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Planet Unknown box art

Planet Unknown

Game ID: GID0247157
Game Info
Year
2022
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. Our rovers have confirmed 1-6 viable colonization options.

Planet Unknown is a competitive game for 1-6 players in which players attempt to develop the best planet. Each round, each player places one polyomino-shaped, dual-resource tile on their planet. Each resource represents the infrastructure needed to support life on the planet. Every tile placement is important to cover your planet efficiently and also to build up your planet's engine. After placing the tile, players do two actions associated with the two infrastructure types on the tile. Some tile placements trigger "meteors" that make all planets harder to develop and prevent them from scoring points in the meteor's row and column.

Planet Unknown innovates on the popular polyomino trend by allowing simultaneous, yet strategic turn-based play via the Lazy S.U.S.A.N. space station in the center of the table.

—description from the publisher

Description

Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. Our rovers have confirmed 1-6 viable colonization options.

Planet Unknown is a competitive game for 1-6 players in which players attempt to develop the best planet. Each round, each player places one polyomino-shaped, dual-resource tile on their planet. Each resource represents the infrastructure needed to support life on the planet. Every tile placement is important to cover your planet efficiently and also to build up your planet's engine. After placing the tile, players do two actions associated with the two infrastructure types on the tile. Some tile placements trigger "meteors" that make all planets harder to develop and prevent them from scoring points in the meteor's row and column.

Planet Unknown innovates on the popular polyomino trend by allowing simultaneous, yet strategic turn-based play via the Lazy S.U.S.A.N. space station in the center of the table.

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 62
This page: 50
Sentiment: pos 45 · mix 1 · neu 0 · neg 1
Mentions per page
Showing 1–50 of 62
Video vyJGpXIdhjM Top List at 1:41:21 sentiment: positive
video_pk 67341 · mention_pk 163420
Planet Unknown video thumbnail
Click to watch at 1:41:21 · YouTube ↗
Overall sentiment (raw)
Positive, with expansion critique
Pros
  • Fun every time played
  • Easy to teach
  • Good number of planets and combinations
  • Deluxe version is reasonably priced
  • Plays well up to six players
Cons
  • Expansion (moons) did not land well
  • Shuffling tiles between games is tedious
  • Some planet/corporation combinations may not be well-tested
Thematic elements
  • Developing new planets, resource management
  • Space colonization
Comparison games
  • Planet Unknown (Expansion)
Mechanics (from transcript analysis)
  • Action Point Allowance — As you place them onto your planet, um, you know, you have to start on the outer edge, work your way in.
  • drafting — You're drafting in each of these tiles.
  • polyomino placement — Um, and you're doing polyomino placement.
  • tile placement — You're drafting in each of these tiles. They're double-sided tiles. You can place them however you need to place.
  • track movement — And when you place a tile with a certain symbol on it, you can you move up on the track. Um, so you're bumping up your tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The theme really doesn't come through. It's just how the scoring and the gameplay is why it's here.
  • that that thing is always the thing that catches people that very first time. They're like, 'Oh, I see now.'
  • It's such a short game.
  • It takes longer to score the game than it does to play the game
  • Guards of Atlantis 2 is a MOA style uh t 2v2 game.
  • I absolutely love that there's a reason why I'm not a big fan of exceed or onward in this in this mobile case is because I don't like randomness in these head-to-head games
  • if I'm outplayed, I know my opponent outplayed me.
  • every single uh, hero has only five cards that they can play and they'll play four of them in a given round.
  • I really like that that level up system.
  • Onward 100% feels more like a MOA than Guards of Atlantis does.
  • I've had a great time every single time I've played it.
References (from this video)
No references stored for this video.
Video tNEj6NFAX80 Unknown Channel Top 10 List at 11:53
video_pk 66201 · mention_pk 160928
Unknown Channel - Planet Unknown video thumbnail
Click to watch at 11:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my Lucy Goosey ranking.
  • This video is sponsored by Goblins Hate Christmas, a small indie game that wants to bring a smile to your face this Christmas.
  • This is mostly unscripted.
  • This is extremely hard to do at a glance of that year.
  • Okay. So, that's it for the video. Yep. See you guys soon.
  • Oh, I know I'm going to get some comments about what I missed, but that's just how it is.
References (from this video)
No references stored for this video.
Video ujkgTt19BEs Rolls in the Family Top 10 List at 27:00 sentiment: positive
video_pk 65898 · mention_pk 160036
Rolls in the Family - Planet Unknown video thumbnail
Click to watch at 27:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number one, Ryan, is not a surprise to anyone on the channel.
  • 174 times. Full games of Crokinol.
  • I will I will never buy a Polyomino game again.
  • You found the Unknown Planet.
References (from this video)
No references stored for this video.
Video 1CwkjQ5MWQ8 Allies or Enemies Top 10 List at 4:14 sentiment: positive
video_pk 65865 · mention_pk 159916
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 4:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Instantly engaging visual design
  • Low learning curve with meaningful decisions
  • Nice table presence and quick rounds
Cons
  • Some players may find tile interactions opaque at first
  • Expansion integration can add complexity
Thematic elements
  • Exploration, colonization, and resource management through tile placement
  • Space exploration and planetary development with modular, rotating components
  • Array
  • Bright, accessible, and visually appealing with a tactile, tangible feel
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • engine building — Tiles synergize to create efficient scoring paths.
  • Simultaneous Actions — Players pick tiles in parallel, creating a dynamic interaction each round.
  • simultaneous selection — Players pick tiles in parallel, creating a dynamic interaction each round.
  • tile drafting — You select from visible tiles to place on your board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are cooperatively trying to fight different monsters
  • each of the monsters have to be defeated in different ways
  • it's so instantly fun it's so likable it's so cool looking
  • the original one the universal monsters
  • this is one of my favorite mechanics
References (from this video)
No references stored for this video.
Video 4xNem0YVQDs Allies or Enemies Top 10 List at 13:01 sentiment: positive
video_pk 65866 · mention_pk 159935
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 13:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • asymmetric corporations and planets
  • high replay potential with many combinations
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is such a tight package
  • the lazy season really is the star of the show
  • it's like the mittens of board games
  • I love when an expansion really changes the way that you can play a game
  • it's cozy it's like drinking hot chocolate on a chilly day
  • this feels like an enormous sandbox of possibilities
References (from this video)
No references stored for this video.
Video Z-nX-hNpgQk Allies or Enemies Discussion at 3:03 sentiment: positive
video_pk 65851 · mention_pk 159860
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 3:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative tile-placement system
  • Replayability
Cons
  • Can be heavy for new players
Thematic elements
  • Planet colonization and exploration
  • Planetary exploration and resource management
  • Euro-style efficiency
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Choosing actions to build your tableau.
  • Tile-laying — Placing polyomino-like tiles to develop your planet board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is if anything this is a cry for help I feel like that is that is way too many
  • please talk to us be our friends play games with us
  • there's nothing that we sold that I've reached for
  • our most self-indulgent video we've ever done
References (from this video)
No references stored for this video.
