Game Info
Year
2025
Players
1-4
Age
14+
Playtime
150 min
Complexity
3.8/5
Collection
Your Tier
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Description
The first major expansion for Mage Knight Board Game since 2015, featuring new hero Coral seeking revenge on the Apocalypse Cult.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 4 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video SLZ_UcnUg18
Totally Tabled Top 10 List at 8:23 sentiment: positive
video_pk 82962 · mention_pk 208493
Click to watch at 8:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a top 10 list of solo expansions for 2026.
- I think for most people, they're excited by these legacy style elements, much more so than I am.
- I can't wait to check it out.
- I plan on collecting everything for this game.
- Voidfall Resurgence ... I love Voidfall.
References (from this video)
No references stored for this video.
Video Ecsgx58pLNw
Review at 0:16 sentiment: positive
video_pk 78727 · mention_pk 191778
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds a lot of new content and variety.
- The Apocalypse Dragon is a cool and unique boss.
- New playable character (Coral) is fun.
- New map tiles increase randomness.
- Quests add an optional new element.
- The rulebook covers interactions with previous expansions.
- Highly recommended for fans of Mage Knight.
Cons
- Playing the game competitively is not preferred by the reviewer.
Thematic elements
- Apocalypse Dragon
Comparison games
none
Mechanics (from transcript analysis)
- boss battle — The Apocalypse Dragon has multiple heads, each with its own attacks and defense, requiring strategic combat.
- Card Play — Players use cards for actions, spells, and acquiring units, and enemy difficulty is adjusted by cards.
- Character progression — Players can level up their characters and gain new abilities.
- Modular Board — New map tiles are added, increasing randomness and replayability.
- Quest System — Quests can be added to scenarios to provide additional objectives and locations.
- scenario play — The expansion includes new scenarios, some of which are quest-based.
- token management — Various tokens are used to represent enemies, destroyed sites, possessed enemies, and player progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So what do you get if you put a duck in a cement mixer? Quacks in the pavement.
- Mage Knight: The Apocalypse Dragon, if you like Mage Knight, I cannot recommend this one enough.
- I think this is an exceptional expansion and I think if you are a fan of Mage Knight, this is one you need to get.
References (from this video)
No references stored for this video.
Video u8eEebMF21A
Playthrough at 0:06 sentiment: positive
video_pk 78574 · mention_pk 191371
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Lots of good aspects to the expansion.
- Nice to have a new mage.
- Great variety in scenarios.
- Fun with the horsemen coming into the center.
- Thematic integration of steeds is enjoyable.
Cons
- Wishes for three rounds to explore more.
- Only explored a quarter to half of the tiles.
- Did not get to a city.
- The dummy player mechanic is not appealing to the host.
- The scenario was tighter than expected.
Thematic elements
- Fighting against the four horsemen.
Comparison games
none
Mechanics (from transcript analysis)
- Blitz rules — Special rules are used for this scenario, including starting fame, reputation, and additional dice rolls.
- Combat — Players engage in combat with enemies, which involves dealing damage, blocking attacks, and considering enemy resistances and armor.
- Dummy Player — A dummy player is used as a timer in solo play.
- Enemy fortification — Certain enemies or locations can be fortified, making them harder to attack.
- Enemy Movement — Horsemen move towards a specific location on the board, and their movement direction can be influenced by the player.
- exploration — Players explore tiles to reveal new locations, enemies, and opportunities.
- Faction tokens — Apocalypse cult faction tokens provide special abilities or bonuses.
- Hand Management — Players manage their hand of cards, deciding which to play for movement, actions, or combat.
- Leveling up — Players gain fame and reputation, which can lead to leveling up and unlocking new skills and advanced actions.
- Paralyze attack — Some enemies have attacks that can force players to discard non-wound cards from their hand if not blocked.
- Player mat — A custom player mat is used to track rounds, fame, reputation, and available units.
- Poison attack — Some enemies have attacks that cause damage to be dealt to both the player's hand and discard pile.
- Pre-set map — For this scenario, a pre-set map is used, unlike the normal Mage Knight gameplay.
- recruitment — Players can recruit units from cities and other locations to aid them in combat.
- Reputation system — Player reputation affects their influence and can be impacted by certain actions.
- Resource Management — Players manage mana tokens, crystals, and cards to perform actions and attacks.
- scenario-based play — The game is played with a specific scenario featuring four horsemen marching towards a central glade.
- Siege attack — A specific type of attack used against fortified locations or enemies.
- Skill and advanced action acquisition — Players gain skills and advanced action cards as they level up.
- Tactic selection — Players choose tactics at the start of each day or night phase to gain specific advantages.
- Wound cards — Wound cards can clog up a player's hand and must be dealt with.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think if you know anything about me, you would know that Mage Knight is one of my absolute favorite games.
- It's a cool idea if you play this game over and over and over again but I don't need that.
- This is why gaining those catapults was key.
- This is why I love this game so much.
References (from this video)
No references stored for this video.
Video F-YtsXQ0Gyw
Unboxing at 3:33 sentiment: positive
video_pk 78572 · mention_pk 191366
Click to watch at 3:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Excitement for new content for a favorite game
- Campaign mode is a highly requested feature
- New hero and components appear well-designed
- Improved paint jobs on miniatures compared to older versions
- New quest system adds variety
- Official solo blitz mode added
Cons
- Font size on some cards is very small and may require reading glasses
- Uncertainty about whether the font change is intentional or a pre-production issue
Thematic elements
- The Apocalypse Dragon is reborn, ready to wreak havoc once more. Only a new generation of heroes can stand against the dragon's rampage and prevent the world's destruction.
Comparison games
- Mage Knight: The Board Game
- Mage Knight (skirmish miniatures game)
- Shades of Tesla
Mechanics (from transcript analysis)
- campaign mode — A significant new feature that allows players to play through a series of scenarios, offering a persistent narrative and progression.
- Enemy Strength Dials — Multiple dials are included to track enemy strength, similar to those used in Shades of Tesla.
- Faction tokens — New faction tokens for the Apocalypse Cult and the Council of the Void.
- New Enemies — Includes the Apocalypse Dragon and the Four Horsemen (Death, Famine, Pestilence, War), as well as 'possessed enemies' which modify existing enemies.
- New Heroes — Introduces a new playable hero with unique cards and skills.
- New Map Tiles — Adds new terrain types such as Oasis and Ziggurat.
- New Quests — Introduces a new quest system that can be used in both campaign and normal games.
- Proxy Player Variant — A variant for solo play that introduces a more active and complex dummy player.
- Scenario Book — Contains multiple new scenarios, including cooperative and solo variants for learning the game, and scenarios against the dragon and horsemen.
- Set Aside Mechanic — A new card effect where a card is set aside and can be added to the hand instead of drawing from the deed deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Mage Knight is still my number one favorite game of all time.
- this has been my number one game now for um over 12 years.
- So, the Apocalypse Dragon is actually something from the original Mage Knight game, which has now been brought forward to this.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4