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Parks (Second Edition) box art

Parks (Second Edition)

Game ID: GID0240390
Game Info
Year
2025
Players
1-5
Age
10+
Playtime
60 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

Welcome to Parks, where every trail leads to new marvels, every stream runs with new life, every sun sets over a new memory, and every mountain looms with new possibility as you explore the stunning beauty and wild wonders of the 63 U.S. National Parks.
This expanded, enhanced second edition of the best-selling game features all-new illustrations by artists Josh Emrich and Lisk Feng, offers new gameplay elements from designer Henry Audubon, and incorporates the most interesting ideas from each of the Parks games and expansions: the additional camping module from Parks: Nightfall, the animal integrations from Parks: Wildlife, and a comprehensive selection of players’ favorite gear, challenges, and mechanics from the five-year history of Parks (along with some new surprises).

Over the course of three rounds (called Seasons), your two hikers will make their way along the path, stopping at trail sites, collecting resources to visit parks, taking photos of beautiful vistas, and encountering wildlife. Along the way, you’ll get gear to upgrade your experience, spend a night at a campsite, fill your canteen for special bonuses, and indulge your unique passion for the outdoors.

At the end of the third Season, the hike (and the game) is over! Count up your points and see who had the greatest experience in Acadia, Grand Teton, Mount Rainier, Crater Lake, Everglades, Denali, Canyonlands, and all the rest of our national parks.

Grab your pack and lace up your boots. The trail awaits!

—description from the publisher

Description

Welcome to Parks, where every trail leads to new marvels, every stream runs with new life, every sun sets over a new memory, and every mountain looms with new possibility as you explore the stunning beauty and wild wonders of the 63 U.S. National Parks.
This expanded, enhanced second edition of the best-selling game features all-new illustrations by artists Josh Emrich and Lisk Feng, offers new gameplay elements from designer Henry Audubon, and incorporates the most interesting ideas from each of the Parks games and expansions: the additional camping module from Parks: Nightfall, the animal integrations from Parks: Wildlife, and a comprehensive selection of players’ favorite gear, challenges, and mechanics from the five-year history of Parks (along with some new surprises).

Over the course of three rounds (called Seasons), your two hikers will make their way along the path, stopping at trail sites, collecting resources to visit parks, taking photos of beautiful vistas, and encountering wildlife. Along the way, you’ll get gear to upgrade your experience, spend a night at a campsite, fill your canteen for special bonuses, and indulge your unique passion for the outdoors.

At the end of the third Season, the hike (and the game) is over! Count up your points and see who had the greatest experience in Acadia, Grand Teton, Mount Rainier, Crater Lake, Everglades, Denali, Canyonlands, and all the rest of our national parks.

