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Plums box art

Plums

Game ID: GID0248219
Game Info
Year
2015
Collection
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Description

The 17th and 18th centuries were the eras of science. Two of the most impressive personalities of that time were Leonard Euler and Maria Sibylla Merian (who in fact were related). Leonard Euler was a famous mathematician who rendered outstanding services to the number pi. Maria Sibylla Merian was not only a naturalist and explorer but also an artist. Her name stands for the style of detailed portrayal of nature – see her works on the metamorphosis of caterpillars to butterflies. The illustrations in this card game shall breathe life into that style again.

The name Pi mal Pflaumen is a play on the expression "Pi mal Daumen" — "rule of thumb" or "roughly" — which also originated in that period, but now instead of thumbs, players are concerned with fruit. On a turn, players play one fruit card from their hand at a time, then they each claim one of the played cards based on the strength of the card that they played. Each card depicts a fruit, and some of the cards also feature a scoring pattern (e.g., hand in three identical fruits or two pairs of matching fruits) or a special action, such as collecting an additional plum card, stealing a card from an opponent, taking the dog to protect yourself from theft, or collecting three π cards (which can be played singly or in combination with a number card to increase the value of your initial play).

After a number of turns based on the number of players, the round ends, then players receive a new hand of cards. After three rounds, players tally their points based on completed contracts and whoever has the high score wins.

Description

The 17th and 18th centuries were the eras of science. Two of the most impressive personalities of that time were Leonard Euler and Maria Sibylla Merian (who in fact were related). Leonard Euler was a famous mathematician who rendered outstanding services to the number pi. Maria Sibylla Merian was not only a naturalist and explorer but also an artist. Her name stands for the style of detailed portrayal of nature – see her works on the metamorphosis of caterpillars to butterflies. The illustrations in this card game shall breathe life into that style again.

The name Pi mal Pflaumen is a play on the expression "Pi mal Daumen" — "rule of thumb" or "roughly" — which also originated in that period, but now instead of thumbs, players are concerned with fruit. On a turn, players play one fruit card from their hand at a time, then they each claim one of the played cards based on the strength of the card that they played. Each card depicts a fruit, and some of the cards also feature a scoring pattern (e.g., hand in three identical fruits or two pairs of matching fruits) or a special action, such as collecting an additional plum card, stealing a card from an opponent, taking the dog to protect yourself from theft, or collecting three π cards (which can be played singly or in combination with a number card to increase the value of your initial play).

After a number of turns based on the number of players, the round ends, then players receive a new hand of cards. After three rounds, players tally their points based on completed contracts and whoever has the high score wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video 9jJ6aq5augg Chairman of the Board Discussion at 0:25 sentiment: positive
video_pk 99353 · mention_pk 276732
Chairman of the Board - Plums video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Super clever and unique feel
  • Perfectly engineered and tuned fun
  • Transparent gameplay with no gotcha moments
  • Easy to play and explain
  • Minimalist scoring
  • Board constantly closes down, requiring players to find new opportunities
  • Fast and dynamic play
  • Offers a fullblown area control game experience in a short time
  • Rock solid gameplay
  • Criminally underrated and wholeheartedly recommended
Cons
  • Drab and abstract looking
  • Not for everybody, a little bit more dry
  • Doesn't have any special powers
  • Visuals aren't for everybody
  • Wish there were more boards to play with for replayability
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players control regions on the board by having the most pip value showing in those regions.
  • Movement based on Pip Value — Tokens can be placed a number of squares away from existing tokens, corresponding to the pips shown on the placed token.
  • Overlapping/Erasing Tokens — Players can land on and erase opponent's tokens or claim their spot, and might do this to themselves to prevent others from doing so.
  • token placement — Players place double-sided tokens with pips (like dice faces) that have reverse pip values on the other side.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love it when these games are kind of perfectly engineered and tuned to where that fun comes out.
  • The play is fast and dynamic.
  • This game is criminally uh underrated and I would recommend it wholeheartedly.
  • The grid expands each round... but the cool thing about this game is that between each round... you will remove all of the trees that you've previously placed, meaning that you have that kind of restriction of all your key tiles being embedded into the board. You can't move them anymore. Um, but you have the freedom to navigate within that and within a bigger space.
  • It has that good kind of almost like one arm bandit system where you just want to keep on just hitting your dice and getting more and more getting better and better as you go along.
  • these are the kind of games I like because there's enough going on to keep me satisfied, but at the same time, I can just sit back and relax and just do my own thing and just see how it goes.
References (from this video)
No references stored for this video.
Video x9vzhprSX1c Adam in Wales - Board Game Design Top List at 4:42 sentiment: positive
video_pk 7492 · mention_pk 22234
Adam in Wales - Board Game Design - Plums video thumbnail
Click to watch at 4:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful art and approachable feel
  • Solid entry-point trick-taking with a twist
Cons
  • Theme might feel lightweight for some
Thematic elements
  • fruit collection and pie imagery
  • nature-themed, fruit and pies motif
  • bright, lighthearted
Comparison games
  • Speed Cups
Mechanics (from transcript analysis)
  • Pi cards / scoring twists — Pi cards alter scoring to discourage ties and vary strategy.
  • Set Collection — Win tricks to collect cards toward a set.
  • Trick-Taking — Players play cards; the highest card wins the trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically a deck builder that has been stripped back to its very very core and made accessible for children
  • it's such a small package and you've got really quite a deep abstract strategy game in there for two players
  • it's frantic sort of race of observation trying to spot these minor differences
  • it's a trick taking game ... the great thing about adding pi to it is that you never end up with a tie
  • it's a roll them right game with a little bit more going on than some other examples in the genre
  • Bandido is such a small package with that nice helvety graphic design
  • it's a really good clever game neat little mechanisms fun simple
  • it's a great flicking game
  • the unique little twist here is that we're actually writing onto cards
  • it's a rolling right game
References (from this video)
No references stored for this video.
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