A guess/collection game for 2-5 players (elves). 4 tiles (presents) are up for collection at any given time and randomly assigned around a board to spaces labeled one through four. The current player uses a die and secretly rotates the die to match the number a present is assigned to (one through four. Keeping the die hidden, the next player attempts to guess which number the die was turned to (one through four). If the guess is correct the present corresponding to that number is stolen and added to that person's toy chest. If an incorrect guess is made, then the current player who selected the number/present receives it and adds it to their toy chest. The missing tile is replaced, turn order changes and the game continues until there are no tiles left to replace the missing tile. The presents have various ways points are collected and there are also negative point presents (broken toys) as well as tiles that effect game play. The elf with the post points after bonuses and negative points are counted is declared the winner.
- Fun, fast, easy to learn
- Family-friendly with a holiday theme
- Engaging bluffing and social interaction
- Nice components and art
- Theme may be a bit dark for very young kids
- Moderate take-that elements could frustrate some players
- elves stealing toys to improve working conditions; bluffing and misdirection
- Santa's workshop during Christmas
- playful, humorous, lighthearted
Mechanics (from transcript analysis)
- Betting and Bluffing — Players secretly select toy tile values and attempt to mislead others; correct guessing yields points.
- bluffing — Players secretly select toy tile values and attempt to mislead others; correct guessing yields points.
- die-based_selection — A die with non-standard faces replaces numbers; players use it to determine which toy to claim.
- Set Collection — Bonus points for having the most electronic or non-electronic toys.
- set_collection — Bonus points for having the most electronic or non-electronic toys.
- Take That — Special tiles can sabotage opponents by altering their stash or points.
- take_that — Special tiles can sabotage opponents by altering their stash or points.
- tile_draw_from_santa_s_sack — Toys are drawn from a bag/sack into board spaces.
Video topics + discussion points
Quotes (from this video)
- this is a perfect holiday themed bluffing game for kids
- we had a lot of fun playing it
- the components are great, the art is great