Skip to main content
Parks (Second Edition) box art

Parks (Second Edition)

Game ID: GID0240390
Game Info
Year
2025
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Welcome to Parks, where every trail leads to new marvels, every stream runs with new life, every sun sets over a new memory, and every mountain looms with new possibility as you explore the stunning beauty and wild wonders of the 63 U.S. National Parks.
This expanded, enhanced second edition of the best-selling game features all-new illustrations by artists Josh Emrich and Lisk Feng, offers new gameplay elements from designer Henry Audubon, and incorporates the most interesting ideas from each of the Parks games and expansions: the additional camping module from Parks: Nightfall, the animal integrations from Parks: Wildlife, and a comprehensive selection of players’ favorite gear, challenges, and mechanics from the five-year history of Parks (along with some new surprises).

Over the course of three rounds (called Seasons), your two hikers will make their way along the path, stopping at trail sites, collecting resources to visit parks, taking photos of beautiful vistas, and encountering wildlife. Along the way, you’ll get gear to upgrade your experience, spend a night at a campsite, fill your canteen for special bonuses, and indulge your unique passion for the outdoors.

At the end of the third Season, the hike (and the game) is over! Count up your points and see who had the greatest experience in Acadia, Grand Teton, Mount Rainier, Crater Lake, Everglades, Denali, Canyonlands, and all the rest of our national parks.

Grab your pack and lace up your boots. The trail awaits!

—description from the publisher

Description

Welcome to Parks, where every trail leads to new marvels, every stream runs with new life, every sun sets over a new memory, and every mountain looms with new possibility as you explore the stunning beauty and wild wonders of the 63 U.S. National Parks.
This expanded, enhanced second edition of the best-selling game features all-new illustrations by artists Josh Emrich and Lisk Feng, offers new gameplay elements from designer Henry Audubon, and incorporates the most interesting ideas from each of the Parks games and expansions: the additional camping module from Parks: Nightfall, the animal integrations from Parks: Wildlife, and a comprehensive selection of players’ favorite gear, challenges, and mechanics from the five-year history of Parks (along with some new surprises).

Over the course of three rounds (called Seasons), your two hikers will make their way along the path, stopping at trail sites, collecting resources to visit parks, taking photos of beautiful vistas, and encountering wildlife. Along the way, you’ll get gear to upgrade your experience, spend a night at a campsite, fill your canteen for special bonuses, and indulge your unique passion for the outdoors.

At the end of the third Season, the hike (and the game) is over! Count up your points and see who had the greatest experience in Acadia, Grand Teton, Mount Rainier, Crater Lake, Everglades, Denali, Canyonlands, and all the rest of our national parks.

Grab your pack and lace up your boots. The trail awaits!

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video hdJi4z5ZZNg Board Game Buzz Top 10 List at 7:14 sentiment: positive
video_pk 65874 · mention_pk 159964
Board Game Buzz - Parks (Second Edition) video thumbnail
Click to watch at 7:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined rules; smoother play
Cons
none
Thematic elements
  • streamlined rules with improved tracking
  • national parks theme
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • engine building — collect resources to build and expand your parks efficiently
  • engine-building / resource management — collect resources to build and expand your parks efficiently
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot stop playing it
  • This is the better version
  • Ultimate comfort cozy game right now
References (from this video)
No references stored for this video.
Video jugOgD17cXA The Dice Tower Top List at 16:31 sentiment: positive
video_pk 12365 · mention_pk 36077
The Dice Tower - Parks (Second Edition) video thumbnail
Click to watch at 16:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful production; thematic revival with second edition
Cons
  • notes on accessibility depending on player group
Thematic elements
  • nature, conservation; visiting parks
  • National park-themed
  • engine/track-based progression with park visits
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven scoring — cards influence scoring and park placement
  • set-collection / track progression — players push along a track to reach endgame bonuses while visiting parks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number 50 for me is a Vital Lerta game. A big cool thematic experience about what happens after a heist. This is Escape Plan.
  • Invincible is my number 50.
  • San Juan's one of my favorites; I love how those buildings synergize with crops and selling them.
  • Spectral is one of those deduction games where you're just trying to avoid the curse and getting gems out there.
  • This is one of those classic polyomino games. My favorite in the genre. This is Baron Park.
  • Twilight Inscription is infinitely expandable.
  • Adrenaline is a bit of everything: euro, shooter vibe, and tense last-hits moments.
  • Robinson Crusoe—cooperative survival with fantastic stories.
References (from this video)
No references stored for this video.
Video 4dBAH4__gVA The Dice Tower Top 10 List at 1:17:40 sentiment: positive
video_pk 8099 · mention_pk 86376
The Dice Tower - Parks (Second Edition) video thumbnail
Click to watch at 1:17:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful production and accessible feel
  • Streamlined second edition with clearer gameplay
  • Playability with larger groups
Cons
  • Some players prefer the original Parks look and feel
  • Rule tweaks may shift balance for die-hard fans
Thematic elements
  • Outdoor park-building with seasonal shifts and artwork-driven incentives
  • Nature-and-national-park theming with evolving scenery
  • Outdoor adventure vibe with growing variety across seasons
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • Dice and token economy — Ties into resource management and tableau-building choices.
  • Resource management — Ties into resource management and tableau-building choices.
  • Worker- or action-point style selection with seasonal changes — Season cards and track-based scoring provide a structured pacing and flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Would you say that the main message behind this game is that only suckers take the bus?
  • It's a masterpiece of a game.
  • This is a big game actually. A roll and write, Tend.
  • Aridia is a masterpiece of a game.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–3 of 3
Game Deep Dive
View on BoardGameGeek