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San Juan

Game ID: GID0402321
Game Info
Year
2004
Collection
Your Tier
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Expansions & Family
Puerto Rico San Juan (Second Edition)
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 30
This page: 30
Sentiment: pos 23 · mix 3 · neu 0 · neg 1
Mentions per page
Showing 1–30 of 30
Video sG8ERHLEDs8 BoardGameCo Discussion at 32:09 sentiment: positive
video_pk 96908 · mention_pk 266337
BoardGameCo - San Juan video thumbnail
Click to watch at 32:09 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • A great distillation of Puerto Rico into a quicker, accessible game.
  • Offers strategic choices.
  • Enjoyable gameplay.
Cons
  • Not as good as Puerto Rico.
  • Race for the Galaxy has more charm.
Thematic elements
Comparison games
  • Puerto Rico
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build their tableau.
  • Role selection — Similar to Puerto Rico, involves selecting roles.
  • Tableau Building — Players build a city of buildings represented by cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was an Asode sleeper head.
  • It is infrequent that I introduce someone new to gaming these days.
  • Ghost Scholar has consistently been that hit for me.
  • So, in Ghost Galore, you're going to be drafting different tiles that have different creatures on them, and they all score differently.
  • it's a delight.
  • So this is a game where you are rolling dice and everyone gets to activate those dice.
  • I just think it's very cleverly done.
  • I think it's very cleanly done.
  • I think it's very enjoyable.
  • San Juan not as good as Puerto Rico.
  • this was a game I would have made my luggage fit coming back from Essen, but I just didn't see it. Isa's Dream.
  • Looking forward to another cooperative way to dive into code names that isn't just two players like Codeames Duet.
  • everything I have seen has managed to not tell me a thing about the game while making me excited for it.
  • This isn't just Cult of the New. This is a very, very good version of Reicside.
  • um where you're like figuring out a murder mystery kind of a thing through the puzzle.
  • His how to plays are top-notch. A great dose of of humor, but clarity at the same time.
  • his channel is fantastic and, you know, it's tried and true.
  • Alex's favorite video was one discussing Alex Prey, inspired by James Hudson, and appreciated for the positive impact and thanks received.
  • I really enjoyed our top 10 uh like top 100 but the 10 through one.
  • time and time again, consistently, and I don't even know if I've told you this, but time and time again, every single convention I've gone to since then, I've had multiple people thanking me for that video.
  • I am out for blood.
References (from this video)
No references stored for this video.
Video 27K23b4hkNM Watch It Played Discussion at 34:27
video_pk 90642 · mention_pk 242367
Watch It Played - San Juan video thumbnail
Click to watch at 34:27 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not my intention to do multiple multiple multiples of these today to catch up even though that's what it feels like right now
  • live streaming so much fun
  • if you're into the lore of gloomhaven then there's gonna be quite a bit to dive into here and unpack and the artwork is really really nice
  • marvel or dc i'm a marvel guy but i grew up reading a lot of superman
  • dc tends to be gods among men kind of storytelling where you have these all-powerful creatures or beings or whatever and then marvel superheroes i often think of as down on your luck kind of humans who ended up with these powers that end up being kind of a curse along with a blessing
  • it's not surprising that board games did the same thing
  • oh that's what every woman feels like when they read a book oh i hadn't really thought of it that way because of course i didn't because of course this language was always catering to me traditionally
  • society does not typically change without some kind of effort
  • when the original blue haven came out i was like isaac childress what in the heck are you doing this is it this is doomed to fail in my mind because to me it looked like way too much game for anybody
  • you can't you you have to miss out there's no option but to miss out because no matter what you're playing there's like 100 other great games you could be playing
References (from this video)
No references stored for this video.
Video W7-5tzDwjks kovray Top 10 List at 11:51 sentiment: positive
video_pk 89050 · mention_pk 235892
kovray - San Juan video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Friendly city building
  • Interactive
  • Clever card play and passing
Cons
none
Thematic elements
  • city building
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Has like elements of area control.
  • Card Drafting — You play cards and pass cards too, like a draft stylist game.
  • city building — Building cities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the crunch of deciding which Cathedral or which Tower I guess you want to go into is really really neat.
  • The dice movement around the board and strategically moving so you can get yourself additional bonuses I think is super clever.
  • Everything in this game just flows so smoothly and so cleverly that and even the static in this game and the table presence is spring is brilliant.
  • I was scared because the expansion has as much content in it as the base game basically it's a half teaks mansion and I was scared it was going to be overwhelming but it's not at all and it's fantastic.
  • it's a very intimidating game because they literally give you this giant piece of paper that is your guide to how you should play the game.
  • it is a very complex game.
  • this back and forth creates this real high tension moment where you don't know whether or not you're going to be able to trade your resources because ilia's over here trying to blockade you and take over your countries.
  • it's a really tight game.
  • I love that it is just a two-player game it felt super super natural to get into it.
