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Road to the White House box art

Road to the White House

Game ID: GID0267450
Game Info
Year
1992
Collection
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Description

extrapolated from the preview:

The essence of the game is that you are moving from one to four pawns around the country, landing in cities, and scoring "votes" in the appropriate state which are proportional to the size of the city. Each turn, you move and add votes to the states you land in.

There are many complications that can occur. You can sit out a turn and collect money. With money, you can buy "organization" in a state, acting as a multiplier to all subsequent votes you get in that state. You can buy "advertising" - most useful in buying votes in piddly states that you're too busy to visit. You can buy "surrogates" which are additional pawns who may travel, garnering votes, just like your candidate. You can buy "special flights" that help you get to places without the luck of the dice.

The most characteristic part of the game comes in the "issues". Each player picks a politician with his own profile on how he stands on various issues. Then either through choice or chance cards, issues become "active". As long as the issue is active, politicians with a relevant stand will have bonuses or penalties when he visits certain states. The game strongly encourages role playing.

The climax of the game comes at the end, as you go down each state to see who has the most votes, thereby winning that state's delegates. There is a smart balloting system, in which the lowest scoring player drops out, giving his states' votes to the next strongest in each state. This continues, with players dropping out in each successive ballot until a winner is chosen.

Description

extrapolated from the preview:

The essence of the game is that you are moving from one to four pawns around the country, landing in cities, and scoring "votes" in the appropriate state which are proportional to the size of the city. Each turn, you move and add votes to the states you land in.

There are many complications that can occur. You can sit out a turn and collect money. With money, you can buy "organization" in a state, acting as a multiplier to all subsequent votes you get in that state. You can buy "advertising" - most useful in buying votes in piddly states that you're too busy to visit. You can buy "surrogates" which are additional pawns who may travel, garnering votes, just like your candidate. You can buy "special flights" that help you get to places without the luck of the dice.

The most characteristic part of the game comes in the "issues". Each player picks a politician with his own profile on how he stands on various issues. Then either through choice or chance cards, issues become "active". As long as the issue is active, politicians with a relevant stand will have bonuses or penalties when he visits certain states. The game strongly encourages role playing.

The climax of the game comes at the end, as you go down each state to see who has the most votes, thereby winning that state's delegates. There is a smart balloting system, in which the lowest scoring player drops out, giving his states' votes to the next strongest in each state. This continues, with players dropping out in each successive ballot until a winner is chosen.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
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Video KBzsNFu2-ak The Dice Tower Analysis at 2:33 sentiment: mixed
video_pk 81323 · mention_pk 287781
The Dice Tower - Road to the White House video thumbnail
Click to watch at 2:33 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • very strong characters
  • does a lot of fun interesting things
Cons
  • needs to be streamlined
  • don't know if anyone's really intrigued with this theme as much these days
Thematic elements
  • race for the primaries
Comparison games
none
Mechanics (from transcript analysis)
  • Race — It's a race
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vasel and welcome to look back where I take a look at reviews that I've done here in the Dice Tower. Last year this time, 5 years ago, 10 years ago, and 20 years ago and I tell you what I think about these games now if I think about them at all.
  • So there you go folks, those are the games I reviewed one, five, 10, and 20 years ago.
  • I'm Tom Vasel and this is look back on the Dice Tower.
  • Hey, thanks for watching another video here on the Dice Tower. We really appreciate you stopping by and checking our things out. Thanks so much for joining us today and hey, if you really like what we're doing here at the Dice Tower then there are different ways to support the Dice Tower. One of those ways is through Patreon. We have links in the description to this video and we have links to lots of other things we do down there so definitely check it out but either way we're glad you watched us. Tell your friends about the Dice Tower. Until next time though, I'm Tom Vasel and I hope you enjoyed this video.
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