War has erupted across the Imperium! Four spacefaring races struggle for supremacy, launching fleets of starships across the galaxy to battle for control of the most prosperous systems. Only one race will successfully Expand, Explore, Exploit and Exterminate their way to victory!
Pocket Imperium is a 4X microgame. Players will need to use the opportunities to expand, explore, exploit and exterminate to their best advantage. The timing of when to build fleets, when to explore the stars, and when to invade systems controlled by opponents will be crucial in their quest to rule the Imperium.
What's more, in a crowded galaxy, players must choose wisely when to make alliances to bring down powerful enemies — and when to break those pacts to critically weaken their former allies!
- attention to expansion content that adds depth
- area control with expansion content
Mechanics (from transcript analysis)
- Area Control — area-control game with a prosperity expansion mentioned, implying expansion-driven play
Video topics + discussion points
Quotes (from this video)
- by far in a way the most important life-altering thing that's happened to me in the last month is that I proposed to my then girlfriend now fiance Jessica
- I'm getting married
- I am pretty excited that I just finished recording my first question and answer Vlog
- the last one was in Alien Frontiers
- Welcome to the dungeon is a great idea
- it's gorgeous but it's not the most engaging thing ever
- I prefer this over Race for the Galaxy
- it's a cool pyramid building engine building out the Wazoo game with an auction mechanic that seems a bit thrown on