Game Info
Year
1998
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description
Players secure valued markets via affordable trade routes between medieval cities while simultaneously forcing opponents into less affordable and less valued markets. The cities themselves have a variable number of spaces for players to develop business branches within, or alternatively establish new trade routes into wider reaching cities and towns. Players may generate income and risk losing dominance over a city, or add branches within a city that lower the value of your product but can award you with a stronger market influence. At the end of the game, the player with the most influence wins.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
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Video yDrhIlXcpYE
The Dice Tower Analysis at 14:12 sentiment: positive
video_pk 108326 · mention_pk 312620
Click to watch at 14:12 · YouTube ↗
Overall sentiment (raw)
Positive (regarding theme)
Pros
- Theming was really enjoyed.
Cons
- Game concept seems commercially unappealing compared to its reimplementation.
Thematic elements
- Spreading franchises
Comparison games
- Franchise
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I just don't think Planet B. I just think, uh, another Euro style game.
- Silly balancing dexterity game for kids.
- It was kind of disappointing to me that you have to go through box by box.
- This is essentially a Voltron style game where you are fighting for control of different factions, but you each have two of these gigantic robots that will show up at battles and fight.
- So, I guess I only played the original one. There's some silly fun to it, but it gets old a little quickly.
- This is a deduction adventure game in medieval Europe.
- You know he's evil because it's in the name and it's a decent lighter weight cooperative game.
- When I found you just connecting these different spots with groups of pirates, man, I didn't like this game.
- It looks bad. It's placing dice on these cards. It's just a mess.
- It's a smaller deck builder, so and I gave it a seven.
- Kings and Things. You look at this and there's a bunch of chits of different kinds of creatures on a grid-like map, a hexagonal map. It's one of the first ones to have a peaceable hexagonal map. In fact, it might be the first one.
- Silly, silly game.
- This is a a a uh very light deduction game. Maybe a little too light for me.
- Talk about trying to make a game that no one wants to buy.
- My favorite of this bunch is probably Starship Samurai.
References (from this video)
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