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Northwest box art

Northwest

Game ID: GID0229275
Game Info
Year
2025
Players
2-4
Age
10+
Playtime
32 min
Complexity
1.8/5
Collection
Your Tier
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Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video orvtKhHc4Uw Watch It Played Top 10 List at 10:49 sentiment: positive
video_pk 85515 · mention_pk 219304
Watch It Played - Northwest video thumbnail
Click to watch at 10:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stylish, thematic presentation
  • engaging tableau-building with strategic tension
Cons
none
Thematic elements
  • hunt for Bigfoot with unique point salad scoring and shared movement
  • abstract tableau builder with Bigfoot theme
  • humorous, lighthearted
Comparison games
  • Forest Gump
Mechanics (from transcript analysis)
  • Point Salad — multiple scoring options contributing to victory
  • point salad scoring — multiple scoring options contributing to victory
  • Shared Movement — shared movement mechanics affecting all players
  • Tableau Building — 4x4 personal tableau to track points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Conserv, the sea is represented by a bag full of fish and water tokens.
  • fast-paced cooperative dice defense game that's infused with Southeast Asian aesthetics
  • Saga Collection introduces a new legacy mode that allows players to master gameplay from every set while delving into the game's lore.
  • two decks in this game of cards to manage. One for combat and one for development.
  • Beyond the Horizon, a civilization game in which players compete to become the most influential society in history through exploration and expansion, development and production, research, and technological advancement.
  • Raw. An auction and set collection game with an ancient Egyptian theme.
  • Northwest, a two to four player tableau building game with unique point salad scoring and shared movement mechanics.
  • What's that I hear? Why, it's that sound game.
  • Living Forest Duel, where two players face off as the spirits of summer and winter.
References (from this video)
No references stored for this video.
Video 344EHyfbVOo Watch It Played Top 5 List at 12:58 sentiment: positive
video_pk 84586 · mention_pk 215065
Watch It Played - Northwest video thumbnail
Click to watch at 12:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • smart and elegant
  • family-friendly with depth
Cons
none
Thematic elements
  • two-layer abstract strategy tableau
  • dice-like tokens added to personal tableau; actions influence next player
Comparison games
none
Mechanics (from transcript analysis)
  • dice-drafting / tableau building — you take a dice-like piece and add it to your own tableau; it dictates future moves.
  • multi-direction scoring — cards score in multiple ways depending on the setup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There’s something very beautiful and wonderful about this.
  • It's Carcasson for two players designed by Rhina Kitia.
  • The cool twist here is you want to score specific amounts of points to get these bonus tiles that give you bonus scoring and some bonus actions.
  • It's tense. It's quite difficult.
  • The reason it's the best one is because I feel it does something that's interesting. It's very beautiful.
  • It's a great little card game.
References (from this video)
No references stored for this video.
Video IcZ7pppPRG4 Unknown Channel Discussion at 0:29 sentiment: positive
video_pk 78747 · mention_pk 191807
Unknown Channel - Northwest video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool tile-lane vibe with tableau-building
  • Deluxe wooden exploration components highlighted
  • Competitive price for a deluxe package
Cons
none
Thematic elements
  • hiking/adventure and tableau-building
  • Wilderness exploration with a hiker moving through a tile-lane map
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a cool uh tile Lane type of game
  • you can move your hiker and build your Tableau
  • I might actually consider backing this
  • I do love me a tile placement game
  • not too complex with simultaneous play
References (from this video)
No references stored for this video.
Video IYNUwabWAV0 The Board Game Garden Discussion at 1:12 sentiment: positive
video_pk 39772 · mention_pk 120076
The Board Game Garden - Northwest video thumbnail
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Impressive table presence with chunky dice and large board components
  • Accessible for 2-4 players in about 30 minutes, making it a good filler/ethos game
  • Dynamic movement rules that depend on the drafted momento create a cascading puzzle
  • Five momento types yield varied scoring and strategic depth
  • Pine cone tokens add strategic decisions and meaningful endgame tiebreaking
  • Endgame scoring is varied and encourages planning across multiple categories
Cons
  • Component count (64 dice) can feel visually busy and may be intimidating to new players
  • Scoring rules are multi-layered; players new to the système may require a few rounds to grok
  • As a preview, some players may wish for more concrete playthrough examples to fully grasp dynamics
Thematic elements
  • Exploration and journaling with a light woodland collecting motif (mushrooms, ferns, maple leaves, bees, and Bigfoot).
  • A Northwest forest expedition where hikers collect momentos and document their journey in a personal journal.
  • Mechanics-driven storytelling through a 4x4 personal journal where each die placement advances a player’s narrative and scoring trajectory.
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — A pool of dice is rolled and placed on the main board; the draft you choose determines your available movimiento and what you place into your journal.
  • End Game Bonuses — The game ends when journals are filled or when a player cannot move; endgame scoring combines mushroom, fern, leaf, bee, and Bigfoot points with pine cone tiebreakers.
  • End scoring and spatial grouping — Points are awarded based on spatial clusters (ferns and maple leaves’ adjacency), diagonal connections, and separation of Bigfoots across rows/columns.
  • Endgame trigger and scoring variation — The game ends when journals are filled or when a player cannot move; endgame scoring combines mushroom, fern, leaf, bee, and Bigfoot points with pine cone tiebreakers.
  • Journal/diary placement — Drafted dice are placed into a 4x4 personal journal, dictating future scoring opportunities and endgame triggers.
  • Movement patterns tied to die types — Each type of momento (mushroom, fern, maple leaf, bee, Bigfoot) imposes a distinct movement rule for the next player, creating a rock-paper-scissors style chaining of actions.
  • Pine cone tokens — Some dice show a pine cone; these tokens can be spent to extend moves, grant endgame/tiebreaker points, or be saved for endgame scoring bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Northwest it is a game that is going to be coming to crowdfunding.
  • this one has quite the table presence and honestly in my opinion like this would look absolutely amazing just like sitting on my coffee table
  • this is Northwest it is a game that is going to be coming to crowdfunding, I will have all of the links down below
  • if you enjoy really puzzly spatial games I definitely recommend it
References (from this video)
No references stored for this video.
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