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Paper Safari box art

Paper Safari

Game ID: GID0239791
Game Info
Year
2008
Collection
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Description

In Paper Safari, first released as Ruby Gloom: The Game, each player tries to get the lowest sum possible with their six cards in play, swapping and replacing them according to the rules of play. Whoever has the lowest sum wins the round, and whoever wins three rounds first wins the game.

Description

In Paper Safari, first released as Ruby Gloom: The Game, each player tries to get the lowest sum possible with their six cards in play, swapping and replacing them according to the rules of play. Whoever has the lowest sum wins the round, and whoever wins three rounds first wins the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video vfO9Pc5EclU JestaThaRogue Top 10 List at 4:59 sentiment: positive
video_pk 33555 · mention_pk 297331
JestaThaRogue - Paper Safari video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very good game with cute, accessible theme
  • replayable with or without the Pokémon variant
  • nice components and appealing artwork
Cons
  • thematic fit is light; some players may want deeper engine-building
Thematic elements
  • card manipulation; keep six cards with lowest sum
  • paper-based safari/adventure with Pokémon-themed flavor variants
  • lightweight, playful drafting and scoring
Comparison games
  • Papageno
Mechanics (from transcript analysis)
  • ability_cards — certain cards grant abilities that move cards or interact with other players
  • Card Drafting — players modify their hand by swapping or replacing cards from the deck
  • card_drafting — players modify their hand by swapping or replacing cards from the deck
  • Compound Scoring — scores are determined by column values and cards’ positions
  • Hand Management — each player holds six cards and tries to minimize the total value
  • hand_management — each player holds six cards and tries to minimize the total value
  • scoring_by_column — scores are determined by column values and cards’ positions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The gameplay is straightforward, clear actions and logical flow.
  • This is a very good game. I am keeping it on the shelf.
  • Backwards scoring is fun and fresh and makes you plan ahead more than in many tableau games.
  • Don't just validate the card because you can.
  • The princess options will make every game play differently, which is true.
References (from this video)
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