Game Info
Year
2016
Players
1-4
Age
7+
Playtime
15 min
Complexity
1.1/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A fast-paced visual pattern matching game where players race to arrange blocks to match pattern cards
Featured Videos
Review
Kabammm! and Match Madness
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video UjJZIKd8XVw
Brains On Games Review at 4:21 sentiment: positive
video_pk 90836 · mention_pk 243138
Click to watch at 4:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- innovative 3D components
- good for families
- short playtime
Cons
- memorization can be challenging
- better with 1-4 players
Thematic elements
- pattern recognition, speed, memory
- 3D puzzle race with symbol tiles for 1-4 players
- competitive, fast-paced puzzle solving
Comparison games
- Kabam
Mechanics (from transcript analysis)
- 3D puzzle assembly — Players flip puzzle cards and race to complete the 3D puzzle using rotating blocks.
- Memory — Remember symbol locations as the tableau grows to improve future matches.
- memory/recall — Remember symbol locations as the tableau grows to improve future matches.
- symbol matching on 3D blocks — Players must match symbols on the blocks to the puzzle cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's all about rapid visual processing speed
- the idea is you're trying to be the first one to get rid of these cards
- you're shouting out these superhero phrases
- it's a race so everyone is playing at the same time
References (from this video)
No references stored for this video.
Video B2WeL-aFsqA
Ryan and Bethany Board Game Reviews Review at 0:11 sentiment: positive
video_pk 89705 · mention_pk 238677
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Durable, large blocks suitable for rough handling by kids
- Fast, real-time gameplay that engages the whole family
- Catch-up mechanism helps keep younger players competitive
- Simple rules with quick rounds ideal for family gaming
- Clear family appeal with broad age range
Cons
- Performance variance can lead to chaotic rounds
- Limited long-term strategic depth for players seeking depth
- May not appeal to players who prefer slow, methodical planning
Thematic elements
- shape matching, dexterity, speed
- Family game night or casual party setting
- procedural, instructional
Comparison games
none
Mechanics (from transcript analysis)
- Catch-Up — A variant where each card is worth one point to keep players engaged regardless of difficulty.
- catch-up_mechanism — A variant where each card is worth one point to keep players engaged regardless of difficulty.
- Pattern Building — Players attempt to assemble a target block configuration; the first to finish claims the card.
- pattern_completion — Players attempt to assemble a target block configuration; the first to finish claims the card.
- Simultaneous Actions — Players work on their own blocks at the same time; there is no turn order.
- simultaneous_play — Players work on their own blocks at the same time; there is no turn order.
- tiered_difficulty — The deck is organized by difficulty levels, and card value depends on the level.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- i think that the title is very accurate it is match madness it's just like absolutely madness when you're playing flip everything over thinking you got it
- the pieces are huge and durable
- it's a fantastic little catch-up mechanism
- it's a really fast game
- this is just kind of about having fun
- there's no like stress or animosity between winners or losers
- our family thought this one was a hit
- we love real time games this was a chance to play a real-time game the whole family could engage at the same time
References (from this video)
No references stored for this video.
Video gZP3QKm3aoE
Meeple Mountain Discussion at 4:10 sentiment: positive
video_pk 42277 · mention_pk 128263
Click to watch at 4:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- 3D block design adds tactile depth
- multiple difficulty levels for varied play
- short rounds with escalating challenge
Cons
- potentially abstract for casual gamers
- level selection may affect pacing
Thematic elements
- puzzle/assembly
- Pattern matching with 3D blocks
- puzzle-based, competitive
Comparison games
none
Mechanics (from transcript analysis)
- 3D block manipulation — blocks are stacked/rotated in 3D to form patterns
- level-based difficulty — five levels; players choose difficulty and race to complete cards
- pattern matching — players match patterns with blocks to complete cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a game where the second Mouse gets the cheese
- it's a pure bluffing mechanism
- you move a bit like Chinese checkers
- each player selects a character on the board without telling anyone
- the twist of the game is that each player selects a character on the board without telling anyone
- the goal of the game is actually to build the longest slide
- no slider can collide into each other
- it's a pattern matching game
- in 3d you have Rubik's Cube-like sense of solving
- adrenaline driven it's all about dice rolling
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3