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Puerto Rico box art

Puerto Rico

Game ID: GID0254792
Game Info
Year
2002
Players
3-5
Age
12+
Playtime
150 min
Collection
Your Tier
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Expansions & Family
San Juan (Second Edition) San Juan
Mechanic profile
Percentile rank vs. all games
Vibe profile
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Description

In 'Puerto Rico', players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings.

Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons.

The resource cycle of the game is that players grow crops which they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not work unless they are manned by colonists.

During each round, players take turns selecting a role card from those on the table (such as "Trader" or "Builder"). When a role is chosen, every player gets to take the action appropriate to that role. The player that selected the role also receives a small privilege for doing so - for example, choosing the "Builder" role allows all players to construct a building, but the player who chose the role may do so at a discount on that turn. Unused roles gain a doubloon bonus at the end of each turn, so the next player who chooses that role gets to keep any doubloon bonus associated with it. This encourages players to make use of all the roles throughout a typical course of a game.

Puerto Rico uses a variable phase order mechanism in which a "governor" token is passed clockwise to the next player at the conclusion of a turn. The player with the token begins the round by choosing a role and taking the first action.

Players earn victory points for owning buildings, for shipping goods, and for manned "large buildings." Each player's accumulated shipping chips are kept face down and come in denominations of one or five. This prevents other players from being able to determine the exact score of another player. Goods and doubloons are placed in clear view of other players and the totals of each can always be requested by a player. As the game enters its later stages, the unknown quantity of shipping tokens and its denominations require players to consider their options before choosing a role that can end the game.

In 2011 and mostly afterwards, Puerto Rico was published to include both Puerto Rico: Expansion I – New Buildings and Puerto Rico: Expansion II – The Nobles. These versions are included in the other game entry Puerto Rico, not this regular game entry for Puerto Rico. Some editions of Puerto Rico list the player count as 2-5 instead of 3-5, and they include variant rules for games with only two players.

Description

In 'Puerto Rico', players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings.

Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons.

The resource cycle of the game is that players grow crops which they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not work unless they are manned by colonists.

During each round, players take turns selecting a role card from those on the table (such as "Trader" or "Builder"). When a role is chosen, every player gets to take the action appropriate to that role. The player that selected the role also receives a small privilege for doing so - for example, choosing the "Builder" role allows all players to construct a building, but the player who chose the role may do so at a discount on that turn. Unused roles gain a doubloon bonus at the end of each turn, so the next player who chooses that role gets to keep any doubloon bonus associated with it. This encourages players to make use of all the roles throughout a typical course of a game.

Puerto Rico uses a variable phase order mechanism in which a "governor" token is passed clockwise to the next player at the conclusion of a turn. The player with the token begins the round by choosing a role and taking the first action.

Players earn victory points for owning buildings, for shipping goods, and for manned "large buildings." Each player's accumulated shipping chips are kept face down and come in denominations of one or five. This prevents other players from being able to determine the exact score of another player. Goods and doubloons are placed in clear view of other players and the totals of each can always be requested by a player. As the game enters its later stages, the unknown quantity of shipping tokens and its denominations require players to consider their options before choosing a role that can end the game.

