In Rolling Realms Redux, players compete to earn the most stars over 3 rounds in a series of minigames. (There are 12 different “realms” included in the game.) This is a roll-and-write game, meaning that players will write on the game components using dry-erase markers.
Each turn, one player rolls 2 dice, and all players use the dice results on their realm cards to generate resources and earn stars. After 3 rounds, the player with the most stars wins!
Rolling Realms Redux is a standalone game, and it includes everything you need to play up to 6 players. It features the same rules and full compatibility with its predecessor, Rolling Realms, but with 12 new realms inspired by popular games from other publishers, a printed version of the living rulebook that will include explanations for all realms (original, new, and promo), with everything in a box designed to fit all realms ever printed.
All 12 realms in Rolling Realms Redux are 100% new and unique to this specific product.
—description from the publisher
- Includes rule book, compendium, solo mode, travel box, and new dice
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Quotes (from this video)
- "Rolling Realms Redux is a new Standalone game in the Rolling Realms Universe"
- "I think this is my favorite game in these group of 12"
- "War may be my favorite of these 12 games here"
- "I really really love the dice"
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- I am a huge dice throne fan and I am absolutely estatic about the dice Throne realm
- Sleeping Gods is one of my absolute favorite
- Vantage is going to be a 2025 game
- 7-year Journey seems like forever
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- Huge variety of Realms and cards; easy to learn due to consistent iconography
- Strong solo modes that work well online or via video calls
- Compact storage solution that consolidates content and includes a travel box
- Feels clever to play due to cascading interactions
- Compendium lists all cards for easy reference
- Some cards may not be enjoyable to play; variety means you can simply ignore less appealing cards
- Large box content may be daunting to manage for some players
- varied thematic mini-games; includes soccer-themed solo mode
- Abstract mini-games across multiple realms; thematically tied to the original Rolling Realms concept
- abstract, puzzle-like with cascading effects
- Rolling Realms
Mechanics (from transcript analysis)
- Compound Scoring — Scoring relies on symbols (pumpkins, hearts, coins) and cascades across cards to create chain reactions.
- mini-games — Each Realm acts as a distinct mini-game with its own rules and interactions using the dice values.
- realm-specific mini-games — Each Realm acts as a distinct mini-game with its own rules and interactions using the dice values.
- solo modes and competitive scoring — Includes robust solo modes, including a soccer-themed solo system that competes against a target score.
- symbol-based scoring and cascading effects — Scoring relies on symbols (pumpkins, hearts, coins) and cascades across cards to create chain reactions.
- two-dice roll and value allocation — Players roll two dice, record their values, and assign those values to three different Realms to activate abilities.
Video topics + discussion points
Quotes (from this video)
- This compendium lists every single card ever for Rolling Realms.
- There’s a ton of variety there was so many different cards.
- This is a great game for being able to play with over Zoom.
- I really like their attention to solo modes.
- This game makes me feel clever.
References (from this video)
- Expanded Realms with deeper reference material via compendium
- Same accessible core mechanic with more content
- Supports multiplayer and solo play
- Additional rules from compendium may increase setup time
- Can be dense for new players
- Roll-and-write with shared rules across multiple Realms
- Redux version of Rolling Realms with a compendium
- mechanics-driven, non-narrative
Mechanics (from transcript analysis)
- compendium reference — In-depth Realm details provided in a compendium
- die value modification — Adjust dice values with pumpkins/hearts/coins
- end-of-round scoring — Record stars and apply end-of-round bonuses
- Flip/Roll and Write — Roll dice and write results into realm-specific boxes
- Resource management — Circle resources and spend to activate bonuses
- resource tracking and spending — Circle resources and spend to activate bonuses
- roll-and-write — Roll dice and write results into realm-specific boxes
Video topics + discussion points
Quotes (from this video)
- This is a game for two to six players.
- you will play a roll and write game over three rounds visiting nine different Realms.
- each of these Realms has the rules on the card so make time now to make sure each player fully understands how these three Realms work.
References (from this video)
- streamlines promo content
- extends lifespan of Rolling Realms
- larger box and organization considerations
- promotion and consolidation
- promo realms collection
- brand extension
- Rolling Realms
Mechanics (from transcript analysis)
- realm_drafting — bundle 12 promo realms into a single updated core box
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- My job is to serve you. My job is to bring joy to your tabletop.
- Expeditions ... is a sequel very much mechanically and thematically.
- We are here to serve you and bring joy to your tabletop.
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- versatile across solo, multiplayer, and travel
- extensive world options with expansion compatibility
- for some players, multi-world tracking can be busy
- meta-board-game worlds across nine worlds
- fantasy worlds folded into roll-and-write
- light, playful, modular cross-game puzzle
- Rolldom
- Terraform Mars (designer credit mentioned)
Mechanics (from transcript analysis)
- roll-and-write across multiple worlds — play across nine different worlds in groups of three per round
- world-pack integration — utilize existing real-world games and bespoke worlds within a single box
Video topics + discussion points
Quotes (from this video)
- It's 80 through 71. We're counting down the list.
- This is a delightful game that is accessible, easy to teach, and incredibly replayable.
- Onward is the new version of Sky Tier. It's a MOA-style game with a volcano eruption climax.
- Canvas is a delightful game. It’s accessible, a great gateway, and the art is stunning.
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- Lots of new mini-games
- Great replayability with random combinations
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- This is literally you will find no better example in all of board gamedom the idea of board games actually changing lives
- This game is absolutely phenomenal
- This might be my game of the year
- The best game I have played so far in 2024
- I have not found a tile lane game this tension filled since Calico
- Board games are about living good happy fulfilling lives
- Elf Creek games has consistently the highest quality production board game period in the industry