Game description from the publisher:
Greed, Pride, Gluttony, Wrath, Luxury, Idleness, and Envy – the infamous "Seven Deadly Sins". For the faithful, they instill horror. For you, on the other hand, they present a wonderful business opportunity!
In The Road to Canterbury, you play a medieval pardoner who sells certificates delivering sinners from the eternal penalties brought on by these Seven Deadly Sins. You make your money by peddling these counterfeit pardons to Pilgrims traveling the road to Canterbury. Perhaps you can persuade the Knight that his pride must be forgiven? Surely the Friar's greed will net you a few coins? The Miller's wrath and the Monk's gluttony are on full public display and demand pardoning! The Wife of Bath regales herself in luxury, the Man-of-Law languishes in idleness, and that Prioress has envy written all over her broad forehead. And the naughty stories these Pilgrims tell each other are so full of iniquity they would make a barkeep blush! Pardoning such wickedness should be easy money, right?
Not quite. For you to succeed as a pardoner, you'll need to do more than just sell forged pardons for quick cash. To keep your services in demand, you will actually need to lead these Pilgrims into temptation yourself! Perhaps some phony relics might help? There is also one big catch. The Seven Deadly Sins live up to their name: each sin that a Pilgrim commits brings Death one step nearer, and a dead Pilgrim pays no pardoners!
So much to forgive, so little time. Will you be able to outwit your opponents by pardoning more of these Pilgrims' sins before they die or finish their pilgrimage to Canterbury?
- selling certificates to deliver sinners from eternal penalties
- medieval
Mechanics (from transcript analysis)
- peddling — make your money by pedling these counterfeit pardons to pilgrims was traveling across the road to Canterbury
- Persuasion — perhaps you can persuade the Knight that his pride must be forgiven surely the fr's greed will net you a few coins in the end
Video topics + discussion points
Quotes (from this video)
- It's stressful and you know real time play but it does it in a way that is okay with me because it's kind of just fun
- the actual activity of grabbing all these different pieces and then putting them down on your board and then trying to place them onto your thing first to make the best page to get the best combos it's just fun
- I love the theme and the mechanism and I can keep playing this over and over
- absolutely loved my Island
- it has the magic of the previous game with sufficient differences to keep it fresh and exciting
- one of the best gaming experiences I've ever had
- one thing that really made tiger and dragon stand out to a lot of people is that it's an oink game that is not an oink game siiz box it's an a regularized board game box
- seriously underrated
- easy to table when you want something not too light and not too heavy
- this is a light fun game
- great theme and artwork
- this is a unique perspective on the American Revolution
- finally the native peoples of North America get a voice and a seat at the table try winning without them King George try winning anything when you got the Dutch the French the Spanish Portuguese everyone's on your back and you're a colony 3,000 Mi away
- the game uses some clever mechanisms to help that you narrow down the suspects and solve the case
- it really feels to me like one of the most authentic solving a mystery games there is out there
- the cool satisfying thing about this game is at the very end it'll tell you what the answer is and where those hints and clues were in the cards
- the unique tall placement mechanism in the game totally sells the fear of Meandering around a seemingly endless pitch black Labyrinth with only a small candle to light your way a few feet in front front of you while trying to avoid crumbling Pathways pitfalls and yeah monsters
- it kind of invites the claustrophobic horror of trying to find your way
- one of the closest games to a real horror board game that's out there
References (from this video)
- Canterbury
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- And we always end at the the last one, The Road to Canterbury.
- If you like the Harry Potter theme.
- Cupcake Empire is a game I like a lot.
- I find it unique and interesting.
- So, the Valeria series has been up and down for me, but I thought Mar Graves was pretty interesting.
- This is one I considered getting back in the day if only because it's a war game but fantasy and from a war game company.
- It's good.
- What I like about this game is you're putting a card into the series and each round you're also going to activate one of these cards.
- So, that looks interesting.
- That is a lot of tan. Very Canterbury.
- my favorite here is probably Chomp actually, that little card game from All Play.
- I find that one to be pretty nifty.
- Are there ones that I should play that I haven't played there? Ones that I like and you're like you're crazy, etc.
References (from this video)
- Seven Deadly Sins (Greed, Pride, Gluttony, Wrath, Luxury, Idleness, and Envy)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- So, we're going to jump right into these here. I'm going to take a look at them and tell you what I think about them.
- This game is now 20 years old.
- It's not nearly as good as made by the people who made War of the Ring.
- This is my favorite because all the pieces move like rooks sort of and you're trying to take over other people's pieces and each one has a special power and I like the theming of it.
- Layers expansions bring it up to a nine. Layers is amazing.
- I think the base game is fine, but when you I mean it's it's very it's enjoyable, but when you add the expansion it's fantastic.
- Nothing here I think is amazing.