In 2011 and mostly afterwards, Puerto Rico was published to include both Puerto Rico: Expansion I – New Buildings and Puerto Rico: Expansion II – The Nobles. These versions are included in the other game entry Puerto Rico, not this regular game entry for Puerto Rico. Some editions of Puerto Rico list the player count as 2-5 instead of 3-5, and they include variant rules for games with only two players.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 132
This page: 50
Sentiment: pos 25 · mix 8 · neu 4 · neg 4
Mentions per page
Showing 1–50 of 132
Video sG8ERHLEDs8 BoardGameCo Discussion at 32:09 sentiment: positive
video_pk 96908 · mention_pk 266337
BoardGameCo - Puerto Rico video thumbnail
Click to watch at 32:09 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • A great distillation of Puerto Rico into a quicker, accessible game.
  • Offers strategic choices.
  • Enjoyable gameplay.
Cons
  • Not as good as Puerto Rico.
  • Race for the Galaxy has more charm.
Thematic elements
Comparison games
  • Puerto Rico
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build their tableau.
  • Role selection — Similar to Puerto Rico, involves selecting roles.
  • Tableau Building — Players build a city of buildings represented by cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was an Asode sleeper head.
  • It is infrequent that I introduce someone new to gaming these days.
  • Ghost Scholar has consistently been that hit for me.
  • So, in Ghost Galore, you're going to be drafting different tiles that have different creatures on them, and they all score differently.
  • it's a delight.
  • So this is a game where you are rolling dice and everyone gets to activate those dice.
  • I just think it's very cleverly done.
  • I think it's very cleanly done.
  • I think it's very enjoyable.
  • San Juan not as good as Puerto Rico.
  • this was a game I would have made my luggage fit coming back from Essen, but I just didn't see it. Isa's Dream.
  • Looking forward to another cooperative way to dive into code names that isn't just two players like Codeames Duet.
  • everything I have seen has managed to not tell me a thing about the game while making me excited for it.
  • This isn't just Cult of the New. This is a very, very good version of Reicside.
  • um where you're like figuring out a murder mystery kind of a thing through the puzzle.
  • His how to plays are top-notch. A great dose of of humor, but clarity at the same time.
  • his channel is fantastic and, you know, it's tried and true.
  • Alex's favorite video was one discussing Alex Prey, inspired by James Hudson, and appreciated for the positive impact and thanks received.
  • I really enjoyed our top 10 uh like top 100 but the 10 through one.
  • time and time again, consistently, and I don't even know if I've told you this, but time and time again, every single convention I've gone to since then, I've had multiple people thanking me for that video.
  • I am out for blood.
References (from this video)
No references stored for this video.
Video IKFk7WnuJRI Rolling Dice & Taking Names Top List at 13:15 sentiment: positive
video_pk 94845 · mention_pk 259563
Rolling Dice & Taking Names - Puerto Rico video thumbnail
Click to watch at 13:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great memories with friends and family.
  • Low downtime between players.
  • Still a solid game.
Cons
  • Some people say the game is broken due to certain strategies.
  • Regret not getting the anniversary version.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Role selection — Players pick roles, and other players also get to pick those roles, leading to less downtime.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Lorenzo that's that is the number one game I would not get rid of
  • This is a game that I think people who like thinking games would like this as a filler
  • for me a lot of rolling rights I've played has been like a pusher luck
  • Castles of Burgundy was kind of a thinkI game and also think it translated well from the board game to the to the dice game this is the same thing
  • The two things you like in games quick and dice and that's exactly what a rolling ride is exactly
  • This game is a very hard game to master it will challenge you it will frustrate you but it was fun but special relations are not a thing for me
  • A mark of a good game for me am i when I look at these things is a game that I even though if it hurts and I'm not good at it I always look at and say I can do better I will play it again so I can prove to myself that I can do better
  • The Game Designers Documentary is a behind the scenes look at designers in their process for making games
  • if you missed it you got a chance to go and be able to get a copy and get a digital copy you can get a physical copy but this is one project that was very interested in
  • you may not realize you know the people behind the games were these designers and this stuff that they have to go through
  • that is the outburst game table that is currently they'll be on Kickstarter on June 27th
  • He's a pinball wizard and that's as far as I can go man
References (from this video)
No references stored for this video.
Video T4fuV26qsl8 Rolling Dice & Taking Names Analysis at 1:15 sentiment: positive
video_pk 93604 · mention_pk 253491
Rolling Dice & Taking Names - Puerto Rico video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice plastic insert with compartments for organization
  • Components stay separated and well organized
  • Easy to get things set up and put away
  • Player boards sit firmly on top, holding components in place during transport
  • Holds up well to shaking and travel
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Game box inserts you know this little plastic and cardboard devices that are inside your box they have little compartments to put all your bits and pieces and cubes and cards and separate locations to make them easy to find things or take out set up put away and have their own little places to go you know those things.
  • Many times our game boxes are not going to sit on the shelf and go straight to the table we're going to take them to some where we're going to to a friend's house to a game store to a convention in that case we're your game box insert do its job during all that travel.
  • I don't know why Fantasy Flight the one of the largest if not the largest game publishers continues to use this insert.
  • So if you ever get a game with an insert that just doesn't meet your needs you might have to go the customer out and make something yourself.
  • Not having an insert is a solution for a game company and in games like this it works and I think it works just fine.
References (from this video)
No references stored for this video.
Video 4S2cFepobZ8 Rolling Dice & Taking Names Analysis at 5:48 sentiment: positive
video_pk 93460 · mention_pk 252881
Rolling Dice & Taking Names - Puerto Rico video thumbnail
Click to watch at 5:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • first jump into Euro games
  • strategy of a spreadsheet
  • enjoyed the mechanics
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • resource collection — Core mechanic where players gather resources.
  • Role selection — Players choose roles, granting primary actions and secondary benefits to all.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our taste have changed over the years
  • getting older sucks
  • I think I finally at my old age settled into a rut of things that I really like and now by scope of games that I like that I must have must play want to play is really small
  • I've gone from one thing to another thing to another thing
  • the length the duration of the game
  • the theme of the game is not what's really doing it for me but some of the mechanics in the game is what I really like
  • oh I like the strategy of a spreadsheet
  • I started diving in to mechanisms
  • I realized wait a minute you mean it's possible for me to have a theme I really really like and the mechanisms of the game I really enjoy
  • I need theme and I need something fun to play
  • there are a lot of Euro style games where the theme you see is pasted on pasted on themes
  • as my mental state deteriorates over time
  • my ability to comprehend rulebooks my ability to teach games
  • these very simple Ticket to Ride type games to complex thought-provoking engine building
  • what games will I when I want to get to gain to the table with people what do I need to have on my shelf
  • I've always lik history and there are some really cool themes games out there that's really interesting to me but there's some really brilliantly designed games that are a lot of fun to play
  • I found that I've always liked games that have told me how I can change history
  • it's not just the stor games heck
  • I am super hyped for that and it has nothing to do with history
  • I don't have a steady group to game with to do that
  • my shelves shifted a little bit
  • I'm a Star Trek fan I know that what's some of my favorite episodes anything to deal with changing time time jumps
  • the theme meshed so well with what we were doing in the game
  • those experiences stick with me when I can apply the theme with the game
  • my taste changed over time it's beginning to be structured around events in my life more than anything
  • the theme just isn't grabbing me
  • it's just that's personal preference at that point
  • theme really drives well me personally into stuff that I like
  • it's got to be both or I'll play it once twice and maybe never again
  • what what mechanic is there what mechanic do I enjoy the most
  • our requirements of what's going to stay on our Shelf probably is getting narrower and narrower over time
  • it'll probably be towards the one with a theme that I like the most
  • I really will
  • the brain has saturated the gray matter has soaked up as much as it can
  • I Just Want to Have Fun and now my my window of fun is kind of narrow to what I see what I what's going to fit that hole
  • give me a good game mechanic get me some dice on the table for an hour and a half I'll be a happy camper
References (from this video)
No references stored for this video.
Video tYTMl1Kog-g Watch It Played Discussion at 2:16
video_pk 92455 · mention_pk 248455
Watch It Played - Puerto Rico video thumbnail
Click to watch at 2:16 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just really fun and was unlike all the games I played growing up.
  • I saw Snakes and Lattes in Toronto and I realized that the board game cafe atmosphere is is just more fun to me.
  • The board game cafe atmosphere is is just more fun to me.
  • It was it opened a door in my mind, in my heart.
  • Made me realize that there was more out there than Monopoly and risk.
  • The most satisfying thing, of course, working in this sort of environment is uh is the light bulb moment is uh that moment that I had myself several years ago.
  • Suddenly you're like awesome and we all get to recreate those light bulb moments for other people on a daily, sometimes an hourly basis.
  • I think really when it comes down to it, nothing really can uh compare to that to that moment of of sharing the games that I love and uh passing that passion on to somebody else.
References (from this video)
No references stored for this video.
Video DqaJ3hBT-tw Watch It Played Analysis at 2:56 sentiment: mixed
video_pk 92487 · mention_pk 248558
Watch It Played - Puerto Rico video thumbnail
Click to watch at 2:56 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great design and gameplay
Cons
  • Theme of exploitation can be a big turnoff.
  • Theme of slavery can put players in a difficult position.
Thematic elements
  • exploitation, slavery
