Skip to main content
Rumble in the Dungeon box art

Rumble in the Dungeon

Game ID: GID0272617
Game Info
Year
2012
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

–"The dead king's tomb. Hmm, spooky and mysterious, but the dead king was rich. There must be a big treasure there."
–"Yeah, right... And traps, too. And monsters. I'm not sure it's a good idea."
–"Well, can't be worse than when we tried to snatch the dragon's eggs, I reckon."
–"Can't be."
The two thieves looked at each other silently for a while.
–"Y'know what? We split, join other adventurers, let 'em do the hard work, then snatch the treasure."
The thief's twin brother smiled.
–"Sounds like a plan."

There are too many monsters and adventurers in this dungeon. The dead king's treasure is well-guarded, but adventurers are fearless! Try to keep your secret character in the dungeon as long as possible, or to exit the dungeon with the treasure.

Rumble in the Dungeon is a simple bluffing and guessing game for the whole family. The twelve characters start in the dungeon. Each player receives two secret character tokens. In turn, players will move one of the characters inside the dungeon, or pick a victim and eliminate that character from the game. The player who keeps his secret characters in the dungeon the longest wins the round. During play, the other players' moves provide clues to their identity, unless of course they bluffed by moving other characters on purpose... Everyone tries to identify and expel the other players' characters while keeping their own safe. Furthermore, if a character exits the dungeon with the dead king's treasure chest, he wins the round!

Integrates with

Rumble in the House

Description

–"The dead king's tomb. Hmm, spooky and mysterious, but the dead king was rich. There must be a big treasure there."
–"Yeah, right... And traps, too. And monsters. I'm not sure it's a good idea."
–"Well, can't be worse than when we tried to snatch the dragon's eggs, I reckon."
–"Can't be."
The two thieves looked at each other silently for a while.
–"Y'know what? We split, join other adventurers, let 'em do the hard work, then snatch the treasure."
The thief's twin brother smiled.
–"Sounds like a plan."

There are too many monsters and adventurers in this dungeon. The dead king's treasure is well-guarded, but adventurers are fearless! Try to keep your secret character in the dungeon as long as possible, or to exit the dungeon with the treasure.

Rumble in the Dungeon is a simple bluffing and guessing game for the whole family. The twelve characters start in the dungeon. Each player receives two secret character tokens. In turn, players will move one of the characters inside the dungeon, or pick a victim and eliminate that character from the game. The player who keeps his secret characters in the dungeon the longest wins the round. During play, the other players' moves provide clues to their identity, unless of course they bluffed by moving other characters on purpose... Everyone tries to identify and expel the other players' characters while keeping their own safe. Furthermore, if a character exits the dungeon with the dead king's treasure chest, he wins the round!

Integrates with

Rumble in the House

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video PsVefil4odM JestaThaRogue Rules Teach at 0:09 sentiment: positive
video_pk 91630 · mention_pk 290965
JestaThaRogue - Rumble in the Dungeon video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Players are represented by two secret characters and must last as long as possible or leave the dungeon with the dead king's treasure to earn points and win.
  • dungeon
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden role — Each player has two secret character tokens, and they know which characters they have.
  • Player Elimination — Players can kill other characters in a room, removing them from the game.
  • Set Collection — Players score points based on the final positions of characters in a line after the game ends, with bonus points for retrieving treasure.
  • Tile Placement — The dungeon is created by placing tiles next to each other.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rumble in the dungeon a deduction our game
  • just a little rogue and keep surviving those dungeons or at least lasting as long as possible
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek