Game Info
Year
2007
Collection
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Description
London, 1901. At the world famous Portobello Market, the goal in the morning is to secure the best places to build stalls. Try to place your stalls in the most lucrative manner, cut off your opponents, and grab the most profitable alleys for yourself. You can build only where the Bobby stands—but a little cash will make the Bobby stand where you want him to!
East India Railway was the prototype title for this game, and it became Portobello Market when published by Schmidt.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 1 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–3 of 3
Video ng_gEBldjgw
Getting Games Discussion at 20:26 sentiment: neutral
video_pk 89748 · mention_pk 238877
Click to watch at 20:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think I might be kind of done with it
- the best solution for us right now is my iphone
- we filmed two more playthroughs and those realistically should be the first ones that go public
- I really can't wait to hear what people think
- we're hoping to put out the gallerist later this month
References (from this video)
No references stored for this video.
Video bNT4pKZdXOE
Getting Games Discussion at 10:58
video_pk 89691 · mention_pk 238603
Click to watch at 10:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this sounds really boring but essentially i built a database of all of the content that i've made over the last eight years
- it's an incredible number i was shocked to see that
- it's now publicly available to everybody you can go to johngetsgames.com/games and that'll take you right to a read-only version of it
- these are essentially passion projects that i'm working in amongst the paying work that I do
- this is essentially a 1.0 version of the junkets games database
- it's possible at some point i will upgrade this into an actual website
References (from this video)
No references stored for this video.
Video ykCw8H1tZyA
Tabletop Tolson Analysis at 0:56 sentiment: positive
video_pk 85122 · mention_pk 217528
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Really liked it
- Enjoyed playing
- Fascinating way the game works
- Really enjoyed the street scoring
- Enjoyed the back and forth of players
- Really fascinating
- Really fun
- Had a great time with it
Cons
- Abstract strategy is not generally preferred
- Area majority is not a favorite mechanic
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- action tokens — A feature the reviewer enjoyed, providing a certain amount of actions per turn.
- Area Majority — Mentioned as not being the reviewer's favorite mechanic, but enjoyed in this game.
- Set Collection — Implied by collecting figures of different colors to build marketplaces.
- token trading — Mentioned as a possibility if players take advantage of scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So, one of the things that is problematic about having a board game collection is that they're margins too many.
- We decided to kind of go through our collection and try to play as many of those games as possible.
- And on BG its ranking is a 6.4 out of 10.
- So, I don't like blind auctions. I don't like them at all.
- So, this has a little bit of a runaway feature to it. Not my favorite.
- And dice is a big critique of mine in this game.
- Um it's just so swingy and so like you lucky.
- And so you just don't get the things that you've invested in because you do get to invest in things.
- This game really really rubbed me the wrong way in a variety of ways and it made me feel like I have seen implementation of these features, this kind of tile placement done much better.
- And so I feel like just to like luck into getting a five over the three is kind of ridiculous.
- And then the last thing is there is not equal turns with three players and that was like not in my opinion I I never like a game that doesn't give players equal chance to play or some kind of makeup for that.
- This game is not going to be played again, no matter how many players it says is best with.
- There's a cool feature in this game, which is that this center space spins for every player.
- Um this game had a kind of fizzle ending for me.
- I could not wrap my brain around this game.
- So we're probably going to get rid of Castelli.
- We've made so many leaps and bounds and different mechanics and things that I really enjoy now as a gamer that I don't necessarily enjoy and didn't enjoy when I first started gaming that were kind of like the staples or the mainstay, the kinds of mechanics that um just rub me the wrong way andor make me feel like I don't have a chance in the game.
References (from this video)
No references stored for this video.
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Showing 1–3 of 3