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Risk Strike box art

Risk Strike

Game ID: GID0266772
Game Info
Year
2023
Players
2-5
Age
10+
Playtime
20 min
Complexity
1.5/5
Collection
Your Tier
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Mechanic profile
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Description

A fast-paced card and dice game where players conquer continents using tactics cards to achieve world domination in under 30 minutes.

Description

A fast-paced card and dice game where players conquer continents using tactics cards to achieve world domination in under 30 minutes.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video w-cCLC7u7nk Watch It Played Discussion at 5:33 sentiment: positive
video_pk 88579 · mention_pk 233871
Watch It Played - Risk Strike video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Meant to be simple while remaining highly strategic
  • Interested because I like the idea of a game feeling like Risk but in 20 minutes where you can still betray your friends
Cons
none
Thematic elements
  • World domination
  • World domination
Comparison games
  • Risk
  • Monopoly Deal
Mechanics (from transcript analysis)
  • Area Control — Declare which continent you want to attack.
  • Dice combat — Roll your dice to start battling.
  • objective-based victory — Player who first earns two domination coins wins.
  • tactics cards — Use tactic cards to sabotage, bombard, or spy on opponents.
  • Troop deployment — Deploy your troops.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tiny adventurers hard to find reprint
  • and an expansion I'm very excited about
  • hello I'm Matthew and welcome to your board game news
  • a long time ago we covered Gloom holding a solo micro version of gloomhaven that you can play in the palm of your hand
  • well it looks like cephyr were so impressed with Joe cliffall's shrink abilities that they with the help of co-designer Nikki Valens have created Gloom Haven buttons and bugs a solo mini version of one of the most popular games in the world
  • so buttons and bugs has an original campaign story written by Isaac Childress that features a play Star very similar to gloomhaven where on a quest to become a famous Adventurer You Get shrunk by an Acer recluse so you have a new mission to return to your normal size
  • each scenario is a single card pitting one mercenary against a handful of enemies with simplified actions and AI
  • each mercenary has a hand of just four double-sided cards but they can be used twice both the front and the back before they are discarded and attacks are resolved using a die in conjunction with a modifier table on both the table and the Mercury ability cards can be improved as you level up throughout the campaign
  • we played this as an exclusive over on our twitch Channel and I it was a sponsored segment but I really really liked it I'm probably never going to be the kind of person who's going to go and play all of gloomhaven but I could see myself getting this one it was an add-on to the big grand festival campaign that they ran on backer kit but buttons and bugs will also be coming to retail soon
  • and even more Adventures are ahead in the game that helped make this episode possible Everdell Farshore from styling games a new section of the land of Everdale comes to life in the rugged Northern Seaside land of Everdel Farshore here stormwatch Sailors search for Bountiful islands and valuable Treasures as hard-working folk gather resources and build the cities in unison with the ever-changing waves on the mighty ocean the Standalone game is set in the country of Far Shore within the Everdel universe where each season you lead a crew of Critters workers to build up a prosperous City to explore the enchanting ocean Beyond manual actions carefully in order to build and to sail because your Victor will require adapting to the Salty Winds of Change follow the link in this video's description to pre-order Everdale fashion now and be among the first to get it when it makes landfall in August
  • another new expansion I feel like we just spoke about this but another new expansion has been announced for the one to five player terrifying Mars a few weeks ago we were talking about Prelude 2 the sixth expansion which contained a second round of Prelude cards to speed up the beginning of the game and now we have automa which is to be part of an upcoming Kickstarter autumna or Mars but apparently they are still debating the name I'd have gone with solo Zone layer
  • it's focused on making a richer and more interesting solo experience which they want to be a welcome boost to the large community that enjoys playing terraforming Mars solo
  • this time instead of racing against the clock the Ultima allows you to compete against corporations run by algorithms and special cards that make it possible for you to add any of your favorite expansions to create the challenge you're looking for it's not yet known what else will be in this upcoming Kickstarter but I'm guessing there's still a lot more to come in this line
