Skip to main content
The Legend of Zelda: Twilight Princess box art

The Legend of Zelda: Twilight Princess

Game ID: GID0337551
Game Info
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

"Do you ever feel a strange sadness as dusk falls? They say its the only time when our world intersects with theirs... The only time we can feel the lingering regrets of spirits that have left our world. That is why loneliness always pervades the hour of twilight..."he game begins with a teenage boy named Link, who works as a ranch hand in Ordon Village. One day, Bulblins take away the village's children. Link pursues and encounters a wall of Twilight. A Twilight monster pulls him beyond the wall into the Twilight-shrouded forest, where he is transformed into a wolf and imprisoned. Link is soon freed by a creature named Midna, who offers to help him if he obeys her unconditionally. She guides him to Princess Zelda, who explains that Zant, the Sorcerer/Usurper King of the Twili, invaded Hyrule Castle and forced her to surrender. The kingdom became enveloped in Twilight, turning all its inhabitants besides Link and Zelda into invisible spirits. To save Hyrule, Link, aided by Midna, must first revive the Light Spirits by entering the Twilight-covered regions and recovering the Spirits' light from the Twilight beings that had stolen it.

The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and puzzle-solving. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and he will automatically jump when running off of or reaching for a ledge. Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, and bombs. While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.

Microbadge:

Description

"Do you ever feel a strange sadness as dusk falls? They say its the only time when our world intersects with theirs... The only time we can feel the lingering regrets of spirits that have left our world. That is why loneliness always pervades the hour of twilight..."he game begins with a teenage boy named Link, who works as a ranch hand in Ordon Village. One day, Bulblins take away the village's children. Link pursues and encounters a wall of Twilight. A Twilight monster pulls him beyond the wall into the Twilight-shrouded forest, where he is transformed into a wolf and imprisoned. Link is soon freed by a creature named Midna, who offers to help him if he obeys her unconditionally. She guides him to Princess Zelda, who explains that Zant, the Sorcerer/Usurper King of the Twili, invaded Hyrule Castle and forced her to surrender. The kingdom became enveloped in Twilight, turning all its inhabitants besides Link and Zelda into invisible spirits. To save Hyrule, Link, aided by Midna, must first revive the Light Spirits by entering the Twilight-covered regions and recovering the Spirits' light from the Twilight beings that had stolen it.

The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and puzzle-solving. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and he will automatically jump when running off of or reaching for a ledge. Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, and bombs. While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.

Microbadge:

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video wuq1gb6IgHM Crimsonboardgames Discussion at 14:33 sentiment: positive
video_pk 82484 · mention_pk 293084
Crimsonboardgames - The Legend of Zelda: Twilight Princess video thumbnail
Click to watch at 14:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nostalgic impact
  • strong atmosphere
  • memorable transformation moment
Cons
  • older control schemes for some players
Thematic elements
  • Transformation, courage, and companionship
  • Hyrule in a darker, more mature tone
  • Story-rich with memorable moments
Comparison games
none
Mechanics (from transcript analysis)
  • action_adventure — Combat, exploration, and puzzle-solving in a 3D world.
  • Asymmetric Mechanics — Wolf transformation adds a unique traversal mechanic.
  • Dungeon Crawl — Combat, exploration, and puzzle-solving in a 3D world.
  • novel_mechanics — Wolf transformation adds a unique traversal mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first Dark Souls is my number one favorite game of all time.
  • Link transforms into a wolf. That was a religious experience at that point.
  • 10 out of 10. Right up my alley.
  • I can't wait for the new one to come out.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek