uh random locations. They will tell you which uh monsters move and they will tell you some kind of special thing that the monsters will do on their turn.
  • Item Collection and Usage — The main mechanism of the game is you have all of these different items. And the items are uh separated into three different categories. We have physical items, we have magical items, and we have mundane items. And they have different numbers. And a lot of the times you're looking to collect sets. And the monsters will need different items that are placed on them. you will have to combine, you know, maybe a blue and a and a a yellow item or three red items in order to defeat a monster.
  • Modular Monsters — Adjust the difficulty by facing a new group of monsters every game.
  • Randomized Hero Abilities — The hero's special abilities are randomized. When you take your special action you will roll your d20 and you will do what it says. So, there's a chance that you might fail on your special action or you might gain a really cool special action if you roll a 20 and you would also gain a perk card.
  • Terror track — Every time a citizen is killed, the terror track goes up. And if it ever reaches that last spot, that's one of the ways that the game can end. You also move the terror track up every time a hero dies.
  • Unique Monster Challenges — Your team of heroes must defeat them by completing each other's uh each creature's unique challenge.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think there is a kind of a missed opportunity here and they could have made one very easy to implement change that would have done a lot to kind of expand the theming of Dungeons and Dragons and it wouldn't have added any kind of complications or anything.
  • The main mechanism of the game is you have all of these different items. And the items are uh separated into three different categories. We have physical items, we have magical items, and we have mundane items. And they have different numbers. And a lot of the times you're looking to collect sets.
  • These are probably easily the worst component in the game.
  • I think this one simple little little change would have really elevated Horrified Dungeons and Dragons to something that I would wholeheartedly recommend.
  • The games go fast. Everything looks great on the board except for these stupid little X uh cheap little tokens here that you use to destroy the beholder.
References (from this video)
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Video cQ2kevMmTc8 Allies or Enemies Review at 0:10 sentiment: positive
video_pk 61022 · mention_pk 153432
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Overall sentiment (raw)
positive
Pros
  • Strong alignment with D&D flavor through themes, items, and d20 integration
  • New class powers add variety and freshens gameplay
  • Unique map design with teleportation and regional zones
  • Monsters feel streamlined yet distinct and challenging
  • High component quality and distinct perk cards
Cons
  • Only four monsters included (less variety than some Horrified releases)
  • Monster movement can be fiddly due to complex map routes
  • Some players may find the teleportation layout initially intimidating
Thematic elements
  • Cooperative monster-hunting within a D&D-inspired world; citizen protection and dungeon exploration.
  • Fantasy land inspired by Dungeons & Dragons with multiple realms connected by teleportation, featuring classic monsters.
  • Citizen backstories and flavorful flavor text; thematic iconography and world-building.
Comparison games
  • Universal Monsters
  • Greek Monsters
  • Krampus
  • World of Monsters
  • American Monsters
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to defeat monsters and save citizens before the terror track or monster deck ends the game.
  • cooperative play — Players work together to defeat monsters and save citizens before the terror track or monster deck ends the game.
  • d20-powered actions — Each hero class uses a d20 roll to trigger powerful class-based actions with varying effects.
  • item andperk management — Items collected from locations and NPC perk cards grant powers; mismanaging items can raise terror.
  • map with teleport circles — A map divided into realms connected by teleportation circles; movement and access to locations drives strategy.
  • monster deck and actions — Monsters trigger events via a deck after each hero turn, moving and attacking with thematic variety.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my favorite of all the ones they brought out since the original.
  • I think this is my favorite map of any horrified game.
  • I love that the D20 has been included anywhere they can. Every single character has an opportunity to use a d20 power.
  • The monsters are just super smooth, but they're definitely a challenge.
References (from this video)
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Video 83y4H-JI1QM kovray Rules Teach at 0:00
video_pk 60298 · mention_pk 164607
kovray - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In horrified Dungeons and Dragons, you'll be working with other players to defeat all the monsters on the game board.
  • Each turn consists of two parts, a hero phase and a monster phase.
  • In the hero phase, you'll take up to a number of actions indicated on your hero tile while other players having the ability to play perk cards.
  • You can take actions in any order and perform actions multiple times.
  • The d20... Anytime a 20 is rolled in the hero phase, you'll receive a perk card.
  • Reveal a lair. If you're in a location with a face down lair token, you may spend any color item tokens with a collective strength of three or more to reveal a lair.
  • And that's horrified Dungeons and Dragons.