Grab your pack and lace up your boots. The trail awaits!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 15
This page: 15
Sentiment: pos 14 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–15 of 15
Video 8DkRRgSAoNM Watch It Played Rules Teach at 3:57:20 sentiment: positive
video_pk 100032 · mention_pk 278269
Watch It Played - Parks (Second Edition) video thumbnail
Click to watch at 3:57:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Optional camping mode adds additional layers to the game.
  • Passion cards provide personal objectives and strategic choices for end-game scoring or in-game effects.
  • Ability to reserve parks prevents other players from taking desired parks while saving resources.
Cons
  • Resources are limited, so if a type runs out, players gain nothing.
  • Cannot move to a trail site if unable to at least partially resolve its related trail site tile (unless specific conditions met).
Thematic elements
  • exploring wildlife and nature's beauty
  • US National Parks
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting/Purchase — Players can purchase face-up gear cards by spending resources, or take a top card from the gear deck blindly. They can also reserve or visit park cards.
  • Dice Rolling — Used for setup to determine starting positions for the shutterbug token and the trail die, and also as a trail action to gain benefits.
  • Movement — Players move their hikers along a linear trail, from trailhead to trail end, choosing to stop at various trail sites to resolve actions.
  • Objective Fulfillment — Players have 'passion cards' with objectives to complete, which then grant a choice between an immediate gear-like effect or an end-game scoring bonus.
  • resource collection — Players collect mountain, sun, water, forest, wildlife, and photo tokens by moving their hikers to specific trail sites or activating certain actions.
  • Set Collection — Players collect gear cards, which provide ongoing effects or trigger based on specific actions or locations.
  • Worker Placement/Action Selection — Moving a hiker to a trail site allows the player to perform the action associated with that site. Hikers block spaces, unless a campfire token is used.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video H6LmbyTlrok Grant Lyon Top 10 List at 18:02 sentiment: positive
video_pk 85669 · mention_pk 220164
Grant Lyon - Parks (Second Edition) video thumbnail
Click to watch at 18:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very pretty production with updated art
  • adds new mechanics while preserving Parks' core DNA
Cons
  • some players may prefer the first edition's aesthetics
Thematic elements
  • nature, trail exploration, and park collection
  • national parks theme with updated artwork
  • overview/enthusiastic
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • cantens and camping mode — New canteen tokens grant extra actions; camping tent tokens provide bonuses.
  • Worker Placement — Move along a trail to collect resources and unlock park cards.
  • worker placement on trails — Move along a trail to collect resources and unlock park cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am an optimistic person. So I think we will figure this out.
  • Happy gaming out there. Grant with GrantsGameres.
References (from this video)
No references stored for this video.
Video WYGsRorORyI The Dungeon Dive Top List at 7:40 sentiment: positive
video_pk 83356 · mention_pk 334606
The Dungeon Dive - Parks (Second Edition) video thumbnail
Click to watch at 7:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Best value in the RPG space
  • Includes multiple player manuals
  • Amazing Dungeon Master's guide (Warden's Guide)
  • Overflowing with charts and tables
  • Great value for the price
  • Well produced with nice components
  • Sturdy box
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Charts and Tables — Overflowing with charts and tables for GMs and solo players.
  • Dungeon Master's Guide — Includes a Warden's Guide (DMG equivalent).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And in this video, I'll be discussing the best games that I played in 2025.
  • And the golden torch award I am giving out to games that uh are just shining examples in the hobby. They are the golden torches and I think the game that I am awarding that to this year really really does deserve it.
  • But my most disappointing was the uh the expansion for Talisman fifth edition, the co-op expansion. Man, what a disappointment.
  • Those house rules created by Dragon Phoenix Games, which are the designers and publisher for Gathering Gloom, are great. they make the game how it should have been from the beginning.
  • Wandering Galaxy was going to be my game of the year. It's a fantastic game.
  • Conversely, my game of the year and the winner of the very very first Dungeon Dive Golden Torch award is shockingly just shocked me to like I couldn't believe that I am giving my game of the year to a Stonemer Games game uh from from uh from Jamie Stagmire and that is Vantage.
  • It is so effortlessly easy to set up, to learn, to play. I mean, it literally takes about 5 minutes to set the game up and start playing.
  • What I care about is having an experience of having a fun experience of exploration of discovery of mystery of of that kind of illusion of infinite possibility.
  • And I can't think of another game that gives me that illusion better than Vantage does. It is absolutely truly the modern adventure game perfected.
  • So, all right. Well, hey, let me know some of the best games you played.
References (from this video)
No references stored for this video.
Video 5CYMW5DCEuA Board Stupid Top 10 List at 8:28
video_pk 82761 · mention_pk 207911
Board Stupid - Parks (Second Edition) video thumbnail
Click to watch at 8:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the top 10. This is our top 10 ever.
  • These are the games that we like the most.