Video x_N5PNSmUko Allies or Enemies Top 100 List at 11:35 sentiment: positive
video_pk 65805 · mention_pk 159636
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 11:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deluxe feel with clever tile economy
  • great simultaneous play and strategy
Cons
  • tile management can be fiddly for new players
Thematic elements
  • tile placement and track climbing
  • space exploration and planet colonization
Comparison games
none
Mechanics (from transcript analysis)
  • lazy susan tile pool — central rotating tray reveals tile choices.
  • Simultaneous Actions — players select from options in parallel, reducing downtime.
  • simultaneous selection — players select from options in parallel, reducing downtime.
  • tile placement with symmetric planet tiles — players place tiles with shared board state.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's just such a light-hearted fun"
  • "This is the coziest of all the coers"
  • "it's a box of toys that I love to get out and mush together"
  • "the Indiana Jones vibes"
References (from this video)
No references stored for this video.
Video CbBc9YRMuPU Rolls in the Family Top List at 27:29 sentiment: positive
video_pk 65487 · mention_pk 159176
Rolls in the Family - Planet Unknown video thumbnail
Click to watch at 27:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great little game
  • Interesting puzzle
  • Specialty planets add replayability
  • Focuses on individual puzzle rather than direct conflict
Cons
  • Haven't played it recently
  • Some players might not like the lack of direct interaction
Thematic elements
  • puzzly
  • planet colonization
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Placing pieces to create specific patterns for scoring.
  • Resource management — Managing different tracks and resources to score points.
  • tile placement — Players select and place polyomino pieces onto their personal player board (planet).
  • worker placement — Implied by moving on tracks and picking pieces from a central 'lazy susan'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Meaningful strategic decisions that then feed into a lot of random outcomes and very entertaining random outcomes.
  • The game does the best like chain reaction type experience that I think I've seen in a game.
  • It feels like Ethnos meets Quacks of Quedlinburg.
  • It's got the same element as a game like Quacks where you might just have a bad round drawing. But it feels even worse in this game because you're playing a big two plus hour game and have a bigger overarching strategy. So for it to really not pan out it stings more.
  • Number one goes to Arcs.
  • This is the marriage of those two [heavy conflict interactions and trick taking].
  • When you're able to pull something off, it feels like this game is so satisfying.
  • Having the cards push you in different directions and like I can't do what I want, but how can I make something work? I find a lot more kind of compelling and replayable.
  • It is a very rewarding game.
  • I think he even recently said it's his top game.
  • So much so that he was the one that requested to put it on our wedding registry.
References (from this video)
No references stored for this video.
Video boF6i5tL_RQ the mill Playthrough at 4:12
video_pk 62846 · mention_pk 155600
the mill - Planet Unknown video thumbnail
Click to watch at 4:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Tapestry
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dinosaur Island oh my gosh this is impossible there's no way to beat them all
  • the mill is victorious in the league for rankings
  • we tie at two goals and we go times three 2 * 3 is 6 for both of us
  • next time we are going to league three
  • the mill team might not end up victorious in this league
References (from this video)
No references stored for this video.
Video B5G70dA_0c0 Board Game Critique Analysis at 13:11 sentiment: mixed
video_pk 62523 · mention_pk 155217
Board Game Critique - Planet Unknown video thumbnail
Click to watch at 13:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting gimmick with the Lazy Susan board
  • asymmetry can drive dynamic strategy
Cons
  • Novelty may fade; seating position can affect balance
Thematic elements
  • asymmetric starting boards and spatial planning
  • space exploration with modular boards
  • face-to-face tactical puzzle
Comparison games
none
Mechanics (from transcript analysis)
  • Modular board — asymmetric starting positions affect strategies.
  • Modular boards — asymmetric starting positions affect strategies.
  • Unique player powers — different starting layouts impact options and scoring.
  • Variable player powers — different starting layouts impact options and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's not engagement. It's everyone doing their own puzzle in the same room.
  • Gorgeous production quality, but multiple simultaneous subsystems that can feel complex initially for new players.
  • Turn order determines a lot in this game's economy.
  • One wrong move with how the link network system works, and you've completely invalidated your entire strategy.
  • The clue giver walks a razor line between clever and intuitive that new players haven't calibrated.
  • Eight-hour day commitment, full group attendance, full mental energy required throughout.
References (from this video)
No references stored for this video.
Video 4iEQadFX8wQ Get Into Games Discussion at 9:19 sentiment: positive
video_pk 61703 · mention_pk 154376
Get Into Games - Planet Unknown video thumbnail
Click to watch at 9:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactile components and balance mechanics
  • Good online representation with a strong learning curve aid
Cons
  • Setup complexity and dialing visuals can be daunting offline
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a big topic and it probably requires a couple of episodes
  • I love the action queue in Ark Nova
  • the upkeep of the score for you
  • it's chill but surprisingly strategic
  • it's the perfect gateway game for many people
  • the admin is done and it makes it smoother
  • you can play from the same IP address
  • the tactile nature of moving the cubes up and down
References (from this video)
No references stored for this video.
Video 04aJI9oFNns Get into games Top List at 27:11 sentiment: positive
video_pk 61678 · mention_pk 154333
Get into games - Planet Unknown video thumbnail
Click to watch at 27:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The podcast life chooses you.
  • The content gods that making all the content.
  • Pub Meeple is a website that you can link your board game collection.
  • Return to Dark Tower is uh I want to play this game more often than we do.
References (from this video)
No references stored for this video.
Video iVM0L_YEPsE Jamie, Tabletoptiktok Discussion at 3:43
video_pk 61354 · mention_pk 154030
Jamie, Tabletoptiktok - Planet Unknown video thumbnail
Click to watch at 3:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is so creative because you get to play kind of each of your favorite games in it.
  • the box is organized in such a way that each of the cards are separated by color.
  • it's very fun to try and beat the courses and see how many um, attempts it takes you to do it.
References (from this video)
No references stored for this video.
Video pMofvYf1DJA Allies or Enemies Discussion at 1:52 sentiment: positive
video_pk 61126 · mention_pk 153627
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 1:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting take on tile placement
  • Promises clever engine-building
  • Excited to try at Essen
Cons
  • Limited public info at preview
  • Unclear publisher/designer data
Thematic elements
  • Array
  • Space/Planet exploration
  • Abstract/engineer-style tile placement
Comparison games
  • Trails of Tucana
Mechanics (from transcript analysis)
  • tile placement — Players place polyomino-shaped planet tiles on their personal boards to build structures and score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the first year ever that we are making the trip out to Essen for the big Spiel.
  • We combed through and we each picked like a dozen or so.
  • There’s going to be over a thousand games there.
  • Planet Unknown which for me kind of stretched my idea of what a tile placement game could do.
  • I went into it thinking you know what I’ve built 10 1000 Cathedrals by now ... and it blew me away.
References (from this video)
No references stored for this video.
Video RHGDyEfwEnE Allies or Enemies Top List at 9:16 sentiment: positive
video_pk 61047 · mention_pk 153462
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 9:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly replayable with many combos
  • fast, tightly-paced for a filler or mid-weight session
  • asymmetry creates varied strategies
Cons
  • theme/art is polarizing for some players
  • rule explanations can be dense for new players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric corporation/planet interactions — tiles trigger different tracks and bonuses that map to various corporations and planetary options.
