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Moonlight Market

Game ID: GID0216983
Game Info
Year
2024
Players
1-5
Age
8+
Playtime
50 min
Complexity
1.5/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video cBbtFmHztC8 Getting Games Top List at 35:42 sentiment: positive
video_pk 87283 · mention_pk 227714
Getting Games - Moonlight Market video thumbnail
Click to watch at 35:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • appealing auction/set-collection mechanic
  • thematic jewelry market feels flavorful
Cons
none
Thematic elements
  • auction bidding and hand management
  • lunar jewelry market
Comparison games
none
Mechanics (from transcript analysis)
  • auction bidding with hand management and set collection — Auction to acquire gemstones; assemble necklaces; score based on reputation and necklace value; four rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am biased but I also think this game looks pretty cool
  • I'm intrigued by this one
  • I plan to do another one of these in like six months
  • I thought it was absolutely awesome
References (from this video)
No references stored for this video.
Video xIqTyhFB_lw Board Gaming Ramblings Playthrough at 10:57 sentiment: positive
video_pk 41133 · mention_pk 124782
Board Gaming Ramblings - Moonlight Market video thumbnail
Click to watch at 10:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • An evocative market-setting with hints of intrigue
  • engaging bluffing/market tension
Cons
  • Subject to personal taste in noir-market vibes
Thematic elements
  • informal, underground commerce
  • shadowy market bazaar, nocturnal trading
  • noir-market atmosphere
Comparison games
  • Market-based euro titles
Mechanics (from transcript analysis)
  • Deck Building — Players build a personal deck to generate actions and income.
  • deck-building — Players build a personal deck to generate actions and income.
  • market manipulation / logistics — Players craft a supply chain against rivals in a limited market.
  • Market Pricing/Manipulation — Players craft a supply chain against rivals in a limited market.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the back of the Box challenge
  • Aquatica that is correct
  • Crystal Palace that is correct
  • City on the big shoulders
  • beep energy capacitors strange crystallin material
References (from this video)
No references stored for this video.
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