References (from this video)
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Video JGUAzMijZas Board Stupid Discussion at 5:35 sentiment: positive
video_pk 42317 · mention_pk 214768
Board Stupid - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 5:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic, nostalgic pull for D&D fans
  • Accessible; delivers a lighter, approachable experience while maintaining flavor
  • Beautiful production and faithful Horrified system
Cons
  • If you already own Horrified, this edition may feel similar
  • Doesn't drastically exceed the base Horrified experience
Thematic elements
  • Cooperative monster defense with a lighter D&D flavor
  • D&D-inspired horror with classic monsters
  • nostalgic and magical; movement-centric action emphasis
Comparison games
  • Horrified (base game)
Mechanics (from transcript analysis)
  • Character-driven movement powers — Character classes (wizard, warrior, bard, etc.) grant movement and action options based on dice rolls.
  • cooperative crisis management — Players work together to protect citizens and stop monsters.
  • Dungeon Crawl — Map movement and location-based actions echo classic D&D play.
  • Events — Monsters act via cards; event cards introduce new threats and opportunities.
  • Monster and event card sequencing — Monsters act via cards; event cards introduce new threats and opportunities.
  • Thematic exploration and light RPG flavor — Map movement and location-based actions echo classic D&D play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What a fabulous game. I really like it.
  • This is my kind of game. I actually freaking loved it.
  • There's a lot to unfold in that box.
  • If you love D&D and if you love horrified I think it's a game that you will be really happy to have.
  • I think we both feel that this is a game where Wallace trying to be Kitia.
References (from this video)
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Video EzEjmg9-Qj8 Board Stupid Discussion at 19:01 sentiment: positive
video_pk 39580 · mention_pk 119515
Board Stupid - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 19:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong production quality
  • Nods to D&D fans and Horrified fans alike
Cons
  • Fans of the base Horrified may want synergy with D&D elements
Thematic elements
  • Horrified / Dungeons & Dragons crossover theme
Comparison games
  • Horrified (base game)
Mechanics (from transcript analysis)
  • Cooperative Game — Players cooperatively battle monsters in a themed campaign
  • cooperative play — Players cooperatively battle monsters in a themed campaign
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We really liked this game; Pavson did again an amazing, amazing worker placement with hidden bidding mechanisms, and I think it's one of the finest games on the heavier side.
  • Flip 7 is a fantastic party game that you can pick up for 10 quid and have an absolute blast.
  • It's cozy because cozy is that's this year's theme.
  • Ready Set Bet... It's super cool. It's a great party game that you want to play when you got like a larger group.
  • This is not just an leather game, but it feels like a leather game.
References (from this video)
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Video rsLi22GwdC0 Game Night Picks - Pair Of Dice Paradise Discussion at 50:00 sentiment: positive
video_pk 38797 · mention_pk 216587
Game Night Picks - Pair Of Dice Paradise - Horrified: Dungeons & Dragons video thumbnail
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Overall sentiment (raw)
positive
Pros
  • thematic synergy with D&D
  • solid cooperative fun
Cons
  • may require expansions for more variety
Thematic elements
  • cooperative monster-busting
  • classic monsters meets D&D lore
  • adventure-driven
Comparison games
  • Horrified
Mechanics (from transcript analysis)
  • Boss Battler — battle larger monsters from the D&D universe
  • boss encounters — battle larger monsters from the D&D universe
  • Cooperative Game — team up to defeat monsters
  • cooperative play — team up to defeat monsters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be our 50th episode live in the most horrific way we possibly could.
  • There is going to be a prize for the winner of today's trivia game.
  • I want to thank everyone for watching not only this live stream but especially this live stream as we worked out some of the kinks.
  • Stuart with us all the time is over there but he's asleep on a pillow.
References (from this video)
No references stored for this video.
Video YXlNKlUvLJg Tabletop Tolson Review at 0:42 sentiment: positive
video_pk 37099 · mention_pk 111376
Tabletop Tolson - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic integration with D&D flavor and iconic monsters
  • Streamlined, accessible for Horrified newcomers while offering new flavor for veterans
  • Dice mechanic adds risk-reward and excitement without feeling overly punitive
  • Great visual and tactile appeal (miniatures and themed swag)
  • Tight 60-minute playtime that maintains momentum in a cooperative race
Cons
  • Some monsters (like the red dragon) can be significantly more complex and time-consuming
  • Streamlined rules may gloss over some deeper tactical decisions for hardcore fans
Thematic elements
  • team-based monster-hunting in a D&D-flavored world with iconic creatures
  • Dungeons & Dragons-inspired fantasy adventure with modular exploration and a multi-board lair
  • campaign-like, escalating encounters with a final boss and puzzle-driven progression
Comparison games
  • Horrified
Mechanics (from transcript analysis)
  • Cooperative play with four actions per hero per turn — Each player has a hero with four actions per turn; actions can be moved, guided, picked up, shared, advanced, defeated, use a special action, or reveal. Perks can be played on any player's turn.