  • it is the one of the original bag Builders there's others out there but this is the one that really put when people tell you about bag building on the map and it's a brilliant game.
  • it's really crunchy.
  • every decision you make in this game is so impactful to your strategy.
  • it just flows so well and it has everything that I love in bag Builders.
  • if you're looking for a yearly beige type of game that has bag building this is this is it this is the one.
  • the decisions that you have to make are extremely tight.
  • that's where I think it gets more and more intense.
  • it kind of just like snowballs from there it really escalates as you play this game.
  • I feel like this is like the game that the complexity is just perfect for what it is.
  • it looks very approachable it looks really friendly.
  • if the truck doesn't land in exactly at the space where the pipe is to receive that color then everything is ruined.
  • this game fits perfectly into what I enjoy.
  • it's crunchy it's grindy the mechanics are there the resource management is tight the decisions in the round one versus the round two are really vibrant.
  • the way the board is set up there are resources on the board that you could be like oh yeah conveniently you've got this or over here that I'm just going to use because I can.
  • it can like create some tense moments in the game.
  • I took the port from you I remember that yeah you ruined ruined me maybe that's why it's not as high on my list.
  • the sheer element of how you do your actions is based on how you place your tile and if it creates a joint group and all of a sudden you have more of one symbol it's just such a clever way to utilize the actions you can take in the game.
  • then there's so much like layers in it goals you can take of racism you are going for the recruiting there's so many different things you can do.
  • even the way that you travel with your boat like how you position yourself is so clever.
  • I really do think it's the entry thing.
  • there's a lot of iconography it's a lot to take in initially but once you play it and once you understand what's happening it's a game you'll simply want to get back and back to the table.
  • it's a wonderful game I absolutely love bonfire.
References (from this video)
No references stored for this video.
Video oG7NpGQyfOQ Drive Thru Games Top List at 19:03 sentiment: positive
video_pk 88842 · mention_pk 235036
Drive Thru Games - San Juan video thumbnail
Click to watch at 19:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The reviewer's go-to card game
  • Easy to teach and play
  • Plays well at various player counts
  • Has depth comparable to Magic: The Gathering
  • Straightforward fundamentals
  • Good rhythm and cadence of card play
  • Includes a 'meanness' factor that is enjoyable
  • Cheap and quick to play
  • Doesn't overstay its welcome
Cons
  • Second edition is recommended for all the extra cards
Thematic elements
  • Building and resource management
  • Village with a castle
Comparison games
  • Race for the Galaxy
  • Glory to Rome
  • 51st State
  • Imperial Settlers
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build their tableau.
  • Resource Management — Involves managing hand and resources effectively.
  • Tableau Building — Players build a display of cards that combo off each other.
  • Worker Placement — Features worker placement with opportunities to block other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate that it bugs the crap out of me
  • I don't want to have a list I don't want to order these I don't want to have a favorite out of these you know like don't make me choose
  • It's just so easy to quick pick up and play you just won't really have to remember too much too many rules or anything
  • it's cheap you go buy twenty dollar book
  • it has the Tactical fun combat
  • it's just pure Wizards and spells and you can just cook up all of these cool scenarios
  • I think you need the first expansion in my opinion it adds enough variety and stuff to the cards to just make it a lot more replayable and just give you some other kind of fun sort of you know strings to pull on
  • Don't believe anybody that tells you that because I have seen somebody win the game who had the ability to beef up their dreadnoughts and then never built a single dreadnought and won the game
References (from this video)
No references stored for this video.
Video hXa5o8aHHIE UndeadVikingVideos Discussion at 58:41:20 sentiment: mixed
video_pk 86465 · mention_pk 223755
UndeadVikingVideos - San Juan video thumbnail
Click to watch at 58:41:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fantastic world
  • Held in high echelon
  • Good premise
  • Fantastic story
  • Really good art
  • Amazing stuff
Cons
  • Allegedly inspired by another author without credit
  • Horrible human being
Thematic elements
  • The ongoing story of Morpheus, the personification of dream
  • DC Universe
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went back and read it all. I I I went back and after I took a break and you know whatever like pet you wouldn't went and sat with one of my dogs for a little while I went well you're a big fan if I'm not mistaken right yeah I am I mean and then I found out that he basically stole all of Sandman or like the he was inspired by another author allegedly never and never well allegedly yeah and then um never gave them any credit whatever um which what is stanman I don't even really know what it is
  • It is a game that I have played several times and I think it is a really good game. It is a game that really captures the essence of city state politics and diplomacy.
  • The game is really about trying to forge alliances with other players and then betraying them when it is convenient for you to do so.
  • It is a very tense game, especially when you are playing with a group of people who are willing to engage in the diplomatic and political aspects of the game.
  • I think that Helenica is a great game for people who enjoy strategic depth and player interaction.
References (from this video)
No references stored for this video.