  • byr games had a bit of a surprise hit a couple years ago with the Belgian beer race where two to four players race through Belgium and it's breweries where you were tasked to visit as many breweries as you can buy the beers and drink with moderation throughout a three-day competition with no drink driving you had to travel by bike public transport or hitchhike while avoiding hangovers
  • now we are being treated to another round with the Belgian beer race dice a rolling right version of its Big Brother this one plays one to four Drinkers and is a lighter and faster game as you visit Belgium breweries drink and buy beers and trying to be the first to achieve three goals using dice rolling to move from one Brewery to another
  • Cosmos are releasing the English version of the one to four player the Lord of the Rings adventure to Mount Doom from the extremely acclaimed designer of Pillars of the Earth Michael Reinac in this Cooperative Adventure players are following the story of Frodo's perilous journey to destroy the one ring in the fires of Mount Doom accompanied by his familiar Fellowship who are charged with protecting him from the dangers he will face along the way
  • the players control the fortunes of this company together by moving the individual figures across the game board on a journey through well-known locations or while the nagsal Nazgul hunt you down I'm sorry I'm I'm sorry
  • the movement of the characters is controlled by a special dice mechanism with colored dice determining which figure can be moved and while the dice value determines the number of spaces a figure can travel choosing the dice before and after the role players are faced with decisions that have significant repercussions as the game continues and this one will be out soon
  • Aval
  • well to be announced later heard I don't know so more than that when we know but for now stick with us here on what you played for on the radar where there's even more announcements being made just no one told Rodney what they are
References (from this video)
No references stored for this video.
Video CcFUUvbbIag Nights Around a Table Review at 0:12 sentiment: positive
video_pk 88207 · mention_pk 232054
Nights Around a Table - Risk Strike video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gives players the same Continental tug of warfare as its namesake with simplified gameplay.
  • Can be taught and tried in a twinkling.
  • Associated with an increased risk of enjoyment.
Cons
none
Thematic elements
  • Continental tug of warfare, alliances, betrayal
  • Worldwide conflict simulation
Comparison games
  • Risk
Mechanics (from transcript analysis)
  • alliances and betrayal — You can make alliances or betray your friends and family members.
  • Simplified gameplay — Simplified gameplay that you can teach and try in a twinkling.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Risk Strike gives two to five players the same Continental tug of warfare as its namesake with simplified gameplay that you can teach and try in a twinkling.
  • it's a strategic simulation where you can make alliances or betray your friends and family members.
  • Risk strike is associated with an increased risk of enjoyment.
  • life is short but risk strike is even shorter
References (from this video)
No references stored for this video.
Video sbc8v6pYL4Y Quackalope Unboxing at 0:54 sentiment: positive
video_pk 88198 · mention_pk 232020
Quackalope - Risk Strike video thumbnail
Click to watch at 0:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ambitious prototype from a first-time publisher.
  • Giant miniatures are awesome.
  • Accessible war game with creature and faction control.
  • Modular hex tile system for building terrain.
  • Pieces are thick and heavy, with some colored drain pieces.
  • Tile system is great for RPGs, creative games, and skirmish games.
  • Can harvest resources, with elements like lava flow and rivers.
  • Tiles can clip together and create 3D terrain.
  • Can be made as big or small as needed.
  • Pieces have rough edges to prevent sliding.
  • Compelling element of being able to rip apart terrain during play.
  • Tiles can be swapped out and added during play.
  • Fun to build with, like playing with Legos.
  • Good for tactile play for children.
  • Clever design with pieces that don't slide around easily.
  • Can create diverse biomes and land bridges.
  • Allows for customization and building your own adventure world.
  • The core idea of riding monsters to control them is liked.
  • Well produced and well done.
  • Can back just the modular system or the full project with dice-chucking game.
Cons
  • The host initially thought some pieces were printed in color but realized they were white on the bottom.
  • Requires a big table due to the modularity.
  • Some pieces are more aesthetic and not meant to be destroyed or flipped.
  • The host's vision of biomes blending might be struggling to translate.
  • The host playfully accuses Sher of blowing up his creation with a Godzilla attack.
