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Mord im Arosa box art

Mord im Arosa

Game ID: GID0217212
Game Info
Year
2010
Collection
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Description

From the game rules:

A thriller in the MYSTERY TOWER for 2 to 6 good noses ears,10 years and up, by Alessandro Zucchini

Night in the "Arosa" hotel. Creaking floor boards, banging window shutters, strange noises. Behind the wafer-thin walls, no sound remains hidden from eavesdropping ears.
Suddenly: a bang! A scream! Hurried steps fade away …
Nobody saw anything! But everybody heard everybody else … There are clues from the hotel guests on all floors. But which of them will be discovered? And which of them will remain hidden? If you don’t want a murder rap pinned on you, you should lay the blame on the other players instead. Because one thing is for sure: the overwhelming evidence will convict the culprit.

The players arouse suspicion: they throw their clues (in the form of little wooden cubes) into the shaft of the hotel tower. If you prick up your ears, you‘ll be able to guess on which floors the suspicious clues come to rest. With this knowledge, you can denounce other players and cover your own tracks.
The culprit is the one who has left particularly suspicious clues in the vicinity of the scene of the crime. Whoever attracts the fewest suspicious facts, wins.

Contents:
1 hotel (8 parts)
2 victims (red)
120 clues in 6 colors
1 investigation sheet

Description

From the game rules:

A thriller in the MYSTERY TOWER for 2 to 6 good noses ears,10 years and up, by Alessandro Zucchini

Night in the "Arosa" hotel. Creaking floor boards, banging window shutters, strange noises. Behind the wafer-thin walls, no sound remains hidden from eavesdropping ears.
Suddenly: a bang! A scream! Hurried steps fade away …
Nobody saw anything! But everybody heard everybody else … There are clues from the hotel guests on all floors. But which of them will be discovered? And which of them will remain hidden? If you don’t want a murder rap pinned on you, you should lay the blame on the other players instead. Because one thing is for sure: the overwhelming evidence will convict the culprit.

The players arouse suspicion: they throw their clues (in the form of little wooden cubes) into the shaft of the hotel tower. If you prick up your ears, you‘ll be able to guess on which floors the suspicious clues come to rest. With this knowledge, you can denounce other players and cover your own tracks.
The culprit is the one who has left particularly suspicious clues in the vicinity of the scene of the crime. Whoever attracts the fewest suspicious facts, wins.

Contents:
1 hotel (8 parts)
2 victims (red)
120 clues in 6 colors
1 investigation sheet

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video EcMdBYJYNUk The Dice Tower Discussion at 4:22 sentiment: positive
video_pk 32334 · mention_pk 207708
The Dice Tower - Mord im Arosa video thumbnail
Click to watch at 4:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • stacking and physics-based luck
  • Tower/stacking with dropping cubes
  • quirky
Comparison games
none
Mechanics (from transcript analysis)
  • Dexterity/stacking — Cubes are dropped and positioned to achieve goals
  • Stacking and Balancing — Cubes are dropped and positioned to achieve goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Look Back, where I take a look at reviews that I did a year ago, 5 years ago, 10 years ago, and 20 years ago this week, and tell you what I think about them now.
  • This game was very much a Sudoku board game. I would play it a whole lot less today.
  • It's now impossible to find. It has not been reprinted for a lot of uh litigation reasons.
  • I think the second game in the Dice Tower Essentials line.
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