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Description
There is always something happening in the lively market square of Quedlinburg. And two quack doctors are at the very heart of it all, attracting the crowds with their most enticing hyperbole and fanfare. The game involves maximum concentration on both sides, as every move will directly affect your opponent. The aim is to try and lure any undecided patients to your market stall, because every patient you treat here will strengthen your reputation in the quacks’ Guild Hall. So which one of you will be the next Guild Master of the Quacks of Quedlinburg?
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 265
This page: 15
Sentiment:
pos 13 ·
mix 0 ·
neu 2 ·
neg 0
Showing 251–265 of 265
Video OgS-IO_ZZzc
Board Game Coffee Top List at 3:44 sentiment: positive
video_pk 4224 · mention_pk 145785
Click to watch at 3:44 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
- easy to learn
- familial, approachable
Cons
- potential luck factor in draws
Thematic elements
- potion brewing, quirky fantasy science
- medieval apothecary/unorthodox alchemy
- light, humorous
Comparison games
none
Mechanics (from transcript analysis)
- Bag Building — tiles representing ingredients are placed into a bag and randomly drawn to fuel formulas
- bag-building — tiles representing ingredients are placed into a bag and randomly drawn to fuel formulas
- Set Collection — players collect ingredients to complete formulas for scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Vegas II like yes except with superpowers
- I love the narrative love the story feel
- it's a great game
- this is art you're looking at right now
- if you're a Harry Potter fan check this game out
- it's the best aliens board game I've ever experienced
References (from this video)
No references stored for this video.
Video XJfXjv7SBFA
Adam in Wales - Board Game Design Top List at 1:44 sentiment: positive
video_pk 4019 · mention_pk 11741
Click to watch at 1:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- variety and exciting moments
- fast, fun gameplay
Cons
none
Thematic elements
- bag-building push-your-luck
Comparison games
none
Mechanics (from transcript analysis)
- Bag Building — draw chips from a bag to complete recipes
- bag-building — draw chips from a bag to complete recipes
- Push Your Luck — risk management with exploding dice themes
- push-your-luck — risk management with exploding dice themes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I did a deep dive into this one a couple of weeks ago
- please let me know your thoughts on this list and which games would make your own top 10 of the year
- I'm Adam Porter I design games and I review them on this channel
References (from this video)
No references stored for this video.
Video EyK7slaZ_oI
Adam in Wales - Board Game Design Discussion at 0:25 sentiment: neutral
video_pk 3808 · mention_pk 90753
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
- Monopoly
- Snakes and Ladders
- Dixit
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- design is empathy
- board games are wonderful at challenging us in all manner of different ways
- you make your own choices and success or failure feels justly earned
- what is it about board games what is it about what they offer that keeps you coming back to the table
References (from this video)
No references stored for this video.
Video aCBlVpSCSaU
Our Family Plays Games Top 10 List at 20:44 sentiment: positive
video_pk 3178 · mention_pk 162367
Click to watch at 20:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fun, chaotic group experience
- great interaction
Cons
- can be punishing and chaotic for some groups
Thematic elements
- alchemy, risk, and push-your-luck
- alchemist's shop in Quedlinburg
- humorous, chaotic
Comparison games
none
Mechanics (from transcript analysis)
- Bag Building — Draw ingredients from a bag to create potions.
- bag-building — Draw ingredients from a bag to create potions.
- player interaction — Bombs and cauldrons affect all players.
- Positive Player Interaction — Bombs and cauldrons affect all players.
- Push Your Luck — Decide when to stop drawing to avoid bombs.
- push-your-luck — Decide when to stop drawing to avoid bombs.
- Set Collection — Collect ingredients to fulfill recipes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we're going to talk about 10 games we played the most in 2020
- this is a series y'all stay tuned
- roll for it the deluxe edition
- it's a fun game ... blowing up cauldrons
- we love you bye now
References (from this video)
No references stored for this video.
Video pDJmuDW8pTM
Adam in Wales - Board Game Design Top List at 4:15 sentiment: positive
video_pk 2610 · mention_pk 7713
Click to watch at 4:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fun interaction when used sparingly
Cons
- can be frustrating if overused or the game becomes punishing
Thematic elements
Comparison games
- Abyss
- Bruges
- Flux
- Munchkins
Mechanics (from transcript analysis)
- Take That — ability to disrupt opponents; used sparingly in lighter tableau-building games.
