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The Colonists box art

The Colonists

Game ID: GID0324868
Game Info
Year
2016
Players
1-4
Age
12+
Playtime
240 min
Collection
Your Tier
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Description

Description from the publisher:

In The Colonists, a.k.a. Die Kolonisten, each player is a mayor of a village and must develop their environment to gain room for new farmers, craftsmen, and citizens. The main goal of the game is full employment, so players must create new jobs, educate the people, and build new houses to increase their population. But resources are limited, and their storage leads to problems that players must deal with, while also not forgetting to upgrade their buildings. Players select actions by moving their mayor on a central board.

The Colonists is designed in different levels and scenarios, and even includes something akin to a tutorial, with the playing time varying between 30 minutes (for beginners) and 180 minutes (experts).

The Colonists FAQ

Description

Description from the publisher:

In The Colonists, a.k.a. Die Kolonisten, each player is a mayor of a village and must develop their environment to gain room for new farmers, craftsmen, and citizens. The main goal of the game is full employment, so players must create new jobs, educate the people, and build new houses to increase their population. But resources are limited, and their storage leads to problems that players must deal with, while also not forgetting to upgrade their buildings. Players select actions by moving their mayor on a central board.

The Colonists is designed in different levels and scenarios, and even includes something akin to a tutorial, with the playing time varying between 30 minutes (for beginners) and 180 minutes (experts).