  • simultaneous drafting of tiles — on your turn you select from front-loading tiles, while others must take one of the two tiles you left behind, enabling constant engagement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a pretty simple game cuz you're just drafting a thing a card or a tile and then you're adding that to your tableau, but every time you add something it kind of triggers a bunch of other little things and turns are super quick
  • there are so many dice that are used and so many different things that you can do with those dice that it never feels like a wasted turn
  • this is one of those games that feels like you feel like you've played something, it's like an event
  • the mechanism where you've got a bunch of different cards that are your action cards when you play them everyone else gets to do that action but you get to do a slightly better version of that action
  • it's based on the novel Red Planet apparently
  • these Transformer Dice... it's such a clever mechanism
  • Gaia Project is one of my all-time favorite games
References (from this video)
No references stored for this video.
Video BfoCu_fX5dI Allies or Enemies Review at 11:51 sentiment: positive
video_pk 61065 · mention_pk 153487
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite among the pack
  • Flexibility with shapes and numbers
Cons
  • Can be challenging to complete
Thematic elements
Comparison games
  • Rolling Realms
Mechanics (from transcript analysis)
  • Polyomino
  • polyomino/shape placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's exactly the same as the original Rolling Realms but there is a bunch of stuff that's different
  • I feel like one of the big reasons this game even exists is because it's kind of the big box for Rolling realm
  • I will say that it is not waterproof we learned that the hard way
  • this is our first one back in London so let's see if this sticks or not
  • what we're going to do from now on is I think just mix it in with the rest of the Rolling Realms
  • Meadow has this terrific drafting mechanism where you're putting your little number arrows
  • Planet Unknown is probably my favorite of all the games represented
  • this would have been in the fourth category but we played it just recently again and it grew on me
  • I like this one a lot
References (from this video)
No references stored for this video.
Video blO-qyzLxho Allies or Enemies Top List at 21:32 sentiment: positive
video_pk 61123 · mention_pk 153612
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 21:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the bones of the game are so simple
  • I love bag Builders
  • the tracks are so continuously rewarding
  • you can see so much of kind of the DNA of Clank
  • it's so satisfying to slide those workers into that Mech
  • this feels like a Dungeon Crawler but with Euro systems
  • I love horror movies
References (from this video)
No references stored for this video.
Video 5QRR3ANR0TY Allies or Enemies Top List at 33:10 sentiment: positive
video_pk 61145 · mention_pk 153680
Allies or Enemies - Planet Unknown video thumbnail
Click to watch at 33:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • iconic lazy Susan mechanic; very replayable
  • strong asymmetry and track progression
Cons
  • rules can be dense for newcomers
Thematic elements
  • asymmetrical, simultaneous tile drafting with planetary corporations
  • modular planet-colony exploration
  • highly strategic, highly varied
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetrical tableau and track progression — track advancement and corporation/planet combinations create diverse strategies.
  • closed drafting — two tiles per section; players secretly select and reveal to draft.
  • simultaneous tile drafting via lazy Susan — two tiles per section; players secretly select and reveal to draft.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a good Gateway game
  • the art on the cards looks fantastic
  • it's one of those simple flip and write games that you just want to play again and again
  • the lazy Susan is genius
  • Planet Unknown just knocks our socks off
References (from this video)
No references stored for this video.
Video MJW8d5RTxwI BoardGameGeek Top List at 17:34 sentiment: positive
video_pk 60286 · mention_pk 152717
BoardGameGeek - Planet Unknown video thumbnail
Click to watch at 17:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative lazy Susan mechanic with asymmetry options
  • high replayability due to planet and corporation variations
  • strong tactile production and theme integration
Cons
  • learning curve can be non-trivial
  • rules subtleties may frustrate new players
Thematic elements
  • simultaneous action resolution and strategic planet development
  • terraforming a new planet with modular tracks and corporations
  • highly configurable asymmetry
Comparison games
  • The Voyages of Marco Polo
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • dice drafting — dice choices influence actions and development
  • dice_drafting — dice choices influence actions and development
  • Simultaneous Actions — players act with little downtime as the board rotates to present different tiles
  • simultaneous_actions — players act with little downtime as the board rotates to present different tiles
  • tile placement — tiles and tracks provide different bonuses and pathways
  • tile_placement_puzzling — tiles and tracks provide different bonuses and pathways
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Wars in a box. This is basically where you and an opponent get to tell your own version of the Star Wars story.
  • This is a fantastic uh dice worker placement kind of game.
  • This is a really cool cooperative game where the way you kind of bounce and balance the powers ... is like another level of fascinating puzzle.
  • This is the Lord of the Rings in a box.
References (from this video)
No references stored for this video.
Video 2zBkywMBq5U Tabletop Tolson Discussion at 1:04 sentiment: positive
video_pk 59746 · mention_pk 152289
Tabletop Tolson - Planet Unknown video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative rotating resource hub and polyomino placement
  • Very high replayability with many planet configurations
  • Deluxe edition components and organization in the box
Cons
  • Setup and production scale can be substantial
  • Complex rules may intimidate casual players
Thematic elements
  • space exploration with terraforming tile placement and resource management
  • planetary puzzle on a rotating board
  • puzzle-driven, highly modular configurations
Comparison games
  • Challengers
  • Iki
Mechanics (from transcript analysis)
  • end condition via tile fit — the game ends when a player cannot fit a selected tile onto their board
  • Polyomino — players place polymer shapes onto their planet-board to fulfill constraints and score points
  • polyomino/tile placement — players place polymer shapes onto their planet-board to fulfill constraints and score points
  • resource and tech tracks — advancement on tracks provides future bonuses and abilities
  • rotating resource hub (Lazy Susan) — a rotating resource wheel provides different resources/components as you orient the planet board
  • simultaneous drafting — players simultaneously select from available planet tiles and place them on their board
  • Track advancement — advancement on tracks provides future bonuses and abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are three Dynamite games I think they did a great job picking them
  • the game is all in the cards and really how you're making your deck building it exactly the way you want to build it
  • Planet Unknown totally takes it
  • I think Challengers is a great game
  • I think Iki is a really good game and a game that's going to stay
  • this is a real treat it is a real delight
References (from this video)
No references stored for this video.
Video 7hKBfz4E7Xg Board Game Garden Top 10 List at 14:15 sentiment: positive
video_pk 40359 · mention_pk 122196
Board Game Garden - Planet Unknown video thumbnail
Click to watch at 14:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • space-themed polyomino tiling
  • tile-placement with a shared lazy Susan mechanic
  • high potential for variable setups
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dwellings of Elder Veil I want this game so bad
  • it's actually a 3.24 which is not that heavy
  • I absolutely love Concordia
  • this is the first racing game that I do want to add to our collection
  • Twilight inscription has a lot of similarities to Hadrian's Wall
  • Planet Unknown looks really really cool
References (from this video)
No references stored for this video.
Video g3mE9ZdcZzo Board Game Dad Review at 0:00 sentiment: positive
video_pk 39730 · mention_pk 119925
Board Game Dad - Planet Unknown video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simultaneous gameplay with minimal wait times
  • Intuitive rotating tile reveal via the Lazy Susan
  • Strong theme integration with technology and biology tracks
  • Asymmetrical but balanced boards offering multiple viable strategies
  • Fast setup and family-friendly for up to six players
  • High-quality components and clever storage design
Cons
  • Limited social interaction beyond competitive objectives; may feel surface-level for players seeking heavy talk or negotiation
  • While strategic, some players may prefer more direct interaction and variability in play length
  • The asymmetrical elements add depth but increase setup complexity slightly for new players
Thematic elements
  • Asymmetric development, exploration, and civilization growth, emphasizing planning, resource management, and thematic integration of technology and biology through Civ cards and biomass mechanics.