  • Defeat goals and timing — Each of the four monsters has a unique defeat goal; players lose if too many hits accumulate or the deck runs out, creating a race against a 60-minute timer.
  • Dice Rolling — A d20 is rolled for actions; a roll of 20 yields bonus cards; a roll of 1 has no effect, introducing risk and strategic nerve-wracking moments.
  • Dice-driven risk-reward — A d20 is rolled for actions; a roll of 20 yields bonus cards; a roll of 1 has no effect, introducing risk and strategic nerve-wracking moments.
  • Iconic monsters with unique powers — Displacer Beast, Beholder, Mimic, and Red Dragon have distinct powers and setups; the back of monster cards shows their setup and rules.
  • Item and perk system — Perk cards can be played to boost allies; items from the Horrified Sack are drawn and placed, with color-coded requirements and effects.
  • Modular Board — The game uses a tiered approach: an initial board and a separate lair board, culminating in a difficult multi-stage boss (red dragon).
  • Modular board with multi-stage boss — The game uses a tiered approach: an initial board and a separate lair board, culminating in a difficult multi-stage boss (red dragon).
  • Monster phase and item flow — After all heroes act, monsters activate: items are drawn, events resolved, and monsters attack based on a track and their symbols.
  • Orb collection and exit progression — A secondary board introduces new objectives (collect the orb and exit) that progress players into the later phases of the lair puzzle.
  • Unique Player Powers — Displacer Beast, Beholder, Mimic, and Red Dragon have distinct powers and setups; the back of monster cards shows their setup and rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a beholder in this game as one of the monsters that you can fight.
  • This new game has a new feature of a D20.
  • Tons of theme, tons of fun, and nice challenge.
  • 60-minute cooperative strategy game.
  • the mimic is the fourth one.
  • It's about a percentage game.
  • If you're ready for some swings and some luck and some wild fun things that happen when you do role play.
  • Check out Horrified.
References (from this video)
No references stored for this video.
Video uGvub-Prf-A The Dice Tower Top 10 List at 1:32 sentiment: positive
video_pk 35811 · mention_pk 107099
The Dice Tower - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 1:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • good fit for D&D fans
  • cooperative entry point for new players
Cons
  • rules may require some setup and teaching
  • not a bombastic big-box experience
Thematic elements
  • fantasy monsters and cooperative play
  • Dungeons & Dragons themed horror/adventure
  • thinky, thematic, cooperative with subtle manipulation
Comparison games
none
Mechanics (from transcript analysis)
  • Combat: Dice — combat and skill checks involve rolling dice with thematic twists
  • Cooperative Game — players cooperate to defeat thematic threats
  • cooperative play — players cooperate to defeat thematic threats
  • Dice-driven combat — combat and skill checks involve rolling dice with thematic twists
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a small game. I think it's one that unfortunately is going to fly under the radar, but for what it does, I really enjoyed it.
  • If you want that light combat game set in Star Wars, you can't go wrong with this one.
  • Production quality as you can expect from this company is through the roof.
  • It is big. It is epic.
  • This is a standalone core box that came out this year before all of the DC Superheroes United stuff hopefully shows up in 2026.
References (from this video)
No references stored for this video.
Video 7dbcQhQdn7o Totally Tabled Discussion at 6:59 sentiment: positive
video_pk 30073 · mention_pk 296558
Totally Tabled - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 6:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • DnD flavor adds thematic depth to a classic Horrified framework
  • co-op play remains strong and accessible
Cons
  • potential complexity for new players
  • the DnD twist may not land for all fans
Thematic elements
  • cooperative monster defense with DnD-inspired flavor
  • DnD-inspired haunted setting
  • scenario-driven co-op with hero abilities
Comparison games
  • Horrified (base)
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to protect citizens and complete goals
  • cooperative play — players work together to protect citizens and complete goals
  • d20-based checks — a 20-sided die drives hero checks and mitigation cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shallow Sea is a fantastic Thailand game reminiscent of Cascadia and Harmonies.