The Colonists FAQ

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 4 · mix 2 · neu 1 · neg 0
Mentions per page
Showing 1–7 of 7
Video b5u9ArZ-Stk Heavy Cardboard Discussion at 1:15:04 sentiment: positive
video_pk 86569 · mention_pk 224383
Heavy Cardboard - The Colonists video thumbnail
Click to watch at 1:15:04 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my only fear is that it runs too long
  • it's so much but now I am
  • it is the most feudum stress biotics looks at feudum says ha hold my beer it's a lot but it is about as heavy of a Euro as you're ever going to get in your life and if you want just an insane theme and the kitchen sink it's a lot of fun and I cannot wait to play it more
  • heaviest game I've ever played non war game
  • my take on nucleum was it's fine um I don't think it was as good as it seems a lot of the critical world out there thought um I don't think nucleum is going to be uh played in five years
  • perfectly forgettable in a sense that it's just the same old
  • the lack of respect is staggering to me but I welcome it because I guarantee Dan Lanning is going to find a way to use this and I cannot wait till tomorrow and I think Oregon houses them
  • The Bear oh my God that is the most stressful I've ever or most stressed I've ever felt watching the show
  • if you've ever wanted to watch me cry yes 100% I cry at the end of Great British baking show almost every episode it is wonderful
  • it's a lot of work and a lot of fun
  • I would love to have you over maybe in the summer when you're up at at the cottage over on the cape I would love that
  • it's the most surreal place I've ever been to weatherwise and if you ever get a chance it's worth making a drive
  • half y'all still don't subscribe I don't I I just don't get it
  • my Cowboys are atrocious but good God do do I have everything riding on my ducks tomorrow
  • it is a lot but it is about as heavy of a Euro as you're ever going to get in your life
  • I'll tell you what I don't drink beer and I'm still down to make that bet that's fine that works done book it
  • I think the concept in the theme of Cerebria is fantastic
  • Nemo's War that's a great way to end the year
  • The Colonist that's a game I could get back into I miss that
  • stress biotics Odyssey somebody make one so I don't have to try and help design it I would love that You' be my best friend ever
  • stress spox Odyssey heaviest game I've played n war game honestly it might be the heaviest game I've played
  • Three Kingdoms Redux bought and got it to the table this year Hidden Gem needs more awareness
  • just a fantastic great game that if you play with three players and you enjoy heav your it's a game that should be in your collection
  • Mount Washington is the weirdest place on Earth weatherwise that I've ever experienced
  • happy New Year everybody I hope everyone H uh be safe if you go out on amateur night tonight be safe don't drink a drive please
References (from this video)
No references stored for this video.
Video K9F0o1ii-7M Ryan and Bethany Board Game Reviews Top List at 19:44 sentiment: positive
video_pk 86243 · mention_pk 222587
Ryan and Bethany Board Game Reviews - The Colonists video thumbnail
Click to watch at 19:44 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Deep and satisfying Eurogame experience
  • Satisfying progression and combo potential
  • Excellent with lower player counts
  • Visually engaging with many tokens and upgrades
Cons
  • Very long playtime (5-6 hours)
  • Can be overwhelming with tokens
Thematic elements
  • Colony Building/Development
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — wherever you land that's the action that you to take
  • Engine Building — the tokens are constantly turning into upgrading into better things
  • Resource Management — turning resources into other resources
  • Worker Placement — it's got kind of a worker placement style thing going on but really what it is is it's a big board it's a big board you keep on continually adding to and your pawns you're moving around on the board um and wherever you land that's the action that you to take so it's not it's not really worker placement but it is
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are drafting um vegetables in order to score or you are drafting um scoring cards and that's that's the entire game
  • it's another chill two-player game
  • this is a push your luck game where you are trying to go down into the water and get the best treasure
  • this is one of those kinds of games kind of like uh Puerto Rico where you when you enact uh on your turn you enact one of the phases of a game um and then everyone gets to do that same phase but you get a better version of it
  • the Pips the numbers aren't good or bad they just are different things that you're able to do
  • this is this is a monster Euro but it is oh so satisfying
  • this is a reimplementation of Brugge the previous fail game is kind of perfected in Hamburg
  • I absolutely love a this kind of this particular kind of Uno with a particular group of friends with a particular group of set of house rules at a certain time of year
  • we play with a lot of house rules we let the twos stack the plus twos stack and guess what we love it we don't care it's really fun sorry Uno purists
References (from this video)
No references stored for this video.
Video Zu9XRMq458E Heavy Cardboard Discussion at 2:40:51 sentiment: mixed
video_pk 85970 · mention_pk 221544
Heavy Cardboard - The Colonists video thumbnail
Click to watch at 2:40:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Sorting components might be a chore.
  • Potentially a one-time play experience.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the colonist and I feel so bad for whoever had to sort that afterwards
  • Yakob this is how you should store your games you're never going to play them more than once
  • ah World War II war game number 567
  • this is Atlantic Chase
  • we're going to be getting started late just so you know it's probably going to be 7:30 but um this is this is what I'm streaming here in about an hour and a half realistically cuz uh uh stress btic Odyssey is still set up on the table
  • stress btic Odyssey is still set up on the table
  • it's going to take me a solid 40 minutes to put up stress spct Odyssey
  • this feels like a a worthy game for a giveaway
  • this is Weather Machine from VTO lerta
  • what's your best piece of corrective criticism what what's something that we could do better here on heavy cardboard
  • I'd like to hear that as well that's that's actually a really great idea
  • the community is really amazing uh inclusive welcoming Comm Community
  • if you are watching this and not a patreon I'll see you tomorrow night for laav otherwise if you're a patreon I'll see you in about 90 minutes
References (from this video)
No references stored for this video.
Video tkng6v_0ubQ Board Gaming Ramblings Other at 14:21 sentiment: mixed
video_pk 85501 · mention_pk 219258
Board Gaming Ramblings - The Colonists video thumbnail
