Skip to main content
The Doom That Came to Atlantic City box art

The Doom That Came to Atlantic City

Game ID: GID0327388
Game Info
Year
2013
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Game description from the publisher:

You're one of the Great Old Ones – beings of ancient and eldritch power. Cosmic forces have held you at bay for untold aeons, but at last the stars are right and your maniacal cult has called you to this benighted place. Once you regain your full powers, you will unleash your Doom upon the world!

There's only one problem: You're not alone. The other Great Old Ones are here as well, and your rivals are determined to steal your cultists and snatch victory from your flabby claws! It's a race to the ultimate finish as you crush houses, smash holes in reality, and fight to call down The Doom That Came To Atlantic City!

You and your fellow players are Great Old Ones competing to be the first to destroy the world. There are two ways to achieve this:

Any Great Old One can win by obtaining six gates, at which point the game instantly ends. You have only five gate markers because if you open a sixth gate, you win!

At the start of the game, each Great Old One receives a Doom card providing a shortcut to victory. If you land on one of your gates and meet the preconditions, you may attempt the action listed on your Doom. If you succeed, you win!

Description

Game description from the publisher:

You're one of the Great Old Ones – beings of ancient and eldritch power. Cosmic forces have held you at bay for untold aeons, but at last the stars are right and your maniacal cult has called you to this benighted place. Once you regain your full powers, you will unleash your Doom upon the world!

There's only one problem: You're not alone. The other Great Old Ones are here as well, and your rivals are determined to steal your cultists and snatch victory from your flabby claws! It's a race to the ultimate finish as you crush houses, smash holes in reality, and fight to call down The Doom That Came To Atlantic City!

You and your fellow players are Great Old Ones competing to be the first to destroy the world. There are two ways to achieve this:

Any Great Old One can win by obtaining six gates, at which point the game instantly ends. You have only five gate markers because if you open a sixth gate, you win!

At the start of the game, each Great Old One receives a Doom card providing a shortcut to victory. If you land on one of your gates and meet the preconditions, you may attempt the action listed on your Doom. If you succeed, you win!

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–1 of 1
Video s0tEzng5bYQ Watch It Played Discussion at 2:27 sentiment: negative
video_pk 92498 · mention_pk 290524
Watch It Played - The Doom That Came to Atlantic City video thumbnail
Click to watch at 2:27 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • project did not go through
  • money was taken and spent
  • campaign runners ran away with the money
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • angel thank you so much for saying this to me it's going to look great on the table i can't wait to use it again again thank you so much
  • why not make it every week every week you're going to post some kind of update even if it's just to say nothing's happening
  • kickstarter is a glorified pre-order
  • you know what um this project is not going to go through we've taken the money and we basically spent it all uh good luck to you
  • is there hope for humanity i i don't know
  • i don't think big established companies should be allowed to use it
  • this ship has sailed kickstarter is a tool at the end of the day
  • i would only support a kickstarter board game campaign for the extras and the exclusive content
  • important to me is the stretch goals they don't have to be exclusive but give me bonuses for helping fund your game
  • the stretch goals need to be something that adds value to the game
  • i don't need another t-shirt
  • if the campaign fails to hold your interest and that's something campaign runners really need to keep an eye on
  • you don't get to see the rule books in games at a store before you buy it so you know is having the rules included really that important
  • one of the things that's currently in gaming culture i believe is that rulebooks are made publicly available to download without you having to purchase the game first
  • it concerns me when a kickstarter campaign doesn't provide the rules because in a way it suggests to me that they're a little bit out of touch with the gaming community itself
  • i have to say i seriously doubt i'd ever invest in a crowdfunding project
  • if a game is really good if it's a good quality then it will be available beyond the kickstarter and it will be reprinted because that popularity will will keep it in print
  • i think that's mostly true i actually agree with tom on that but i do think it's a little easier for the toms and the rodney's of the world to kind of feel that way about it when we have collections that kind of grow and grow because of the nature of the work that we do
  • i'm not going to give money i don't have to someone i don't know for something that doesn't exist yet
  • kickstarter is kind of like throwing your money into a pit and hoping eventually something good is going to pop back out of it
  • i rarely watch kickstarter videos as they often contain no useful information about the project and instead are just marketing fluff
  • honestly i don't mind the fluff that's typically what will draw me into a game
  • if you want my money what you're going to need to do beyond that is actually show me something of substance
  • if you do not have a review or preview video with your kickstarter day one or at least week one it also suggests you're not really prepared
  • yes rodney please do not become a kickstarter preview channel
  • kickstarter is becoming a big part of how board games are made
  • no matter what angle i've approached it from i just have not found a way that i'm comfortable with that i feel like fits the context of the series as it was created
  • i will warn you there is a kickstarter project that i know about that i will probably be making a video for this year
  • my preference as well is for published games that are already available that you guys can then go up by yourselves
  • i have backed an indiegogo project called watch it played season 3
  • listen right now we do have a fundraiser over at indiegogo for season three of watch it played
  • why do i back kickstarter projects i tend to back games that i think i'm really going to enjoy that need help to be made or games that tend to have a wow factor
  • i'm still feeding that monkey on my back at this point but he's getting less treats than normal
  • it needs to be said today after the project uh the cthulhu monopoly one they officially said today that uh it's over the dream has ended they shall be refunding their kickstarter backers
  • if you're going to rip off a board game you might not want to pick on hasbro they have a legal department
  • have i kick-started anything no will i kick start something maybe
  • i thought what a fantastic game it appeals to me in so many levels
  • i didn't feel like getting a tile an extra ship here and there and and then changing the currency into real metal was worth that money that 120 euros
  • i'd rather go out and buy galaxy truckers with agricola with cosmic encounter so i get three different games for the same amount of money
  • but you've got to justify the means of that money
  • and that is a justified means to an end
  • maybe the next zombie side i might look into
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek