Game Info
Year
2021
Players
1-4
Age
14+
Playtime
90 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A hero pack featuring Nadia van Dyne whose size-changing Tiny and Giant forms unlock a new Aggression aspect hero
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 1 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video 5EpN3rADYwc
Board Games UnLocked Review at 17:23
video_pk 115856 · mention_pk 328349
Click to watch at 17:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- He is so one note he deals so much damage and doesn't really have to put in a lot of effort.
- The combo that you want to try and get like uh Captain Marvel um he also has a card that gives him a bunch of resources Limitless Strength.
- Hulk Smash basically when you use a basic attack you get plus 10 to that attack.
- Immovable object gives them four hit points which basically now means he starts out at 22 hit points and he gains retaliate which is insane.
- It would be if it was if it was if it was any fun like that amount of damage takes away any type of stress from any any opponent.
- He feels like he should have came in the base game because of just how one note and basic he is.
- On a scale of one to ten i'd probably give him a six honestly.
References (from this video)
No references stored for this video.
Video MyijcmZJGfM
Board Games UnLocked Review at 0:18 sentiment: mixed
video_pk 115720 · mention_pk 328195
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Versatile and efficient
- Good at keeping threat low
- Deals some damage to minions or the boss
- Complements Ant-Man well
- Good when paired with Ant-Man
Cons
- Not super keen on her by herself
- Disappointed with the lack of synergistic cards beyond 'Swarm Tactics'
- The 'giant form' card design is clunky and impractical
- Less control over form switching compared to Ant-Man
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Card Draw/Recursion — Her alter ego ability allows her to retrieve science resource cards from her discard pile.
- Damage dealing — Wasp has cards like 'Pinpoint Strike' and 'Wasp Sting' that deal damage, with bonuses or effects based on her form.
- Form switching — Wasp has a tiny form and a giant form, each with different stats and abilities. The reviewer notes her control over form switching is less than Ant-Man's.
- Hero Ability — Wasp has abilities that trigger in her alter ego, tiny, and giant forms. For example, her alter ego ability lets her shuffle science resource cards back into her hand. Her regular ability triggers after defeating a minion or playing an event, dealing damage to the villain. Her giant form abilities allow threat removal and damage to be divided amongst targets.
- team up — A keyword introduced for Wasp and Ant-Man, allowing synergistic plays, primarily through the 'Swarm Tactics' card.
- Threat Removal — Wasp has abilities and cards like 'Giant Help' that help remove threat from schemes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- what makes wasp really good is the versatility that she has
- she she is interesting
- this is stupid this is stupid
- on a scale of one to ten wasp is probably around a six
- i'm gonna give her a seven with ant-man
References (from this video)
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Video 3_mTifpew8k
All You Can Board Top 5 List at 10:19 sentiment: positive
video_pk 90551 · mention_pk 332098
Click to watch at 10:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- High potential damage output (up to nine damage with three lightning resources paid for a zero-cost card)
- Can function as a blocker and a powerful finisher depending on deck
Cons
- Deck-dependent: relies on having lightning resources and overpaying for Wasps cost
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Cost and stats — Zero cost ally with zero health, one thwart, three attack.
- power scaling — Wasp gains +1 hit point for each Pim counter on her; Pim counters are placed on entering play for each overpaid lightning resource.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is subjective because marvel champions is kind of a subjective game
- it's not always just about what is the most powerful because if it's not fun why are you sitting there solo playing it
- let me know in the comments which are your top five aggression allies
References (from this video)
No references stored for this video.
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Showing 1–3 of 3