Video adr4RHdkBTw Board Gaming Ramblings Unboxing at 14:11 sentiment: other
video_pk 83652 · mention_pk 211269
Board Gaming Ramblings - San Juan video thumbnail
Click to watch at 14:11 · YouTube ↗
Overall sentiment (raw)
Intrigued
Pros
  • Excited to try this game
  • Compact box
Cons
  • Unsure about what makes this edition special beyond artwork
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This box is huge but you're going to see it up there.
  • Awaken Realms they know they make some big games especially with all of the extra things.
  • I used to care very much about how it looked but now I don't.
  • So there's quite a few pages for the automa which is called portoma.
  • There are six new expansions. That's actually something that will be interesting to try.
  • These are pretty good sturdy big player boards. Nice big quality of course.
  • It was a bit bit snug fit. So you get to see how many are in it. It's a pretty snug fit.
  • You know you're going to get a lot of things that you could say aren't really needed, but does enhance the look of the game.
  • As always, Awaken Realms know how to make miniatures. So, they do make some nice looking miniatures.
  • These are nice. They have this kind of There's some texture on texture. It's doesn't It's not like smooth.
  • San Juan. This is the card game. I have not played this.
  • So, this is like another game inside of the game. This is one I'm actually pretty excited to try this one.
  • It's a nice little activity to do sorting and getting ready to play a game.
  • And as I said, there is some texture on them so they don't feel They don't feel like they are just smooth.
  • Like there is You can You can decide and that's I I enjoy that.
References (from this video)
No references stored for this video.
Video ghMheqa44xk Game Night Picks - Pair Of Dice Paradise Other at 5:14 sentiment: negative
video_pk 83298 · mention_pk 209557
Game Night Picks - Pair Of Dice Paradise - San Juan video thumbnail
Click to watch at 5:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Neither player knew the game was a location.
Thematic elements
  • A game that shares its name with a location.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It still works.
  • How well do you know your geography?
  • I am already prepared to lose this game.
  • The clues within the passage are going to get perhaps slightly easier as it goes on.
  • We're probably over complicating this.
  • So, I think I mean, I don't even know if I'm right.
  • This is so convoluted.
  • It's Istanbul, not Constantinople now. It's Istanbul, not Constantinople.
  • Boy, we're bad at this one.
  • I bet this one. It's of Sky, but we all knew that.
  • I could have had that. I could have had, get this, Grant, a point.
  • Well, um, we need to go look at a map.
References (from this video)
No references stored for this video.
Video Axbt1K-qC8c Drive Thru Games Top List at 6:43 sentiment: positive
video_pk 81661 · mention_pk 203799
Drive Thru Games - San Juan video thumbnail
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple yet packs a punch
  • Tight and compact design
  • Fun and accessible for most players
  • Cool special abilities on cards
Cons
none
Thematic elements
Comparison games
  • Magic the Gathering
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards for actions and to build buildings.
  • Hand Management — Players use cards from their hand to pay for other cards and activate abilities.
  • Set Collection — Buildings produce goods (cards) which can be used for various purposes.
  • Tableau Building — Players construct a tableau of 12 buildings in front of them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is a crime against somebody that this game has not been just been picked up because people that have played this game, I still have the game and and you know, they love it.
  • overrated, I'm going to probably get hated for this is I'm just going to say Magic the Gathering.
  • it really elicits a lot of the interesting feelings of the movie.
  • Now Urban Sprawl is like a city building game. Like think of SimCity or something like that. But, it's a little bit more I would say mean, but the players aren't really mean to each other.
  • But, the combat everything else that happened in that round and in previous rounds and what might happen in the next round informs that moment of fight, that moment of conflict.
  • it abstracts it in such a compact way that everything else in the in the system is is important and that's what actually where the combat is. So, the fight isn't where you think it is.
  • it really just got me into the hobby, like learning about mechanics, reading reviews and all of that and then like really sitting with the game strategically and thinking about stuff
  • his boards are seamless. Like it looks like an actual landscape and then the spaces are there as opposed to like, you know, drawing a border or a box.
  • but they're they're written the best I've ever seen a like piece of flavor text or a paragraph written in the board game space
  • Tales of the Arthurian Knights. It's beautiful game. The reason this is the top one for me is because the the level of care and craft that goes into the story entries
  • they're written the best I've ever seen a like piece of flavor text or a paragraph written in the board game space.
  • I will lose myself in the paragraph and feel like, oh this is like a good snippet from some ancient tale or something written in the 50s or whatever, you know, and or the 1800s.
  • Rangers of Shadow Deep, which has been like my number one game for the last couple of top 50s that I did.
  • it's a solo co-op miniature skirmish game that has a really vast expansive narrative campaign.
  • It gives me that D&D sort of taste cuz it's a D20 system and it's very like miniature scape world building type of thing.
