In LLAMA, you want to dump cards from your hand as quickly as you can, but you might not be able to play what you want, so do you quit and freeze your hand or draw and hope to keep playing?
Each player starts a round with six cards in hand; the deck consists of llama cards and cards numbered 1-6, with eight copies of each. On a turn, the active player can play a card, draw a card, or quit. To play a card, you must play the same number as the top card of the discard pile or one number higher. If a 6 is on the discard pile, you can play a 6 or a llama, and if a llama is on top, you can play another llama or a 1. If you quit, you place your remaining cards face down and take no further actions in the round. If all players have quit but one, that player can continue to play, but cannot draw more cards.
The round ends when one player empties their hand or all players have quit. In either case, players collect tokens based on the cards in their hand. Each different number card in hand gets you white tokens (each worth 1 point) equal to the value of the card while one or more llamas gets you a black token (worth 10 points). (You can exchange ten white tokens for one black token at any time.) If you played all your cards, you can return one token (white or black) that you previously collected to the supply. You then shuffle all the cards and begin a new round, in which the first player to play will be the one who emptied their hand or was the last one to quit in the previous round.
The game ends at the end of the round where at least one player has forty or more total points. Whoever has the fewest points wins!
The original title of this game is a German acronym and stands for Lege alle Minuspunkte ab, that is, "discard all minus points", with "Lama" also being the German spelling of "llama".
The Polish game Lato z Komarami features gameplay nearly identical to LLAMA except that the game has one less "llama" card, and the penalty for llama cards in hand is 10 points per card, instead of being 10 points for one or more llama cards.
- Love for multi-use cards
- Engaging dice drafting mechanism
- Satisfying combo turns
- Beautiful deluxe master set components
- May potentially leap to number one in the future
- Farming and deliveries
Mechanics (from transcript analysis)
- Area Control — Delivering to market barrows involves a form of area control with markers on numbered spaces.
- Card Drafting — Players draft dice, and the number on the die determines the action taken.
- Dice Drafting — Dice are rolled, and players take turns drafting them to select actions.
- Multi-Use Cards — Cards can be played in multiple ways: as farm improvements, fields, orders, or helpers.
- Worker Placement — Cards are slotted under the player map based on how they are played.
Video topics + discussion points
Quotes (from this video)
- my top 10 games of all time
- Thanks to everyone who have liked and commented uh on these videos
- I wanted this to be a community focused Channel
- I'm pretty happy with my old tasty minstral deluxified Edition
- The way the card play works in this game is that players will have a hand of the same 15 character cards and you'll choose a hand of cards at the beginning of the round – five cards – and if you play a card on your turn that no one else has played, you get to take both the abilities on that card; but if anyone else has chosen the same card for that round, they will get to play that card on your turn and you'll each only get to take one of the card actions.
- These resource wheels are essentially large dials and instead of taking tokens to represent your available resources, you're going to move them around this wheel. The catch is that whenever resources move away from the arms of the dial, the dial will move to, meaning that you will automatically spend resources to produce one of the premium goods either brick or glass.
- Glenmore 2 I just added so many cool new ideas with all of the Chronicles that you can swap in and out of the game that will change up the game sometimes in subtle ways sometimes in really big ways.
- but holy crap did I fall immediately in love with this game.
- one of my favorite things that he does is take a relatively simple action selection mechanism and gives you a lot of interesting decisions to make.
- The special edition from awaken Realms which is absolutely gorgeous. It's got beautiful art amazing Castle pieces and even includes a new Vineyards expansion which gives you even more options to score points.
- This game gives you a lot of opportunities for some major combo turns which are all super satisfying and make you feel like a board game genius even when you are definitely not.
- The first player rolls dice twice the number of players plus one then players take turns drafting those dice and depending on the number on those D on the die that you choose you're going to be taking an action associated with that number.
- The biggest reason I love this game so much is all of the positive player interaction. It's very difficult to do well in this game just being off on your own on your own little corner of the map doing your own thing.
- The production of this game is in my opinion absolutely beautiful. Whether you use the day or night side of the board.
- brass Birmingham is my favorite game for another year although L granha might be coming for it
- well we made it that's 100 of my favorite games
- stay tuned for that and until next time let's get another round for the table
References (from this video)
Mechanics (from transcript analysis)
- Party Game — This is described as a party edition of a card game.
Video topics + discussion points
Quotes (from this video)
- does board game media podcasts youtube and blogs really matter
- it matters because it can act as asking a friend online if they liked a game to an extent if z garcia from the dice tower likes a card game i'm probably going to like that card game
- for me board game media matters and i'm trying to think of me the consumer rather than me the board game media person
- it's such a valid and important form for me specifically it's form of entertainment i watch a lot of board game reviews and i watch a lot of them as entertainment
- yeah it does because board game media sells copies of games so in that regard undoubtedly board game media matters
- it's funny when you compare those lists to the previous years what was i looking forward to but often you kind of don't even know for starters what's coming out in 2022
- i find these what are we looking forward to lists very interesting when compared to the previous what did we enjoy of that year
- and i'd really love to know what games you're looking forward to so below in the comments i'd love to start a conversation about what games are we excited for in 2022.
- it really felt like going off doing loads of side quests in skyrim and you had the main mission and like things going on but really you could just go into another side quest
- federation seems to be the star trek game that i've always wanted though it's not star trek theme
- i always go for a board game resolution and i tell ya i don't follow through on them pretty much ever
- i would like to be a better ambassador for the board game hobby than i am at the moment
- looking for recommendations on games to show people who have little patience for lots of rules
- the rules to so clover for instance are so short and quick and simple but the game itself is incredibly fun
- strike the game of gladiators fighting to death in a tournament bowl of doom fantastic fun brilliant
- p for pizza the one of the most underrated party games of all time
- because of the the the wall that of wall of text can really provide
- game itself is incredibly fun strike the game of gladiators fighting to death in a tournament bowl of doom fantastic fun brilliant
- p for pizza the one of the most underrated party games of all time where you are drawing cards trying to make a pizza but really it's just a word to guess word association game absolutely love pizza pizza by big potato it's great
- if you have any answers to the questions that we have what games do you think have a small rule set that are just really good games to get people into the hobby who are a bit hesitant because of the the the wall that of wall of text can really provide let me know in the comments i'd love to know
References (from this video)
- Game based on Llama
- Llama
Mechanics (from transcript analysis)
- Card Play — Play a card, draw a card, or quit the round.
Video topics + discussion points
Quotes (from this video)
- I did ask for a copy and Bezier graciously gave us a copy of Rebel Princess.
- This game is an asymmetric trick taking game.
- princes are bad in this game and each round has a different rule.
- also got some postcards of dogs with jobs. Super excited about this game.
- I love the art in this game.
- photo from Flip 7 getting a whole page spread with Junior, my other model, Florane, and Phil from One Minute Board Games.
- they did showcase the Super Boss Monster commercial.
- Thank you all so much for joining me on another haul, specifically the Gen Con haul.
- This concludes the Gen Con series.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- llama is a card game for two to six players
- on your turn you have three options you can play a card you can draw a card or you can quit
- knowing when to keep going and when to quit is a key part of winning Atlanta
References (from this video)
- high social interaction
- fun with friends and family
- not for players seeking deep strategy
- humor and lighthearted misdirection
- family-weighted party game
- silly, social
Mechanics (from transcript analysis)
- card shedding — Players dump cards in a way that minimizes their hand while avoiding penalties
Video topics + discussion points
Quotes (from this video)
- Uno is the McDonald's of games.
- There are 101 games that are better than Uno.
- In the description, I've grouped all of these games by publisher so you can easily find them and check them out.
- play board games like an animal.
References (from this video)
- Increases accessibility via mass-market reprint
- Potential to broaden discoverability for new players
- Not a new design; relies on an existing property
- Unknown
- Unknown
- Unknown
Mechanics (from transcript analysis)
- unknown — Unknown
Video topics + discussion points
Quotes (from this video)
- Dump the Skunk, which is just essentially a straight reprint of RER Kinesia's Llama.
- It just left me wanting more. It has all the things that I enjoy in Marvel United, but with the DC characters, and they did go very thematic with it and made some great choices when it comes to equipment and how certain things interact.
- Vivo is an incredibly clever little trick taker that otherwise was not generally available for folks and AllPlay really knocked it out of the park.
- I think what they did with Quax was wonderful and if you still haven't checked it out, please do.
- The reprint of Ethnos came with a mixed reaction, one that I'm still fascinated by because in the hobby, we get used to a lot of symbology...
- Kitio's Botswana in the new version from 25th Century is just a chef's kiss perfect package.
- Unmatched just continues to knock it out of the park.
- 20 Strong Tangle Woods is absolutely remarkable.
- Magical Athlete deserves all of it because the dedication that CMYK put to making this happen, the personality in the game, the personality in the characters, the just silly, ridiculous fun around the table.
- No game this year has motivated me to do a video where I do a bunch of voices for characters except for Magical Athlete.