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Description
Maida 1806 is an upcoming game from LPD Games that is intended to serve as an introduction to their Battles of the Napoleonic Empire (NBE) series. It explores a battle between division-sized French and British forces in the Kingdom of the Two Sicilies, in 1806.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video qOH9rX7xkfY
Zilla Blitz Other at 5:24 sentiment: positive
video_pk 85201 · mention_pk 285012
Click to watch at 5:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Part of the Limits of Glory series exploring Napoleonic warfare
- Innovative event system
- Creative and fresh ideas
- Whimsical art style
Cons
none
Thematic elements
- Battle between a British expeditionary force and French forces trying to prevent the French from invading Sicily.
- Napoleonic era, Italy
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Uses an "area control map."
- Event system — Features a "unique and innovative event system that drives gameplay."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Statecraft from Doit Games. Link is down below if you want to go check out the Kickstarter.
- The Kaiser's High Seas Fleet, The Great War at Sea, 1914 to 1918 by Compass Games.
- So, it's really taking War at Sea, reimagining it, modernizing it, and then bringing it to World War I. So, fascinating, clever design idea from Compass Games.
- Congratulations to our winner there. We're not done quite with giveaways yet because we're going to give away a $50 store gift certificate from the Noble Knight sponsorship.
- So, I'm curious how many of you out there that play board war games and watch these videos uh do miniatures combat as well.
References (from this video)
No references stored for this video.
Video yZZiYIFDBBs
Zilla Blitz Review at 0:01 sentiment: positive
video_pk 85165 · mention_pk 282524
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Creative and clever rules and mechanics
- High replayability due to the event clock
- Thematic immersion through modeled sieges and uprisings
- Distinctive art style
Cons
- Could use a few more examples in the rulebook
- Wishing for an example of play in the rulebook
Thematic elements
- Napoleonic combat and campaign
- Napoleonic era Italy, specifically the Kingdom of Naples
Comparison games
- Bonapart's Eastern Empire
Mechanics (from transcript analysis)
- Action Dice Rolls — Specific areas on the map require a certain number of dice to be rolled for actions like movement, with success dependent on specific roll outcomes.
- Area Control — The map is an area control map where actions like movement depend on the area's 'space value'.
- Dice rolling combat — Combat resolution uses dice rolling, force strength, and force quality.
- Event Clock — A dice-based system that sequences events in roughly historical order, adding variety and driving the game forward through different phases.
- Leader Glory — A core mechanic representing a leader's skill and luck, expended to influence actions and re-roll dice.
- momentum — Correlates with unit activations and is expended to allow players to act within a turn. It is also used to mark the end of a player's activation in a space.
- Victory Points — Determined by control of built-up areas, contributing to victory conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- One of my favorite mechanics in this series is the very cool event clock, which uses a dicebased system to sequence events in roughly a historical order, but one that can play out differently in each game.
- Overall, the thing that I think strikes me the most about this is the creativity behind a lot of these rules.
- This is, I think, a fantastically clever way to spawn a variety in every playthrough and at the same time trigger events in a logical fashion.
- Chef's kiss for this one. I really like it.
References (from this video)
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