  • It's a magical game that blends worker placement with deck building.
  • We are basically just big kids at the end of the day.
References (from this video)
No references stored for this video.
Video jSdiwjfqmMs Top List at 3:58 sentiment: positive
video_pk 79290 · mention_pk 192669
Parks (Second Edition) video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wholesale upgrade on the original Parks
  • Illustrations are more cohesive
  • Presentation is better
  • Game has been sculpted more with finessing
  • Overall a better experience
  • Great forward propelling worker placement game
  • Unique style in execution of linear worker placement
  • Naturalist exploration theme
  • Tight economic game
  • Really damn good linear worker placement game
Cons
  • Trade out as far as the old school artwork versus the new artwork
  • Controversial release of the second edition
Thematic elements
  • Naturalist exploration
  • US National Parks
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Implied by collecting resources and completing objectives related to parks.
  • Worker Placement — Players move hikers along a linear path, acting as workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And considering it's one of my favorite genres of all time, and we just did a review of Kinfire, which caused me to noodle on this top 10 list again.
  • But nonetheless, no matter how you slice it, Dune Imperium does a really great job of mixing worker placement with some light elements of deck building, effortlessly weaving together this economic backbone that works so well for the world of Frank Herbert.
  • This is some of the most fun worker placement that I've done with my family, with my friends.
  • Viticulture Essential Edition which I think is just one of the best purest worker placement games that you can get.
  • It just feels refined and smart and elegant and propulsive and nuanced.
  • But I still think Viticulture Essential Edition as is, is just one of the tightest, most easily recommendable midweight Euro purchases you can give to anyone.
  • It's just man everything I love about board games.
  • But the lantern action when you draft one of the lower value dice, which yes, they are less powerful dice, but still functional.
  • it's just a beautifully presented, tight, small box Euro that gives you so much to do in such a really pleasing package that just makes you frustrated when you play that you can't get more out of any of your turns.
  • Let me know in the comments below what are your favorite worker placement games.
References (from this video)
No references stored for this video.
Video 9igByjMciMg Review at 0:03 sentiment: positive
video_pk 72302 · mention_pk 170524
Parks (Second Edition) video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful production and artwork.
  • Satisfying tactile components.
  • Clear iconography.
  • Engaging theme.
  • Strategic timing and player interaction.
  • Resource management puzzle.
  • Cozy and approachable, good for beginners.
  • Plays well at all player counts.
  • Plays relatively fast.
  • High replayability due to modular elements.
  • Integrated expansion content.
  • Better product than the first edition.
Cons
none
Thematic elements
  • Visiting national parks in the United States.
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • action selection — Players move hikers down a trail, activating actions on the spaces to gain resources or visit parks.
  • contract fulfillment — Fulfilling the requirements of specific parks using collected resources.
  • Modular Board/Setup — The order of trail locations and their bonuses change each season, and expansion modules are integrated into the base game.
  • Resource Management — Managing limited backpack space for collected resources and deciding when to spend them.
  • Set Collection — Collecting resources to fulfill park requirements (contracts) and collect parks themselves.
  • Set Collection (Photography) — Collecting photos by exchanging resources at specific locations, which contribute to end-game scoring.
  • Variable objectives — Each season has an objective that grants a bonus to the player who fulfills it first.
  • Variable player powers — Passion cards provide secret objectives that give players unique goals or end-game scoring opportunities.
  • Worker Placement (Movement) — Players move hikers along a one-way trail, with spaces being blocked once occupied.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Parks Second Edition is a certified banner.
  • It touches and does really well every single little step of what I like about board games. It has a beautiful production. The setup is incredible. The teach is easy. The depth is there. The gameplay is smooth and solid. And it has tons of replayability. I mean, what's not to like?
  • I genuinely I think Parks is a better game [than Wingspan].
References (from this video)
No references stored for this video.
Video hdJi4z5ZZNg Board Game Buzz Top 10 List at 7:14 sentiment: positive
video_pk 65874 · mention_pk 159964
Board Game Buzz - Parks (Second Edition) video thumbnail
Click to watch at 7:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined rules; smoother play
Cons
none
Thematic elements
  • streamlined rules with improved tracking
  • national parks theme
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • Engine Building — collect resources to build and expand your parks efficiently
  • engine-building / resource management — collect resources to build and expand your parks efficiently
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot stop playing it
  • This is the better version
  • Ultimate comfort cozy game right now
References (from this video)
No references stored for this video.
Video vyExR9eGiSA 3 Minute Board Games Analysis at 3:00 sentiment: positive
video_pk 34940 · mention_pk 104168
3 Minute Board Games - Parks (Second Edition) video thumbnail
