Russia, 1787: Empress Catherine the Great is taking a surprise trip down the Dnieper River to survey her new kingdom. This will take her directly past your old, unremarkable village. You don't have the time or money to make your village impressive, but with a few pieces of timber and some strategically placed facades, you could certainly make your village seem impressive. More impressive, at least, than all the villages around it. What's behind the riverfront doesn't matter, after all — only the opinion of her Imperial Majesty.
In Potemkin Empire, you play the role of a mayor of a small Russian village. You attempt to impress Empress Catherine by convincing her that you have the most prosperous and stable village in the land. But with her visit quickly approaching there's no time to really fix your village, so you're just going to have to make it look as impressive as possible. That is to say, you're faking it. You'll accomplish this by drafting interior cards that are either real or fake, then combining them with facades to construct an imposing, if flimsy, kingdom.
You score points by producing goods in your industrial buildings, exposing opponents' fake buildings with spies, constructing government and cultural buildings, and passing off fake buildings as real ones. The player with the most points at the end of the game wins!
- well-balanced bluffing game
- wide scope of action
- free choice of buildings
- extra points for defending fake buildings encourages risky play
- espionage element keeps bluffing in check and prevents runaway winners
- players who play safely with only real buildings are unlikely to win
- players attempt to impress Empress Catherine the Great by erecting fake buildings to score points.
- a small Russian village
Mechanics (from transcript analysis)
- Area Majority — Government and culture buildings are worth end of game victory points and a majority holder takes either the first player token or the shield token respectively. Science buildings grant the majority holder and extra interior card each round.
- bluffing — Players attempt to erect a mix of real and fake buildings to score as many points as possible. The espionage building allows players to expose opponents' fakes.
- Drafting — Each round begins with a four card simultaneous draft in which players will gain a mix of interior cards showing the words real fake or a bonus action.
- Hidden Movement — Espionage buildings allow players to deploy spies to check opponent's buildings. Any fakes discovered are destroyed.
- Resource Management — Industry buildings let the player take the production fashion producing goods which will be worth one point each at the end of the game.
- Set Collection — Government and culture buildings are worth end of game victory points and a majority holder takes either the first player token or the shield token respectively.
Video topics + discussion points
Quotes (from this video)
- as one of the mayors in a small Russian village
- how would you impress Empress Catherin in 1787 built rim of fake building
- don't let your opponents find out the truth I stick and win your plan
- this is Potemkin Empire what is it about
- in this video we're going to show you what to expect from Potemkin empire and if you watch till the end we hope you can get a good feel for this game coming up
- basically we bring you a variety of core debug your videos now let's find out more about the Temkin empire
- Potemkin Empire is a drafting and blocking game based on the Potemkin village legend
- the Potemkin village myth Russian bureaucrats erected fake building facades along the Dnieper River to convince Empress Catherine the Great of the provinces prosperity
- each espionage building grants the player a spy and once per round the player may deploy each spy to check out an opponent's building
- Potemkin Empire is ultimately a well-balanced bluffing game which gives players a wide scope of action
- we hope that you enjoyed this video and we hope that it helps you if you enjoyed this video please let us know by hitting the like button write your questions or feedback in the comment section below
- you can also follow us on instagram football games photos and reviews and finally if you'd like to be among the first ones notified of what's new from eben university please consider subscribing to our channel
- do hit the bell to be notified of our new videos until next time
References (from this video)
- Striking table presence with folded paper facades
- Thematic corruption and display-building mechanic
- Abstract mechanics may be niche for some players
Mechanics (from transcript analysis)
- Drafting — Draft interior cards (real or fake) and combine with facades to construct a display village that looks prosperous.
- drafting / facade building — Draft interior cards (real or fake) and combine with facades to construct a display village that looks prosperous.
Video topics + discussion points
Quotes (from this video)
- "Letter Jam really looks like it's one that could hit the spot as one of the reasons why it's on my list to check out at GenCon"
- "this video actually has 200% as many references to Kenny G as the last video did"
- "If you're a fan of trying to do absolutely everything at once until you break down and cry real tears you may want to give Rail Pass a try"