  • it's just great. It's it gives you the chance to just play with all of your toys and play with all of your your terrain and your models and your your creative thinking, your world building cuz you can still kind of be a game master for yourself because the the game lays out like a narrative thing and then there's some like deck of card things that sort of change up the scenarios if you play them more than once. And so there is sort of a game master there, but the game master's kind of like left the table by the time you get there. They're gone. They gave you the outline and then you're there to kind of game master and play at the same time.
References (from this video)
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Video Yxe8dldbbtA The Dice Tower Review at 1:50 sentiment: positive
video_pk 81246 · mention_pk 200683
The Dice Tower - San Juan video thumbnail
Click to watch at 1:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I very much enjoy
  • did that very, very well
  • good printing of it
Cons
none
Thematic elements
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • Card game — puts it into just a card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like that was the case here. Uh it just kind of distracted I felt from what I like in the core experience of Azure.
  • But man, I wish a few tweaks uh could be made to it to make it a truly excellent, excellent game.
  • It it just doesn't feel like any other uh cooperative game that I can think of and I love the theme and the look of it.
  • This is one where I really feel like it gives me more of what I already like about Moour.
  • There just something about it that missed the mark for me. It wasn't necessarily bad, but it was okay.
  • The pirates has almost nothing to do with the theme at all, but a fun little game.
  • It's a nice looking game from Panosaurus. It just at the end it just felt it felt fine.
  • but the the game itself is a really nice game.
  • It's like an adult version of the Haba game Monza.
  • Beautiful cards, but not a great game.
  • Really enjoyed this one.
References (from this video)
No references stored for this video.
Video _kcLGU86viQ Board Gaming Ramblings Other at 6:36 sentiment: mixed
video_pk 81092 · mention_pk 199495
Board Gaming Ramblings - San Juan video thumbnail
Click to watch at 6:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • It's a very small game.
  • It's beautiful.
  • It's a good game.
  • It's a very quick one.
  • It's easy to get to the table.
  • It still has like a good following.
Cons
  • Takes up a lot of space.
  • Lacking a lot of the things that makes Puerto Rico interesting.
  • Okay with getting rid of it.
Thematic elements
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a good one. Next up is another good one called Formosa Tea.
  • It's a flip and cube placing game.
  • This is the one that I wanted us to get.
  • This is the way that doesn't spill.
  • It is a longer game. I would have liked to play it but there is too many games so we're not playing it.
  • He played it when it arrived. We never did.
  • it's supposed to be fun, but there are so many fun games.
  • this made it into the top 10 from last year.
  • I love the worker placement like bidding that you bid with work.
  • But I like so much about it. I just don't like how long it is.
  • So even though I love and adore it, I don't think I will play it again.
  • my number one game from last year was galactic cruise. Galaxy Cruise.
  • And those are 20 more games leaving the shelf for different reasons.
  • And if you have too many games, take a hard look on yourself and see if there's something that you don't really need to have there because I promise you it feels good.
References (from this video)
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Video HYnZ0z5thNE Review at 0:12 sentiment: positive
video_pk 69634 · mention_pk 166272
San Juan video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Condenses the original game into a more manageable experience.
  • All information is on the cards, offering simple choices.
  • Comes with new buildings included, adding variety without altering the base game.
  • Provides a reward/action every turn, not just for the governor.
Cons
  • Can end up being too long due to the 12-building end-game condition.
  • Can suffer from card draw luck, leading to bad hands in later stages.
  • Some cards lack full explanation on the card text, requiring reference to the rulebook.
Thematic elements
  • building buildings, producing goods for victory points
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • building — Players build buildings by paying with cards. Some buildings provide special bonuses and abilities.
  • Card drawing — Players draw cards into their hand. The governor draws two, others draw one.
  • production — Production cards produce goods. Players can take a card from the stack and put it on top of a production building to produce a good.
  • Role selection — One player gets the governor card and chooses one of five roles, taking the action associated with it. Other players take the action but not the privilege.
  • selling goods — Players sell produced goods to gain cards. The number of cards gained depends on the trading tile and the type of goods.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We generally like to talk a lot of bollocks about tabletop gaming in general
  • San Juan successfully takes the core principles of its older sibling and translates it into a simple manageable card game
  • if you can't be asked to play the full fat version of Puerto Rico or are sensitive to inferred instances of racism then San Juan might just be the game for you
References (from this video)
No references stored for this video.
Video M38_pDuknvY Review at 0:09 sentiment: positive
video_pk 66791 · mention_pk 162598
San Juan video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Well put together game.
  • Cards are good quality.
  • Componentry is all cards, making it more portable.
  • Compact box size.
Cons
  • Sleeved cards likely won't fit back in the box.
  • A couple of small issues with quality control noted, but not egregious.
Thematic elements
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • action selection — Players choose actions from a limited set of available roles each round.
  • Hand Management — Players manage a hand of cards, using them to pay for buildings and actions, and must adhere to a hand limit.