Click to watch at 3:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful presentation
  • solid foundation mechanics
  • good pacing for groups
Cons
  • can feel familiar to fans of Parks/area control motifs
Thematic elements
  • nature photography and park exploration
  • United States national parks tour
  • gentle, scenic, contemplative
Comparison games
  • Tokaido
Mechanics (from transcript analysis)
  • Resource Management — Acquire photo tokens, tracks, and camper pieces to score points over the course of a round-based game.
  • Resource management / tableau build — Acquire photo tokens, tracks, and camper pieces to score points over the course of a round-based game.
  • Tile Placement — Move through a map of parks while placing campsites and collecting wildlife and scenery actions.
  • Tile placement / route planning — Move through a map of parks while placing campsites and collecting wildlife and scenery actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These ones just happen to be mine.
  • I love a game that kicks you in the teeth and says, 'Try harder.'
  • Calamala is a savage brilliant game and I reckon more people should give it a go.
  • City is a wonderful game with amazing board presence, tons of options to explore, different paths to victory.
References (from this video)
No references stored for this video.
Video VMefu1kUP0Y 3 Minute Board Games Review at 0:12 sentiment: positive
video_pk 28661 · mention_pk 84051
3 Minute Board Games - Parks (Second Edition) video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic art and presentation
  • Vibe is cozy and accessible
  • Meaningful decisions improved over first edition
  • Tents and gear changes add strategic depth
  • Strong suitability for families and couples
Cons
  • Limited appeal for very competitive gamers
  • Upgrade from first edition may be unnecessary for some
  • Licensing-related art changes may disappoint fans of the original art
Thematic elements
  • outdoor exploration and park management
  • Great American national parks
  • cozy, light-competition exploration
Comparison games
  • Parks (First Edition)
  • Tokaido
Mechanics (from transcript analysis)
  • action_selection — During each turn, players move along a trail and select an available action space.
  • Dice Rolling — Obtain wild card resources or roll a die in certain actions.
  • die_and_wildcard_resources — Obtain wild card resources or roll a die in certain actions.
  • End Game Bonuses — Seasons end with bonuses and a final scoring race to the trail end.
  • end_of_season_bonus — Seasons end with bonuses and a final scoring race to the trail end.
  • Engine Building — Players gain upgrades and equipment to improve future actions.
  • engine_building — Players gain upgrades and equipment to improve future actions.
  • movement_on_track — Hikers move along a trail, with movement length determined by spaces and rules.
  • park_cards_reservation_and_purchase — Reserve or purchase park cards using resources.
  • Resource Management — Manage backpack, canteen, water, and other resources to enable actions.
  • resource_management — Manage backpack, canteen, water, and other resources to enable actions.
  • Set Collection — Park cards provide points and bonuses when claimed.
  • set_collection — Park cards provide points and bonuses when claimed.
  • tent_placement — Place tents to gain associated bonuses; tent action is a once-per-season option.
  • Time Track — Hikers move along a trail, with movement length determined by spaces and rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Parks is a game designed to be a nice game to play. Something with light competition but not too confrontational.
  • The best thing about this game is its overall presentation and vibe.
  • I don't really dig cozy games normally, but I like this one.
  • However, if you already have Park's first edition and its expansions, I'm reasonably confident saying there's little need for you to upgrade to this edition.
  • It's a slight improvement overall, but that's about it.
  • The art is all new, but like the previous game, it is fantastic.
References (from this video)
No references stored for this video.
Video jugOgD17cXA The Dice Tower Top List at 16:31 sentiment: positive
video_pk 12365 · mention_pk 36077
The Dice Tower - Parks (Second Edition) video thumbnail
Click to watch at 16:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful production; thematic revival with second edition
Cons
  • notes on accessibility depending on player group
Thematic elements
  • nature, conservation; visiting parks
  • National park-themed
  • engine/track-based progression with park visits
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven scoring — cards influence scoring and park placement
  • set-collection / track progression — players push along a track to reach endgame bonuses while visiting parks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number 50 for me is a Vital Lerta game. A big cool thematic experience about what happens after a heist. This is Escape Plan.
  • Invincible is my number 50.
  • San Juan's one of my favorites; I love how those buildings synergize with crops and selling them.
  • Spectral is one of those deduction games where you're just trying to avoid the curse and getting gems out there.
  • This is one of those classic polyomino games. My favorite in the genre. This is Baron Park.
  • Twilight Inscription is infinitely expandable.
  • Adrenaline is a bit of everything: euro, shooter vibe, and tense last-hits moments.
  • Robinson Crusoe—cooperative survival with fantastic stories.
References (from this video)
No references stored for this video.
Video jkoou2DG4XE The Cardboard Herald Discussion at 11:43 sentiment: positive
video_pk 11346 · mention_pk 33367
The Cardboard Herald - Parks (Second Edition) video thumbnail
Click to watch at 11:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful aesthetics
  • polished improvement over Parks
Cons
