Game Info
Year
2019
Players
2-5
Age
14+
Playtime
150 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Mysthea is a hand building / management and area control eurogame from Tabula Games, where time-tested euro mechanics get a modern twist and are infused with a strongly thematic design to immerse you in the strange world of Icaion.
Fight for the control of unexplored floating island, places filled with anomalies and strange monsters. Gather your powers to make entire islands move. Join forces to fight the dreadful monsters that inhabit them creating an army and strongholds on these new frontiers.
—description from the publisher
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Playthrough
Mysthea Runthrough
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 0 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video NJFG3_CZyrM
Board Games UnLocked Playthrough at 0:15 sentiment: mixed
video_pk 116897 · mention_pk 330407
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- The core idea of the game is interesting.
- The theme is cool.
- The potential for strategic depth is present.
Cons
- The rules are unclear and frequently debated.
- The iconography and card text are difficult to understand.
- The game can be slow due to looking up rules and card effects.
- The prototype lacks polish.
- Combat is not very beneficial.
- Island movement mechanics could be streamlined.
Thematic elements
- The picture on the card relates to the options available.
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Controlling specific regions on the board grants benefits or victory points.
- Combat — Players engage in combat, though its benefit is questioned.
- Dice Rolling — Dice are used in combat, especially when fighting monsters.
- Encounter cards — Drawing and resolving encounter cards presents choices and rewards.
- Hand Management — Players draw and play cards from their hand.
- Resource Management — Players manage energy and command points to perform actions.
- Set Collection — Collecting sets of cards or controlling specific terrain types seems to be a way to score points.
- Worker Placement — Units or champions are placed on the board to perform actions or claim territory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think they were trying to go exotic.
- The card reference just figure out what the title of the game.
- You know what a word and a new for a new roof a new put the Oh buying a black man preemie guy it's pretty cool hasn't been bloody axe me last time.
- I see your cards turned glory so yeah you can glory yeah I think that's what they meant to do is like we no one can cheat I can look at her cards and I have no idea what they do.
- The rules are in Russian then they flip this person is going here and then all of these get shuffled we should at least once we get how do we definitely I think that's the point because they're kind of writes it correct.
- It's like why the [__] have that card yes and or what or why why we're gonna do encounter one up in encounter yeah well I go do any kids like the benefits for any counter aren't really worth it to try and rack up all that experience.
- The island moving thing is it needs to be streamlined more.
- I don't screw somebody else over little sleeve like that no oh we'll still do this here and because I I don't think I can put it there because it doesn't line up with anything either side.
References (from this video)
No references stored for this video.
Video DlAAABE2u1c
Foster the Meeple Other at 12:17
video_pk 84708 · mention_pk 215474
Click to watch at 12:17 · YouTube ↗
Pros
none
Cons
none
Thematic elements
- terror
- space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- if you are watching this during the gameon you've got this you got this we got this you got this we're all out here just trying to survive playing games and not sleeping it's great
- this is going to be the name that game challenge which we did three years ago like I said I am wearing my same sweater because I want to relive
- we're going to describe them and how you get points is you guess correctly but is it if I describe it and you guess correctly I get the point no you get the point
- all right how many did I get six
- that wasn't so I have six points no I have six points okay oh I put the name WR that's fine
- you're picking games we've played like one time
- well you know what that's your fault you made that decision I did good game better luck next year
- do you think I won
- why are you picking these weird normal games would normally know about
- you just don't know would you do you want to lose
- I just could not remember the name of the game because honestly I don't really like it that much
- why wouldn't you pick games I like I was just scrolling
References (from this video)
No references stored for this video.
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Showing 1–2 of 2