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Space Race

Game ID: GID0295678
Game Info
Year
2021
Players
1-5
Age
14+
Playtime
60 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Players direct newly formed space agencies competing to hire astronauts and scientists develop technologies and space programs and achieve breakthroughs over seven rounds

Description

Players direct newly formed space agencies competing to hire astronauts and scientists develop technologies and space programs and achieve breakthroughs over seven rounds

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video rj1ZS6vstgk Board to Death TV - Board Game Reviews Review at 0:46 sentiment: positive
video_pk 130558 · mention_pk 371625
Board to Death TV - Board Game Reviews - Space Race video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting and original mechanic of agency management
  • Excellent artwork and component quality
  • Short game length
  • Good replay value with advanced play, solo mode, and varied cards
Cons
  • Steep learning curve initially
  • Short game length limits engine building potential
  • Mixed reaction within the group
Thematic elements
  • space agency trying to get the most victory points
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — If two or more players reveal the same type, the player who has the most points in that stage does one action first in that stage.
  • Card Play — Players will play one of their control cards face down. Each player has the same control cards, but depending on what they play will yield different results. The four types of control cards are propaganda, technology, space program, and breakthrough.
  • Hand Management — Control card hand management is important as these don't usually come back.
  • Set Collection — Players compare the four types of breakthroughs they have in their agency as listed here. Players who have the highest amount will score six points for each type.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game offers a very interesting and original mechanic of how to manage your agency based on the cards in the universe in your hand and when to put those cards in the universe and get them before another player snatches them up.
  • I absolutely love the artwork style for this game and the card stock is really excellent and the rest of the components as well including this foam separator in the box.
  • Space Race is slightly above the average with a score of 7.5 out of 10.
References (from this video)
No references stored for this video.
Video kSbp6GNfK7Y The Dungeon Dive Analysis at 5:08 sentiment: positive
video_pk 87332 · mention_pk 313093
The Dungeon Dive - Space Race video thumbnail
Click to watch at 5:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun, simple, laser-focused on fun at the table
  • Easy to create your universe/galaxy
  • Simple, elegant system for exploration
  • Reflects the simplicity of the game in its created worlds
Cons
none
Thematic elements
  • cosmic gig economy
  • space
Comparison games
  • Hitchhiker's Guide to the Galaxy
  • Star Trek
  • The Expanse
  • No Man's Sky
  • Firefly
  • Star Wars
Mechanics (from transcript analysis)
  • Hex Exploration — The Galaxy in a box is a box of large hex cards which will have some empty space that you are traveling to as you are out in deep space and there is a whole mess of different encounters that you can have while you are traveling in deep space.
  • Pressure Luck — The game has rules for traveling through space it's a really neat system it's kind of a pressure luck D6 system where you're trying to roll as close to a six as possible and you can keep rolling but if you bust then something bad happens.
  • Random Charts — The new guide book has a whole bunch of random charts that you can roll up to create things like different types of aliens and mechs and friends and enemies gizmos and gadgets different types of spaceships and different types of planets and things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know that a lot of the stuff I cover on the channel is more fantasy based and that's mainly because of two reasons one fantasy is more in my wheelhouse I do like fantasy more than science fiction.
  • I am though amassing A small collection of science fiction things and I am finding that over time I am really enjoying my time playing in a more science fiction Universe of course the science fiction I like is a little weirder I think you might say it's like something like science fantasy or kind of bizarre Weird Science Fiction but it is fun playing in space and there are some really good tools out there for creating your Galaxies for creating your Galaxy sandboxes.
  • Man this book is amazing it's so slim but it is so packed full of information and I just can't say enough good things about this book.
  • This book is so amazing you can have so much fun just on an 8 and 1/2 by 11 or A4 or A3 A5 whatever whatever size sheet of paper you want with a few star with a few star systems with some orbits and some empty sectors and some star sectors rolling up randomly and just hopping from sector to sector hopping from star to star and just seeing what you discover.
  • This dead names is a supplement that could be used with any of the things we showed today this would lay on top of Space Aces on top of star dogs and on top of these Galaxy Builder cards just to dive deeper and just to add a little bit of weirdness into your science fiction because I always like a little bit of weirdness in the games that I play and this is sufficiently weird and cool.
References (from this video)
No references stored for this video.
Video NAortXy5_bU The Dice Tower Analysis at 2:39 sentiment: mixed
video_pk 81183 · mention_pk 200391
The Dice Tower - Space Race video thumbnail
Click to watch at 2:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • There's some really cool things
  • Good rocket ships
  • A lot of cool things
Cons
  • It just wasn't a great game
  • It was fine
Thematic elements
  • Space Race
  • Actual Space Race era
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Implied by theme of racing to achieve space milestones.
  • Tech Tree — Implied by advancement in a 'space race'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vasel and welcome to look back, a series where I go through and take a look at the reviews that I did last year this time and 5 years ago and 10 years ago and 20 years ago and tell you what I think about them now.
  • So those are the reviews I did 1, 5, 10, and 20 years ago.
  • Thanks for watching. I'm Tom Vasel. We'll see you next time.
  • Hey. Uh thanks for watching another video here on The Dice Tower. Uh we really appreciate you stopping by and checking our things out.
  • And hey, if you really like what we're doing here at The Dice Tower, then there are different ways to support The Dice Tower. One of those ways is through Patreon.
References (from this video)
No references stored for this video.
Video mWBnRbjnvOU Game Night Picks - Pair Of Dice Paradise Top 10 List at 0:33 sentiment: positive
video_pk 33184 · mention_pk 98501
Game Night Picks - Pair Of Dice Paradise - Space Race video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple entry, multiple strategic paths
  • Fast pacing and quick setup
Cons
  • Component fragility and cube management can be fiddly
Thematic elements
  • Space exploration and resource management
  • Space-themed context implied by dice and ships on personal boards
  • Abstract/engine-building flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Placement — Players add ships to spots on their boards; outcomes depend on dice and spot rules
  • Dice placement / allocation — Players add ships to spots on their boards; outcomes depend on dice and spot rules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • pandemic the modern classic in which several virulent diseases have broken out simultaneously all over the world and the players who portrayed disease fighting specialists must treat disease hotspots while researching cures for each of those four plagues before they get completely out of hand
  • this month's next biggest climber is seven wonders dual which gained 69 spots
  • undAunted Normandy recently entered the ranks of the top 1,000 highest-rated games on BoardGameGeek
References (from this video)
No references stored for this video.
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