  • Not strictly necessary upgrade for all players
Thematic elements
  • nature exploration and park systems
  • National Parks, outdoor landscapes
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • End Game Bonuses — Personal goals grant power or endgame bonuses.
  • personal_goals — Personal goals grant power or endgame bonuses.
  • Tile Placement — Placement of camps and national park tiles to gain points.
  • tile-placement — Placement of camps and national park tiles to gain points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easy to welcome new players and teach games
  • board game nights can be welcoming even for newcomers
  • it's not that stigmatized to be a board gamer
  • form communities that you want to see in the world
References (from this video)
No references stored for this video.
Video 4dBAH4__gVA The Dice Tower Top 10 List at 1:17:40 sentiment: positive
video_pk 8099 · mention_pk 86376
The Dice Tower - Parks (Second Edition) video thumbnail
Click to watch at 1:17:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful production and accessible feel
  • Streamlined second edition with clearer gameplay
  • Playability with larger groups
Cons
  • Some players prefer the original Parks look and feel
  • Rule tweaks may shift balance for die-hard fans
Thematic elements
  • Outdoor park-building with seasonal shifts and artwork-driven incentives
  • Nature-and-national-park theming with evolving scenery
  • Outdoor adventure vibe with growing variety across seasons
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • Dice and token economy — Ties into resource management and tableau-building choices.
  • Resource Management — Ties into resource management and tableau-building choices.
  • Worker- or action-point style selection with seasonal changes — Season cards and track-based scoring provide a structured pacing and flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Would you say that the main message behind this game is that only suckers take the bus?
  • It's a masterpiece of a game.
  • This is a big game actually. A roll and write, Tend.
  • Aridia is a masterpiece of a game.
References (from this video)
No references stored for this video.
Video WrR3wn3DGWQ The Dice Tower Top List at 1:11:05 sentiment: positive
video_pk 7430 · mention_pk 113375
The Dice Tower - Parks (Second Edition) video thumbnail
Click to watch at 1:11:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlined integration of expansions
  • accessible, engaging for family plays
Cons
  • still a euro with typical weight; may feel repetitive to some
Thematic elements
  • national parks-themed route/travel optimization
  • reimagined Parks with streamlined components
  • outdoor adventure vibe, accessible
Comparison games
  • Parks
  • Meadow
Mechanics (from transcript analysis)
  • route-building/collection — players construct routes and manage parks/resources to maximize scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This one's very quick. It's very quick to play and to teach.
  • There are player interactions, but it doesn't feel mean.
  • The narrative is so well written. The actual boss battling part is gripping.
  • Above and Below Haunted gave it a little more oomph. Ghosts add consequence.
  • It feels like a video game in board game form; very smooth and substantial.
References (from this video)
No references stored for this video.
Video WrR3wn3DGWQ The Dice Tower Top List at 1:11:07 sentiment: positive
video_pk 7430 · mention_pk 113384
The Dice Tower - Parks (Second Edition) video thumbnail
Click to watch at 1:11:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • refined and accessible, with expansions folded in
Cons
  • still a euro; those seeking heavy crunch may crave more depth
Thematic elements
  • national parks exploration and celebration
  • parks-inspired scenic route-building with updated components
  • uplifting, scenic
Comparison games
  • Parks
  • Meadow
Mechanics (from transcript analysis)
  • route-building and park management — players draft and manage routes through parks; scoring ties to scenery.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This one's very quick. It's very quick to play and to teach.
  • There are player interactions, but it doesn't feel mean.
  • The narrative is so well written. The actual boss battling part is gripping.
  • Above and Below Haunted gave it a little more oomph. Ghosts add consequence.
  • It feels like a video game in board game form; very smooth and substantial.
References (from this video)
No references stored for this video.
Video f5yZrc583A8 The Dice Tower Top List at 2:55 sentiment: positive
video_pk 774 · mention_pk 83457
The Dice Tower - Parks (Second Edition) video thumbnail
Click to watch at 2:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlined gameplay
  • beautiful nostalgia-inspired artwork
Cons
  • expands on original; newcomers may want base game first
Thematic elements
  • light resource management and scenic scoring
  • national parks; photography theme
  • nostalgic and thematic
Comparison games
none
Mechanics (from transcript analysis)
  • track placement — manage tracks to maximize resource flow and scoring opportunities.
  • Worker Placement — gather resources and take actions via worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a critical darling, a bestseller of the year, and one that really earns that place with its interesting gameplay and punchy return of investment in time to game play.
  • Really love this one. Certainly one to play if you value your time.
  • gorgeous world that you are living in for those 30 minutes to an hour.
  • This is a really neat game that also plays very quick because you are drafting them into your deck.
  • one of the funniest games that you will have your entire family rolling on the ground laughing about.
References (from this video)
No references stored for this video.
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