  • market — There is a market mechanic where players can sell produced goods for cards, with fluctuating prices.
  • Role selection — Players select one of five roles each round. All players perform the action of the selected role, but the player who selected it receives a bonus.
  • Set Collection — Victory points are primarily earned from the points printed on the cards in front of the player, implying a collection aspect.
  • Tableau Building — Players construct buildings in front of them by playing cards, which grant abilities or victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've liked San Juan for a long time and still uh keep it.
  • This is the Puerto Rico card game, right?
  • I think this version of San Juan is good. I think it is well put together.
  • Overall, this is the same game and I like this game. I think it's a very well put together game.
  • I'm going to come down on San Juan 1897 special edition here at an eight out of 10.
  • It's an oldie, but it's still a goodie and I for one I'm glad that it is back in print and maybe more people will get a chance to experience it.
References (from this video)
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Video FOrFhKt35MI Review at 0:03 sentiment: positive
video_pk 66725 · mention_pk 162531
San Juan video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Well put together
Cons
none
Thematic elements
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now, I have not personally played the new Prinzing of Puerto Rico, but I will say I think this version of San Juan is good.
References (from this video)
No references stored for this video.
Video rci4vu_CEbw Review at 0:08 sentiment: positive
video_pk 66724 · mention_pk 162530
San Juan video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Well-put-together game
  • Likeable
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Overall, this is the same game, and I like this game.
  • I think it's a very well-put-together game.
  • if you cannot get your hands on the original printing of San Juan, or you like this new look, I certainly am not going to discourage you, cuz I like San Juan a lot.
References (from this video)
No references stored for this video.
Video f1nK_cRQy9k Drive Thru Games Top 10 List at 27:39 sentiment: positive
video_pk 34793 · mention_pk 103729
Drive Thru Games - San Juan video thumbnail
Click to watch at 27:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to grasp and highly engaging as a gateway game
  • Strong synergy with Puerto Rico fans and card-gamer communities
  • Scales well for lunch-table play with 2–4 players
Cons
  • Second edition expands content; first edition may feel lean
  • Thematic flavor is subtler than full euro-feel games
Thematic elements
  • Development and production optimization with a card-based engine
  • Colonial-era production-building in a compact card-driven city builder
  • Gateway mechanism with magic of additive production and building
Comparison games
  • Puerto Rico
  • Roll for the Galaxy
Mechanics (from transcript analysis)
  • Card-driven engine-building — Build buildings by selecting cards that convert into buildings and goods.
  • Resource conversion with hand management — Players manage cards to generate goods and points, balancing draw versus play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Arboretum is an absolute perfect game and I just it comes out and I play and this is why it didn't have my top 50
  • this is exploding kittens this stays in the collection
  • it's the most back project ever in the history of Kickstarter
  • the shifting team Alliance thing is the best part of Chimera
  • Arboretum is an absolute perfect game
References (from this video)
No references stored for this video.
Video nKj73VuN4kQ Board Game Dad Top List at 0:52 sentiment: positive
video_pk 33886 · mention_pk 100903
Board Game Dad - San Juan video thumbnail
Click to watch at 0:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cards have multiple uses regardless of hand draw
  • flexibility in play options
Cons
none
Thematic elements
  • City-building and resource management via cards
  • Late 17th-century Caribbean-era resource and building development
  • Abstracted economic development through card-driven actions
Comparison games
  • Friday
Mechanics (from transcript analysis)
  • Multi-Use Cards — cards serve multiple purposes (buildings, actions, scoring)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my five favorite board game mechanics
  • cards have multiple uses regardless of what your hand draw is
  • I love games that engage you when it's not even your turn
  • every player gets to do something at the same time
  • not only when you pull your workers you get something but every other player also has the option of pulling their workers back at the same time
  • stock buying mechanic ... the objective is to have the most money at the end of the game and the way you get the most money is by buying stock in the players
References (from this video)
No references stored for this video.
Video 64CWhATVav4 Board Game Dad Review at 0:00 sentiment: positive
video_pk 31702 · mention_pk 93436
Board Game Dad - San Juan video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and light, suitable as a dessert-style game
  • Compact design that still captures some Puerto Rico-like engine-building flavor
  • Clear player interaction through action selection and effects on others
Cons
  • Some reliance on luck that can level the playing field but reduce depth for some players
  • Depth and thematic cohesion not as strong as the original Puerto Rico
  • Less teaching value for new players outside the card-driven engine genre
Thematic elements
  • City-building and resource trade through a compact card-driven engine
  • Caribbean island of Puerto Rico during the colonial era
  • card-driven, action-selection engine-building with a compact, card-based tableau
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • Action Following — the active player chooses an action for the main effect while other players gain minor effects
  • action_selection — the active player chooses an action for the main effect while other players gain minor effects
  • card_play_discard — players discard or play cards to add buildings or modify their tableau, influencing future actions
  • Engine Building — players develop a tableau of buildings that generate goods and points over the course of the game
  • engine_building — players develop a tableau of buildings that generate goods and points over the course of the game
  • Hand Management — managing a hand of cards to optimize action efficiency and engine power
  • hand_management — managing a hand of cards to optimize action efficiency and engine power
  • production_and_trade — producing goods, trading or utilizing produced goods to draw more cards and advance towards scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • San Juan is a light game with a good amount of luck to keep everyone interested and engaged
  • I've often enjoyed it as a dessert game
References (from this video)
No references stored for this video.
