Game Info
Year
2025
Players
1-4
Age
14+
Playtime
150 min
Complexity
3.8/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
The first major expansion for Mage Knight Board Game since 2015, featuring new hero Coral seeking revenge on the Apocalypse Cult.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment:
pos 5 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–6 of 6
Video zU5JBinHl78
Gaming Rules! Rules Teach at 2:18 sentiment: positive
video_pk 84006 · mention_pk 212846
Click to watch at 2:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Phil designed the expansion.
- New hero added to the expansion.
- Variant rule for tactics selection is well-received.
- Dragon's turn adds an interesting dynamic.
- Adventure sites offer new challenges and rewards.
Cons
- The game can be complex and require significant strategic thinking.
- The new font on cards was a change that some players noticed.
- The expansion was delayed.
- The dragon's attacks can be brutal if not properly managed.
Thematic elements
- defeating the dragon
- Mage Knight world
Comparison games
- Mage Knight
- Shades of Tesla
Mechanics (from transcript analysis)
- Adventure Sites — Adventure sites like ziggurats and mazes present challenges with traps and enemies, offering rewards upon completion.
- Blitz rules — The scenario uses Blitz rules, featuring four rounds instead of the usual six.
- Cooperative/competitive play — The game can be played competitively (most fame wins) or cooperatively (objective to defeat the dragon).
- Dragon Turn — The dragon has its own turn, performing different actions based on the round number, including attacking players and destroying sites.
- Fortified Sites — Sites like keeps and crystal mines offer protection against dragon attacks.
- Possessed Enemies — A new type of enemy that modifies existing monsters by changing their stats or adding new abilities.
- Reputation and Fame — Fame is used to level up, and reputation can decrease when performing certain actions.
- scenario-based play — The video focuses on playing a specific new scenario from an expansion, 'Against the Dragon', rather than a full game tutorial.
- special abilities — New heroes have unique skills and cards, such as 'change fate' or 'combat healer'.
- Tactics Selection — A variant rule is used where the player with the lowest fame chooses their tactic first, with the option to pass.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I've been a fan of this game since it first came out 14 years ago. It's been my number one game of all time for the last 14 years.
- So, for those people who don't know, Phil Peter, good friend of mine. We've been friends for 28 years.
- If it's not good. Yeah, it's my fault. It's his fault.
- You know, you know you're going to need attack six or three by it.
- I've got loads of movement. Are you going to go? Yeah, it's a good question.
- So, so I think I'm going to do it. I think I'm going to do it.
- My deck is empty.
- I've done it again. My special card.
- The problem with this game is I've got all these good cards in hand.
- This is possibly one of the most epic turns in Mage Knight ever.
- This is the one that's so difficult to understand. Gain siege attack four.
- So, I think I'm going to kill that one.
- I think I'm going to rest. So on my turn, I'm going to rest. I'm going to discard that and I'm going to discard those.
- So, the dragon's turn. But the dragon doesn't do anything.
- So, I think I'm going to do it. I think I'm going to do it.
- The only thing that's efficient against cold fire is cold fire block.
References (from this video)
No references stored for this video.
Video w8ageJvxRDY
Gaming Rules! Discussion at 17:58 sentiment: neutral
video_pk 83911 · mention_pk 212424
Click to watch at 17:58 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Movie Tricks is really good. Movie Tricks is from Chitty Fox Games. It's a trick taker, but it's got a bit of a kick and I really like that.
- Severton is a game from Vlades Shaattle. You may have heard of Vlad Shaattle, but he's got a new game this year called Severton. It's the first time he's had a new game published for about 10 years. And a little bit like Dutch Resistance: Orange Shall Overcome, it's a cooperative game where you're trying to complete missions. And it's really, really good. And not many people are talking about it.
- The new version for me is an improved version of the game. So, if you like Ingenious or Genal, whatever you want to call it, then have a look at the 3D version. That was really good.
- we played this game called drop alter and I absolutely blitzed it. I mean I think I won I think I won six of five of the six rounds that we played or something like that.
- In general, I don't play abstract games. But there are certain ones which I do play and I do like.
- Project L is another really really good game and I really like Project L and uh and that is a completely abstract game.
- I dread the day when I have to play on Mars again because I don't have the time, mental energy, everything else to go back and relearn on Mars.
- Talisman. 34 year gap between playing it.
- as much as A Trespass Odyssey was the most complicated game that I've ever played and some of the rules were extremely confusing and we weren't sure of some of the rules after 25 games, that game had things in it which I have never had that experience from any other game ever.
- And I've heard that Kingdoms for Lawn offers a similar experience.
- But when I'm playing it solo, if I'm not live streaming it, my brain because of the weird memory issues that I have, literally gets to a point and I go up and it just stops and my short-term memory disappears and I'm like, I have no idea not only what I was doing, but where we are, what phase we're on, or anything like that.
- live streaming it and talking to the audience and keeping things going is the only way that I can actually get my brain to, you know, work and be able to cope with playing the actual game itself.
References (from this video)
No references stored for this video.
Video SLZ_UcnUg18
Totally Tabled Top 10 List at 8:23 sentiment: positive
video_pk 82962 · mention_pk 208493
Click to watch at 8:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a top 10 list of solo expansions for 2026.
- I think for most people, they're excited by these legacy style elements, much more so than I am.
- I can't wait to check it out.
- I plan on collecting everything for this game.
- Voidfall Resurgence ... I love Voidfall.
References (from this video)
No references stored for this video.
Video Ecsgx58pLNw
Review at 0:16 sentiment: positive
video_pk 78727 · mention_pk 191778
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds a lot of new content and variety.
- The Apocalypse Dragon is a cool and unique boss.
- New playable character (Coral) is fun.
- New map tiles increase randomness.
- Quests add an optional new element.
- The rulebook covers interactions with previous expansions.
- Highly recommended for fans of Mage Knight.
Cons
- Playing the game competitively is not preferred by the reviewer.
Thematic elements
- Apocalypse Dragon
Comparison games
none
Mechanics (from transcript analysis)
- boss battle — The Apocalypse Dragon has multiple heads, each with its own attacks and defense, requiring strategic combat.
- Card Play — Players use cards for actions, spells, and acquiring units, and enemy difficulty is adjusted by cards.
- Character progression — Players can level up their characters and gain new abilities.
- Modular Board — New map tiles are added, increasing randomness and replayability.
- Quest System — Quests can be added to scenarios to provide additional objectives and locations.
- scenario play — The expansion includes new scenarios, some of which are quest-based.
- token management — Various tokens are used to represent enemies, destroyed sites, possessed enemies, and player progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So what do you get if you put a duck in a cement mixer? Quacks in the pavement.
- Mage Knight: The Apocalypse Dragon, if you like Mage Knight, I cannot recommend this one enough.
- I think this is an exceptional expansion and I think if you are a fan of Mage Knight, this is one you need to get.
References (from this video)
No references stored for this video.
Video u8eEebMF21A
Playthrough at 0:06 sentiment: positive
video_pk 78574 · mention_pk 191371
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Lots of good aspects to the expansion.
- Nice to have a new mage.
- Great variety in scenarios.
- Fun with the horsemen coming into the center.
- Thematic integration of steeds is enjoyable.
Cons
- Wishes for three rounds to explore more.
- Only explored a quarter to half of the tiles.
- Did not get to a city.
- The dummy player mechanic is not appealing to the host.
- The scenario was tighter than expected.
Thematic elements
- Fighting against the four horsemen.
Comparison games
none
Mechanics (from transcript analysis)
- Blitz rules — Special rules are used for this scenario, including starting fame, reputation, and additional dice rolls.
- Combat — Players engage in combat with enemies, which involves dealing damage, blocking attacks, and considering enemy resistances and armor.
- Dummy Player — A dummy player is used as a timer in solo play.