  • I think it's the most thinky and puzzly of the trio, especially if you add the expansion.
  • Next up is the solo only dice game 20 Strong Tangle Woods by Chip Theory Games.
  • you can use the original 20 Strong core box with these expansions, or you can instead get the new core box that comes bundled with the red deck.
  • The Hobbit There and Back Again is a competitive roll and write adventure game for one to four players.
  • You're going to draft dice to make pathways, collect resources, and perform actions.
  • In Horrified DnD, there appears to be cards that can mitigate that.
  • Propolis is a tableau building card game about medieval bee colonies competing to dominate the realm.
  • Chronologic Cusco 1450 is the next game in the deduction murder mystery series.
References (from this video)
No references stored for this video.
Video nDKWs4Y_jIk The Dice Tower Top 10 List at 1:54 sentiment: positive
video_pk 28235 · mention_pk 82765
The Dice Tower - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 1:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong D&D theming and homage
  • Thematic monster roster from mimic to dragon
  • Self-contained with a consistent feel and flow
Cons
  • Has ups and downs depending on scenario variety
Thematic elements
  • cooperative horror/adventure with homage to D&D
  • universal horror and D&D-inspired worlds
  • thematic mash-up of classic horror and D&D lore
Comparison games
none
Mechanics (from transcript analysis)
  • Boss Battler — Wizards and monsters scale in power, with bosses emerging over time.
  • character progression with themed boss mechanics — Wizards and monsters scale in power, with bosses emerging over time.
  • Cooperative Game — Players work together to overcome monsters and scenarios.
  • cooperative play — Players work together to overcome monsters and scenarios.
  • Critical Hits and Failures — Rolling a nat 20 grants thematic perks that influence play.
  • die-based perks (nat 20) and themed perks — Rolling a nat 20 grants thematic perks that influence play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is fantastic.
  • I love everything about this.
  • There's deep resource management, good choices.
  • This is themed the worlds of Dungeons and Dragons.
  • The catch-up mechanic is great because this makes every race close.
  • It's like So Clover meets Code Names.
  • Cuphead style artwork is visually striking.
References (from this video)
No references stored for this video.
Video kXusDElOfoE BoardGameGeek Playthrough at 0:59 sentiment: mixed
video_pk 12503 · mention_pk 36466
BoardGameGeek - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong IP mashup that blends Horrified mechanics with iconic D&D elements.
  • Rich production and thematic puzzles; layer mechanics offer engaging surface complexity.
  • Dice-driven hero actions add tension and provide dynamic moments during play.
  • Teleportation circles and secret passages create interesting routing and strategic decisions.
  • Perk-card economy and citizen-delivery incentives encourage cooperative play.
Cons
  • Rule interactions are intricate and may require reading clarifications for new players.
  • Randomness from dice can produce brutal outcomes, making early failures feel punishing.
  • Dragon campaign complexity can be intimidating for first-timers; setup and tracking are dense.
  • Board-state management and layer puzzles demand careful attention and can slow pacing.
Thematic elements
  • Cooperative fantasy team-up against iconic D&D monsters with a layered, puzzle-driven objective
  • Waterdeep and the Under Mountain; Dungeons & Dragons crossover within the Horrified framework
  • Cozy-to-thematic storytelling with puzzle-driven objectives and modular layer tokens
Comparison games
  • Horrified (base game)
  • Horrified: Red Dragon Campaign (in-universe campaign)
Mechanics (from transcript analysis)
  • cooperative_play — Players work together to defeat monsters, rescue citizens, and prevent the terror tracker from reaching seven.
  • hero_vs_monster_phases — Turns alternate between a hero phase (actions, movement, pickup, guide, etc.) and a monster phase (movement and attack).
  • item_management — Items (color-coded and strength-labeled) are used for defense, advancing challenges, revealing layers, and transfers between heroes.
  • layer_puzzle_board — Dragon campaign uses layered tokens, a vault/puzzle, and a slide-puzzle arena to move the orb and trigger victory conditions.
  • monster_vs_treasure_economy — Advancement and token management tie into enemy threat, resource collection, and board state changes.
  • movement_and_routing — Teleportation circles and secret passages shape routing; citizens can tag along when moved.
  • perk_cards_and_citizen_delivery — Perk cards are earned by delivering citizens or rolling a natural 20, and can be played during the hero phase.
