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Description
The Edge: Dawnfall is a dynamic, miniature and card battle game with elements of territory control (gathering crystals) as well as campaign play. Each player controls unique units with special abilities that can be enchanted with special spell or progress cards.
Players win the game in solo or co-op mode by completing plot conditions of the scenario, or in the competitive skirmish mode by gaining advantage of 7 Victory Points. The game is set in the original post-apocalyptic universe of The Edge and features 6 factions with very different backstories, game styles and aesthetics.
Year Published
2018
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Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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mix 0 ·
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Video Bwqk4k6WDRo
Board Game Replay game_playthrough at 0:00 sentiment: positive
video_pk 367 · mention_pk 99208
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Highly tactical gameplay
- Unique dice mechanics
- Faction-specific abilities
- Extensive campaign content
Cons
- Steep learning curve
- Complex rule interactions
Thematic elements
- Faction-based strategic warfare
- Tactical miniature combat
- Competitive skirmish
Comparison games
- Warhammer
- Shadespire
Mechanics (from transcript analysis)
- Card-based activation — Players use cards with resource costs and special abilities
- Combat: Dice — Uses special dice with gear symbols allowing crystal rerolls
- Dice-based combat — Uses special dice with gear symbols allowing crystal rerolls
- Mode switching — Units can switch between different modes with varying stats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Each class or race has a banner ability race has a different ability
- There's an incredible amount of customization
References (from this video)
No references stored for this video.
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