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — The theme of exploitation is present, but the mechanics are described as worker placement rather than 'slave placement'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Can a game's theme go too far?
  • there's no subject that I would want banned from conversation because I think that even highly controversial ones allow us to grow as humans allow us to discover new points of view and even challenge our own and that can be very valuable but I think there's a little bit of a difference when we take that subject matter and we put it into our entertainment and then we ask people at least by extension to reenact certain kinds of behavior
  • for me that kind of theme in that kind of game is too offensive it's it's not something I would want to play it's something I would want to discourage other people from playing and I certainly wouldn't want to see someone making a profit off of it
  • for me it's less the theme though this certainly can matter and more how the game respects the theme
  • so that helps create that buffer so that even if the subject matter is quite serious I I'm not offended by it
  • it becomes even more of a fictional setting when you when the components that you're using become even more and more abstracted
  • I I think if the components looked more realistic then that might start to push the barrier on what would offend me and and what wouldn't
  • so when I'm sitting down to a table to play with other people I I want other people to be enjoying their experience and there are hundreds of games out there so I'm I am probably going to avoid a game that I think has a theme that's going to make someone else at the table uncomfortable
  • I really like this question it's very thought-provoking and which ironically is how I like my themes thought-provoking
  • if the theme put you in that specific era time or place where there was so much negativity or so many bad things happens that it's inescapable example being Holocaust
References (from this video)
No references stored for this video.
Video 1vE6V0ZdB8o 3 Minute Board Games Top List at 15:29 sentiment: mixed
video_pk 91734 · mention_pk 246193
3 Minute Board Games - Puerto Rico video thumbnail
Click to watch at 15:29 · YouTube ↗
Overall sentiment (raw)
Mixed (Fondness but dated)
Pros
  • First game that made the host appreciate Eurogames
  • Good decisions and engaging gameplay
  • Shorter playtime allows quicker skill progression for players
  • Influential game
Cons
  • Player interaction issues if one player is unskilled
  • Doesn't hold up as well today compared to other games
  • Host hasn't played it in over a decade
Thematic elements
  • Building plantations and shipping goods
  • Colonial Puerto Rico
  • null
Comparison games
  • Race for the Galaxy
  • Power Grid
  • Concordia
Mechanics (from transcript analysis)
  • economic simulation — Building plantations and managing resources.
  • Role selection — Players choose roles that grant actions, with benefits for the selector and other players.
  • Set Collection — Collecting sets of goods for shipping.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hunter is another one of those games we ended up playing a lot at University mostly while drinking
  • Hunter has several problems it takes a lot longer to play than it should for what it is especially when you're doing the coup those can drag on quite a long time and also fundamentally it's pretty racist
  • I think the hunter idea of a Banana Republic itself is pretty dated but the idea of a corrupt government where players of different office members competing for positions and stockpiling money definitely has potential just there's got to be a better way to interpret it
  • Cosmic Encounter is still going strong and that is an achievement and a half
  • it's core idea of a simple gameplay element Modified by a whole bunch of variable Powers has had a profound influence on all of gaming and unlike a lot of designs from this period it still holds up pretty well today
  • so happy birthday to me for 42 years old today here's to 42 more
  • if you want to do the same thing yourself just go to board game geek click on advanced search and search by year published range and just fill in the year and feel free to post your list Below in the comments
References (from this video)
No references stored for this video.
Video ARoxHNGHddc Watch It Played Discussion at 4:46
video_pk 91236 · mention_pk 244598
Watch It Played - Puerto Rico video thumbnail
Click to watch at 4:46 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Buccaneer role — Adds a new role that allows for piracy, plundering, attacking, and hijacking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone and welcome to watch it played
  • my name is Rodney Smith it's time to look at more offerings from the BoardGameGeek store
  • don't forget on screen and in the description of the video you'll find an affiliate link and anything you buy after following that link gives a percentage of the proceeds back to watch it played so thanks for using that if you do
  • and a big thanks for BoardGameGeek for sponsoring us and supporting us in that way
  • I haven't played this one but I hear it's pretty tough so you can probably use all the help you can get
  • you know sometimes when I'm giving these descriptions of promos for games that I've never played before I have no idea if the descriptions make any kind of sense I just sort of cobble together some research and hope that they do
  • I had mentioned that the goodie box was almost the last item that I had to show you because I do have one more it's just that it's not a game and it's not a promo
  • look I'm not your dad you can sell it wherever you want and then you can sport your BG colors with pride
  • and if you use that link TIFF as the site again any purchases you make after that point will help the channel here so consider using it
  • and I'll be back in the future to show you some more selections in detail but until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video ysfpNDp78Ek Meeple University Top 10 List at 9:40 sentiment: positive
video_pk 90901 · mention_pk 243409
Meeple University - Puerto Rico video thumbnail
Click to watch at 9:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear card-driven action selection
  • distinct pacing based on card availability
Cons
none
Thematic elements
Comparison games
  • Stone Age
  • First Class
  • Pan Am
  • Snowdonia
  • Gallerist
  • Lords of Waterdeep
  • Puerto Rico
Mechanics (from transcript analysis)
  • Action Following — cards dictate available actions; once taken, others cannot take that card.
  • lead-and-follow card selection — cards dictate available actions; once taken, others cannot take that card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the most well-known
  • it's essentially a round-based action draft
  • my first worker placement was stone age
  • you can just knock the other player's worker out
  • cards that let you jump in and mess up other people's plans
  • it's not competitive
References (from this video)
No references stored for this video.
Video 27K23b4hkNM Watch It Played Discussion at 34:27
video_pk 90642 · mention_pk 242367
Watch It Played - Puerto Rico video thumbnail
Click to watch at 34:27 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not my intention to do multiple multiple multiples of these today to catch up even though that's what it feels like right now
  • live streaming so much fun
  • if you're into the lore of gloomhaven then there's gonna be quite a bit to dive into here and unpack and the artwork is really really nice
  • marvel or dc i'm a marvel guy but i grew up reading a lot of superman
  • dc tends to be gods among men kind of storytelling where you have these all-powerful creatures or beings or whatever and then marvel superheroes i often think of as down on your luck kind of humans who ended up with these powers that end up being kind of a curse along with a blessing
  • it's not surprising that board games did the same thing
  • oh that's what every woman feels like when they read a book oh i hadn't really thought of it that way because of course i didn't because of course this language was always catering to me traditionally
  • society does not typically change without some kind of effort
  • when the original blue haven came out i was like isaac childress what in the heck are you doing this is it this is doomed to fail in my mind because to me it looked like way too much game for anybody
  • you can't you you have to miss out there's no option but to miss out because no matter what you're playing there's like 100 other great games you could be playing
References (from this video)
No references stored for this video.
Video MQ_QVOBukV4 Drive Thru Games Discussion at 4:45 sentiment: negative
video_pk 90360 · mention_pk 241347
Drive Thru Games - Puerto Rico video thumbnail
Click to watch at 4:45 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • never really liked
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Role selection — Mentioned as a mechanic the host did not focus on when initially playing the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm genuinely curious about your origin story and sort of how you got more involved in whatever hobby it is.
  • Exposing a child to games is probably a really important thing.
  • It's like baseball cards but you play a game with that seems stupid.
  • I really loved it and got into that
  • I just got sucked back into board game geek because I had you know been on it like in 2005
  • I just got like sucked in
  • I never really liked Puerto Rico or Princess of Florence but I really like Power Grid
  • The DM sucked and I didn't really like it at all
  • He's just like the worst, you know pictured like the worst kind of DM RPG type of personality that was that guy
References (from this video)
No references stored for this video.
Video racR6BLufIE Getting Games Discussion at 24:03 sentiment: neutral
video_pk 89363 · mention_pk 237156
Getting Games - Puerto Rico video thumbnail
Click to watch at 24:03 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not about like being the best
  • there are somewhere between 100 and 150 games nowadays it's nine days of gaming
  • the thing that's really cool about WBC is that it is very much couched in this tournament structure
References (from this video)
No references stored for this video.
Video W7-5tzDwjks kovray Top 10 List at 11:51 sentiment: positive
video_pk 89050 · mention_pk 235892
kovray - Puerto Rico video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Friendly city building
  • Interactive
  • Clever card play and passing
Cons
none
Thematic elements
  • city building
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Has like elements of area control.
  • Card Drafting — You play cards and pass cards too, like a draft stylist game.
  • city building — Building cities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the crunch of deciding which Cathedral or which Tower I guess you want to go into is really really neat.
  • The dice movement around the board and strategically moving so you can get yourself additional bonuses I think is super clever.
  • Everything in this game just flows so smoothly and so cleverly that and even the static in this game and the table presence is spring is brilliant.
  • I was scared because the expansion has as much content in it as the base game basically it's a half teaks mansion and I was scared it was going to be overwhelming but it's not at all and it's fantastic.
  • it's a very intimidating game because they literally give you this giant piece of paper that is your guide to how you should play the game.
  • it is a very complex game.