  • Space-age planetary colonization with modular planet boards and color-coded tracks, where players develop their world while racing to complete rows and columns and manage hazards.
  • Clear, instructional narration with emphasis on learning the game quickly; design philosophy focuses on immersion through intuitive interfaces and tangible components.
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetrical_boards — Each player has a unique planet board alongside a dual-sided corporation board, offering distinct starting conditions and evolving strategies; asymmetry encourages diverse tactics.
  • biomass_track — Biomass track awards green bonuses that let you place additional greens to complete rows or attach tiles anywhere on your board; this creates flexible scoring opportunities.
  • central_rotation (Lazy Susan) — The active player spins a central Lazy Susan to reveal two tile options. All other players then choose one of the two tiles in front of them, creating a fast-paced, simultaneous feel with minimal downtime.
  • civ_cards — Face-down Civ cards are drawn when thresholds on the civilization track are reached, granting temporary or ongoing benefits that influence planning and timing.
  • components_and_setup — All tiles and boards are compactly designed and stored together, allowing quick setup and pressure-free play; the material quality and the molded rails for the corp boards reduce accidental slides and clutter.
  • rover_and_meteor_mechanics — Advancing on the corporation tracks moves a rover that can retrieve objects and meteors, which are collected and placed on a player's board; meteors interact with scoring and end-game state.
  • scoring_and_endgame — End-of-game scoring awards points for completed rows and columns while meteor strikes reduce stability; players optimize track progression to maximize points while defending against hazards.
  • tile placement — Players place polomo tiles onto their personal planet boards, aiming to complete rows and columns. Each tile provides scoring potential and triggers advancement along a civilization and technology track.
  • tile_placement — Players place polomo tiles onto their personal planet boards, aiming to complete rows and columns. Each tile provides scoring potential and triggers advancement along a civilization and technology track.
  • Track advancement — Biomass track awards green bonuses that let you place additional greens to complete rows or attach tiles anywhere on your board; this creates flexible scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this is a fantastic formula for a tiop placing game
  • the look of this game is brilliant
  • it's all brilliant it's all genius
  • this is a fantastic uh family game
  • the lazy Susan ... requires no explanation to make clear to players what tiles are available to them
  • this game plays up to six players
References (from this video)
No references stored for this video.
Video ZjmDuEQbG_8 Board Game Dad Top List at 22:04 sentiment: positive
video_pk 38404 · mention_pk 115657
Board Game Dad - Planet Unknown video thumbnail
Click to watch at 22:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability due to asymmetric boards
  • Smooth, engaging drafting and placement flow
  • Beautiful production quality from Studio H
Cons
  • New players may need a guided introduction
  • Can be dense for casual play despite friendly footprint
Thematic elements
  • planetary development and terraforming strategy
  • Corporate colonies on new planets with a focus on terra formation and resource tracks
  • econ/track-focused with asymmetric components
Comparison games
  • King Domino
  • Ethnos
  • Waterfall Park
Mechanics (from transcript analysis)
  • double-sided boards with asymmetric play — Planet and corporation boards can be flipped for varied restrictions and bonuses.
  • simultaneous drafting and placement — All players draft and place tiles at once across tracks.
  • tile drafting via a lazy Susan — Active player chooses a sector; others simultaneously take tiles facing their boards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games satisfy the same three criteria of all of my countdown family lists which is first of all they are accessible for all ages meaning none of the games on the list have very complex rules you can teach these games in less than 10 minutes and play it with anybody
  • Planet Unknown is easily my favorite game on this list
References (from this video)
No references stored for this video.
Video sJS_RaCT_R8 The Board Game Garden Discussion at 22:11 sentiment: positive
video_pk 37079 · mention_pk 111338
The Board Game Garden - Planet Unknown video thumbnail
Click to watch at 22:11 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • highly satisfying tactile experience
  • great solo puzzle with clear, elegant decisions
Cons
  • expansion and event cards may complicate solo slightly depending on setup
Thematic elements
  • space exploration with polyomino tiles
  • space-themed planet-building via modular planetary tiles
  • tactile, tactile-dominant puzzle experience
Comparison games
none
Mechanics (from transcript analysis)
  • event cards / objectives — beginning-of-turn events influence available objectives; players choose three objectives
  • Events — beginning-of-turn events influence available objectives; players choose three objectives
  • lazy susan tile draw — tiles are drawn from a rotating Lazy Susan-like mechanism to determine next options
  • Polyomino — place tiles on a planet grid to build up tracks and objectives
  • polyomino tile placement — place tiles on a planet grid to build up tracks and objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do really enjoy when solo games have a challenge like that
  • it's not stressful it is just a wonderful relaxing game of flipping over vegetable cards
  • I will probably continue to play [Friday] until I at least beat it one time
  • I am obsessed with the art in this game [Worm Span]
  • Planet Unknown solo is extremely simple basically you have some objectives
  • the tactile feel of taking the tiles out of the Lazy Susan and placing them on your planet … is just so satisfying
References (from this video)
No references stored for this video.
Video 9yZp1DFOe8o The Board Game Garden Playthrough at 18:35 sentiment: positive
video_pk 36048 · mention_pk 107925
The Board Game Garden - Planet Unknown video thumbnail
Click to watch at 18:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High variability with many realms
  • Easy to enjoy solo, relaxing pacing
Cons
  • Can be cognitively dense with multiple shapes/numbers to manage
  • Some players may find the setup heavy
Thematic elements
  • space exploration & resource collection
  • space-themed polyomino puzzle / planet colonization
  • abstract/solitaire puzzle
Comparison games
none
Mechanics (from transcript analysis)
  • dice placement — use rolled numbers to place shapes and gain resources; probabilities drive placement
  • dice-number placement and shape activation — use rolled numbers to place shapes and gain resources; probabilities drive placement
  • shape placement with numbers — place numbered polyomino shapes on a grid to satisfy column/row goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is so fun.
  • This is like one of the games that I often like lose myself in, if that makes sense.
  • Rolling Realms Redux is a really good addition.
  • I got a score of 41.9.
  • Meadow is really fun because you are writing a number one through four on any of these little fences here.
References (from this video)
No references stored for this video.
Video dKmV_Py7Cfk Stonemaier Games Top List at 5:43 sentiment: positive
video_pk 35324 · mention_pk 105418
Stonemaier Games - Planet Unknown video thumbnail
Click to watch at 5:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability due to numerous planet configurations and tile layouts.
  • Engaging drafting-and-placement loop that fuels strategic planning.
  • Accessible to new players while offering depth for experienced players.
  • Consistent thematic feel tied to exploration and map-building.
Cons
  • Rule learning curve can be daunting for true newcomers.
  • Some planet configurations may yield similar scoring outcomes between games.
Thematic elements
  • space exploration and planetary development via polyomino drafting.