  • special_actions_via_d20 — Heroes roll a d20 for special actions; multiple uses per turn are allowed, but outcomes are randomized.
  • unique_monster_defeat_puzzles — Each monster presents a distinct puzzle and defeat condition, adding varied tactical pressure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Teleportation circles can take you to any other teleportation circle.
  • The red dragon is certainly the most complex of the monsters.
  • Items are your lifeblood.
  • There are two ways that you can earn perk cards in this game.
  • The first one is, of course, delivering citizens to their safe location.
  • If the result of a die roll is 20 or more, you get to draw a perk card.
  • Crystal Twister dice tower, which is awful fun.
  • Move any hero to any location.
References (from this video)
No references stored for this video.
Video rj3krBN4qZ4 The Dice Tower Top List at 6:42 sentiment: positive
video_pk 10819 · mention_pk 31942
The Dice Tower - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 6:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • recognizable IP with clever integration of monsters and setting
  • replayability via monster mix and portal mechanics
Cons
  • system may feel familiar to players of other co-ops
  • dice variance can introduce luck elements
Thematic elements
  • iconic monsters in a cooperative framework
  • D&D-inspired horror icons and settings
  • scenario-driven with modular monster selection
Comparison games
  • Horrified: Monster Pack variants
  • Pandemic
Mechanics (from transcript analysis)
  • co-op puzzle play — teams solve encounters to thwart monsters.
  • mixed-monster system — builds by combining different monsters and dice mechanics.
  • portal-based movement — portals enable rapid traversal and strategic repositioning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is incredibly impressive and players can work together to try to solve these cases.
  • There are thousands of cases; it scales in complexity and replayability.
  • There are so many scenarios so that every game doesn't feel the same.
  • This one is back to being really unique because this is based in the entire Dungeons and Dragons world.
  • Two versions of it. There's retail and the miniatures, and they both play the exact same, which is what I love.
References (from this video)
No references stored for this video.
Video yqQtN_ZInLw Dice Tower Top 10 List at 6:28 sentiment: positive
video_pk 6964 · mention_pk 20607
Dice Tower - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 6:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic tie-ins with D&D monsters
  • Accessible yet challenging
Cons
  • Some players may want more varied monster rosters
Thematic elements
  • thematic horror-adventure with classic monsters
  • D&D-inspired town defense against iconic monsters
  • episodic encounters with escalating danger
Comparison games
  • Horrified (base line series)
Mechanics (from transcript analysis)
  • Cooperative Game — Players team up to tackle monsters together.
  • cooperative gameplay — Players team up to tackle monsters together.
  • thematic monster encounters — Includes threats like displacer beast, beholder, red dragon to defeat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 10 is Bomb Busters.
  • It's a cooperative game where you are all bomb diffusing agents and you're trying to go in and work together to diffuse this bomb.
  • You're going to be able to recognize the mechanisms from the pandemic system by the time you finish, but it feels thematic by then.
  • This is a great one if you're a Christian and you enjoy Tableau Builders more than anything else.
References (from this video)
No references stored for this video.
Video WfWf9OCCUrg The Discriminating Gamer Review at 1:38 sentiment: positive
video_pk 705 · mention_pk 2037
The Discriminating Gamer - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning board art and component quality that captures the theme vividly
  • Innovative integration of a d20 mechanic into Horrified’s framework
  • Strong monster lineup that provides varied encounters and tactile mini-games
  • Cooperative play that produces nail-biting moments and shared planning
  • High replayability through multiple monsters and scenario-based play
Cons
  • Some players may find the monster-specific defeat conditions heavy on rules complexity
  • The dragon’s vault sequence can feel lengthy and intricate on first playthrough
Thematic elements
  • Cooperative heroism against iconic horror creatures with a thematic nod to dungeon crawl and cinematic monster showdowns.
  • A monster-haunted town in a stylized adventure setting where classic D&D/monster archetypes are the antagonists.
  • Scenario-driven encounters with escalating threats, monster-specific defeat conditions, and collectible items that influence outcomes.
Comparison games
  • Betrayal at House on the Hill
  • American Monsters
  • Baldur's Gate version (contextual reference in discussion)
Mechanics (from transcript analysis)
  • Area Movement — The board features teleporter locations, stairwells, and a lower/upper board split that affects monster reach and player strategy.
  • Board geography and movement — The board features teleporter locations, stairwells, and a lower/upper board split that affects monster reach and player strategy.
