Game Info
Year
2018
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description
The Edge: Dawnfall is a dynamic, miniature and card battle game with elements of territory control (gathering crystals) as well as campaign play. Each player controls unique units with special abilities that can be enchanted with special spell or progress cards.
Players win the game in solo or co-op mode by completing plot conditions of the scenario, or in the competitive skirmish mode by gaining advantage of 7 Victory Points. The game is set in the original post-apocalyptic universe of The Edge and features 6 factions with very different backstories, game styles and aesthetics.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video f9x0DLrug4Y
Board Game Coffee Discussion at 11:36 sentiment: positive
video_pk 8029 · mention_pk 86601
Click to watch at 11:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful minis and production
- Deep strategic potential with multiple clans
- Campaign-style progression adds replayability
Cons
- Dense and heavy; not ideal for casual players
- Rulebook and learning curve can be steep
Thematic elements
- Harvesting crystals and using powers to outmaneuver rivals
- Clan-based factions in a dense, competitive arena
- Campaign-like, with built-in progression and faction loyalty
Comparison games
- Dice Thrones (clan/board presence similarity)
- Dune: Imperium (faction-based strategy)
Mechanics (from transcript analysis)
- Card-driven actions with asymmetry — Special cards drive player interactions and strategic options
- Faction/clan-based play — Each clan has unique abilities and starting conditions
- Resource management (crystals) — Crystals power cards and actions to advance or block opponents
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's the best game ever
- this game is a nut job
- the art is amazing the storytelling is amazing
- Nemesis is fan Fantastic so it's it's semi-cooperative I guess it depends
- it's the best alien game I've ever played that's not the alien license
- Photosynthesis is a beautiful game
- the core box is amazing
- it's so heavy but it's worth it
- awaken Realms sponsor this they’re so awesome
References (from this video)
No references stored for this video.
Video Bwqk4k6WDRo
Board Game Replay Playthrough at 0:00 sentiment: positive
video_pk 367 · mention_pk 99208
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Highly tactical gameplay
- Unique dice mechanics
- Faction-specific abilities
- Extensive campaign content
Cons
- Steep learning curve
- Complex rule interactions
Thematic elements
- Faction-based strategic warfare
- Tactical miniature combat
- Competitive skirmish
Comparison games
- Warhammer
- Shadespire
Mechanics (from transcript analysis)
- Card-based activation — Players use cards with resource costs and special abilities
- Combat: Dice — Uses special dice with gear symbols allowing crystal rerolls
- Dice-based combat — Uses special dice with gear symbols allowing crystal rerolls
- Mode switching — Units can switch between different modes with varying stats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Each class or race has a banner ability race has a different ability
- There's an incredible amount of customization
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2