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Siege of Valeria box art

Siege of Valeria

Game ID: GID0287099
Game Info
Year
2022
Players
1
Age
8+
Playtime
45 min
Collection
Your Tier
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Description

Do you have what it takes to defend Valeria?

For more than a month, the monster-kin have surrounded your fortress at Valeria’s southern border with hordes of monsters and mighty engines of war. Your supplies are nearly exhausted, but you’ve rallied your soldiers and holy troops to meet the foe’s latest surge. If you cannot break the siege in seven days, your fortress will fall and the southern border will crumble.

Siege of Valeria is a quick-playing survival game that tasks players with defending their castle from wave after wave of monstrous enemies. You will use cards and dice to defeat the assault and it is vital that you find clever ways to combo your powers!

This game includes custom dice, and art by The Mico.

Description

Do you have what it takes to defend Valeria?

For more than a month, the monster-kin have surrounded your fortress at Valeria’s southern border with hordes of monsters and mighty engines of war. Your supplies are nearly exhausted, but you’ve rallied your soldiers and holy troops to meet the foe’s latest surge. If you cannot break the siege in seven days, your fortress will fall and the southern border will crumble.

Siege of Valeria is a quick-playing survival game that tasks players with defending their castle from wave after wave of monstrous enemies. You will use cards and dice to defeat the assault and it is vital that you find clever ways to combo your powers!

This game includes custom dice, and art by The Mico.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 1 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video M5J0Ornc8k4 Quackalope Top List at 6:38 sentiment: positive
video_pk 87305 · mention_pk 227815
Quackalope - Siege of Valeria video thumbnail
Click to watch at 6:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Defending a wall from invading minions
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Gives you a row or column of cards you're going to be doing your best to equip troops to fire out on the uh minions they're marching in your way.
  • tower defense — Prevent them from moving forward enveloping and slowly destroying your wall.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you're looking for one two or a dozen great solo games to play at your local coffee shop your grandmother's house or at a porch in a park while knats fly around your face these are going to be some of the ones that I would recommend
  • life has been chaotic and busy for the best of reasons and yet being on a road trip for a photography contract uh on my own is one of the only opportunities I've had recently to actually sit down and play some solo games
  • if you really like RPGs you really like Grim dark experiential things where you're tracking stats and doing your best to make a decision between no good options you should be paying attention and potentially getting that to your game group
  • If you want to play more games like I do and you have less and less time cuz you're about to have a brand new baby like I am well you got to do what you can meaning you set up next to a rock in a beautiful environment when you have an extra 30 minutes
  • Remember to do the important thing find time to play a few games even if it's hot muggy and humid outside and there's black flies flying all around
References (from this video)
No references stored for this video.
Video DhsMN-kL06E Review at 0:11 sentiment: mixed
video_pk 69789 · mention_pk 166502
Siege of Valeria video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Expansion adds a lot and changes the game
  • Multi-use cards
  • Ability to gain more dice
  • Cool combinations to overcome bad rolls
  • Reference card makes gameplay easy
  • Expansion provides the full game experience
  • Elite troops add variety
  • Bosses add challenge
  • Persistent effects between connected battles
  • Engaging start to the game
Cons
  • A lot of luck involved
  • Can be repetitive in the base game
  • Base game is a solvable puzzle
  • Scoring tiers may not feel balanced
  • Lack of challenge in the base game
  • Expansion should have been part of the base game
  • Penalties for losing in the campaign can be punishing
Thematic elements
  • tower defense
  • a city
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — playing across three connected battles. So, you're basically playing three times in a row, but they get connected in a way where you will either get a reward or a penalty for winning or losing.
  • Deck Building — There are 20 troop cards and what those look like are some of these cool cards... the troop cards, though, you are taking out two troop cards out of that entire deck.
  • Dice Rolling — this is about rolling a bunch of dice which I'll get into in a second.
  • Hand Management — once you defeat a troop you actually take it into your hand. It's not just discarded and you have access to that special ability whenever you want to use it.
  • Set Collection — elite troops require exact values of dice in order to defeat them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like this is a good example of an expansion that should have been in the base game.
  • The expansion is where the full game experience really comes into play.
  • I wish that the expansion was not an expansion but rather components included in the base game.
References (from this video)
No references stored for this video.
Video u_D9n2iYQt0 Before You Play Top List at 12:53 sentiment: mixed
video_pk 12014 · mention_pk 35184
Before You Play - Siege of Valeria video thumbnail
Click to watch at 12:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Clever, varied array of abilities and strategies
  • Engaging puzzle with multiple paths to victory
Cons
  • Core loop can feel repetitive
  • Some players may burnout on the repeated siege-troop fights
Thematic elements
  • siege warfare and tactical defense
  • Fortress defense against an army of siege engines
  • fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • deck/counterplay — Defeat siege engines to gain troop cards with one-time abilities; manage resources to prevent losses.
  • Dice-driven combat — Roll dice to determine attacks and defenses; use unit cards with special abilities.
  • front-line Vanguard mechanics — Front-line troops attack, with a risk of turret tokens and fortress damage if not managed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoyed this game I can see why so many people recommended it
  • the solo mode plays almost exactly the same way with the exception of the market
  • it's not the most ideal way to play Twilight Inscription with AI
  • the rule book is a little bit complicated
  • I would probably have to play it with higher player counts to feel the burn
  • this is not a solo only game this is I believe up to four players
References (from this video)
No references stored for this video.
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