- Enemy fortification — Certain enemies or locations can be fortified, making them harder to attack.
- Enemy Movement — Horsemen move towards a specific location on the board, and their movement direction can be influenced by the player.
- exploration — Players explore tiles to reveal new locations, enemies, and opportunities.
- Faction tokens — Apocalypse cult faction tokens provide special abilities or bonuses.
- Hand Management — Players manage their hand of cards, deciding which to play for movement, actions, or combat.
- Leveling up — Players gain fame and reputation, which can lead to leveling up and unlocking new skills and advanced actions.
- Paralyze attack — Some enemies have attacks that can force players to discard non-wound cards from their hand if not blocked.
- Player mat — A custom player mat is used to track rounds, fame, reputation, and available units.
- Poison attack — Some enemies have attacks that cause damage to be dealt to both the player's hand and discard pile.
- Pre-set map — For this scenario, a pre-set map is used, unlike the normal Mage Knight gameplay.
- recruitment — Players can recruit units from cities and other locations to aid them in combat.
- Reputation system — Player reputation affects their influence and can be impacted by certain actions.
- Resource Management — Players manage mana tokens, crystals, and cards to perform actions and attacks.
- scenario-based play — The game is played with a specific scenario featuring four horsemen marching towards a central glade.
- Siege attack — A specific type of attack used against fortified locations or enemies.
- Skill and advanced action acquisition — Players gain skills and advanced action cards as they level up.
- Tactic selection — Players choose tactics at the start of each day or night phase to gain specific advantages.
- Wound cards — Wound cards can clog up a player's hand and must be dealt with.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think if you know anything about me, you would know that Mage Knight is one of my absolute favorite games.
- It's a cool idea if you play this game over and over and over again but I don't need that.
- This is why gaining those catapults was key.
- This is why I love this game so much.
References (from this video)
No references stored for this video.
Video F-YtsXQ0Gyw
Unboxing at 3:33 sentiment: positive
video_pk 78572 · mention_pk 191366
Click to watch at 3:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Excitement for new content for a favorite game
- Campaign mode is a highly requested feature
- New hero and components appear well-designed
- Improved paint jobs on miniatures compared to older versions
- New quest system adds variety
- Official solo blitz mode added
Cons
- Font size on some cards is very small and may require reading glasses
- Uncertainty about whether the font change is intentional or a pre-production issue
Thematic elements
- The Apocalypse Dragon is reborn, ready to wreak havoc once more. Only a new generation of heroes can stand against the dragon's rampage and prevent the world's destruction.
Comparison games
- Mage Knight: The Board Game
- Mage Knight (skirmish miniatures game)
- Shades of Tesla
Mechanics (from transcript analysis)
- campaign mode — A significant new feature that allows players to play through a series of scenarios, offering a persistent narrative and progression.
- Enemy Strength Dials — Multiple dials are included to track enemy strength, similar to those used in Shades of Tesla.
- Faction tokens — New faction tokens for the Apocalypse Cult and the Council of the Void.
- New Enemies — Includes the Apocalypse Dragon and the Four Horsemen (Death, Famine, Pestilence, War), as well as 'possessed enemies' which modify existing enemies.
- New Heroes — Introduces a new playable hero with unique cards and skills.
- New Map Tiles — Adds new terrain types such as Oasis and Ziggurat.
- New Quests — Introduces a new quest system that can be used in both campaign and normal games.
- Proxy Player Variant — A variant for solo play that introduces a more active and complex dummy player.
- Scenario Book — Contains multiple new scenarios, including cooperative and solo variants for learning the game, and scenarios against the dragon and horsemen.
- Set Aside Mechanic — A new card effect where a card is set aside and can be added to the hand instead of drawing from the deed deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Mage Knight is still my number one favorite game of all time.
- this has been my number one game now for um over 12 years.
- So, the Apocalypse Dragon is actually something from the original Mage Knight game, which has now been brought forward to this.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–6 of 6