  • this back and forth creates this real high tension moment where you don't know whether or not you're going to be able to trade your resources because ilia's over here trying to blockade you and take over your countries.
  • it's a really tight game.
  • I love that it is just a two-player game it felt super super natural to get into it.
  • it is the one of the original bag Builders there's others out there but this is the one that really put when people tell you about bag building on the map and it's a brilliant game.
  • it's really crunchy.
  • every decision you make in this game is so impactful to your strategy.
  • it just flows so well and it has everything that I love in bag Builders.
  • if you're looking for a yearly beige type of game that has bag building this is this is it this is the one.
  • the decisions that you have to make are extremely tight.
  • that's where I think it gets more and more intense.
  • it kind of just like snowballs from there it really escalates as you play this game.
  • I feel like this is like the game that the complexity is just perfect for what it is.
  • it looks very approachable it looks really friendly.
  • if the truck doesn't land in exactly at the space where the pipe is to receive that color then everything is ruined.
  • this game fits perfectly into what I enjoy.
  • it's crunchy it's grindy the mechanics are there the resource management is tight the decisions in the round one versus the round two are really vibrant.
  • the way the board is set up there are resources on the board that you could be like oh yeah conveniently you've got this or over here that I'm just going to use because I can.
  • it can like create some tense moments in the game.
  • I took the port from you I remember that yeah you ruined ruined me maybe that's why it's not as high on my list.
  • the sheer element of how you do your actions is based on how you place your tile and if it creates a joint group and all of a sudden you have more of one symbol it's just such a clever way to utilize the actions you can take in the game.
  • then there's so much like layers in it goals you can take of racism you are going for the recruiting there's so many different things you can do.
  • even the way that you travel with your boat like how you position yourself is so clever.
  • I really do think it's the entry thing.
  • there's a lot of iconography it's a lot to take in initially but once you play it and once you understand what's happening it's a game you'll simply want to get back and back to the table.
  • it's a wonderful game I absolutely love bonfire.
References (from this video)
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Video oG7NpGQyfOQ Drive Thru Games Top List at 19:03 sentiment: positive
video_pk 88842 · mention_pk 235036
Drive Thru Games - Puerto Rico video thumbnail
Click to watch at 19:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The reviewer's go-to card game
  • Easy to teach and play
  • Plays well at various player counts
  • Has depth comparable to Magic: The Gathering
  • Straightforward fundamentals
  • Good rhythm and cadence of card play
  • Includes a 'meanness' factor that is enjoyable
  • Cheap and quick to play
  • Doesn't overstay its welcome
Cons
  • Second edition is recommended for all the extra cards
Thematic elements
  • Building and resource management
  • Village with a castle
Comparison games
  • Race for the Galaxy
  • Glory to Rome
  • 51st State
  • Imperial Settlers
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build their tableau.
  • Resource Management — Involves managing hand and resources effectively.
  • Tableau Building — Players build a display of cards that combo off each other.
  • Worker Placement — Features worker placement with opportunities to block other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate that it bugs the crap out of me
  • I don't want to have a list I don't want to order these I don't want to have a favorite out of these you know like don't make me choose
  • It's just so easy to quick pick up and play you just won't really have to remember too much too many rules or anything
  • it's cheap you go buy twenty dollar book
  • it has the Tactical fun combat
  • it's just pure Wizards and spells and you can just cook up all of these cool scenarios
  • I think you need the first expansion in my opinion it adds enough variety and stuff to the cards to just make it a lot more replayable and just give you some other kind of fun sort of you know strings to pull on
  • Don't believe anybody that tells you that because I have seen somebody win the game who had the ability to beef up their dreadnoughts and then never built a single dreadnought and won the game
References (from this video)
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Video QZMY4g5oC0g JestaThaRogue Discussion at 7:59 sentiment: positive
video_pk 88586 · mention_pk 233912
JestaThaRogue - Puerto Rico video thumbnail
Click to watch at 7:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic depth
  • Rich interaction through roles and timing
Cons
  • Longer playtime
  • More complex setup and analysis than lighter titles
Thematic elements
  • Resource management, production optimization
  • Colonial Caribbean island development
  • strategic and economic planning
Comparison games
  • Dominion
  • Agricola
Mechanics (from transcript analysis)
  • Set Collection — Players gather resources and manage production to earn points.
  • set collection / resource management — Players gather resources and manage production to earn points.
  • Worker Placement — Choose roles to activate board actions and gain advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the store to beat
  • I've seen so far ... this is the place to come
  • Yellow Submarine you get all the new games all the old games
  • I'm very impressed
  • it's over 100 pound aim that's more than the kickstarter was but yeah wow amazing
  • remember to like share and subscribe
References (from this video)
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Video zxTh9hJnEmc BoardGameBollocks Top List at 10:42 sentiment: negative
video_pk 88439 · mention_pk 233107
BoardGameBollocks - Puerto Rico video thumbnail
Click to watch at 10:42 · YouTube ↗
Overall sentiment (raw)
Mixed/Negative (due to reprint issues)
Pros
none
Cons
  • Reprint had significant production issues (components not fitting, boards misaligned)
  • Controversy surrounding the removal of sensitive content in the reprint
Thematic elements
  • Plantation management and trade
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Implied by the need to choose actions related to growing, harvesting, and sending goods.
  • Resource Management — Players manage growing crops and then harvest and send them to markets.
  • Set Collection — Sending harvested crops to far-off markets to gain points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we'll be taking control of a plantation you'll be growing crops it'll be harvested in the crops sending them out to far off markets to get points
  • but they [__] the game up yeah the boards were all [__] up nothing fitted in the box or something or other and it was just a complete and utter [__] show
  • I'm sort of sick to death of Marvel six the death of [__] Star Wars and all that crap
  • Pax Premiere second edition can shove itself up its own [__] and consume itself before I even think about playing this Abomination pile of dog crap ever again
  • it looks like it's been penned by a three-year-old who's been given a king-size Crayola set for Christmas
  • sometimes I think spot or a trolling people you know they keep releasing these games that have got no artistic Merit but when you're actually playing you start to be convinced that they are actually worth their weight in gold
  • somebody's proudly displayed this phallic Tower of expansions that they're never ever going to use
  • this is a fantastic game can be a little bit complex but it's one of the rare occasions where a Euro game actually Blends well with its theme and its mechanics
  • it's just a fantastic game it's one of those sort of games that is quite leisurely it's not taxing or demanding in rules or mechanics and you could just sit back and just feel like you're pissed out your face sort of thing
  • this is our favorite solo game ever made
  • it's a bog standard Euro game with a little bit of a Twist which is why we find it a little bit more interesting than some of the others
  • a lot of people want to live out their sylvanian families incest fantasy
  • all the owns is a super fantastic game
  • number 31 is everdale this is a card driven game where you'll be placing your workers out of board to take actions playing cards it's going to give you actions as well building up your to blow with these cutesy little Woodland creatures and you get the bonus of owner big [ __ ] off cardboard tree in the middle of the [ __ ] table
  • it's okay I'm not going to masturbate over this game too much but yeah it's an average game
  • it's number 30 on this list is a game called all he owns
  • in all the owners you'll be doing right things you'll be moving your dudes around the map collecting cheese and stuff you'll be reaching into your bag to pull out your workers placing them on a map you might send them off permanently to sit in a chapel or something
  • this game uses the same artwork as Tua in it so like a medieval bio tapestry style it's a super duper bag building game
  • get the deluxifier components it makes the game easier to handle and all the owns is a super fantastic game
  • tell us what you think of our opinions of these games so far are you upset with my critique of everdale as my analysis of pax Premiere giving you a new set of hemorrhoids to deal with tell me in the comments below and I will gladly send you some anusol for your trouble
  • we're going to come back probably with the final bit I don't know I might do 20 more and then 10 because I am feeling a little bit knackered but if I could find some maybe we'll crack it all off in one go
References (from this video)
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Video t-hhWVvPVgM BoardGameBollocks Top List at 1:13 sentiment: negative
video_pk 87914 · mention_pk 230455
BoardGameBollocks - Puerto Rico video thumbnail
Click to watch at 1:13 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Missing tiles in copies.
  • Building tiles didn't specify benefits.
  • Rendered the game unplayable.
  • Questionable need for a reprint.
Thematic elements
  • Plantation management, harvesting crops (coffee, cotton), trading goods, building structures.
  • Puerto Rico
Comparison games
none
Mechanics (from transcript analysis)
  • economic — Trading goods for money.
  • Role selection — Players select roles to perform actions.
  • Set Collection — Collecting resources or goods.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if ain't broke don't try and [__] fix it then
  • Terra Mystica was probably the perfect Euro game as it stood
  • The theme was a little bit lacking and wasn't really much to anchor the factions to the actual theme
  • I don't need to buy different iterations of the same thing
  • Terra Mystica it's perfectly fine game as it stands and you don't need two different reprints
  • The fact that they released a second edition of this game really [ __ ] me off
  • Eclipse is basically a Euro economic game dressed up to look like a clone of to Imperium
  • Then L behold they decided to streamline the game and release a second edition of this game with all of the best bits of the first Edition and its expansions
  • Why would you bother releasing streamlined second edition if you went to all the trouble of creating all those intricate expansions
  • Then we're going to charge you 150 quid [ __ ] privilege of buying the same game with stuff left out that you already own
  • Eclipse second edition I've picked up everything for the first edition I even downloaded the centa character for it
  • Don't you dare try and take that away from me
  • Generally speaking do not buy games that you already own unless there is a [ __ ] good reason to do so
References (from this video)
No references stored for this video.
Video e0UgukjVF8s Chairman of the Board Discussion at 6:47 sentiment: positive
video_pk 87434 · mention_pk 228491
Chairman of the Board - Puerto Rico video thumbnail
Click to watch at 6:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • likes the incentive building mechanism where longer neglect leads to more build up of resources/actions
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The older games are less as more and the newer games are more as more
  • I really don't like Katan at all so I wouldn't know what to suggest in terms of expansions or house rules
  • normally my favorite games have a good ratio of low rules overhead in comparison to the complexity and decks or so more of the depth of the game
  • I like games that are kind of 90 minutes maximum
  • I don't like using computers to play board games
  • I generally like games that have a degree of uh incentive building
  • I love supply and demand you know and kind of know Buy Buy Low sell high that kind of thing
  • my thoughts are pretty neutral um I'm pretty numb about the subject to be honest
  • for me it just felt like a generic deck building game and but instead of having more cards you are just boosting up the cards you already have
  • I like point salad style games and I don't really see it as a matter of you know being a point salad I just see it as you know you get eight points on your turn I get three points on my turn therefore you've gained five points and I haven't
  • games with a heavy setup is quite a big um deterrent for me
  • I would say you can get a really good collection in 10 to 20 games
  • I don't have a lifestyle game um I like dipping in and out of tons of different games rather than doing a deep dive into one particular game
  • I did like the the dice system in tetum you know either choosing a dice for the resources or for the action strength I thought that was a cool mechanism
  • I reckon this is kind of a p kind of a perfect storm really
  • it's a face Toof face um social activity rather than being behind a screen
References (from this video)
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Video k_nf1RLTFpU Board Gaymes James Campaign Discussion at 0:00 sentiment: positive
video_pk 87196 · mention_pk 227416
Board Gaymes James - Puerto Rico video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Updated artwork in reprint
  • Deluxe components (in special edition) including ships, minis, and terrain
  • Double-walled player boards for durability
  • Expanded components and future stretch goals in campaign
Cons
  • Standard edition lacks minis and certain components
  • Shipping costs and regional considerations
  • Unclear stretch goals during early campaign
  • AI use controversy in marketing artwork
Thematic elements
  • Resource production, trade, and economic development
  • Colonial Caribbean island during the colonial era
  • Abstract economic strategy with minimal storytelling
Comparison games
  • San Wang card game
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • Action Following — The active player chooses a role each turn which affects all players and provides actions and bonuses.
  • building and production — Construct buildings and plantations to generate resources and points.
  • Resource Management — Gather and manage goods (crops, buildings) to optimize shipments (points).
  • Role selection — The active player chooses a role each turn which affects all players and provides actions and bonuses.
  • Shipping/production economy — Ship goods to gain points and coins; market dynamics affect values.
  • Worker Placement — Players assign colonists to actions by selecting roles (mayor, builder, craftsman, trader, captain, settler) to perform game actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to go with the landscape pledge once it launches
  • Don't bother with the standard pledge because just by the reprinted Puerto Rico 1987
  • If you buy the standard edition at 95 and then just the terrain pack at 95 it's $190 for five bucks more why not grab the acrylic tiles
  • This is what we expected to happen they do say they're going to be double-sided
  • I'm really hoping that they find a way to put that in the Box
  • It's been pretty popular
References (from this video)
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Video hXa5o8aHHIE UndeadVikingVideos Discussion at 58:41:20 sentiment: mixed
video_pk 86465 · mention_pk 223755
UndeadVikingVideos - Puerto Rico video thumbnail
Click to watch at 58:41:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fantastic world
  • Held in high echelon
  • Good premise
  • Fantastic story
  • Really good art
  • Amazing stuff
Cons
  • Allegedly inspired by another author without credit
  • Horrible human being
Thematic elements
  • The ongoing story of Morpheus, the personification of dream
  • DC Universe
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went back and read it all. I I I went back and after I took a break and you know whatever like pet you wouldn't went and sat with one of my dogs for a little while I went well you're a big fan if I'm not mistaken right yeah I am I mean and then I found out that he basically stole all of Sandman or like the he was inspired by another author allegedly never and never well allegedly yeah and then um never gave them any credit whatever um which what is stanman I don't even really know what it is
  • It is a game that I have played several times and I think it is a really good game. It is a game that really captures the essence of city state politics and diplomacy.
  • The game is really about trying to forge alliances with other players and then betraying them when it is convenient for you to do so.
  • It is a very tense game, especially when you are playing with a group of people who are willing to engage in the diplomatic and political aspects of the game.
  • I think that Helenica is a great game for people who enjoy strategic depth and player interaction.
References (from this video)
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Video 1EvvoBZD6h0 Shelfside Discussion at 25:47 sentiment: positive
video_pk 86075 · mention_pk 221960
Shelfside - Puerto Rico video thumbnail
Click to watch at 25:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic, deeply strategic
  • Clear scoring paths
Cons
  • New players may find it complex
  • Indirect interaction
Thematic elements
  • Array
  • Colonial Caribbean sugar island
  • Euro-style economic engine with adaptive building strategy
Comparison games
  • Catan
  • Agricola
Mechanics (from transcript analysis)
  • Resource Management — Managing crops, buildings, and ships to optimize scoring.
  • Worker Placement — Players place workers to activate buildings and generate resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our motto is that everyone is welcome here except
  • every game is a good game
  • This is Greg's games where every game is a good game
  • I picked up Magic back in high school
  • it's like a Guitar Center for board games
References (from this video)
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Video _xNTI-j6yXQ Board Game Buzzz Discussion at 0:06
video_pk 85946 · mention_pk 221316
Board Game Buzzz - Puerto Rico video thumbnail
Click to watch at 0:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I mean it looks beautiful a much needed upgrade
  • Agricola dead Harvest okay yes
  • this is a new one from marel Studio
  • 3D edition of Ark Nova
  • do we really need a bigger version of arn NOA
References (from this video)
No references stored for this video.
Video Lmna5_9KfVo Ryan and Bethany Board Game Reviews Top List at 7:16 sentiment: positive
video_pk 85594 · mention_pk 219730
Ryan and Bethany Board Game Reviews - Puerto Rico video thumbnail
Click to watch at 7:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Everyone is engaged during other players' turns
  • Actions provide benefits to all players
Cons
none
Thematic elements
  • Colonizing and developing Puerto Rico
Comparison games
none
Mechanics (from transcript analysis)
  • Action Drafting — the actions that don't get chosen like get stuff on them. So that way you're kind of encouraged to take that.
  • action selection — you take an action and everybody else around you gets a lesser version of that action. So there's all these action tiles. When it's your turn, you take one. Um, and then you take like the better version of that action, everybody else takes a smaller version of that action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've all had this scenario happen. You've got a game h game night planned. There's going to be you and three other friends. So a total of four of you are all going to play a game together. ... But what what happens? Somebody brings a friend with them and now all of a sudden you thought you were going to have a great strategy night, but now you got five players.
  • We have a list of 10 strategy games that you can pivot to when you thought you were going to have a four-player night, but now you're going to have a five player night.
  • These are all games that are kind of give that classic two to four player feel um with some twists that play well with five player counts.
  • Flash Point Fire Rescue is a cooperative game.
  • It is a really cool tense firefighting game where you get a chance to all have different roles trying to put out this fire.
  • Power Grid.
  • This plays wonderful at every player count, but I would argue that the four, five, and six players. The higher the better.
  • The player order is one of the key features of this game because there's a really great um catch-up mechanism.
  • It is the number one game that we recommend for five players when you were thinking you were only going to play with four players.
References (from this video)
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Video U11v8pu0gEo Board Gaming Ramblings Top List at 4:28 sentiment: mixed
video_pk 85080 · mention_pk 217375
Board Gaming Ramblings - Puerto Rico video thumbnail
Click to watch at 4:28 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Super solid game
Cons
  • not a game that is super
  • not a game we have like loved
  • just not my favorite
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me, this is an S. This is one of the better games ever. I love it.
  • Um Tor Mars I've spoken about this many times. Hate love it. H I love to hate it and I hate to love it.
  • It's just like F plus for me. This is boring.
  • If this wasn't Marvel, if it was just called Champions, wouldn't be the same same wouldn't be a top 100.
  • We like lordas but like boa and kban ee is my favorite ones.
  • And then we're going to have Mara Kybo. Oh, Marbo is good. Uh I really like it still. Even though that Pirates of Marbo kind of did the same goodness in shorter amount of time.
  • I would place Marbo in B or C.
  • What? D.
  • And uh lastly for this part of the video, we're going to have come down EV S S. Yeah, that's an easy one to end on. We like lordas but like boa and kban ee is my favorite ones.
  • That was way more fun than I thought it would be.
  • I think this is fun because well we kind of have this thing in top 10 or especially in top uh when we make top 100 and top 50 because she's like oh you picked this so low or this is so high and we get like to kind of see our differences a little more clearly.
  • Also when we do the keep and we disagree we kind of I think that is fun and I thought that we we're going to agree more. So, but but it's nice that we don't.
References (from this video)
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Video tzN7N9WJpuk Gaming Rules! Discussion at 37:29 sentiment: positive
video_pk 84991 · mention_pk 216907
Gaming Rules! - Puerto Rico video thumbnail
Click to watch at 37:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Still considered an utterly fantastic game.
Cons
none
Thematic elements
  • building a colonial empire
  • Colonial Puerto Rico
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 6:38 sentiment: positive
video_pk 84712 · mention_pk 215582
The Brothers Murph - Puerto Rico video thumbnail
Click to watch at 6:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Influential in the development of many other games.
Cons
none
Thematic elements
Comparison games
  • Race for the Galaxy
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
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Video w8ageJvxRDY Gaming Rules! Discussion at 1:13:27 sentiment: positive
video_pk 83911 · mention_pk 212433
Gaming Rules! - Puerto Rico video thumbnail
Click to watch at 1:13:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
none
Comparison games
  • Castles of Burgundy
  • Agricola
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Movie Tricks is really good. Movie Tricks is from Chitty Fox Games. It's a trick taker, but it's got a bit of a kick and I really like that.
  • Severton is a game from Vlades Shaattle. You may have heard of Vlad Shaattle, but he's got a new game this year called Severton. It's the first time he's had a new game published for about 10 years. And a little bit like Dutch Resistance: Orange Shall Overcome, it's a cooperative game where you're trying to complete missions. And it's really, really good. And not many people are talking about it.
  • The new version for me is an improved version of the game. So, if you like Ingenious or Genal, whatever you want to call it, then have a look at the 3D version. That was really good.
  • we played this game called drop alter and I absolutely blitzed it. I mean I think I won I think I won six of five of the six rounds that we played or something like that.
  • In general, I don't play abstract games. But there are certain ones which I do play and I do like.
  • Project L is another really really good game and I really like Project L and uh and that is a completely abstract game.
  • I dread the day when I have to play on Mars again because I don't have the time, mental energy, everything else to go back and relearn on Mars.
  • Talisman. 34 year gap between playing it.
  • as much as A Trespass Odyssey was the most complicated game that I've ever played and some of the rules were extremely confusing and we weren't sure of some of the rules after 25 games, that game had things in it which I have never had that experience from any other game ever.
  • And I've heard that Kingdoms for Lawn offers a similar experience.
  • But when I'm playing it solo, if I'm not live streaming it, my brain because of the weird memory issues that I have, literally gets to a point and I go up and it just stops and my short-term memory disappears and I'm like, I have no idea not only what I was doing, but where we are, what phase we're on, or anything like that.
  • live streaming it and talking to the audience and keeping things going is the only way that I can actually get my brain to, you know, work and be able to cope with playing the actual game itself.
References (from this video)
No references stored for this video.
Video adr4RHdkBTw Board Gaming Ramblings Unboxing at 14:11 sentiment: other
video_pk 83652 · mention_pk 211269
Board Gaming Ramblings - Puerto Rico video thumbnail
Click to watch at 14:11 · YouTube ↗
Overall sentiment (raw)
Intrigued
Pros
  • Excited to try this game
  • Compact box
Cons
  • Unsure about what makes this edition special beyond artwork
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This box is huge but you're going to see it up there.
  • Awaken Realms they know they make some big games especially with all of the extra things.
  • I used to care very much about how it looked but now I don't.
  • So there's quite a few pages for the automa which is called portoma.
  • There are six new expansions. That's actually something that will be interesting to try.
  • These are pretty good sturdy big player boards. Nice big quality of course.
  • It was a bit bit snug fit. So you get to see how many are in it. It's a pretty snug fit.
  • You know you're going to get a lot of things that you could say aren't really needed, but does enhance the look of the game.
  • As always, Awaken Realms know how to make miniatures. So, they do make some nice looking miniatures.
  • These are nice. They have this kind of There's some texture on texture. It's doesn't It's not like smooth.
  • San Juan. This is the card game. I have not played this.
  • So, this is like another game inside of the game. This is one I'm actually pretty excited to try this one.
  • It's a nice little activity to do sorting and getting ready to play a game.
  • And as I said, there is some texture on them so they don't feel They don't feel like they are just smooth.
  • Like there is You can You can decide and that's I I enjoy that.
References (from this video)
No references stored for this video.
Video ghMheqa44xk Game Night Picks - Pair Of Dice Paradise Other at 5:14 sentiment: negative
video_pk 83298 · mention_pk 209557
Game Night Picks - Pair Of Dice Paradise - Puerto Rico video thumbnail
Click to watch at 5:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Neither player knew the game was a location.
Thematic elements
  • A game that shares its name with a location.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It still works.
  • How well do you know your geography?
  • I am already prepared to lose this game.
  • The clues within the passage are going to get perhaps slightly easier as it goes on.
  • We're probably over complicating this.
  • So, I think I mean, I don't even know if I'm right.
  • This is so convoluted.
  • It's Istanbul, not Constantinople now. It's Istanbul, not Constantinople.
  • Boy, we're bad at this one.
  • I bet this one. It's of Sky, but we all knew that.
  • I could have had that. I could have had, get this, Grant, a point.
  • Well, um, we need to go look at a map.
References (from this video)
No references stored for this video.
Video IP6PYsRRsRo Board Game Critique Top 25 List at 2:36 sentiment: mixed
video_pk 82781 · mention_pk 207971
Board Game Critique - Puerto Rico video thumbnail
Click to watch at 2:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When optimal play by one person makes the game unfun for everyone else, that's a structural problem.
  • The trading system mitigates scarcity somewhat, but if you're locked out early, trades become prohibitively expensive.
  • Harbor is one of the strongest point generation buildings in the game.
  • Experienced players memorize tile distribution and calculate odds.
References (from this video)
No references stored for this video.
Video 5CYMW5DCEuA Board Stupid Top 10 List at 38:07
video_pk 82761 · mention_pk 207920
Board Stupid - Puerto Rico video thumbnail
Click to watch at 38:07 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the top 10. This is our top 10 ever.
  • These are the games that we like the most.
  • It's a magical game that blends worker placement with deck building.
  • We are basically just big kids at the end of the day.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 4:59 sentiment: positive
video_pk 82279 · mention_pk 206770
Chairman of the Board - Puerto Rico video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Rt4srP3CtrY Gaming Rules! Interview at 1:00:08
video_pk 82273 · mention_pk 206694
Gaming Rules! - Puerto Rico video thumbnail
Click to watch at 1:00:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't feel any pressure to create content.
  • This is my full-time job, right? I don't have another job to go to.
  • I'm producing all of this content and honestly, if I could produce more, I would because I love what I do.
  • The category here or the criteria here is massively popular, really well-respected, solid Euro games that have been around for a while and stood the test of time and are known as just really, really good games.
  • No games do. It doesn't need all of the bling and everything else.
  • I think most people in life are affected by what's called seasonally adjusted disorder.
  • Entering is absolutely free. It doesn't cost you anything whatsoever.
  • The secret word this month is haggis.
  • All of my advertising revenue from all of my videos goes to charity.
  • I don't make any money out of the videos themselves on YouTube. People call me crazy. They would be right.
  • It's only 70 to go.
  • I have not. No. Not Not even heard of that one.
  • I would strongly recommend you just do it because you want to do it. Don't go out and spend £4,000 on a fancy camera, lights, and everything else and think 'Right, I'm going to be the next big channel and I'm going to get 50,000 subscribers in 6 months.'
  • One thing that really annoys me is when the games come out at retail like the same time or even before and they're cheaper.
  • I personally believe it is fundamentally, morally, and ethically wrong for me to sell a pre-production prototype copy of a game.
  • It's International Unplayed Games Day. And the date that I've chosen... is the 1st of July.
  • I have already got two of them on my channel, if not three, and I'm doing another one next Wednesday.
References (from this video)
No references stored for this video.
Video 0eBVxMGSx_0 Board Stupid Discussion at 3:00 sentiment: mixed
video_pk 81926 · mention_pk 204991
Board Stupid - Puerto Rico video thumbnail
Click to watch at 3:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a good game is a good game forever.
  • the industry is booming.
  • deluxification overkill. When is when too much is too much?
References (from this video)
No references stored for this video.
Video Axbt1K-qC8c Drive Thru Games Top List at 6:43 sentiment: positive
video_pk 81661 · mention_pk 203799
Drive Thru Games - Puerto Rico video thumbnail
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple yet packs a punch
  • Tight and compact design
  • Fun and accessible for most players
  • Cool special abilities on cards
Cons
none
Thematic elements
Comparison games
  • Magic the Gathering
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards for actions and to build buildings.
  • Hand Management — Players use cards from their hand to pay for other cards and activate abilities.
  • Set Collection — Buildings produce goods (cards) which can be used for various purposes.
  • Tableau Building — Players construct a tableau of 12 buildings in front of them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is a crime against somebody that this game has not been just been picked up because people that have played this game, I still have the game and and you know, they love it.
  • overrated, I'm going to probably get hated for this is I'm just going to say Magic the Gathering.
  • it really elicits a lot of the interesting feelings of the movie.
  • Now Urban Sprawl is like a city building game. Like think of SimCity or something like that. But, it's a little bit more I would say mean, but the players aren't really mean to each other.
  • But, the combat everything else that happened in that round and in previous rounds and what might happen in the next round informs that moment of fight, that moment of conflict.