- take-that (context in light games) — ability to disrupt opponents; used sparingly in lighter tableau-building games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- positional drafting is one really clever way of reducing the number of available choices
- you've got limited choices which is great because it means you're not going to sit there for ages thinking about all these options
- catch-up mechanism is essential in any game really
- i really enjoy real-time mechanism when it works and when it's simple when i understand what's going on
References (from this video)
No references stored for this video.
Video aLQaVTvfEbo
The Dice Tower Top List at 19:00 sentiment: positive
video_pk 2531 · mention_pk 7391
Click to watch at 19:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- engaging push-your-luck
- flavorful theme
Cons
none
Thematic elements
- risk and push-your-luck
- Alchemy/potion market
- market/tinkering flavor
Comparison games
- Cosmic Encounter
Mechanics (from transcript analysis)
- Bag Building — Draw chits from a bag to determine outcomes.
- bag-building — Draw chits from a bag to determine outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Welcome back to the top 100 games of all time.
- I am not a crook.
- Continuity. Continuity.
- Let's get started. Here we go.
- The people love it.
References (from this video)
No references stored for this video.
Video _ECtXl9v2hw
Rolls in the Family Top List at 13:52 sentiment: positive
video_pk 2335 · mention_pk 6824
Click to watch at 13:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Highly engaging and accessible for families
- Strong table presence and dramatic moments
Cons
- Unlucky draws can stall progress
- Can feel luck-dependent in some games
Thematic elements
- pushing-your-luck dice drafting and potion crafting
- Medieval apothecary and alchemy in Quedlinburg
- light and thematic table presence with risk management
Comparison games
- Quacks
Mechanics (from transcript analysis)
- Dice Drafting — You manage chips and dice to light up paths and score points.
- Dice-drafting and chip interactions — You manage chips and dice to light up paths and score points.
- Push Your Luck — Players draw chips from a bag to build their potions and try to avoid bad outcomes.
- push-your-luck — Players draw chips from a bag to build their potions and try to avoid bad outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There are four of us. Uh this we were three for four. 75% pretty good.
- I like to be the ghost. I like True. I like to give the clue giving and figure out ways to uh help my fellow players guess their person, their place, and then their object.
- Push your luck and in this game you can do that.
- Eight out of 10 for Dune.
- This is Times Up title recall.
References (from this video)
No references stored for this video.
Video 26s5i4qeMM8
Adam in Wales - Board Game Design Analysis at 7:17 sentiment: neutral
video_pk 2085 · mention_pk 126506
Click to watch at 7:17 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
- opportunity for new variants and licensing paths
Cons
- derivative rights can complicate ownership and royalties
Thematic elements
- derivative reinvention of existing rules
- puzzle game with a new aesthetic twist
- conceptual redesign
Comparison games
- Zing Azam
- Picoco
Mechanics (from transcript analysis)
- derivative rule set — similar core rules to prior work with a new aesthetic
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the publisher retains the right to produce your game in whatever form they want
- five percent of income from digital editions seems very low to me
- this clause is an important clause and it's pretty limiting for the designer
- negotiation should be constructive and respectful from both sides
- the author shall first submit to the publisher any add-on expansion or new version which he or she intends to develop
- all derivative works based upon the game are hearing acquired by the publisher
- it's fairly common that a different designer will work on expansion material
References (from this video)
No references stored for this video.
Video D1bKjbCHP8E
Discussion at 42:48 sentiment: positive
video_pk 2031 · mention_pk 161963
Click to watch at 42:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- highly accessible for groups
- lots of variety in ingredients and strategies
Cons
- luck can dominate early runs
Thematic elements
- bag-building, push-your-luck with ingredients
- Quedlinburg, alchemy/potion brewing
- whimsical, light
Comparison games
none
Mechanics (from transcript analysis)
- Bag Building — Draw ingredients from a bag to spicy effect; push-your-luck tension.
- bag-building — Draw ingredients from a bag to spicy effect; push-your-luck tension.
- deck/hand management via cards — Each ingredient card contributes to runs and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Luigi is the word that you'll want to enter on that survey form for the giveaway.
- Earth is … simultaneous play … triggers something for everyone else.
- Ticket to Ride puts a beautiful tension of trying to lay trains and manage tickets.