  • Uncharted planetary surfaces where players draft and place tiles to build a connected grid on their own map.
  • abstract/engine-building with tight spatial decisions and clear end-game goals.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Ark Nova.
  • Bees in space best theme ever.
  • This game is just always buzzing in my ear.
  • The actions are distilled down to such a great system.
References (from this video)
No references stored for this video.
Video pjgLi1W2rSU Board Stupid Top List at 0:00 sentiment: positive
video_pk 33100 · mention_pk 98213
Board Stupid - Planet Unknown video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • scales well from 1-6 players
  • tight, elegant puzzle with strong tactile feel
  • great for teaching tile-placement concepts
Cons
  • design relies on spatial reasoning; some may find it abstract
  • random module setups can affect early pacing
Thematic elements
  • polyomino tile placement and resource optimization
  • colony-building on an undiscovered planet
  • emergent strategy with simultaneous actions
Comparison games
  • Isle of Skye
  • Calico
Mechanics (from transcript analysis)
  • asymmetric corporations — factions have unique bonus tracks and goals shaping strategy.
  • polyomino tiling with simultaneous action selection — players place tiles to build contiguous planetary layouts with resource tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's subjective if you've not tried pu me4 ranking engine which presents two different options of games out of the list.
  • The best racing game of that pure style; Heat pedal to the metal is a standout.
  • This is one of those games that's easy to pick up and play but if you manage to get to grips with the action queuing you can get some really satisfying interactions.
  • Terraforming Mars is a heavy game with a dense drafting layer but incredibly rewarding.
References (from this video)
No references stored for this video.
Video byc-ce8VFF8 The Board Game Garden Top List at 22:37 sentiment: positive
video_pk 31338 · mention_pk 92300
The Board Game Garden - Planet Unknown video thumbnail
Click to watch at 22:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • satisfying polyomino puzzle
  • solo play works very well and is highly regarded
Cons
  • complex for new players; some asymmetry can complicate teaching
Thematic elements
  • polyomino placement and exploration
  • Space exploration with planetary tiles revealing terrain
  • bright, exploratory
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric planets — planets and organizations affect scoring and strategies
  • polyomino/terrain placement — place terrain tiles to form a planet and bonus tracks
  • Simultaneous Actions — players act at once to place tiles and advance tracks
  • Simultaneous Play — players act at once to place tiles and advance tracks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game so much
  • I freaking love it
  • you are somebody's reason to smile
  • I will see you guys in the next board game video
  • bye friends
References (from this video)
No references stored for this video.
Video hHjYZ0e_bO4 The Board Game Garden Top List at 7:39 sentiment: positive
video_pk 30904 · mention_pk 91142
The Board Game Garden - Planet Unknown video thumbnail
Click to watch at 7:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy solo mode
  • varied boards/factions
  • satisfying polyomino puzzle
Cons
  • large box and setup
  • component footprint
Thematic elements
  • Territory tiling with polyomino tiles
  • Alien planet exploration and colonization
  • Exploratory and strategic with modular boards
Comparison games
none
Mechanics (from transcript analysis)
  • Polyomino — Place polyomino tiles on a planet surface to form patterns
  • polyomino tile placement — Place polyomino tiles on a planet surface to form patterns
  • private objectives (solo) — Private objectives guide solo scoring; events add challenge
  • tile drafting — Draft tiles from a Depot-based setup each turn
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are going to be games that I found I was getting to the table quite often in 2024
  • harmonies is fantastic I'm sure you've heard a ton about it throughout 2024
  • the rules are extremely simple you're just placing in down tiles connecting the different colors
  • a gentle rain is my favorite game of 2024
References (from this video)
No references stored for this video.
Video TIXoyp2Ykcc Board Game Hangover Review at 0:12 sentiment: positive
video_pk 13558 · mention_pk 39627
Board Game Hangover - Planet Unknown video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very quick setup and ease of teaching
  • Satisfying puzzle feel when fitting tiles and achieving combos
  • High replayability due to multiple planet boards and variable corp boards
  • Accessible to families and non-gamers while offering depth for gamers
  • Deluxe components look and feel premium, contributing to enjoyment
  • Lazy Susan mechanism supports smooth, fast turns and minimizes downtime
Cons
  • Interaction between players is limited, which may reduce tension for some groups
  • Box/box lid design is lacking in the core version, risking tiles spilling or misplacement
  • Shuffling and resetting tiles can feel fiddly, and end-of-game leftovers may require tidy-up tweaks
  • Deluxe content adds complexity and cost; base game might be more approachable for casual players
Thematic elements
  • Terraforming, tile placement, resource management, progress tracking
  • Future, space exploration and terraforming across multiple planets
  • Procedural planet development with evolving objectives
Comparison games
  • Patchwork
  • Cascadia
  • Project L
Mechanics (from transcript analysis)
  • Components and aesthetics — Deluxe components include plastic minis and more diverse planetary elements, enhancing visual appeal and tactile satisfaction.
  • Endgame conditions and tempo — The game ends when a section runs out of tiles or a player cannot place a tile, imposing a clear tempo and forcing timely decisions.
  • Interaction level — Interaction is relatively light; competition comes from shared objectives and tile choices rather than direct confrontation.
  • Lazy Susan tile selection — A central rotating tray provides two tile options per turn; the starting player selects one and the other is offered to players in order of color alignment, creating both choice and constraint.
  • Planet and corporation boards — Each planet board has unique layouts; corporation boards provide additional scoring and action hooks, with deluxe content adding more variants.
  • Points-and-objectives scoring — Points come from filling lines/columns, meeting secret and open objectives, and incidental bonuses like space phenomena, encouraging strategic planning and planning.
  • Resource tracks and advancement — Placed tiles push along resource tracks (e.g., color-coded tracks) to gain benefits and unlock synergy between tiles and objectives.
  • Super powers / tech sheets — Sheets grant temporary or persistent abilities that influence actions, scoring, or timing, adding depth and variability.
  • Tile placement on planet boards — Players place polyomino tiles on their planet boards, starting at the edge and touching existing tiles to expand their planetary surface.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you watch only satisfying videos then this game is for you because it is oddly satisfying
  • the planet boards are fantastic, the tiles are fantastic
  • my best thing about this game is Lazy Susan
  • it's quick to teach to everybody else and get it on the table
  • this is a deluxe version
  • it's a must-have game for me
  • space poop and get those points
  • Planet Unknown because there are so many unknown planets to play yet
References (from this video)
No references stored for this video.
Video YydQS-fuR9A Board Game Hangover Top List at 1:37 sentiment: positive
video_pk 13500 · mention_pk 39476
Board Game Hangover - Planet Unknown video thumbnail
Click to watch at 1:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ambitious polyomino engine with accessible pacing
  • solo play is strong
Cons
  • sheet management can be dense for new players
Thematic elements
Comparison games
  • Arc Nova
Mechanics (from transcript analysis)
  • polyomino placement — Players place polyomino tiles on their planet to claim space and score; involves rotating or reorienting layouts via a spinning or lazy Susan element.
  • Tile placement / tiling — Tiles provide actions and scoring opportunities as planets grow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Twilight Inscription feels like forever ago we reviewed it.
  • Planet Unknown is a polyomino game with a lazy Susan.
