Game Info
Year
2014
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
In the circular tray in Last One Lost — previously released as Last Mouse Lost and Pop It — players confront six rows of raised bubbles, with each row holding 3-6 bubbles. At the start of the game, all of the bubbles protrude from their holes. Taking turns, each player selects one row with one or more upraised bubbles and presses one or more of those bubbles to leave only holes. Whoever presses down the final bubble loses.
Once you finish a game, you can flip the tray to the opposite side, and you're ready to play again immediately!
Featured Videos
Review
Kulami & Last One Lost
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–1 of 1
Video cEI9Y5K9tw8
Brains On Games Review at 6:50 sentiment: positive
video_pk 90843 · mention_pk 294223
Click to watch at 6:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- brief, approachable games ideal for younger players
- strong emphasis on counting and planning, reinforcing math and attention
- excellent as classroom or family activity
Cons
- mechanics are straightforward and may feel repetitive to some players
- appeals most to younger audiences or those seeking quick, light games
Thematic elements
- counting, planning ahead, and forcing opponent to pop the last bubble
- abstract, bubble-grid arena used for quick, two-player play
- counting puzzle with rapid turns
Comparison games
none
Mechanics (from transcript analysis)
- planning ahead and counting — players must anticipate remaining bubbles and potential moves to avoid giving the last pop
- Positive Player Interaction — players affect each other's options by removing bubbles in rows
- row-based popping — players pop bubbles in a row; the goal is to force the opponent to pop the last one
- two-player interaction with simple feedback — players affect each other's options by removing bubbles in rows
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's super simple to explain
- it's easy to learn you can start playing very quickly once you get the board set up
- it is an abstract visual spatial game
- an abstract visual spatial game that requires executive functioning skills and working memory
- it's a game where you're counting and planning
- you can pop just one in a row you can pop three you can pop all of them
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–1 of 1