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Summoner Wars (Second Edition) box art

Summoner Wars (Second Edition)

Game ID: GID0308218
Collection Status
Description

Summoner Wars puts you in the role of a powerful summoner in control of a unique army, dedicated to taking control of the war-torn planet of Itharia. Display your tactical prowess by summoning units to your gates, outmaneuvering your opponent, and cutting down the enemy summoner to claim victory. Be wary though! The enemy will take advantage of every opportunity they find to destroy you and your army.

Countless units, a wide variety of spells and abilities, and the option to build your own decks, all make for a game sure to entertain, play after play.

Summoner Wars (Second Edition) is a fully expandable, tactical dueling card game that features updated versions of beloved factions, along with exciting new factions ready to join the battle. The game — which features new art and a perfected rules system — can be played in-person with physical cards or online with a browser-based app.

Year Published
2021
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–3 of 3
Video hg5c9Oo9LjE Rolls in the Family top_3_list at 2:30 sentiment: positive
video_pk 11444 · mention_pk 109298
Rolls in the Family - Summoner Wars (Second Edition) video thumbnail
Click to watch at 2:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Diverse factions with distinct flavor
  • Second edition improvements (more resilient units, clearer balance)
  • Dense strategic decision-making that rewards planning
Cons
  • Steep learning curve and dense rulebook
  • Can be lengthy to teach and play for new groups
Thematic elements
  • Strategy and faction asymmetry with chess-like tension
  • Fantasy battleground where rival summoners deploy factions on a modular board
  • Competitive, faction-driven skirmish with strong thematic flavor
Comparison games
  • Twilight Imperium
  • Foundations of Rome
  • Mage Knight
Mechanics (from transcript analysis)
  • Area Control — Control key map tiles to gain advantages and objectives
  • Combat resolution with dice — Close- and ranged-combat outcomes are influenced by dice results and unit stats
  • Combat: Dice — Close- and ranged-combat outcomes are influenced by dice results and unit stats
  • Deck building — Players manage and draw from personal decks to summon units and champions
  • deck-building — Players manage and draw from personal decks to summon units and champions
  • Faction Asymmetry — Different factions have unique abilities and playstyles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this die instead of the just a normal looking die you've got swords and arrows
  • it's cooperative so you you can't talk
  • the production is beautiful
  • the tutorial mission walks you through learning the game
  • it's a beast to learn
  • gosh Mage Knight is just so dang fun when you finally click
References (from this video)
No references stored for this video.
Video 5FN_9unROsU playthrough at 0:00 sentiment: positive
video_pk 3909 · mention_pk 11434
Summoner Wars (Second Edition) video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting faction abilities
  • Tactical combat system
  • Affordable starter set
Cons
  • Potentially unbalanced factions
  • Cheap paper mat in starter set
Thematic elements
  • Tactical summoner combat
  • Fantasy battlefield
  • Faction-based warfare
Comparison games
none
Mechanics (from transcript analysis)
  • Area movement — Units move and attack on a grid-like board
  • Deck building — Players manage hand of cards and summon units
  • Dice combat — Combat resolved by rolling dice with different symbols
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I managed to pick this up for 7even quid the other day which was I think a bargain
  • We need to see what he says before I even consider thinking about getting the master set
References (from this video)
No references stored for this video.
Video zsLIUlKZclI The Cardboard Herald top_list at 0:03 sentiment: positive
video_pk 2620 · mention_pk 123106
The Cardboard Herald - Summoner Wars (Second Edition) video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • best tactical miniatures games without miniatures
  • beautifully crafted
  • brilliant art style
  • cartoony vibe
  • tighter and more focused than original
  • reimagined from the ground up
Cons
  • loses some self-serious notion of original
Thematic elements
  • tactical combat
  • summoner duel
Comparison games
  • Summoner Wars
Mechanics (from transcript analysis)
  • asymmetric decks
  • Card-driven combat
  • Combat: Deck/Hand
  • cover mechanics
  • tactical grid placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are a lot of great games and there are a lot of great games that play excellently at two players
  • so simple and so elegant and so refined and yet so puzzly and ingenious
  • one of the best tactical miniatures games out there without any miniatures whatsoever
  • the thing is is that if you sell in bulk you get extra bonuses but if you sell early then you get the most valuable versions
  • it gives you so much to consider and be cognizant of as you are drafting every single card but it is incredibly indelibly accessible
References (from this video)
No references stored for this video.
Transcript Navigation
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