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Milestones box art

Milestones

Game ID: GID0209648
Game Info
Year
2012
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description

Game description from the publisher:

The settlement of the country is the work of the players in their role as noble builders in Milestones!

In this game, players work together to build roads, create marketplaces, and erect houses. With each milestone set along the way, they move further into the country.

But while they build together, when it comes to procuring construction materials, money, and grain each player is on their own. Thus, you must carefully develop your own network of goods, trade and colonization materials and optimize its use cleverly. Whoever also develops a keen sense of timing can grab the most valuable building sites and in the end win out.

Description

Game description from the publisher:

The settlement of the country is the work of the players in their role as noble builders in Milestones!

In this game, players work together to build roads, create marketplaces, and erect houses. With each milestone set along the way, they move further into the country.

But while they build together, when it comes to procuring construction materials, money, and grain each player is on their own. Thus, you must carefully develop your own network of goods, trade and colonization materials and optimize its use cleverly. Whoever also develops a keen sense of timing can grab the most valuable building sites and in the end win out.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 1 · mix 0 · neu 2 · neg 1
Mentions per page
Showing 1–4 of 4
Video ojffGzZ0QRY Shelfside Top 10 List at 6:53 sentiment: negative
video_pk 90717 · mention_pk 242657
Shelfside - Milestones video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Production quality is excellent
Cons
  • Not very fun; memorization-heavy; feels like a chore
Thematic elements
  • memory and deception
  • Runeterra / kingdom bluffing game
  • light party/social deduction
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — players bluff to gain points
  • bluffing — players bluff to gain points
  • Memory — remembering hidden information
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this rule book is 47 pages
  • this game is lord of the rings in a box and evokes all those strong fantasy emotions
  • fangirling over all the awesome character interactions and abilities in this game
  • it's crazy right a board game feeling like a MOBA
  • the very best game i've played in 2020 is TI4 Twilight Imperium Fourth Edition
  • dortho burrito yes throw throw burrito
  • action shots and slow-motion clips were really fun to make
  • the burritos we ate after filming this review were really really good
  • let me know what were your best and worst board game experiences of 2020
References (from this video)
No references stored for this video.
Video 5DCdxSzG1pc Getting Games Discussion at 1:00 sentiment: neutral
video_pk 89800 · mention_pk 239129
Getting Games - Milestones video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i am an accidental videographer
  • the video output has been a lot less
  • engine building is not a mechanism
  • i've spent a lot of time zooming around with the camera
  • the video versions are getting more views than the podcast downloads
References (from this video)
No references stored for this video.
Video ng_gEBldjgw Getting Games Discussion at 4:49 sentiment: neutral
video_pk 89748 · mention_pk 238887
Getting Games - Milestones video thumbnail
Click to watch at 4:49 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think I might be kind of done with it
  • the best solution for us right now is my iphone
  • we filmed two more playthroughs and those realistically should be the first ones that go public
  • I really can't wait to hear what people think
  • we're hoping to put out the gallerist later this month
References (from this video)
No references stored for this video.
Video lLnpXMqzYmk Meeple Mountain Review at 0:24 sentiment: positive
video_pk 38605 · mention_pk 116352
Meeple Mountain - Milestones video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging bluffing and deduction with a strong breath of thematic flavor drawn from Runeterra lore.
  • Two distinct lines and parallel information streams create a satisfying, mind-bending allocation of cognitive resources.
  • The four-player King’s Round variant introduces social dynamics, teamwork, and a different pacing that can appeal to groups seeking cooperative tension within competition.
  • Clear core mechanic (shared information plus strategic misdirection) that supports deep strategic play without requiring heavy downtime.
  • Open communication rule increases social interaction and table talk, which many players enjoy in bluffing games.
Cons
  • Rule complexity can be nontrivial due to managing two lines, peak actions, and teammate coordination in both two-player and four-player modes.
  • The four-player variant can introduce extra setup and negotiation overhead, potentially slowing play for casual groups.
  • New players may experience a steeper learning curve as they acclimate to simultaneous lines and the sequence of challenges/boasts.
Thematic elements
  • duel of minds, bluffing, loyalty, and political legitimacy within a mythic medieval-fantasy backdrop.
  • A Runeterra-inspired fantasy realm featuring Demacia and related factions, where legendary kings and their vanguards contend over legitimacy through strategic mind games.
  • mythic legend-with-embedded-in-game-flavor; lore is invoked to flavor the mechanics rather than drive a long-form narrative.
Comparison games
none
Mechanics (from transcript analysis)
  • Bluffing and deduction under shared information — Both players begin with the same baseline information and must infer the opponent's intentions through subtle cues, pattern recognition, and misdirection. The bluffing aspect hinges on the ability to project confidence or feign weakness in order to guide the opponent toward a suboptimal play.
  • Challenges and boasts — Players can initiate challenges that call out the opponent’s strategy and force a response. Boasts target a team and require the opponent to declare how they will respond. Boasts are ultimately completed by teammates, creating a dynamic where information is handled by multiple players rather than a single speaker.
  • Open, audible discussion — When tactics or lines are being discussed, players must speak loudly enough for everyone at the table to hear. This reinforces the collective, social aspect of the bluffing and creates a shared auditory environment that can influence decision-making.
  • Simultaneous dual-line play — The game presents two separate lines or pools of stones that are laid out and played in parallel. Neither line is merged with the other, and progress in one line does not automatically translate to progress in the other. This mechanic creates parallel tracks of information and gives players multiple avenues to pressure their opponent.
  • Teammate-assisted look at face-down stones — During peak actions, a player may nominate a teammate to look at a face-down stone. When a point is scored, the player and their teammate may collectively view up to three stones, enabling coordinated decision-making and a shared pool of information.
  • Two-player base play with a four-player variant (King's Round) — The core game is designed for two players, but a four-player variant called the King's Round has gained popularity in social settings. In the King’s Round, two pairs sit around the table and alternate turns, with teammates communicating strategy openly while still needing to coordinate without betraying the other side.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • telstones is a game played by many of the peoples of runeterra
  • a bluffing game where both players start with the same information
  • this is a perfect illustration of the martial philosophy of the dauntless vanguard
  • they must always speak openly enough for everyone at the table to hear
  • by the name king's gambit
References (from this video)
No references stored for this video.
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