Click to watch at 14:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Player learned something about the game (building lots of buildings)
  • Host admitted to helping the player guess
Cons
  • Player did not guess the name
  • Host had to change words in the description to guide the player
Thematic elements
  • Establishing a glorious and prosperous community by building residences, attracting people, and creating jobs.
Comparison games
  • Red Cathedral
Mechanics (from transcript analysis)
  • Population growth — Attracting new people and educating them to become citizens and merchants.
  • Resource Management — Collecting resources to build buildings and educate people.
  • Trading — Establishing relations with distant colonies by building embassies.
  • Worker Placement/Management — Sending out stewards to build residences, collect resources, and create jobs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello young adventurers you have found the treasure hidden in the jungle
  • this is the most important and most fun thing to watch so guessing the last number
  • the designer root and John company
  • the second word starts with the same twool letter as the first word
  • Venice the city of bridges and and gondales
  • the overcrowded Metropolis spread across the Earth Humanity has realized it's time to establish a new home on the ocean floor
  • hey that's my fish
References (from this video)
No references stored for this video.
Video u9EaR0WX9Yo Rules Teach at 0:11 sentiment: neutral
video_pk 79815 · mention_pk 193374
The Colonists video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • The game has a clear winning condition focused on the wealthiest community.
  • Components like player boards, stewards, workers, and various tiles are detailed.
  • Setup for a two-player game is explained.
  • The turn structure within a year (summer/winter rounds) and moves within a round are described.
  • Actions like gaining resources, building, and acquiring improvements are outlined.
  • The end-of-year phase includes checks for starting player, adding tiles, redistributing workers, resource balance, and production.
  • Production mechanics, including buffered resources and storage, are explained.
  • The progression from year to year and era to era is clarified.
  • Final scoring determines the winner based on wealth.
Cons
none
Thematic elements
  • Building communities to achieve wealth
  • Communities across eras
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Players collect and manage various resources to fuel their community's growth and development.
  • Set Collection — Players collect building tiles, improvement cards, and market cards to expand their community.
  • variable game length — The number of eras to be played is determined at the start of the game, influencing the overall length and scope.
  • Worker Placement — Players send their stewards to different locations to take actions such as gaining resources, building, or upgrading.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome today we're going to be taking a look at the colonists which is a 1 to 4 player epoch strategy game
  • to win the game you want to have the wealthiest community after your final era and wealth is determined by a few things mentioned on the score card buildings embassies improvements dollars and active workers
  • now that we know what the winning condition is let's go ahead and take a look at some of the components the setup and how an era works in the colonists
  • if you don't take it off you won't produce the next time
  • the most wealthy community will win the game
References (from this video)
No references stored for this video.
Video Mhg31C7hYv4 Board Gaming Ramblings Top 50 List at 23:10 sentiment: positive
video_pk 27642 · mention_pk 80734
Board Gaming Ramblings - The Colonists video thumbnail
Click to watch at 23:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, sprawling city-building with rich strategy
  • lots of interlocking systems that reward optimization
Cons
  • very long playtime; not ideal for casual evenings
Thematic elements
  • city-building and resource conversion
  • early industrial colonization
Comparison games
Mechanics (from transcript analysis)
  • Area Movement — players expand and optimize routes to gather resources
  • area movement on a hex map — players expand and optimize routes to gather resources
  • entity upgrading and retiring workers — village-building with long-term planning
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my top 50 games right now so this will change
  • it's my top 50 games right now
  • it's a snapshot of my mind right there
  • the puzzle is amazing
  • it's a beast of a game
References (from this video)
No references stored for this video.
Video 9f-aWsP9-vM The Dice Tower Top List at 11:31 sentiment: positive
video_pk 9061 · mention_pk 26741
The Dice Tower - The Colonists video thumbnail
Click to watch at 11:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive, long-form journey with strong thematic cohesion
  • satisfying progression across eras and board expansion
  • dynamic action placement and planning with evolving options
Cons
  • game length can be long (several hours) which may deter some players
  • complex setup and learning curve for new players
Thematic elements
  • city-building and population growth with resource management
  • a developing community across multiple eras
  • long-form planning and evolution of a settlement
Comparison games
none
Mechanics (from transcript analysis)
  • board growth and new action spaces — as towns grow, more actions become available to players
  • era-based progression — play through several eras with era-specific actions and expansions
  • steward movement across action hexes — steward can move between adjacent hexes to take actions; range can be extended later
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Players take on the role of farm managers who want to deliver the goods to the market stalls, local towns, and hopefully to the ports of Palma.
  • the same basic mechanisms as Lacrania, just kind of turned up to 11 essentially.
  • with the dice drafting mechanism, you're going to be drafting a die and taking out the inner and outer action.
  • One of the key other points I really enjoy about this one is the help your neighbor.
  • This is the engine building that I find so enjoyable.
  • You're working towards gaining the most prestige before the arrival of the Napoleonic forces.
  • The main mechanism in this one is kind of a common action selection.
  • There will be more workshops opening up along the way as where players can play their cards.
  • This is another Euro game that has some very intricate working cogs.
  • Trade with a noble action, cascades into more options depending on which noble you trade with.
  • Everything is tied together in interlocking cogs.
  • I love planning everything out and cursing the other players when they foil my perfectly laid plans.
  • It's a game of chains. I want to take this task because I think I can achieve it.
References (from this video)
No references stored for this video.
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