Video hYT_s4FdvA0 Board Game Dad Analysis at 10:01 sentiment: positive
video_pk 31378 · mention_pk 92428
Board Game Dad - San Juan video thumbnail
Click to watch at 10:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant gameplay
  • Clear focus on action selection
  • Timeless mechanics
Cons
  • Potential complexity for new players
Thematic elements
  • resource management and trade in a colonial economy
  • Caribbean island during colonial era
  • abstract economic simulation
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • action selection — players choose actions that influence all players, with effects cascading through the round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • five board games with a perfect mechanic score
  • the four factors to consider so let's describe what each of them means
  • I personally really enjoy simultaneous action selection and I dis like Press Your Luck but that's just me
References (from this video)
No references stored for this video.
Video sbkwgJlhRy4 Board Game Hangover Discussion at 5:00 sentiment: mixed
video_pk 13381 · mention_pk 39244
Board Game Hangover - San Juan video thumbnail
Click to watch at 5:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • card-driven depth
  • family-friendly
Cons
  • not as thematic as Puerto Rico
  • abstracted mechanics
Thematic elements
  • role selection to build buildings and gain VP
  • Trading/island development setting
  • classic Euro with card-heavy economy
Comparison games
  • Puerto Rico
  • San Juan
Mechanics (from transcript analysis)
  • Action Following — Choose a role; others do the action with slight advantage for chooser.
  • Card-driven actions — Cards produce goods and build and money flows.
  • Role selection — Choose a role; others do the action with slight advantage for chooser.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This month I played a board game that if I would have played it sooner would have been in my top 20 of all time.
  • Welcome to Hot Streak, the wackiest racing game that you've ever played, but in a good way.
  • It's simple, it's exciting, and it's very, very different.
  • NAR is one of those simple little card games that I want to play again and again and again.
  • This game is surprisingly mean.
  • I loved every minute of it.
  • If this concept sounds fun, it's for you.
  • NAR is a giant card game. Everything you do in this game is with cards.
References (from this video)
No references stored for this video.
Video bySQy_ZIhJk Adam in Wales - Board Game Design Top List sentiment: positive
video_pk 12719 · mention_pk 37083
Overall sentiment (raw)
very_positive
Pros
  • Strips down Puerto Rico to its best elements
  • Clever multi-use card system
  • Elegant follow mechanism
  • Great introduction to hobby games
  • Pivotal in Adam's entry to designer games
Cons
none
Thematic elements
  • Building
  • Trade
  • Economic
Comparison games
  • Puerto Rico
  • Skylands
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm looking for games which really connect with me and i have an emotional sort of reaction to
  • you're going to find it much easier to get it to the table
  • the rule set was so simple
  • i'm very very impressed by the designer of this one
  • it takes everything that's good from puerto rico and does away with all the sort of extra stuff
  • essentially it's just one big toy box i absolutely love it
  • you're really doing what it says you're doing
  • this really was the the first of the sort of european style modern games that was introduced to me
  • there's not many games that give me that sense of i've set a trap
  • anything they create just is fantastic
  • it just feels right for that style of game
  • you don't have to think playing talisman
  • you've got to like the other people
References (from this video)
No references stored for this video.
Video bySQy_ZIhJk Adam in Wales - Board Game Design Top List sentiment: positive
video_pk 12719 · mention_pk 143870
Overall sentiment (raw)
very_positive
Pros
  • Strips down Puerto Rico to its best elements
  • Clever multi-use card system
  • Elegant follow mechanism
  • Great introduction to hobby games
  • Pivotal in Adam's entry to designer games
Cons
none
Thematic elements
  • Building
  • Trade
  • Economic
Comparison games
  • Puerto Rico
  • Skylands
Mechanics (from transcript analysis)
  • Card Drafting
  • Economic system
  • follow mechanism
  • Multi-Use Cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm looking for games which really connect with me and i have an emotional sort of reaction to
  • you're going to find it much easier to get it to the table
  • the rule set was so simple
  • i'm very very impressed by the designer of this one
  • it takes everything that's good from puerto rico and does away with all the sort of extra stuff
  • essentially it's just one big toy box i absolutely love it
  • you're really doing what it says you're doing
  • this really was the the first of the sort of european style modern games that was introduced to me
  • there's not many games that give me that sense of i've set a trap
  • anything they create just is fantastic
  • it just feels right for that style of game
  • you don't have to think playing talisman
  • you've got to like the other people
References (from this video)
No references stored for this video.
