Game Info
Year
2024
Players
1-5
Age
10+
Playtime
75 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A pirate exploration game where captains sail the seven seas plundering ports fighting rivals and completing legendary voyages
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 3
Showing 1–3 of 3
Video 1U882TYNFDk
The Dice Tower Other at 8:36 sentiment: negative
video_pk 151899 · mention_pk 426065
Click to watch at 8:36 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
- Looks cool
Cons
- Convoluted for little reward
- Disappointing execution
Thematic elements
- Pirates
- Pirate
Comparison games
none
Mechanics (from transcript analysis)
- Rondel — There's this rondel type thing in the middle, and you're picking where you go.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is sort of an a grown-up version of a popular kids racing game called Monza.
- It's so convoluted for so little of a game.
- Man, I love the crews.
- This is a party game in which you replace every letter in a word with a consonant.
- I hate this game.
- If it wasn't for the crazy randomness, I think I'd enjoy it more.
- This is not one of them.
- It's just kind of a movement efficiency puzzle that I think a lot of people will enjoy.
References (from this video)
No references stored for this video.
Video M8ATIrHFG2o
The Dice Tower Review at 0:07 sentiment: negative
video_pk 129002 · mention_pk 366725
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- Cool player boards you're going to be upgrading
- Sea tiles around the board where you can do various actions
- Rules sounded interesting
Cons
- Worker placement system is okay, but lesser actions are not particularly fun
- Game often comes to a standstill
- So much to do but so few things you can actually do
- Not a big fan of either the base or advanced version
- Game itself isn't particularly fun
- Drags out too long
- Tired of having to look up what these cards meant all the time
- Analysis paralysis of pausing and looking at all the different spots
- Can't even take a very good action
Thematic elements
- Sea
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — Actions are based on cards that are kind of on this rondel around the outside.
- Dice Rolling — You'll roll dice or bad things will happen if you don't have enough resources to accomplish an explore.
- Resource Management — Almost everything is resources; you'll be getting some resources and then spending these resources.
- Set Collection — Implied by the need for specific resources to accomplish actions like explore.
- Worker Placement — Placing your officer or your captain down, where if the spot is taken, you take a much lesser action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The Seven Seas from Joseph LaMarca
- So, five out of 10, the Seven Seas.
References (from this video)
No references stored for this video.
Video mzrYFB26DRE
The Dice Tower Review at 8:41 sentiment: negative
video_pk 122054 · mention_pk 351162
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- Pretty game with cool player boards.
- Interesting concepts on the cards around the rondel.
- Upgradeable player boards.
Cons
- Worker placement can be not particularly fun due to restrictions.
- Often comes to a standstill.
- So much to do but so few things you can actually do.
- Fizzes out.
- Giant point salad.
- Game itself isn't particularly fun.
- Drags out too long.
- Tired of having to look up card meanings.
- Analysis paralysis.
Thematic elements
- Exploration and trading
- Sea
Comparison games
none
Mechanics (from transcript analysis)
- Combat — Combat is a possible action.
- Dice Rolling — Dice are rolled for certain actions or outcomes.
- exploration — Players can explore various seas represented by tiles.
- Resource Management — Involves collecting and spending various resources.
- Trading — Trading is a possible action.
- Worker Placement — Players place officers or captains on spots, with penalties for occupied spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Six games I played so you don't have to.
- This is a historical card game from Steve Easton World Within Games, but I was surprised to find out that this was supposed to be delivered from Kickstarter in October of 2015.
- The iconography is not particularly good. Attacking is unfun and boring.
- It's a forgettable product in many ways. It's a five a four out of 10 for me, actually.
- But the game is wacky without being wacky.
- First of all, it feels generic. Yeah, it's Harry Potter, we get it.
- But the theme for me actively is annoying because it looks so cool it doesn't really come through.
- So, it's has a bunch of cool ideas in it, but it's so forgetful.
- But it is a slow tower defense game. It's just really slow, very thoughtful, and so much effort going in.
- It's really quite boring, unfortunately.
References (from this video)
No references stored for this video.
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Showing 1–3 of 3