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Mechanica box art

Mechanica

Game ID: GID0205358
Game Info
Year
2020
Players
1-4
Age
12+
Playtime
60 min
Collection
Your Tier
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Description

Mechanica Inc. will make the world spotless with their Tidybots: ambitious vacuum robots made for global DOMINATION cleanliness! Humans are messy. It’s time they got some help!

Build the best Tidybot factory and ship out as many Tidybots as possible to prepare for (the definitely harmless) OPERATION CLEANUP. The player who has sold the most money worth of Tidybots wins!

Mechanica is a game of tile-laying and engine building. Each player buys puzzle piece-shaped machines and slots them together to form their factory. The different machines all improve the Tidybots your factory can make: building new Tidybots, upgrading them, copying them, and more. There are many strategies for putting your machines together, and everyone has fun trying to build the perfect factory!

Players compete to buy the best machines for their factory at the best prices while running their factories, shipping out Tidybots for profit, completing specialty bot blueprints to fill their vaults with money, and turning the rotating shop wheel.

Awards & Honors:

BostonFIG Fest // 2019 - Most Innovative

Description

Mechanica Inc. will make the world spotless with their Tidybots: ambitious vacuum robots made for global DOMINATION cleanliness! Humans are messy. It’s time they got some help!

Build the best Tidybot factory and ship out as many Tidybots as possible to prepare for (the definitely harmless) OPERATION CLEANUP. The player who has sold the most money worth of Tidybots wins!

Mechanica is a game of tile-laying and engine building. Each player buys puzzle piece-shaped machines and slots them together to form their factory. The different machines all improve the Tidybots your factory can make: building new Tidybots, upgrading them, copying them, and more. There are many strategies for putting your machines together, and everyone has fun trying to build the perfect factory!

Players compete to buy the best machines for their factory at the best prices while running their factories, shipping out Tidybots for profit, completing specialty bot blueprints to fill their vaults with money, and turning the rotating shop wheel.

Awards & Honors:

BostonFIG Fest // 2019 - Most Innovative

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 2 · mix 1 · neu 0 · neg 2
Mentions per page
Showing 1–5 of 5
Video WAQsPb8sx8g Getting Games Discussion at 8:07 sentiment: negative
video_pk 91203 · mention_pk 244506
Getting Games - Mechanica video thumbnail
Click to watch at 8:07 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • did not work for me
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Railroad Evolution is super cool and I want to play that one more
  • there were many things I liked about the game and there were several things that I really didn't like about the game
  • I just think brass is a better game
  • the scoring for the way you put your stuff out seemed pretty illogical to me
  • I really enjoyed this game
  • it's like being a kid in a candy store
References (from this video)
No references stored for this video.
Video xyywZxGe45o Getting Games Impressions Vlog at 16:14 sentiment: negative
video_pk 91211 · mention_pk 244528
Getting Games - Mechanica video thumbnail
Click to watch at 16:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Cute robot/factory theme with interesting pieces
  • Nice central market mechanism
Cons
  • Blueprints appear to disrupt balance and endgame timing
  • Game often ends too quickly (seven turns) and can feel slow to come together
  • Overall flaws despite charm and engine-building potential
Thematic elements
  • humanoid uprising via household robots
  • Roomba factory with autonomous vacuum robots
Comparison games
none
Mechanics (from transcript analysis)
  • Blueprints and endgame scoring — Two stacks of blueprints provide goals; endgame money scoring via completed blueprints; blueprint completion can be challenging to plan for.
  • Factory layout with three tracks — Players operate a factory with three lines; robots move left to right, stopping when blocked.
  • Selling robots for money and matching blueprints — Robots in trucks are sold for money; money is used to purchase blueprints to upgrade robots.
  • Upgrades and market wheel — Purchases upgrades to your factory; a central spinning market wheel makes improvements cheaper over time.
  • Upgrades categories (Duplicator, Upgraders, etc.) — Upgrades diversify robot capabilities, including duplicating, upgrading, and other specialized actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was immediately struck and how simple the rules were
  • this game gives you a lot of points for doing a wide variety of things and I was really impressed with it
  • I hate drafting can certainly come into play here
  • this is a really short game like surprisingly short
  • I really enjoyed the different pieces of this game but it did not seem to come together
References (from this video)
No references stored for this video.
Video s5AXQaKovcQ Tabletop Tokki Playthrough at 6:36 sentiment: positive
video_pk 87346 · mention_pk 228071
Tabletop Tokki - Mechanica video thumbnail
Click to watch at 6:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Puzzly, satisfying progression
  • Endearing robotic theme
Cons
  • Solo play not yet tested
  • Can be complex for new players
Thematic elements
  • Engine-building with puzzle-like pieces
  • Factory/industrial theme
  • Abstract procedural flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Purchasing and routing parts of a factory to optimize production.
  • engine-building — Purchasing and routing parts of a factory to optimize production.
  • route/processing channels — Robots move through channels to fulfill orders for money or points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gloomhaven is this chunky big epic feeling experience, but in a tiny little box.
  • Sea Dragons is a sleeper hit for me with gorgeous art and a straightforward pattern-making mechanic.
  • I am on the lookout for a copy of Sea Dragons because it is not an easy one to find, but once I do it's coming home with me.
  • Gloomhaven: I would definitely recommend this one if you're looking for a chunky big epic feeling experience but in a tiny tiny little box.
References (from this video)
No references stored for this video.
Video 25mNZ38sS_8 Game Night Picks - Pair Of Dice Paradise Top 25 List at 19:44 sentiment: positive
video_pk 35822 · mention_pk 107166
Game Night Picks - Pair Of Dice Paradise - Mechanica video thumbnail
Click to watch at 19:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm really looking forward to deranged and hoping that leaves my sanity intact
  • I never got a chance to play star fares of Catan so this is gonna be my first introduction
  • zona is an adventure board game design for one to four players
References (from this video)
No references stored for this video.
Video hlxdUnZXoE4 Paula Deming Playthrough at 2:45 sentiment: mixed
video_pk 4007 · mention_pk 114231
Paula Deming - Mechanica video thumbnail
Click to watch at 2:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging banter and player interaction that heightens competition
  • Accessible entry with clear rule discussions and references to downloading rules
  • Presence of a solo mode option with potential for AI play
Cons
  • Aggressive AI behavior can be off-putting for some players
  • Strategic missteps or failed attempts can frustrate participants
  • Some lines imply prototype or uncertain game design (e.g., undefined 'Mechanical' title)
Thematic elements
  • Man vs AI in a competitive factory/space scenario
  • Futuristic spacefaring factory setting with robotic opponents
  • Competitive banter and self-aware AI dialogue
Comparison games
  • Candyland
  • Golf (human game of golf)
Mechanics (from transcript analysis)
  • Resource Management — Players allocate and optimize resources to develop ships and factories.
  • resource_management — Players allocate and optimize resources to develop ships and factories.
  • scoring_by_objectives — Points are earned by completing specific objectives and advancing production.
  • single_player_ai_opponent — A solo mode or AI opponent provides challenge when playing alone.
  • social_interaction_and_banter — Direct verbal interactions heighten competition and entertainment value.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the objective is not to score the least number of points
  • looks like i win again
  • you are the worst human i have ever played games with
  • i'm the only human you've ever played games with nonetheless my statement remains accurate
  • single player version perhaps we can find a game more suited to you such as candyland
  • this isn't working
  • your connection is faulty
  • you haven't even developed your factory
References (from this video)
No references stored for this video.
Transcript Navigation
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