  • it abstracts it in such a compact way that everything else in the in the system is is important and that's what actually where the combat is. So, the fight isn't where you think it is.
  • it really just got me into the hobby, like learning about mechanics, reading reviews and all of that and then like really sitting with the game strategically and thinking about stuff
  • his boards are seamless. Like it looks like an actual landscape and then the spaces are there as opposed to like, you know, drawing a border or a box.
  • but they're they're written the best I've ever seen a like piece of flavor text or a paragraph written in the board game space
  • Tales of the Arthurian Knights. It's beautiful game. The reason this is the top one for me is because the the level of care and craft that goes into the story entries
  • they're written the best I've ever seen a like piece of flavor text or a paragraph written in the board game space.
  • I will lose myself in the paragraph and feel like, oh this is like a good snippet from some ancient tale or something written in the 50s or whatever, you know, and or the 1800s.
  • Rangers of Shadow Deep, which has been like my number one game for the last couple of top 50s that I did.
  • it's a solo co-op miniature skirmish game that has a really vast expansive narrative campaign.
  • It gives me that D&D sort of taste cuz it's a D20 system and it's very like miniature scape world building type of thing.
  • it's just great. It's it gives you the chance to just play with all of your toys and play with all of your your terrain and your models and your your creative thinking, your world building cuz you can still kind of be a game master for yourself because the the game lays out like a narrative thing and then there's some like deck of card things that sort of change up the scenarios if you play them more than once. And so there is sort of a game master there, but the game master's kind of like left the table by the time you get there. They're gone. They gave you the outline and then you're there to kind of game master and play at the same time.
References (from this video)
No references stored for this video.
Video GGKaNHtVgXI Gaming Rules! Live Qanda at 6:36 sentiment: neutral
video_pk 81596 · mention_pk 203438
Gaming Rules! - Puerto Rico video thumbnail
Click to watch at 6:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nippon originally came out in 2015 and it's had a new version.
  • I love the original game. So, I'm more happy the fact that it's come back.
  • Nippon is basically back; it's mostly the same as the old one.
  • Concordia is the very definition of elegant.
  • Princess of Florence was an absolutely classic game that I absolutely loved when it first came out.
  • Endeavor Deep Sea is amazing and I've loved it.
  • Millennium Blades is the game that I was thinking.
  • it's a fantastic game.
References (from this video)
No references stored for this video.
Video FMLqnXsYSGY The Dice Tower Review at 1:00 sentiment: neutral
video_pk 81478 · mention_pk 202568
The Dice Tower - Puerto Rico video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Awaken Realms did an incredible version of Puerto Rico.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Labyrinth is one of the most popular games in the world.
  • The advanced game in here, the upgraded version game, it's terrible. I really dislike it.
  • At the end of the day, even when you add in a bunch of stuff in here, you're playing the same game of Labyrinth over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again.
  • The stuff they release is really slow.
  • Labyrinth doesn't strike me as the game you want to play multiple times.
  • I can't really recommend that you buy it because the price point here doesn't meet the fun.
References (from this video)
No references stored for this video.
Video dXuEaygfC6Y Board Gaming Ramblings Review at 4:57 sentiment: neutral
video_pk 81472 · mention_pk 202534
Board Gaming Ramblings - Puerto Rico video thumbnail
Click to watch at 4:57 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • city-building / resource management
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a very little bluffing game.
  • It's a double keep.
  • One, two, three. Boom.
  • I actually like this even though I'm culling it.
  • This is a tableau building game.
References (from this video)
No references stored for this video.
Video Aei05cGUV5g Get into games Interview at 13:29 sentiment: positive
video_pk 81312 · mention_pk 201101
Get into games - Puerto Rico video thumbnail
Click to watch at 13:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • amazing game
  • forgotten how much it's liked
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Strange World Above the Clouds because who doesn't love a cuddle monster?
  • Temple Code because I was terrible at it and I decided I need to do something about it because I was really embarrassed to play it with other people.
  • hydrate, bring a bottle of water, refill it.
  • don't put a lot of pressure on yourself to try and play all of the games. It is impossible.
  • It's the people, right, that make the show somehow
  • this whole hobby is about the people we play the games with rather than just the games.
References (from this video)
No references stored for this video.
Video Yxe8dldbbtA The Dice Tower Review at 1:50 sentiment: positive
video_pk 81246 · mention_pk 200683
The Dice Tower - Puerto Rico video thumbnail
Click to watch at 1:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I very much enjoy
  • did that very, very well
  • good printing of it
Cons
none
Thematic elements
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • Card game — puts it into just a card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like that was the case here. Uh it just kind of distracted I felt from what I like in the core experience of Azure.
  • But man, I wish a few tweaks uh could be made to it to make it a truly excellent, excellent game.
  • It it just doesn't feel like any other uh cooperative game that I can think of and I love the theme and the look of it.
  • This is one where I really feel like it gives me more of what I already like about Moour.
  • There just something about it that missed the mark for me. It wasn't necessarily bad, but it was okay.
  • The pirates has almost nothing to do with the theme at all, but a fun little game.
  • It's a nice looking game from Panosaurus. It just at the end it just felt it felt fine.
  • but the the game itself is a really nice game.
  • It's like an adult version of the Haba game Monza.
  • Beautiful cards, but not a great game.
  • Really enjoyed this one.
References (from this video)
No references stored for this video.
Video 6P1ADsUy7yo The Dice Tower Top List at 56:05 sentiment: positive
video_pk 81158 · mention_pk 200123
The Dice Tower - Puerto Rico video thumbnail
Click to watch at 56:05 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Scales well
  • Engaging role selection mechanic
  • High replayability
  • Fantastic new version
Cons
  • Has not been played by some speakers
Thematic elements
  • Building and shipping goods
  • Colonial Caribbean
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players build up their production capabilities through buildings.
  • Resource Management — Managing goods and resources for production and shipping.
  • Role selection — Players select roles that grant actions to all players, with a bonus for the selector.
  • Worker Placement — Implied by the role selection and action system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The most carefully named top 10 we've ever done.
  • It is just kind of almost the game that I just keeps giving.
  • Every time I play it I'm like, 'Man, I just I love this game. I really, really enjoy it.'
  • Planet Unknown is great.
  • It's a lot of fun. It's silly fun but also it's very stressful.
  • This one if you have not played it because of how intimidating it looks, give this a try because this is a fantastic game.
  • It is a classic for a reason.
  • Oh my goodness, do I love this game? It's so good.
  • Everyone has a plan until you get punched in the mouth.
  • It is so chaotic, and you're right. Afterwards, you need to sit there and be like, 'I need to relax a little bit.'
  • It's it's it's fantastic. I love it.
References (from this video)
No references stored for this video.
Video _kcLGU86viQ Board Gaming Ramblings Other at 6:36 sentiment: mixed
video_pk 81092 · mention_pk 199495
Board Gaming Ramblings - Puerto Rico video thumbnail
Click to watch at 6:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • It's a very small game.
  • It's beautiful.
  • It's a good game.
  • It's a very quick one.
  • It's easy to get to the table.
  • It still has like a good following.
Cons
  • Takes up a lot of space.
  • Lacking a lot of the things that makes Puerto Rico interesting.
  • Okay with getting rid of it.
Thematic elements
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a good one. Next up is another good one called Formosa Tea.
  • It's a flip and cube placing game.
  • This is the one that I wanted us to get.
  • This is the way that doesn't spill.
  • It is a longer game. I would have liked to play it but there is too many games so we're not playing it.
  • He played it when it arrived. We never did.
  • it's supposed to be fun, but there are so many fun games.
  • this made it into the top 10 from last year.
  • I love the worker placement like bidding that you bid with work.
  • But I like so much about it. I just don't like how long it is.
  • So even though I love and adore it, I don't think I will play it again.
  • my number one game from last year was galactic cruise. Galaxy Cruise.
  • And those are 20 more games leaving the shelf for different reasons.
  • And if you have too many games, take a hard look on yourself and see if there's something that you don't really need to have there because I promise you it feels good.
References (from this video)
No references stored for this video.
Video BymQ3DzH-7k Board Game Hangover Top List at 15:56 sentiment: positive
video_pk 80008 · mention_pk 193929
Board Game Hangover - Puerto Rico video thumbnail
Click to watch at 15:56 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Classic Euro game
  • Deep strategic planning
  • Satisfying economic engine building
  • Special edition is visually appealing and functional
Cons
  • Not as easy to place on shelf due to size/edition
Thematic elements
  • Economic
  • Colonial Puerto Rico
Comparison games
none
Mechanics (from transcript analysis)
  • economic engine building — develop land, grow goods, earn money and turn all that into victory points.
  • Pick-Up and Deliver — put it in a ship and send it back to the old world to score those victory points.
  • Role selection — you will have to pick one of these roles that will help you achieve these goals. All you do in your turn is pick one of these roles.
  • Set Collection — grow different kind of produce
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Your dad gave you a plot of land and you get to develop it with all these stickers.
  • You cannot lose this game. You just go year by year, make choices, and see where the story leads you.
  • It is freaking expensive to get one of these boards, but it's well worth it because we have played this more than all of these board games together.
  • It's an amazing board game, and Mr. Tves is amazing at this game.
  • This is my go-to game that I throw in the bag to play wherever I go.
  • Everybody loves it, even if you don't like poker, which I don't.
References (from this video)
No references stored for this video.
Video dee8fbQSW4Q Rules Teach at 0:00 sentiment: positive
video_pk 79387 · mention_pk 192794
Puerto Rico video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging role selection mechanism where everyone benefits, but the chooser gets a perk.
  • Strategic depth through building choices and their synergistic effects.
  • Satisfying engine-building potential.
  • The mandatory shipping phase creates tension and strategic decisions.
Cons
  • The game's theme and use of 'colonists' are 'spurious' and overtly problematic, representing African slaves.
  • The game ends based on specific conditions that can be triggered rapidly.
  • Partially loaded ships stay partially loaded, and excess goods are discarded.
Thematic elements
  • Colonizers aiming to get rich from an island
  • 16th Century San Juan Bautista
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Constructing buildings that improve resource production, trading, shipping, or provide end-game scoring.
  • Resource Management — Generating, managing, and shipping various types of goods (corn, indigo, sugar, tobacco, coffee).
  • Role selection — Players choose roles each round, granting a specific action to all players and a bonus to the chooser. The Governor card passes to the next player.
  • Set Collection — Collecting specific types of goods to ship or sell.
  • Take That (indirect) — The trading house only buys goods it doesn't have, creating indirect competition for selling opportunities.
  • Variable Player Powers (Implied) — Different buildings and combinations of buildings can lead to unique player strategies and advantages.
  • Worker Placement — Colonists (slaves) are placed on plantations to produce goods and on buildings to activate them or gain discounts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These role cards are the heart of Puerto Rico.
  • It's blatantly obvious to anyone who's played the game that these are African slaves sent by ship to work the island, but let's play along and call them 'colonists' like they do in the instruction book.
  • The Captain enables - or, more accurately, forces - everyone to ship their goods back to Spain for victory points.
References (from this video)
No references stored for this video.
Video myglRAexDk0 Review at 0:01
video_pk 79367 · mention_pk 192771
Puerto Rico video thumbnail
Click to watch at 0:01 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Spanish colonizers looking to get rich from the island
  • 16th Century San Juan Bautista
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Generating and shipping resources to earn victory points.
  • Role selection — Players choose roles that grant actions to everyone, with a bonus for the selector.
  • Worker Placement — Placing slaves on plantation and production buildings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Ryan from Nights Around a Table, and this is Puerto Rico, a role-taking board game for 3-5 players.
  • If you want to learn more about the rules of the game, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the overview segment you just watched.
  • And if you like what i’m doing, click the badge to subscribe, and the bell to get notifications.
References (from this video)
No references stored for this video.
Video ssOqNqexVfA Rules Teach at 0:02
video_pk 79366 · mention_pk 192770
Puerto Rico video thumbnail
Click to watch at 0:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • colonialism and profit using slave labor
Comparison games
none
Mechanics (from transcript analysis)
  • island taking — Everyone takes an island.
  • plantation building — Players place plantations on their islands.
  • Resource Management — Players manage money and goods.
  • Role selection — The first player gets the Governor card.
  • ship loading — Colonists are stocked onto ships.
  • Victory point tracking — Victory point chips are laid out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It’s Ryan from Nights Around a Table.
  • Here’s how you set up Puerto Rico.
  • And now you’re ready to play!
  • If you’d like to know more about how to play, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the setup segment you just watched.
  • And if you like what i’m doing, click the badge to subscribe, and the bell to get notifications.
  • And now, we dance!
References (from this video)
No references stored for this video.
Video IcZ7pppPRG4 Unknown Channel Discussion at 0:24 sentiment: positive
video_pk 78747 · mention_pk 191809
Unknown Channel - Puerto Rico video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic, well-regarded design with deep strategic depth
  • High replayability and iconic status
Cons
  • Can be heavy for new players
Thematic elements
  • production, shipping, and trade
  • Colonial Caribbean plantation economy
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a cool uh tile Lane type of game
  • you can move your hiker and build your Tableau
  • I might actually consider backing this
  • I do love me a tile placement game
  • not too complex with simultaneous play
References (from this video)
No references stored for this video.
Video hthACbiQ1gY Top List at 2:00 sentiment: positive
video_pk 74002 · mention_pk 177933
Puerto Rico video thumbnail
Click to watch at 2:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique action selection system.
  • Offers multiple viable strategies.
  • An expansion adds variety.
  • Still liked by the reviewer.
Cons
  • The reviewer was surprised by the appeal of the new special edition, not being able to back it due to lack of funds.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Taking an action provides a strong version for the active player and a weaker version for other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to be talking about the 10 best games in our collection but not according to us nope according to BGG these are the 10 highest ranked games in our collection
  • I feel like almost every gamer has a space for this game in their collection and that is castles of burgundy
  • it was so fun for me when I was introduced to this game to see that doesn't have to be how die rolls need to be you can use dice in really creative and interesting ways
  • AR NOA is a game where you are trying to build a zoo uh but you're also trying to support different conservation methods
  • for whatever reason she just instantly just got it just just clicked with her in a way that it was Unreal to me
  • what a great game what a great design to have that many cards to have them all kind of balanced within each other super super fun
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Video doJoJsXRsw8 Analysis at 33:00 sentiment: mixed
video_pk 72608 · mention_pk 171941
Puerto Rico video thumbnail
Click to watch at 33:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Was number one on Board Game Geek for a long time
  • Influential role selection and tableau building mechanics
  • Expansion can fix some issues
Cons
  • Colonialism controversy
  • The host dislikes the game
  • Goods spoil if not shipped
  • Played in a situation with nasty players
Thematic elements
  • Colonialism
  • Colonial Puerto Rico
Comparison games
  • Race for the Galaxy
  • San Juan
Mechanics (from transcript analysis)
  • Role selection — Features a role selection mechanism that was highly influential.
  • Tableau Building — Includes tableau building, a mechanic that became dominant.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think from my perspective based on what I've seen of the games that they inducted the original 25 uh I just wanted to speculate on what the next 25 would be
  • there's some interesting gaps in the 25 list that's out there now
  • Shadows over Camelot out really started that whole thing
  • it influences things that you wouldn't necessarily think that it did influence that kind of thing
  • it really took the world over for several years
  • it's like too big I mean the shadows of Brimstone which isn't on this list and I would never suggest to be in the Hall of Fame is like its own thing
  • it is such um a force or a presence in the board gaming world that it just has to be in there
  • it's almost like the quintessential board game in in a way
  • it is really the predecessor of all of these board games that have been a big part of the board game geek hobby
  • maybe eventually this is my opinion here I think they should stick to the games for a few years and then you know later on they can start thinking about like putting ryer kitsi in or stefen Feld or Christian Peterson or Corey kesa Cole Worley Richard Borg
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Video U2Auj6ql9_w Top List at 17:59 sentiment: positive
video_pk 72363 · mention_pk 170600
Puerto Rico video thumbnail
Click to watch at 17:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative action selection mechanism
  • Self-balancing economy
  • Classic status recognized
Cons
none
Thematic elements
  • Colonial era Caribbean
Comparison games
none
Mechanics (from transcript analysis)
  • economic engine — getting a lot of victory points through your buildings
  • Role selection — you get to play an action but then everyone to do that exact same action you just have to do a stronger version of it... the actions that don't get drafted actually get a little bit of money added to them
  • Set Collection — getting a lot of victory points through your buildings
  • shipping — Agriculture and shipping a lot of goods out for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is kind of a placeholder for all of the ticket to rides we own like five maps to this I think we own like nine if you factor in the sand alone Germany and Europe and London we have a ton of these Maps we really like these games they are extremely streamlined to what a game is
  • this is the game I would recommend every library to purchase if they have a circulating board game collection because it will get played and it will get circulated
  • also a great game by the way it's going to be higher up on my list spoiler alert but this game is also great
  • I just really really like that you don't have to be good at games be good at this game cuz you're just rolling dice like that's it that's all the game is you're just rolling Dice
  • because of that corers is in my heart
  • you are either playing a card you're getting a card or you're picking up your cards and that's it that's all you're doing
  • it's really challenging to know when to do that and when it's going to be beneficial
  • people feel really smart and clever while they're playing it but also not like overwhelmed with all these different things
  • this is a game that you have an action you get to play an action but then everyone to do that exact same action you just have to do a stronger version of it
  • the actions that don't get drafted actually get a little bit of money added to them
  • it's a classic
  • you're trying to draft all these marbles in order to make these drinks
  • there's also some that are not like what you want they will do bad things to you but some of those selections might have just a ton of marbles in them so you're willing to risk it risk this negative thing happening to you in order to gain all of these so you can complete your orders
  • it's really cool with this recessed board as you're putting all of these marbles in all of these places and you're drafting this these cards it just it's a really fun one to play
  • worker placement game but usually worker placement what that means is when you place a worker no one else can go there it's the exact opposite in fact you want to go where you already have people placed
  • my favorite mechanism in this game is you can go and you can arrest other people's groups of people and basically sell them to the jail for money
  • there's kind of this morality track as well as you're um as you're going up kind of building this church this Cathedral as well
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