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Ra: Traders box art

Ra: Traders

Game ID: GID0257960
Game Info
Year
2025
Players
2-5
Age
12+
Playtime
45 min
Complexity
1.9/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

An expansion to the classic auction game RA, Traders adds a new tile type to your experience.

Leverage the Nile River to send vessels around the region to grow your Dynasty through trade and communication. Bring back precious treasures and rare goods to extend your reach and solidify your place among the Gods.

Components:
5 Docks boards
20 Trader tiles
30 One-Value Small Goods Crates
10 Five-Value Large Goods Crates
10 Ten-Value Scoring Tablets

-description from publisher

Description

An expansion to the classic auction game RA, Traders adds a new tile type to your experience.

Leverage the Nile River to send vessels around the region to grow your Dynasty through trade and communication. Bring back precious treasures and rare goods to extend your reach and solidify your place among the Gods.

Components:
5 Docks boards
20 Trader tiles
30 One-Value Small Goods Crates
10 Five-Value Large Goods Crates
10 Ten-Value Scoring Tablets

-description from publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video MHGjCWaCKL0 Let's Table It Game Expansion Review at 0:06 sentiment: positive
video_pk 87255 · mention_pk 227611
Let's Table It - Ra: Traders video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds depth and interaction through global crate expansion
  • New Trader tiles create more strategic choices and catch-up dynamics
  • Clear tactile components and extended scoring variety
Cons
  • Not absolutely necessary; adds complexity
  • Effect depends on the Epic flow and tile availability; when Epics are sparse, impact is reduced
  • Possibly lengthens play or slows decision-making
Thematic elements
  • Trade and crate-based economy; expansion to a broader Trader tile system
  • Auction-driven tile/resource collection
  • procedural/analytic, with explicit scoring phases
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid for tiles; highest bid wins the tile and their bid is spent.
  • Compound Scoring — Three scoring phases (epics) during the game; players score for each Trader tile and crate they hold.
  • Crate economy management — Swap five small crates for one large crate to manage scoring potential.
  • Crates as resources — Crates accumulate as a result of Trader tile acquisition; can be swapped for a larger crate.
  • Dynamic scoring through crates — Crates and Trader tiles boost points across epics; crates are returned after scoring and can be earned again.
  • Epic scoring — Three scoring phases (epics) during the game; players score for each Trader tile and crate they hold.
  • God tiles — God tiles trigger the same behavior as Trader tiles for acquiring tiles and crates, influencing all players.
  • Monument/Set collection — Monument tiles contribute points when collected in sets or similar patterns.
  • Set Collection — Monument tiles contribute points when collected in sets or similar patterns.
  • Tile Placement — Gaining Trader tiles adds crates to other players' docks; tiles are placed to unlock future scoring opportunities.
  • Tile/dock management — Gaining Trader tiles adds crates to other players' docks; tiles are placed to unlock future scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a fun addition to the game
  • you never know which tiles will come out at which times during an epic
  • the components are amazing adding more tactile components with all the crates
  • I really like changes like that and new things in games or if it's because it's ultimately making the game better
References (from this video)
No references stored for this video.
Video YwdvKm67VUo Rahdo Runs Through Top List at 48:32 sentiment: other
video_pk 84877 · mention_pk 216489
Rahdo Runs Through - Ra: Traders video thumbnail
Click to watch at 48:32 · YouTube ↗
Overall sentiment (raw)
Excited surprise
Pros
  • Expansion for a highly acclaimed auction game.
  • Introduces new mechanics related to the Nile River.
  • Designed by Reiner Knizia.
Cons
  • Original game is from 1999, making the expansion a very long-awaited addition.
Thematic elements
  • Trading and auctioning
  • Ancient Egypt (implied by Nile River)
Comparison games
none
Mechanics (from transcript analysis)
  • Auction — Described as possibly the greatest auctioning board game.
  • Drafting — The expansion adds a new type of tile that goes with the existing drafting.
  • Set Collection — Implied by the trading and vessel movement mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Planet Unknown is Planet Unknown in my top 10 of all time now.
  • I'm generally not a fan of that, but the game is so good I'll allow it.
  • I think Earth is near perfect as it is, but abundance for my wife makes the game even better.
  • A musthave expansion for one of the 10 greatest games of all time, Earth Abundance.
References (from this video)
No references stored for this video.
Video qHKX_S_vNwI The Cardboard Herald Top 10 List at 25:10 sentiment: positive
video_pk 81522 · mention_pk 202930
The Cardboard Herald - Ra: Traders video thumbnail
Click to watch at 25:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elevates an already great game
  • Expands strategies and theme
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • shipping boards and shipping tiles — introduces shipping boards and tiles that incentivize early bidding and add thematic flavor.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ra is a game that came out well over 20 years ago.
  • Ra: Traders is so good.
  • It's a complete knock out of the park, and I can't imagine playing Wingspan without it.
  • Power Up was such a brilliant way to address some of those little points of design in here.
References (from this video)
No references stored for this video.
Video 2ZLH6hGW-v0 Board Game Animal Discussion at 0:47 sentiment: positive
video_pk 28321 · mention_pk 83114
Board Game Animal - Ra: Traders video thumbnail
Click to watch at 0:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds flavor and interaction without detracting from RAW
  • Sits well within the RAW family
Cons
  • Expansion is relatively modest in depth
  • May not be essential for simul-critiques or veteran RAW players
Thematic elements
  • Tone and flavor add to the existing RAW system
  • Expansion to RAW
  • Contributes additional depth without overturning RAW's core
Comparison games
  • RAW
Mechanics (from transcript analysis)
  • tile addition with scoring modifier — Adds a single new tile and a new scoring mechanism that grants boons/points to others when drafted, given prior tile ownership.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • RAW is one of my very top favorite board games of all time. And this is easily without a doubt a definitive version of the game.
  • Botswana, the only non-RAW game here, is the standout.
  • If RAW didn't exist and we're scoring Ratzia in a vacuum, it's a 10 out of 10.
  • But since RAW does exist and it often is my preferred way to play, I don't think I can score them equally. I'll have to come down on Ratzia at a nine, which I still think is really fair.
  • This is just now a perfect little package. I gave it a 9.5.
References (from this video)
No references stored for this video.
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