Video jugOgD17cXA The Dice Tower Top List at 12:58 sentiment: positive
video_pk 12365 · mention_pk 36076
The Dice Tower - San Juan video thumbnail
Click to watch at 12:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight interaction with card-currency synergy; quick play
Cons
  • confusion about whether cards are both currency and purchases
Thematic elements
  • multi-use card economy; buildings and crops
  • Caribbean island city-building
  • simultaneous action with action selection
Comparison games
  • Race for the Galaxy
  • Earth
Mechanics (from transcript analysis)
  • multi-use cards as currency and buildings — cards serve as both resources and actions to build a grid
  • Simultaneous action selection — round where players choose actions leading to bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number 50 for me is a Vital Lerta game. A big cool thematic experience about what happens after a heist. This is Escape Plan.
  • Invincible is my number 50.
  • San Juan's one of my favorites; I love how those buildings synergize with crops and selling them.
  • Spectral is one of those deduction games where you're just trying to avoid the curse and getting gems out there.
  • This is one of those classic polyomino games. My favorite in the genre. This is Baron Park.
  • Twilight Inscription is infinitely expandable.
  • Adrenaline is a bit of everything: euro, shooter vibe, and tense last-hits moments.
  • Robinson Crusoe—cooperative survival with fantastic stories.
References (from this video)
No references stored for this video.
Video FFhVTL5h41s Heavy Cardboard Discussion at 2:33:42 sentiment: positive
video_pk 9507 · mention_pk 28125
Heavy Cardboard - San Juan video thumbnail
Click to watch at 2:33:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • efficient engine-building, accessible
  • presents a Puerto Rico-like feel in a card-drafting form
Cons
  • not as deep as Puerto Rico
Thematic elements
  • elegant euro engine-building
  • Caribbean town-building / resource exploitation
  • tight, streamlined
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • Card Drafting — choose cards to perform actions
  • engine-building — sequence actions to maximize output
  • set collection and economy — build buildings and generate income
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a logistics and Resource Management bag drawing game with the theme of the night witches
  • it's smaller and simpler than Twilight Struggle but not less than Twilight Struggle
  • I want to play it more damn it
  • Open Windows is about Putin and the West
  • this is the single coolest aspect of heavy cardboard
References (from this video)
No references stored for this video.
Video cAqxssgXz_M Adam in Wales - Board Game Design Top List at 20:38
video_pk 8952 · mention_pk 26429
Adam in Wales - Board Game Design - San Juan video thumbnail
Click to watch at 20:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • set collection + direct scoring — individual components grant points; players optimize card sets to maximize scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tableau builders feature a wide and diverse range of markets and currencies
  • the beauty of this mechanism is the chain reactions that it creates when you take your turn
  • it's a really nice feedback loop
  • the world feels bigger than your own little player area
  • tableau building is a core, solid mechanic that many designers build around
References (from this video)
No references stored for this video.
Video pe6N_GDsxSE Chairman of the Board Discussion at 12:41 sentiment: positive
video_pk 7129 · mention_pk 21118
Chairman of the Board - San Juan video thumbnail
Click to watch at 12:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic and familiar; compact setup
Cons
none
Thematic elements
  • colonial resource management with cards
  • Classic multi-use card game; engine-building
  • classic, concise
Comparison games
none
Mechanics (from transcript analysis)
  • Multi-Use Cards — Cards have multiple actions; plan to build engines.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the market is manipulated because you have these cards that are sat between you and one of your neighbors
  • the rules are so thin
  • it's fantastic I think it's criminally underrated
  • the rich and the good definitely one of the highlights of the period
References (from this video)
No references stored for this video.
Video cTlt1T1OJGI Adam in Wales - Board Game Design Discussion at 8:37 sentiment: positive
video_pk 5511 · mention_pk 16393
Adam in Wales - Board Game Design - San Juan video thumbnail
Click to watch at 8:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, approachable adaptation of Puerto Rico concepts
  • Clear iconography and accessible rules
Cons
  • Some players may prefer the original Puerto Rico complexity
Thematic elements
  • multi-use cards as buildings, currency, goods
  • Caribbean town-building via cards
  • elegant economic simplification of Puerto Rico
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • Multi-Use Cards — Cards function as buildings, currency, and goods; decks drive engine.
  • production/trade — Players trade and produce to generate income and points.
  • role selection round — Rounds feature role choices that provide privileges and shape action order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bandu is fantastic and hasn't really been surpassed as a simple dexterity stacking game
  • extremely accessible extremely fun for all different ages
  • this is essentially the European version but it goes down a very different route in terms of its graphics and puzzles
  • Libertalia I find hugely enjoyable, it's got a fantastic theme and there's so much going on that you barely notice the frustration of that car play and not being able to judge what other people are going to do
  • San Juan holds up to this day
  • in Yin one player is black and the other white
  • it's a master piece
  • Power Grid fantastic game
  • Tigris and Euphrates is a masterpiece
References (from this video)
No references stored for this video.