- Quacks … the pulling out of the bag and kind of push your luck is so fun.
- Brass Birmingham is an economic network builder with canal era mechanics.
References (from this video)
No references stored for this video.
Video KmoT3OxF_6A
Adam in Wales - Board Game Design Discussion at 8:20 sentiment: positive
video_pk 1676 · mention_pk 121528
Click to watch at 8:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Simple concept; easy to test repeatedly
Cons
- Feedback naturally varied; not explicitly negative
Thematic elements
- unknown
- unknown
- simple concept; easy to grasp
Comparison games
none
Mechanics (from transcript analysis)
- unknown — No explicit mechanics described; emphasis on simplicity
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- as tabletop game designers we frequently put ourselves under insane pressure we set ourselves unachievable goals and compare ourselves to other professionals who work in a totally different context with totally different resources
- be rigorous and honest and introspective do what you have to do don't cut corners
- read the room use your judgment your intuition and play test enough
- publishers want to hear from you believe me this is the most open approachable industry that i've worked in
- it's a gut feeling and it varies
- there are always more changes that could be made
- you do it your way that's all you can do
References (from this video)
No references stored for this video.
Video 6CDH9u7A2zM
Rolls in the Family Top List at 23:17 sentiment: positive
video_pk 1065 · mention_pk 3053
Click to watch at 23:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Satisfying combination of push-your-luck with strategic deep dives
- High interaction and obvious group dynamics—great for families and friends
- Accessible to a wide range of players; scalable for different group sizes
Cons
- Busts can feel punishing, potentially lowering enjoyment for some
- Requires careful management of the bag to avoid repeated bad draws
Thematic elements
- Bag-building, push-your-luck, and modular engine-building via chips and bags.
- A bustling potion shop where players brew mixtures by pulling tokens from a bag.
- Charming, whimsical, with rising tension as your bag grows and you draw
Comparison games
none
Mechanics (from transcript analysis)
- Bag Building — Players draw chips from a bag and add them to their own bag, aiming to maximize outcomes while avoiding busts.
- Bag management and bust risk — Drawing certain combinations can bust a player, but busts still yield some rewards—tension and risk management are central.
- bag-building / push-your-luck — Players draw chips from a bag and add them to their own bag, aiming to maximize outcomes while avoiding busts.
- Blue chip optimization and drafting — Strategic decisions revolve around blue chips and timing, influencing how many pulls you make and what you can afford.
- Compound Scoring — Cards and chips gathered contribute to scoring through multiple paths, culminating in a final tournament phase.
- End-phase scoring via collections and tournament — Cards and chips gathered contribute to scoring through multiple paths, culminating in a final tournament phase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a game essentially of trying to keep your options open
- you rotate around calling out a resource then everyone has to place that resource somewhere onto their little grid
- the finish to the game is just this like you feel the accomplishment
- there's nothing like it because you're always getting new information trying to decide what's the best way to use it
- three hours... but it is a delight when the right people are at the table
- you end up with a lot of deck boxes and NPCs—there are a lot of different strategies you can pursue
- it's a very dense game in that you're always doing things
- the expansion ads could be huge in helping replayability
References (from this video)
No references stored for this video.
Video 0o0TZ4IoIrE
Shelfies Top 10 List at 6:05 sentiment: positive
video_pk 824 · mention_pk 162355
Click to watch at 6:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- easy to teach
- family-friendly with depth
Cons
- chaotic luck element may frustrate some
Thematic elements
- Flavors of a cheerful, colorful push-your-luck
- Bag-building, alchemy, and tavern booth vibes
Comparison games
- Azul
- Castle Burgundy
Mechanics (from transcript analysis)
- Bag Building — Draw tokens from a bag to craft potions.
- bag-building — Draw tokens from a bag to craft potions.
- Push Your Luck — Rolls add to your potions but may blow up.
- push-your-luck — Rolls add to your potions but may blow up.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we're gonna rank them and we're also gonna suggest a game that you could add to that collection
- If you become our patreon and send us a selfie or better yet posted in our Discord Channel which is another perk that you get access to you will always be featured in our videos
- this shelf is a quality over quantity eclipse is pretty popular here
References (from this video)
No references stored for this video.
