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King & Peasant box art

King & Peasant

Game ID: GID0179458
Game Info
Year
2023
Players
2
Age
14+
Playtime
10 min
Complexity
1.5/5
Collection
Your Tier
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Description

An asymmetrical 2-player 18-card microgame in which one plays the king and the other the peasants. The peasants are unhappy with the king and have employed an assassin to "retire" him. The king has found out about the plot. He must try to protect himself and catch the assassin before he is taken by surprise.

Description

An asymmetrical 2-player 18-card microgame in which one plays the king and the other the peasants. The peasants are unhappy with the king and have employed an assassin to "retire" him. The king has found out about the plot. He must try to protect himself and catch the assassin before he is taken by surprise.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video YZILLX7h1eo The Dice Tower Top 10 List at 6:54 sentiment: positive
video_pk 31421 · mention_pk 92574
The Dice Tower - King & Peasant video thumbnail
Click to watch at 6:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight two-player back-and-forth
  • high tension and variety from different card abilities
Cons
  • small box with a nuanced setup may have a learning curve
Thematic elements
  • political intrigue and back-and-forth confrontation
  • king vs peasants with revolt threat
  • light-hearted yet tense two-player duel
Comparison games
none
Mechanics (from transcript analysis)
  • extended rock-paper-scissors — cards with special abilities; players guess and counter actions
  • Hand Management — players manage limited cards to avoid revolt or assassination threats
  • hand management and deduction — players manage limited cards to avoid revolt or assassination threats
  • Rock-Paper-Scissors — cards with special abilities; players guess and counter actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The visual effect is really good. It feels like a race game.
  • It feels quick.
  • You set up whatever racetrack you want and then you pick the different racers who are all slightly asymmetrical and go around the track.
  • It's a silly little game. It's a fun theme.
  • This game hurts my brain. It's so weird. It's so unusual.
  • The penguin theme is obviously much more enjoyable.
References (from this video)
No references stored for this video.
Video AKfLqFN_Mxw The Dice Tower Review at 0:18 sentiment: positive
video_pk 1830 · mention_pk 5277
The Dice Tower - King & Peasant video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly asymmetric design that creates compelling two-player tension
  • short play sessions (10-15 minutes) suitable for quick picks
  • strong replayability due to hidden information and multiple strategic angles
  • moments of humor and suspense that arise from the deduction and bluffing
Cons
  • shelf appeal is limited; the game is very small and easy to overlook
  • restricted to two players, limiting audience reach
  • endgame can feel punishing if the deck runs out or a misplay occurs
Thematic elements
  • asymmetric political intrigue, bluff and deduction
  • Medieval castle/palace with a king guarded by guards and peasants/assassins plotting from the shadows
  • bluff-driven, tense, confrontation between two clearly opposed roles
Comparison games
  • Her and Zeus
  • Thunder and Lightning
Mechanics (from transcript analysis)
  • action cards and tactical manipulation — Players can perform actions like look at cards, condemn a rebel, mobilize guards, or insert cards into the deck.
  • asymmetric roles — One player controls the king and guards, the other controls peasants and assassins, each with distinct mechanics and goals.
  • deck-based timer — End-of-turn card draws act as a timer; running out of deck can decide the game in a tense finale.
  • Deduction — Players deduce the location of the assassin and whether a revealed card is the assassin, influencing win conditions.
  • deductive guessing — Players deduce the location of the assassin and whether a revealed card is the assassin, influencing win conditions.
  • hidden information with asymmetric ownership — Cards have dual utilisations (top for one side, bottom for the other); players hide or reveal information to mislead the opponent.
  • two-player asymmetric tension — Gameplay intensity rises from the imbalance between the two sides, delivering a high-stakes two-player experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a small little game that I just want to keep playing.
  • This plays that quick.
  • it's essentially there, there's two things this makes me think of. One is it's a fancy rock paper scissors.
  • it's like a tiny version of that game.
  • I like it a lot
References (from this video)
No references stored for this video.
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