Video wF9w1EUwcaQ Adam in Wales - Board Game Design Top List at 0:14 sentiment: positive
video_pk 5062 · mention_pk 15041
Adam in Wales - Board Game Design - San Juan video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
very_positive
Pros
  • Classic tableau builder
  • Card-based economy
  • Engine building feel
  • Quick play
  • Elegant rules
Cons
none
Thematic elements
  • city_building
  • caribbean
Comparison games
  • San Petersburg
  • Machi Koro
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board games are diverse but card games really could feature anything
  • players are all doing this simultaneously and so you want to be the player that stays in the longest
  • if you turn over to many matching cards then you end up with nothing
  • auction games are are well served by the sort of card game mechanisms
  • play very quickly for three to six players
  • an excellent excellent game
  • take that card games or I think the most combative sort of card games
  • totally silly extremely random but essentially we're playing cards to attack other players
  • still one of my favorite games
  • each card is a floor on a building
  • there's a whole genre of what we call take that card games
  • you could place bombs or or murderers into these buildings or the police can then take away a murderer
  • Seven Wonders was the sort of figurehead for the cloud drafting games
  • sushi go has been an enormous hit
  • now the figurehead for the genre is probably sushi go
  • deck building was created really by the game of Dominion
  • there's something delightful about the simplicity of a game like Dominion
  • you can teach to people really easily and play very very quickly
  • a form of set collection again
  • classic tableau builder would be something like San Juan
  • this is a fantastic card game
  • buying cards laying them out in front of us and they're going to keep generating us money
  • this really is one of my favorite genres
  • anybody can play these games and not everybody can play them well
  • I love speed games I think it's a fantastic category of card games
  • trick-taking games very very straightforward in their basic format
  • the basic mechanism can be turned into all these different games
  • all tweak it slightly in different ways
  • my top ten card game mechanisms
  • hopefully I've given you a broad picture of the world of card games
References (from this video)
No references stored for this video.
Video u7gTHI5ya_g The Dice Tower Top List at 1:25:19 sentiment: positive
video_pk 4838 · mention_pk 14231
The Dice Tower - San Juan video thumbnail
Click to watch at 1:25:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid gateway euro with strong tension
  • Captures San Juan vibe well
Cons
  • Older art direction may feel dated
Thematic elements
  • Shipping and production with card-driven engine
  • Caribbean colonization-era commerce
  • Abstract but warm historical vibe
Comparison games
  • Puerto Rico (classic baseline)
Mechanics (from transcript analysis)
  • Card-driven engine building — Play cards to activate abilities and build industries
  • hand/resource management — Balance cards and actions for growth
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you can't stop
  • the more people are into it, the better it is
  • it's a Dice Tower essential
  • a masquerade of classic and modern designs
References (from this video)
No references stored for this video.
Video f-roYHvUt3I Chairman of the Board Top List at 8:01 sentiment: positive
video_pk 4777 · mention_pk 14000
Chairman of the Board - San Juan video thumbnail
Click to watch at 8:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast, accessible yet deep
  • smooth engine with strong replayability
Cons
  • not as thematically heavy as Puerto Rico
Thematic elements
  • economic engine-building with role/action selection
  • Card-driven Puerto Rico-inspired city-building
  • classic euro
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • Card-driven action selection — Choose roles to perform actions; players gain amplified actions or watered-down effects.
  • Set-collection/resource management — Use cards to pay for buildings and resources to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was definitely the hardest to rank these games
  • none of these games I thought were bad this month
  • this is an absolute delight
  • ultra smooth ultra fun
  • this is a thinky filler game with a great weight and repercussions
  • you can teach this one in 30 seconds
  • very elegant and easy to teach
  • the elegance of the system is amazing
  • I'm absolutely hit for me
References (from this video)
No references stored for this video.
Video zAVCQ8r3BlI Chairman of the Board Discussion at 26:39 sentiment: positive
video_pk 947 · mention_pk 2682
Chairman of the Board - San Juan video thumbnail
Click to watch at 26:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact and fast version of Puerto Rico
  • dense interactions in a 30-minute frame
Cons
  • not as robust as Puerto Rico when directly compared
Thematic elements
  • multi-use card drafting for economy and scoring
  • card-based Puerto Rico adaptation
  • tight, efficient engine-building with quick play
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • city-building through card play — build structures to improve output and scoring
  • Multi-Use Cards — cards provide abilities and victory points when played
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is a masterpiece
  • infinitely replayable
  • an absolute Masterpiece
  • this is such a cool game
  • an absolute joy to play
  • seven and a half out of ten
References (from this video)
No references stored for this video.
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