  • Mind Bug is a simple card game that replicates the collectible card game play
  • Star Wars deck building wow that's high
  • Nemesis retaliation wow this game is not out yet
  • it's a heavy game there’s a lot of rules
References (from this video)
No references stored for this video.
Video NUPYI6LqCRo BoardGameCo Top List at 19:40 sentiment: positive
video_pk 11715 · mention_pk 34345
BoardGameCo - Planet Unknown video thumbnail
Click to watch at 19:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • polyomino planet-building
  • space/planet colonization
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our crossovers are like popcorn.
  • I adore Revive.
  • Planet Unknown. Highly enjoy it.
  • Mind Management is a hidden movement puzzle that really shines.
  • Bruge is a fantastic engine-builder with a huge stack of cars and cards.
  • Too Many Bones remains a powerhouse for me.
  • Isla and Something Shiny is something I won't forget.
  • Phantom Opera is one of the clever hidden movement implementations I know.
  • Feast for Odin is one I keep coming back to.
  • Northwood is a logic puzzle in solo form that I love.
  • Lord of the Rings trick taking game is a clever cooperative twist.
References (from this video)
No references stored for this video.
Video LqTX0Ee-FWc Board Game Hangover Discussion at 4:33 sentiment: positive
video_pk 10811 · mention_pk 31923
Board Game Hangover - Planet Unknown video thumbnail
Click to watch at 4:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great theme for space fans
  • scales to many players
  • good budget option
Cons
  • heavy setup
  • not five-minute teach
Thematic elements
  • planet colonization and polyomino placement
  • space-themed planetary exploration with resource gathering
  • functional, resource driven
Comparison games
  • The Crew
  • Watergate
  • Karakum
Mechanics (from transcript analysis)
  • multiplayer, solo capable — supports up to six players; solo mode noted
  • polyomino placement — place polyomino tiles to collect resources
  • Resource management — manage resources for ongoing actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you can't even start it with Wonderland's war and we also have different categories that we need to fit
  • five minutes to teach 30 minutes to play
  • 87 Euros for 87 Euros you can have your own personal board game starter collection with brilliant games
References (from this video)
No references stored for this video.
Video P4b8EnMNIe4 Rolls in the Family Top List at 2:33 sentiment: positive
video_pk 9601 · mention_pk 28390
Rolls in the Family - Planet Unknown video thumbnail
Click to watch at 2:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging polyomino puzzle
  • Deluxe edition adds lots of replay variety with many planets and sideboards
  • Fast-paced with a satisfying puzzle loop
Cons
  • Base game can be nuanced; may have a steeper learning curve for newcomers
Thematic elements
  • Polyomino puzzle with engine-building progression
  • Space exploration with modular planets and rotating tiles
  • Abstract/strategic progression with modular variability
Comparison games
  • World Wonders
  • Feast for Odin
  • My City
  • Terra Mystica
Mechanics (from transcript analysis)
  • Polyomino — Players place and rotate polyomino tiles to build and optimize their local board and progress on scoring tracks.
  • polyomino tile placement — Players place and rotate polyomino tiles to build and optimize their local board and progress on scoring tracks.
  • tile rotation and drafting — On each turn, players rotate a chosen tile, influencing options for both players and shaping planning ahead.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a vibe. It's a vibe.
  • the exploration in this game is honestly one of the most fun exploration feels in a board game I've played.
  • this is the definitive Clank experience
  • it's alive. It's alive.
  • such a simple push your luck dice game
References (from this video)
No references stored for this video.
Video JIIoVmXBxtk Tabletop Turtle Discussion at 3:21 sentiment: positive
video_pk 9667 · mention_pk 28557
Tabletop Turtle - Planet Unknown video thumbnail
Click to watch at 3:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative Lazy Susan mechanic adds physical interaction
  • varied player boards provide asymmetry and replay value
Cons
  • initial power balance can feel uneven; some powers seem disproportionate
  • rookie-friendly appeal may wane over time
Thematic elements
  • resource gathering and territorial development
  • space exploration/theme around building on uncharted planets
  • mechanical/engineered theme rather than heavy storytelling
Comparison games
  • Machi-Koro
Mechanics (from transcript analysis)
  • rotation/track-driven actions — a Lazy Susan-style mechanic influences action selection and resource flow
  • tile placement — place hex tiles to build a planet surface and gain resources
  • variable player boards (unique books) — each player board tracks resources and objectives with mini-scenarios
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to retire on our board game collection
  • we bought Canvas for some reason
  • it's a social deduction version of Blue? I've never played Clue but they kept saying that
  • I don't like deduction games but I really like this one
  • it's so easy for new players
  • shame on you buy more games
References (from this video)
No references stored for this video.
Video gEgJ6nG5z4g Board Game Hangover Discussion at 2:42 sentiment: positive
video_pk 9384 · mention_pk 27675
Board Game Hangover - Planet Unknown video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Core game is enjoyable
  • Expansion lid prevents pieces from falling
  • Practical improvement
Cons
none
Thematic elements
  • Space exploration
  • Planet colonization
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Lazy Susan mechanic — Base game uses a rotating lazy Susan for piece distribution
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're back from SL with one of the biggest board game holes we have ever had
  • hottest Euro game of the fair
  • engine building and playing out cards and taking them back
  • racing game without racing
  • one of the best covers illustrations
  • really thinky game
  • This is a really fun and simple game
  • don't judge board games from their cover
  • makes your turn feel great if you have great cards
  • they're actually really, really good
  • don't know what's going on in that game right now
  • There aren't a lot of good pirate games out there
  • I'm always a sucker for cool historical themes
  • unique twist to the already known detective genre
References (from this video)
No references stored for this video.
Video c1Yk5l9L1Fc Foster the Meeple Discussion at 18:19 sentiment: positive
video_pk 8775 · mention_pk 25889
Foster the Meeple - Planet Unknown video thumbnail
Click to watch at 18:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactile, visually engaging design
Cons
  • Complex setup could deter casual players
Thematic elements
  • Space exploration and planetary design
  • Planets crafted on a lazy Susan platform
  • Playful and tactile
Comparison games
  • Wingspan
  • Planet unknown (self-referential)
Mechanics (from transcript analysis)
  • Modular board — Planets are built using rotating components for strategic layout.
  • Rotating workspaces / modular board — Planets are built using rotating components for strategic layout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The weirder, the better. I love it.
  • It's going to be a real hit.
  • This is all in fun as per usual.
References (from this video)
No references stored for this video.
Video waxZ59fnq-0 Rolls in the Family Discussion at 11:29 sentiment: negative
video_pk 8473 · mention_pk 24935
Rolls in the Family - Planet Unknown video thumbnail
Click to watch at 11:29 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • puzzly, repetitive feel
  • long duration for a puzzle-driven design
  • iconography and balance criticisms
Thematic elements
  • tile-placement puzzle on a modular board
  • space exploration and planet-building
  • solo/puzzle-oriented exploration with limited interaction
Comparison games
none
Mechanics (from transcript analysis)
  • solitaire/puzzle gameplay — primarily solo or low-interaction play with heavy puzzling
  • tile placement — place hex tiles to form a planetary map with goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to bask in the world's negativity today
  • the world's negativity cuz that's really what we need more of
  • we want to be a beacon of negativity in this world
  • the special cards are pictorially meaningless
  • randomness disguising itself as difficulty
  • it's an evil game
  • sandbox experience
  • I feel like a boy that has cheated on the test because that was one of the comments
  • three faces on the cover
  • three big faces one of them is wearing a cowboy hat
  • this game is clearly inferior
  • the rule book was great but everything else was weak
References (from this video)
No references stored for this video.