  • Boss Battler — Displacer Beast, Mimic, Beholder, and Red Dragon each have their own unique rules for tracking, interaction, and defeat, including area-based effects and mini-games.
  • Dice resolution with a d20 for actions — Each hero can roll a d20 for actions; a natural 20 grants a perk card and can trigger beneficial effects or turn-takings on the board.
  • Item collection and strategic spending — Players move around the board to gather items, then spend them to perform actions or meet monster-specific requirements.
  • Layered escalation and terror tracking — Territory coverage and item placement influence the terror track and monster behavior, creating tense late-game moments.
  • Monster-specific defeat sequences — Displacer Beast, Mimic, Beholder, and Red Dragon each have their own unique rules for tracking, interaction, and defeat, including area-based effects and mini-games.
  • Vault and orb pursuit for the dragon — Engaging the Red Dragon involves locating the lair, moving an orb through a vault, and discarding appropriate items to clear paths, with the orb movement dictating dragon advancement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the first time I see an innovation in Horrified.
  • I think this is probably my favorite Horrified game since American Monsters.
  • It's really a lot of fun. I played this several times now with different monsters and groups, and it still nails the tension.
  • I like the board. I like the d20. It adds a new level to the game that feels fresh.
  • The dragon sequence in the vault is a great example of how item management and movement challenges can elevate a cooperative fight.
References (from this video)
No references stored for this video.
Video Fo0UOMlM2II Before You Play Playthrough
video_pk 258 · mention_pk 166516
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We lost the way that we've never lost horrified before.
  • It is a dragon after all.
  • Had we been able to defeat them earlier, then maybe we'd have had more time to defeat the dragon.
References (from this video)
No references stored for this video.
Video Fo0UOMlM2II Before You Play Playthrough at 0:00 sentiment: mixed
video_pk 258 · mention_pk 114240
Before You Play - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Unique Dungeons & Dragons theme
  • Cooperative gameplay
  • Multiple character options
  • Challenging monster mechanics
Cons
  • Complex rule set
  • High difficulty level
  • Luck-dependent gameplay
Thematic elements
  • Cooperative monster hunting
  • Forgotten Realm
  • Collaborative storytelling
Comparison games
  • Other Horrified series games
Mechanics (from transcript analysis)
  • cooperative gameplay — Players work together to defeat monsters
  • D20 rolling — Special actions determined by d20 rolls
  • Puzzle solving — Solving monster-specific challenges
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We lost the way that we've never lost horrified before.
  • It is a dragon after all.
  • Had we been able to defeat them earlier, then maybe we'd have had more time to defeat the dragon.
References (from this video)
No references stored for this video.
Video 37Jr_KahYms Tantrum House Discussion at 0:00 sentiment: positive
video_pk 57 · mention_pk 132
Tantrum House - Horrified: Dungeons & Dragons video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative gameplay supports 1-5 players
  • D&D crossover adds thematic appeal to the Horrified system
  • Promotional items (mystery pins) enhance the unboxing and collector value
  • Accessible entry point for fans of Horrified and D&D alike
Cons
none
Thematic elements
  • D&D-themed adventure where heroes defend a village against iconic monsters.
  • A cooperative monster-hunting scenario in a fantasy-infused horror setting, blending the Horrified framework with D&D lore.
  • episodic, mission-based progression with modular monster encounters
Comparison games
  • Horrified
Mechanics (from transcript analysis)
  • Character roles — Players choose from Wizard, Cleric, Fighter, Bard, or Rogue, each with unique abilities.
  • Cooperative Game — Players work together to defeat monsters and complete shared objectives.
  • cooperative play — Players work together to defeat monsters and complete shared objectives.
  • Modular Board — The board features different locations (e.g., skull port) and setup can vary by scenario.
  • Modular board/locations — The board features different locations (e.g., skull port) and setup can vary by scenario.
  • Monster AI — Monsters such as the Mimic, Displacer Beast, Beholder, and Red Dragon follow defined AI rules.
  • Thematic integration — D&D licensing elements and monsters are integrated into the Horrified framework.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The original Horrified came out in 2019.
  • This is co-op game for one to five players.
  • You're going to be playing as one of the characters, wizard, cleric, fighter, bard, or rogue in this cooperative adventure against the monsters.
  • Find out more from Robinsburgger with this new game, Horrified Dungeons and Dragons, coming to a tabletop near you soon.
  • I've got some of the pieces out here like the game board with all your places like skull port.
References (from this video)
No references stored for this video.
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