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Lords of Worlds

Game ID: GID0194761
Game Info
Year
2026
Players
2-4
Age
10+
Playtime
60 min
Complexity
2.2/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description

"Ok what am I missing from my grocery list?
A couple of mountains? Check.
Lake? Check.
Magical tree? Got it.
Mix of deserts and hills? Check.
Lowlands? Oh shoot, I am missing the lowlands! There they are!"
Put on the robes of a deity... and go grocery shopping?

In Lords of Worlds, 2 to 4 players compete to create the most valuable world by purchasing various types of terrain tiles and adding them to their personal planet.
Hire various assistants and utilize them wisely to secure optimal deals, then follow the instructions of your architects to ensure the construction of a gorgeous land!

—description from the publisher

Description

"Ok what am I missing from my grocery list?
A couple of mountains? Check.
Lake? Check.
Magical tree? Got it.
Mix of deserts and hills? Check.
Lowlands? Oh shoot, I am missing the lowlands! There they are!"
Put on the robes of a deity... and go grocery shopping?

In Lords of Worlds, 2 to 4 players compete to create the most valuable world by purchasing various types of terrain tiles and adding them to their personal planet.
Hire various assistants and utilize them wisely to secure optimal deals, then follow the instructions of your architects to ensure the construction of a gorgeous land!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video xgzFl8ZuXgM Board Gaming Ramblings Discussion at 3:49
video_pk 84541 · mention_pk 214892
Board Gaming Ramblings - Lords of Worlds video thumbnail
Click to watch at 3:49 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's been super duper quick and I have to say before the next two like the next two months are going to be so fast.
  • So like September and October is going to be so quick. Yes. I'm kind of I cannot wait for November because it's going to be quieter for work. Like the next two months is basically going to be work and board games.
  • I had the most fun with Age of Galaxy.
  • My biggest surprise was money.
  • Biggest letdown for me it was Pulitzer.
  • My number three is IR.
  • My number three is Orlo the Prague Astronomical Clock because it's a super solid, super fun Euro game.
  • my number two is going to be Fortunes of Scoundrel Bay, a new uh pirate game from Shadow Parks, also coming out at Spiel.
  • My number one is Recall.
  • Yes, my number one is also going to be recall.
  • It's a very good game. If you want to see more about the reasons and also hear English words, I would re I would I would recommend going and look at the recall video.
  • We hope you enjoyed it. It was a great fun and it had words in it.
References (from this video)
No references stored for this video.
Video Vz64qV_aWwI Board Gaming Ramblings Review at 0:08 sentiment: positive
video_pk 84487 · mention_pk 214680
Board Gaming Ramblings - Lords of Worlds video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple rules and gameplay loop allow focus on strategy
  • Strategic variant adds interactivity and depth
  • Market refill rule is interesting
  • Works well with lower player counts
  • Fun and makes the player think
  • Good as a quick filler game
Cons
  • Theme is very light and tacked on
  • Colors on some tiles can be similar (pre-production copy)
Thematic elements
  • godlike beings buying pieces for their planet
  • shopping mall
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players play cards from their hand to gain power for actions, such as moving their shopping bag or picking up tiles.
  • Drafting — Players draft cards and potentially tiles from a shared pool.
  • market drafting — Players draft cards from a central market, with rules affecting how the market refills and the number of cards available.
  • Set Collection — Players aim to collect sets of same-colored terrains or terrains with the same number for scoring.
  • Tile Placement — Players place terrain tiles on their player board to score points.
  • Variable player powers — Implied through the 'godlike being' theme, though not explicitly detailed as a mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Lords of Worlds, you are a godlike being going to the shopping mall to buy pieces for your planet. And that's where the theme ends.
  • Basically, it's an abstract game.
  • My favorite thing about the game is the market refill rule.
  • So, I like that. It's a light game, but I like the way it makes me think, and I just have fun while I play it.
  • It's not a fantastic game. It's a good game. Chrome and Gizling has made some fantastic games. This is not one of their fantastic games, but it is a good game.
References (from this video)
No references stored for this video.
Video PjN_sCXO1dw The Dice Tower Discussion at 2:53 sentiment: positive
video_pk 81809 · mention_pk 204474
The Dice Tower - Lords of Worlds video thumbnail
Click to watch at 2:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong card market
  • familiar yet solid mechanics
Cons
  • some players may find it derivative
Thematic elements
  • card market-driven era/space tile placement
  • Space exploration with planetary development
  • familiar mechanics with a fresh twist via card market
Comparison games
  • Kramer and Keysling (designer team)
Mechanics (from transcript analysis)
  • card market — a robust card market influences actions and planning
  • Card/Chit Market — a robust card market influences actions and planning
  • Tile Placement — placing tiles to expand your planet
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a catapult dice tower. What? How cool is that?
  • The card market is so good.
  • This is a two-player area control game that plays unlike what you would expect.
  • I loved this game.
  • I give this one an eight. This is my preferred way of playing flip seven.
References (from this video)
No references stored for this video.
Video gyovZhcUnP0 Board Stupid Event Coverage at 6:43 sentiment: positive
video_pk 32579 · mention_pk 96428
Board Stupid - Lords of Worlds video thumbnail
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy entry
  • clever chain-scoring mechanic
  • market replenishment adds variety
Cons
  • potentially light for heavy gamers
Thematic elements
  • Tile placement with chain-building and tech-tree flavor
  • Supermarket-themed fantasy/scenario world where gods are involved in tile drafting
  • Light, accessible, and fast-paced
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven stock replenishment — Cards with suits cycle into stock to influence placement
  • Card/Chit Market — Cards with suits cycle into stock to influence placement
  • Compound Scoring — Create and extend chains to score progressively
  • connected-chain scoring — Create and extend chains to score progressively
  • Tile Placement — Open-map hex grid where tiles are placed from cards/stock
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically just cardboard tiles on a battlefield
  • this is warham on cardboard
  • it's a thing of beauty to look at and to play
  • melted all of our brains at the end of the long Saturday
  • amazing, amazing content coming from SP 2024
References (from this video)
No references stored for this video.
Video LVhVF1or8x8 Board Stupid Top 10 List at 2:19 sentiment: positive
video_pk 31330 · mention_pk 92264
Board Stupid - Lords of Worlds video thumbnail
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ambitious collaboration of renowned designers
  • mystery and anticipation around a high-profile project
Cons
  • limited public information at the time of the reveal
  • early-stage design with many unknowns
Thematic elements
  • mythic world creation and territorial shaping
  • Godlike creators attempting to shape a new world using tile drafting and implied world-building.
  • mysterious, enigmatic
Comparison games
none
Mechanics (from transcript analysis)
  • hex movement (speculated) — potential hex-based movement mechanics shaping exploration
  • tile drafting — draft tiles to influence world layout and development
  • world-building theme — thematic focus on creating a living world with player input
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everything is in a mist of mystery
  • it's going to be a mega surprise
  • I am enticed by the concept
  • Joy Ride is pure chaos
  • the vibe is so cool
  • this looks absolutely stunning
  • one of the most beautiful boards and components I ever seen
  • it sounds right on my street
  • it's going to be a big big boom
  • oh my gosh by Fantasia Games
References (from this video)
No references stored for this video.
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