Thematic elements
  • Wargame where players control creatures and factions fighting abominations and a big nightmare being.
Comparison games
  • Warhammer
  • Heroscape
  • Dungeons and Dragons
Mechanics (from transcript analysis)
  • Modular combat — Players fight each other, gain powers and abilities, level up, and can eventually take control of powerful beings on the battlefield.
  • resource harvesting — Players can 'harvest resources where you actually pull minerals off the ground'.
  • Riding Monsters — Players can 'hop onto' and control large beings by riding different module sections, using them to stomp and squish opponents.
  • Tile system — A core system involving modular hexes that can be used to build terrain for RPGs, dev creative games, or war games. Pieces can be combined to create various terrains like lava, grass, rivers, and tundra.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This might just be I mean this is a briefcase significant of death a nightmare of a box call it for a module tile system creativity in wow and a standalone game
  • The time strike is a uh is a war game A Accessible war game where you're going to be controlling all of these different creatures and factions running around this tile heck system with your Heroes trying to fight off these Abominations eventually getting to this big nightmare being which you can hop onto and take control of by riding different module sections
  • there's nothing out there on the market right now that gives you modular hex based terrain that allows you to craft and build and make your own like your your own little world on the tabletop
  • I love the idea of being able to like rip apart stuff as I actually play the game
  • I think this is the type of thing that if I had a kid I would want in the household
  • I would rather have one set of this than all of the different art map and different creative like like Landscapes that you can have because there's a lot of things when I was a DM I used to print out big Landscapes or have a big have a big whiteboard hex board and draw on that and create you know try to set my people in the environment here we can set down and I can have already built out this thing and then it can suddenly change
  • this is this is cool this is well done it's well produced
References (from this video)
No references stored for this video.
Video PMzLPLMze_o Quackalope Top List at 17:50 sentiment: positive
video_pk 86526 · mention_pk 224099
Quackalope - Risk Strike video thumbnail
Click to watch at 17:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Contains a pile of beautiful miniatures.
  • Contains the Source system, a hex tile system for terrain.
  • Tiles are colorful, beautiful, and stackable.
  • Allows for creating infinite RPG scenarios.
Cons
  • The host might be asked to send the prototype back.
  • The host struggles to get RPG games to the table and is running out of time.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Hex tile system — Features a hex tile system of stacking colorful and beautiful terrain tiles.
  • miniatures — Contains a pile of beautiful miniatures.
  • modular terrain — Tiles link together, stack on top of each other, and can create high rises, low places, lava flows, and green pastures.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hold on to things that are unique that tell a story that you enjoy that give you pleasure and get rid of all the other stuff
  • this is an industry built off of passion and love
  • this is like Lego building bricks except for an RPG
References (from this video)
No references stored for this video.
Video UChiKpreaVQ Zilla Blitz Discussion at 22:23 sentiment: positive
video_pk 33936 · mention_pk 101090
Zilla Blitz - Risk Strike video thumbnail
Click to watch at 22:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • magnum opus scale is accommodated with two-tray plus card-holder layout
  • organization by nationality and alpha-numeric labels speeds setup
Cons
  • requires significant planning and multiple trays to fit all components
Thematic elements
  • extensive counter and card management
  • World War II warfare with heavy counters
  • granular, high-detail tactical scale
Comparison games
none
Mechanics (from transcript analysis)
  • alpha-numeric unit designation — units organized by alpha-numeric identifiers for quick startup lookups
  • high counter count storage — fits 2000 counters in a thoughtful two-tray plus card-storage system
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the things I try to do when I I build a kit is can I get all the counters in their trays and then get them back in the box without there being what I we call a lid lift
  • these trays have a very thin spine which means two things one it's very easy to see everything that's in the trays you don't have thick walls that are kind of blocking it
  • I want the setup to be fast
References (from this video)
No references stored for this video.
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