Video TAbAK1xrVBY
Adam in Wales - Board Game Design Top List at 35:47 sentiment: positive
video_pk 414 · mention_pk 1249
Click to watch at 35:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Game of the year - Kennerspiel des Jahres
- Really fun game
- Best push your luck game possibly ever
- Simple game design
- Luck is acceptable in euro games
- Even busted players stay engaged
- Allows mega comebacks
- Tense gameplay
- Plays quickly
- Totally customizable with tiles
- Great replay value
- Lots of scope for expansions
- Lovely production
- Great family game
Cons
none
Thematic elements
- Quack alchemists creating magical potions
- Medieval alchemy and potion-making
- Push your luck cauldron filling
Comparison games
- Diamant
- Dead Man's Draw
Mechanics (from transcript analysis)
- Bag Drawing — Draw ingredients from player sack
- Drawing — Draw ingredients from player sack
- Ingredient Interaction — Ingredients interact in clever ways
- Push Your Luck — Draw ingredients, try not to go over 7 points
- random events — Each round has random event card changing rules
- Recipe — Ingredients interact in clever ways
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I haven't had that many games that have sort of left out to me and I'm sort of screamed for my attention
- It's hugely satisfying to see those magnets moving around the board as if by magic
- High society is a classic it's a modern classic
- I think Skylands is flying under the radar and I think it deserves more buzz
- After a couple of games once you get into that flow it's really satisfying
- This is a real gateway level game it's so much simpler than those other games
- Blitz Bowl fixes everything about Blood Bowl
- You're not gonna find deep strategy in this box this is simple simple stuff really
- I cannot beat my partner at Bunny Kingdom I constantly try and get close but it's difficult
References (from this video)
No references stored for this video.
Video LSt8Xu4sPFY
Adam in Wales - Board Game Design Discussion at 0:33 sentiment: positive
video_pk 134 · mention_pk 86147
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- easy to learn
- high replayability due to varied patterns
- versatile puzzle for all ages
- tactile, colorful components that invite interaction
- short rounds enable quick, repeatable play
Cons
- timer pressure may deter casual players
- some patterns can feel uneven in isolation
- potential for analysis paralysis among experienced players
Thematic elements
- Pattern matching, color and shape recognition
- Abstract puzzle on a modular grid using color cubes
- non-narrative
Comparison games
- Picoco
- Doodle Rush
- Big Bazaar
Mechanics (from transcript analysis)
- dexterity_and_manipulation — Cubes are rotated and manipulated to fit surfaces, adding a tactile dimension.
- incompatibility_reading — Some patterns cannot be completed together; players optimize choices accordingly.
- Pattern Building — Players place colored cubes to fulfill patterns on revealed cards.
- pattern_matching — Players place colored cubes to fulfill patterns on revealed cards.
- timer_based_scoring — One-minute rounds where players score for fulfilled cards; the timer can be locked in for a bonus point if correct.
- variable_difficulty_and_scaling — Difficulty can be adjusted by card count and timer usage to suit players of different ages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's very simple to learn
- it's always different
- it's also a very versatile puzzle
- the puzzle is joyful to solve
- the time aspect is interesting
References (from this video)
No references stored for this video.
Video 7hzFPsvDVdg
Board Stupid Top List at 6:13 sentiment: positive
video_pk 60 · mention_pk 135
Click to watch at 6:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fun, approachable for new players; great party-friendly chaos
Cons
- Luck-heavy feel may frustrate some
Thematic elements
- Alchemy and luck-based bag-building
- Potion brewing in a whimsical fantasy town
- Light, humorous, accessible
Comparison games
- Wingspan
- Architects of the West Kingdom
- The Crew: Quest for Planet Nine
Mechanics (from transcript analysis)
- Bag Building — draw tokens from a bag to collect ingredients and craft potions
- bag-building — draw tokens from a bag to collect ingredients and craft potions
- Compound Scoring — scoring occurs in public rounds with everyone watching
- open scoring — scoring occurs in public rounds with everyone watching
- Push Your Luck — avoid drawing too many poor ingredients that explode or ruin your potions
- push-your-luck — avoid drawing too many poor ingredients that explode or ruin your potions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We do love a trick taker on the channel and the big craze for cooperative trick takers was born with this game.
- This is Daybreak... a fabulous game.
- Endeavor Deep Sea... definitely my favorite of all of the Kenes winners so far.
References (from this video)
No references stored for this video.