Video a66rQr_23ys Stonemaier Games Discussion at 40:51 sentiment: positive
video_pk 8252 · mention_pk 24196
Stonemaier Games - Planet Unknown video thumbnail
Click to watch at 40:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appealing theme with approachable mechanics
  • Strong head-to-head or group play potential
Cons
  • Could be heavy for players seeking light filler games
Thematic elements
  • Terraforming and building a planet to sustain life
  • Planetary exploration, colonization and resource management
  • Strategic, exploratory
Comparison games
  • Tokaido
  • Wingspan
Mechanics (from transcript analysis)
  • Tile placement / engine-building — Tile-laying with engine-building implications and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Origin Story and Vantage again this past weekend and they are so so great.
  • It was the best game of Flip Seven that I've ever had.
  • I played Dave the Diver for about an hour last night and had a lot of fun with it.
  • I've played Point Salad, but I have not played Point City.
  • I run a board gaming club at my school in which I have been playing Obsession and Brass Lancashire.
References (from this video)
No references stored for this video.
Video IV4eY8jWJvY Foster the Meeple Top List at 11:40 sentiment: positive
video_pk 7460 · mention_pk 22092
Foster the Meeple - Planet Unknown video thumbnail
Click to watch at 11:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, puzzly decisions
  • high player interaction via mutual rotations
  • scales well with expansions
Cons
  • theme not heavily thematic for some players
  • teaching can be a bit involved
Thematic elements
  • Planetary colonization with polyomino tiles
  • Planetary exploration and terraforming
  • Strategic planet-building on a rotating planetoid
Comparison games
  • Calico
  • Cascadia
Mechanics (from transcript analysis)
  • polyomino tile placement — tiles placed on a disposable planet board to complete rows/columns
  • rotating depot (lazy Susan) — tiles rotate on a central mechanism for selection
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wonderland's War is not only one of my favorite games of 2022. Definitely one of my favorite games of all time.
  • This is a cottage game this is a cottage game this is a cottage game.
  • I love bag building and I love tile placement and I love collecting honey.
  • Wonderland's War the table presence of this game is 10 out of 10.
  • Applejack is the other one that I just want to keep playing over and over and over.
References (from this video)
No references stored for this video.
Video uX5bUZ_KU_Q Stonemaier Games Top List at 17:21 sentiment: positive
video_pk 7443 · mention_pk 22033
Stonemaier Games - Planet Unknown video thumbnail
Click to watch at 17:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High player interaction and strategic depth
  • Strong six-player play experience out of the box
Cons
  • Complex scoring and planning can be intimidating for newcomers
Thematic elements
Comparison games
  • Cartographers
  • Raising Robots
Mechanics (from transcript analysis)
  • Simultaneous map/track selection with scoring goals — Active player rotates a dial; players select top tiles and place them to maximize points while considering neighbors.
  • Simultaneous tile/track selection — Active player turns a dial; players simultaneously select top tiles to place on their map, creating interdependent scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All of our games must play from at least one to five players but a lot of our games also play up to six players.
  • We want the heights of six players to be accessible to solo players, partners, and larger game nights alike.
  • Simultaneous play keeps the game moving and prevents downtime from stalling the table.
  • Trick-taking is a great example of short, simple turns that scale well with more players.
  • Planet Unknown is a simultaneous game that plays well up to six players out of the box.
References (from this video)
No references stored for this video.
Video 90ekXFQ3auw Board Game Hangover Top List at 3:15 sentiment: positive
video_pk 6978 · mention_pk 20659
Board Game Hangover - Planet Unknown video thumbnail
Click to watch at 3:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • zero downtime
  • high player count flexibility
  • visually appealing and thematic
Cons
  • complex decisions with lots of tile interactions
  • can bog down if players overthink
Thematic elements
  • Cooperative-esque planning with simultaneous actions
  • Unknown planet colonization through tile placement
Comparison games
  • Planet Unknown
Mechanics (from transcript analysis)
  • Simultaneous Actions — All players select actions at the same time and resolve in rounds.
  • tile drafting / placement — Spin a lazy Susan to select a tile and place it to upgrade your planet.
  • worker-like resource management — Acquire resources and place tiles to develop capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • zero downtime
  • tons of interaction
  • cringe shot
References (from this video)
No references stored for this video.
Video kzyjAVqWdXs Board Game Hangover Top List at 0:00 sentiment: positive
video_pk 5103 · mention_pk 15126
Board Game Hangover - Planet Unknown video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
highly_positive
Pros
  • Lazy Susan mechanic is a major draw
  • Very accessible for all ages
  • Multiple boards with different rules
  • Smooth game flow
  • Kids and adults both enjoy
Cons
  • Co-host doesn't remember which planet it is despite many plays
Thematic elements
  • Planet Building
  • Polyomino Placement
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • for both of us one of our favorite games of all time
  • the biggest game I have ever played with a massive campaign
  • One of my favorite games of all time
  • one of the most played games for me in general this year
  • it's so quick to play uh one session that we just played again and again and again and it's always fun
  • I think everyone's lying all the time so I keep calling it too much should stop but everyone's lying how can I
  • One of my favorite finds this year
  • really really great game
  • super simple play with my kids played with grown-ups really nice simple game
  • such a simple premise but these decisions feel so heavy and are so important
  • it's like Elder Shore but accessible
  • really really nice game I like it as well
References (from this video)
No references stored for this video.
Video _NuBG4yaE2g Foster the Meeple Top List at 0:21 sentiment: positive
video_pk 4698 · mention_pk 13707
Foster the Meeple - Planet Unknown video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
very_positive
Pros
  • Loves polyomino tile placement
  • Great solo experience
  • Excellent multiplayer
  • Plays well with asymmetrical variants
  • Frequently on Board Game Arena
Cons
none
Thematic elements
  • space colonization
  • world building
Comparison games
  • Polyomino games
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do think it's a masterpiece of a board game
  • We have played villainous so much so much that we now see all of the flaws within it
  • The more I play tapestry The More I Love It
  • You can play Shakespeare versus a T-Rex and there's something hilarious about that
  • I very much enjoy it and I think it's going to sit right where it needs to be
  • Every time I play it I get so angry at it because there is an element of luck but it's a masterpiece
  • It's probably the best produced board game I've ever seen
References (from this video)
No references stored for this video.
Video OQr4taube7M Stonemaier Games Top List at 18:31 sentiment: positive
video_pk 4717 · mention_pk 13769
Stonemaier Games - Planet Unknown video thumbnail
Click to watch at 18:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly thematic, compact engine-building with simultaneous play
  • Strong visual and tactile components; easy to teach
  • Replayability via asymmetry and rotating goals
Cons
  • Some players may want deeper interaction or conflict
Thematic elements
  • Spatial puzzle, engine-building, and exploration
  • Space-era planet colonization with modular planets
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric player mats/back options — Every corporation and planet has an asymmetric back-side providing variety.
