Skip to main content
RWBY: Combat Ready box art

RWBY: Combat Ready

Game ID: GID0273702
Game Info
Year
2018
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

RWBY: Combat Ready is an exciting cooperative game for 2-4 players, with adapted rules for 5 players . It captures the flavor and excitement of the animated web series RWBY from Rooster Teeth, with fast-paced battles, where all players are actively involved and engaged at the same time.

Players play as one of the four main heroines in the series: Ruby, Weiss, Blake, or Yang. Each of them have their own separate deck of cards, representing their attacks, actions, and moves. Each character plays a little differently, using their own unique tactics and strategies. Players record their key stats on their Scrolls (player tracking boards), including their Aura (health), Experience, Battle Fury, and their Semblance (unique special ability).

Before each game, players choose a scenario to play from the scenario book. Each scenario will have them fighting one or more battles. Battles are against a particular Villain, with a particular set of rules and may include one or more objectives. No two battles are ever the same!

Description

RWBY: Combat Ready is an exciting cooperative game for 2-4 players, with adapted rules for 5 players . It captures the flavor and excitement of the animated web series RWBY from Rooster Teeth, with fast-paced battles, where all players are actively involved and engaged at the same time.

Players play as one of the four main heroines in the series: Ruby, Weiss, Blake, or Yang. Each of them have their own separate deck of cards, representing their attacks, actions, and moves. Each character plays a little differently, using their own unique tactics and strategies. Players record their key stats on their Scrolls (player tracking boards), including their Aura (health), Experience, Battle Fury, and their Semblance (unique special ability).

Before each game, players choose a scenario to play from the scenario book. Each scenario will have them fighting one or more battles. Battles are against a particular Villain, with a particular set of rules and may include one or more objectives. No two battles are ever the same!

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video -DSkaIprTDM Meeple Mountain Game Preview at 0:00 sentiment: positive
video_pk 38622 · mention_pk 298756
Meeple Mountain - RWBY: Combat Ready video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Character-specific decks mirroring fighting styles
  • Cooperative play with meaningful team contributions
  • Dynamic boss mechanics via boss cards
  • Quick, accessible preview of the game flow
  • Integration of show-inspired aesthetics and actions
Cons
  • Preview/demo only; may lack full rule depth
  • Publisher/designer details not disclosed in video
  • Exact balance and replayability untested in preview
Thematic elements
  • Cooperative combat against escalating boss encounters with character-specific fighting styles
  • Team-based, boss-battle arena inspired by RWBY characters
  • Action-oriented, team-centric tactical combat
Comparison games
none
Mechanics (from transcript analysis)
  • Boss Battler — Boss cards reveal stances (balance, subtle, aggressive) affecting how the fight proceeds.
  • Boss cards with stance and actions — Boss cards reveal stances (balance, subtle, aggressive) affecting how the fight proceeds.
  • Character-specific decks — Each player uses a deck tailored to their RWBY character that emulates their fighting style.
  • Combat: Deck/Hand — Each player uses a deck tailored to their RWBY character that emulates their fighting style.
  • Cooperative boss combat loop — Rounds continue until boss is defeated; players cycle through different characters over time.
  • Experience and Battlefury progression — Victory and participation accumulate experience/battlefury to grant passive abilities.
  • Speed-based turn resolution — Players select cards with a speed value; higher speeds act earlier and reveal boss events.
  • Team objectives and support — Non-active players contribute to round objectives and boss mechanics from the background.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is a Kickstarter that just went up this week"
  • "the deck of cards that's unique to their character"
  • "different fighting styles that actually aren't in the show or represent on the cards"
  • "on your turn what you're gonna do is you're gonna take your cards"
  • "I'm definitely excited about it just playing with this demo"
  • "it's on Kickstarter right now"
  • "I've got all the information in the description with links to the Kickstarter campaign"
  • "go check them out give them some love"
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek