Skip to main content
Noblemen box art

Noblemen

Game ID: GID0228563
Game Info
Year
2012
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

In the mid-sixteenth century England, Queen Elizabeth I rules without an heir. This leaves room for some maneuvering. Powers throughout, including you, believe that a family with great presence, wealth, and nobility might find itself in the right place at the right time.

In Noblemen, you are members of the British aristocracy. You will try to achieve influence and prestige for your family. You will grow your family's estate, earn the queen's favor, bear witness to scandalous behavior, gain influence with the church, bribe royalty, and leverage your political weight during masquerade balls, all in an effort to ensure your family's rightful place in history. After three decades, the player with the most victory points will be declared the winner.

This is a game of several races all going on at the same time. Players race the clock; you will never know exactly how many turns are remaining before the scoring round. Players will race each other – to build cheaper buildings, to be the first to build a folly, to have more prestige and therefore gain a higher noble title, and more. On your turn you can play one scandal card (if you choose) in addition to taking one action from the following possibilities:

Grow Estate – Play lands from behind your screen
Build Structure – Buy and play a building on a meadow
Bribe Royalty – Buy bribe tickets you can redeem later
Collect Taxes – Get money
Acquire Lands – Get more land from the bag of random lands
Donate to the Church – Redeem lands for victory points
Leisure Time – Get one victory point

On most of your turns, you will build your estate by playing land tiles or building structures. There are three commodities to concentrate on: lands, wealth, and prestige. Each commodity will help on your path to victory. It is for you to decide each turn which is the most needed for you to win the game.

Description

In the mid-sixteenth century England, Queen Elizabeth I rules without an heir. This leaves room for some maneuvering. Powers throughout, including you, believe that a family with great presence, wealth, and nobility might find itself in the right place at the right time.

In Noblemen, you are members of the British aristocracy. You will try to achieve influence and prestige for your family. You will grow your family's estate, earn the queen's favor, bear witness to scandalous behavior, gain influence with the church, bribe royalty, and leverage your political weight during masquerade balls, all in an effort to ensure your family's rightful place in history. After three decades, the player with the most victory points will be declared the winner.

This is a game of several races all going on at the same time. Players race the clock; you will never know exactly how many turns are remaining before the scoring round. Players will race each other – to build cheaper buildings, to be the first to build a folly, to have more prestige and therefore gain a higher noble title, and more. On your turn you can play one scandal card (if you choose) in addition to taking one action from the following possibilities:

Grow Estate – Play lands from behind your screen
Build Structure – Buy and play a building on a meadow
Bribe Royalty – Buy bribe tickets you can redeem later
Collect Taxes – Get money
Acquire Lands – Get more land from the bag of random lands
Donate to the Church – Redeem lands for victory points
Leisure Time – Get one victory point

On most of your turns, you will build your estate by playing land tiles or building structures. There are three commodities to concentrate on: lands, wealth, and prestige. Each commodity will help on your path to victory. It is for you to decide each turn which is the most needed for you to win the game.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video HSWwpJUNXAs Ryan and Bethany Board Game Reviews Top List at 10:52 sentiment: positive
video_pk 86294 · mention_pk 222842
Ryan and Bethany Board Game Reviews - Noblemen video thumbnail
Click to watch at 10:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gain prestige, land, and court influence
  • board changes based on nobility
  • enjoyed even with player count limitations
Cons
  • requires at least three players
Thematic elements
  • historical romance
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot stand push games I avoid them at all costs one of my least favorite mechanisms
  • guess what I really like this is one of those things that we have thoughts onite but the quack of quber does one of the best best jobs of making a enjoyable push your luck sty game
  • this is a game where you literally are a nobleman and you're trying to be grow your prestige you're trying to get greater land you're trying to gain influence in court and it's really fun
  • I have played a bunch of ccgs and lcgs and collectible card games and tradeable card games and all that stuff
  • they're all money pits so I can only do one at a time
  • this is a very friendly scene much more friendly than magic or Pokemon
  • another game I just hear no one talking about and you're all shame on you for not hearing about this and talking about it because it's awesome
  • this is a two-player social deduction game it's crazy
  • it's oh so much laughter and sillyness
  • this is the loudest game on our list or my list at least
  • everyone's just yelling we actually ran a game of this at a at a convention this past summer
  • this is just such a clever word game
  • it is one of the be in my opinion it is one of the single best word games out there
  • genius stes games does a really great job of giving you games that give you educational opportunities without making it feel like an educational game
References (from this video)
No references stored for this video.
Video Lmna5_9KfVo Ryan and Bethany Board Game Reviews Top List at 7:58 sentiment: positive
video_pk 85594 · mention_pk 219731
Ryan and Bethany Board Game Reviews - Noblemen video thumbnail
Click to watch at 7:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A blast to play
  • Too much fun to get rid of
Cons
  • Rarely get to play it because it's a 3-5 player game
Thematic elements
  • Gaining influence and favor
  • 16th century royalty
Comparison games
none
Mechanics (from transcript analysis)
  • influence tracking — you are gaining influence. You are trying to gain the prestige and gain the the queen's favor
  • Variable player powers — There's the these hard dividers that you can actually use and change out your your character's ranking as it goes goes up and down in the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've all had this scenario happen. You've got a game h game night planned. There's going to be you and three other friends. So a total of four of you are all going to play a game together. ... But what what happens? Somebody brings a friend with them and now all of a sudden you thought you were going to have a great strategy night, but now you got five players.
  • We have a list of 10 strategy games that you can pivot to when you thought you were going to have a four-player night, but now you're going to have a five player night.
  • These are all games that are kind of give that classic two to four player feel um with some twists that play well with five player counts.
  • Flash Point Fire Rescue is a cooperative game.
  • It is a really cool tense firefighting game where you get a chance to all have different roles trying to put out this fire.
  • Power Grid.
  • This plays wonderful at every player count, but I would argue that the four, five, and six players. The higher the better.
  • The player order is one of the key features of this game because there's a really great um catch-up mechanism.
  • It is the number one game that we recommend for five players when you were thinking you were only going to play with four players.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–2 of 2
View on BoardGameGeek