  • asymmetric player powers — Every corporation and planet has an asymmetric back-side providing variety.
  • Double-benefit tile placement — Each tile provides two distinct benefits, enabling powerful combinations.
  • Simultaneous tile placement — Active player and others select tiles that provide double benefits and move along tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Planet Unknown is my number one favorite game of all time as of right now."
  • "I am in awe of this design. It is a truly inspirational card design."
  • "This is Planet Unknown... a great spatial puzzle and a great simultaneous puzzle."
  • "Duel for Middle-earth is a delight. The tension is high throughout the game."
  • "The Gang is my number two favorite game of all time. I love its cooperative poker aspect."
  • "I love the pacing of Skull King—ramping up the number of cards each hand creates escalation."
  • "Ark Nova is the heaviest game on this list, and I love every minute of it when it's on the table."
References (from this video)
No references stored for this video.
Video GubMugBq9xs Rolls in the Family Top List at 55:30 sentiment: positive
video_pk 4713 · mention_pk 13747
Rolls in the Family - Planet Unknown video thumbnail
Click to watch at 55:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • variety of corporations and planets increases replayability
  • fast play with big-group scalability
Cons
  • some groups may find it heavy for a filler
Thematic elements
  • polyomino puzzling and engine-building
  • oceanic world-building with planetary exploration
  • cohesive, strategic puzzle with simultaneous play
Comparison games
  • Ctographers
  • Cartographers
Mechanics (from transcript analysis)
  • engine progression via tracks — certain pieces advance tracks and unlocks
  • polyomino puzzle drafting — pieces determine boards and track progression
  • simultaneous placement — players place pieces in real time from a shared depot
  • Track advancement — certain pieces advance tracks and unlocks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a big lavish production
  • absolute classic
  • this game is a dopamine hit
  • it's comfort food
  • this goes to Earth
  • the end experience is greater than the sum of its parts
  • it's a game that nails the gateway/accessible space
References (from this video)
No references stored for this video.
Video Uy-7Sh8pLeA 3 Minute Board Games Review at 0:11 sentiment: positive
video_pk 4303 · mention_pk 12570
3 Minute Board Games - Planet Unknown video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and easy to learn with depth to engage serious gamers
  • Fast-paced tile drafting with meaningful choices
  • Asymmetry adds variety and replayability
  • Dispenser mechanic speeds up setup and play
Cons
  • Retail version without the dispenser may reduce experience
  • Higher player counts reduce agency due to pace
  • Optional event cards may alter balance and player experience
Thematic elements
  • Terraforming, resource management, competition between corporations
  • Interstellar terraforming competition on an unknown planet
  • Asymmetric player powers with variable corporations and planet setups
Comparison games
  • Terraforming Mars
  • Isle of Cats
Mechanics (from transcript analysis)
  • asymmetry — Different corporations and planet setups create varied abilities and strategies
  • dispenser mechanic — A lazy Susan tile dispenser speeds up setup and selection
  • End-game trigger — Game ends when a tile container runs out or a player cannot place a piece
  • meteor blocking — Meteor tiles block scoring areas unless removed
  • resource tokens and scoring zones — Markers like landers, meteorites, biomass, rovers, and scoring in corporation trackers
  • tile drafting — Each turn you draft one of two tiles from the display
  • tile placement — Placed tiles advance tracks and trigger scoring opportunities on your planet board
  • Track advancement — Advancing multiple tracks (color-coded) to score points and enable actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Planet Unknown is a very fast paced tile drafting game that has a lot of levers to pull to adjust its difficulty
  • The best thing about this game is the lazy susan tile dispenser it's a clever idea that speeds up setup and play a lot
  • All up a very accessible and easy to learn game with just enough depth to keep serious gamers engaged
  • But the core gameplay itself is super simple and engaging
  • Planet Unknown in about three minutes
  • one of the really clever things in this game is that you can all play with standard planets and corporations
References (from this video)
No references stored for this video.
Video LudNUphZafk Stonemaier Games Discussion at 22:28 sentiment: positive
video_pk 3892 · mention_pk 11380
Stonemaier Games - Planet Unknown video thumbnail
Click to watch at 22:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic appeal
  • strong name recognition
Cons
none
Thematic elements
  • tile placement and exploration
  • space exploration with unknown planets
  • strategy-driven, thematic exploration
Comparison games
none
Mechanics (from transcript analysis)
  • tile placement / polyomino-like placement — tiles or components are placed to build a planet map with scoring implications
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Apiary is very much a bee game.
  • Apistocracy kind of takes the idea of a beehive and turns it into a societal construct in Victorian England.
  • I played two games of Smitten 2 with her husband this morning.
  • The switch was super easy and seamless.
  • You can't do that. you can only take one of these location actions.
  • Vidiculture was a game that I designed from scratch from the ground up because I really wanted to design a game and put it on Kickstarter.
References (from this video)
No references stored for this video.
Video ihsD_n-q690 Rolls in the Family Top List at 21:21 sentiment: positive
video_pk 3691 · mention_pk 10873
Rolls in the Family - Planet Unknown video thumbnail
Click to watch at 21:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very readable components and table presence
  • Fast, tense, highly replayable with strong player interaction
Cons
  • Can be heavy for new players
  • Complexity increases with asymmetrical boards
Thematic elements
  • Space exploration and resource management
  • Planet colonization and terraforming
  • Simultaneous play with evolving board effects
Comparison games
  • World Wonders
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Asymmetrical boards/tracks — Corporations have unique boards with differing abilities
  • polyomino tiling — Place polyomino tiles to build and optimize layouts
  • simultaneous action drafting — All players act at once to place actions and influence the track/board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one could potentially. we'll see.
  • you just want to play it again right after you get done because every time you play, it just feels like you're going to get just such interesting and different situations
  • the game state just changes drastically
  • it's wildly interactive
  • one of my like mustplay with you while you were here cuz I'm enamored with it right now
  • Planet Unknown... the best game in the month
  • Simultaneous play means you feel like you did so much in an hour
  • this is an absolute must own in my collection
  • absolutely a homerun purchase
References (from this video)
No references stored for this video.
Video -Vnd3LGwg_8 3 Minute Board Games Top List at 3:53 sentiment: positive
video_pk 3366 · mention_pk 9956
3 Minute Board Games - Planet Unknown video thumbnail
Click to watch at 3:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • puzzle-like feel
  • terraforming theme in a compact package
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • solo_or_collaborative_build — a let-you-build setup with a central driver aiding decisions.
  • tile_placement — jigsaw-like tile placement to terraform a planet.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have played original Queen's Garden a heck of a lot.
  • Chinatown is a really really good cut and thrust strategic bartering territory grabbing game that doesn't really need to be leaning into some stereotypes about certain groups of migrants.
  • Planet Unknown you had me at it's a jigsaw puzzle terraforming game with a lazy SU in the middle of the table.
  • Hues and Q's isn't just about identifying different shades of color it's also about describing them.
  • I love a pretty puzzly game and this one seems to tick all the right boxes.
  • Stardew Valley the board game is one of those games where I have to get into the flow of my tasks.
  • Jurassic Park is always somewhere in my top two movies of all time.
References (from this video)
No references stored for this video.
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