Tiger Stripes is a quick and exciting game for 2-4 players ages 5 and up. Your tiger has no stripes! Earn them by hunting for food or searching for valuable jewels. Players do this by choosing either a "Hunt for Food" card or a "Search for Jewels" card. The "Hunt for Food" cards include various animals worth a number of stripes. Monkeys let you add one stripe to your tiger, snakes add two, deer add three and boars add four. However, this deck contains several "Give One Stripe to Any Tiger" cards, so don't push your luck too far.
On the other hand, players may choose a "Search for Jewels" card. These cards contain various numbers of jewels worth one point each. These add directly to your score. This deck also includes some "Take a Jewel Card from Another Tiger" cards.
When a tiger gains all ten of its stripes, the game is over. Players count up how many points they have from jewels, then subtract two points for each missing stripe. The player with the highest score wins. Tiger Stripes enhances basic math skills in a fun and engaging way.
- Balanced gameplay with a nice balance between set collection and wilds
- Accessible for kids; four-year-old was engaged throughout
- Clear visual cues on prey cards that map to stripes
- Extremely straightforward and family-friendly
- Travel-friendly and easy to bring on trips
- Can be too easy to finish off a set for experienced adults
- Light on depth for players seeking heavier strategy
- Array
- Jungle
- Light, playful
Mechanics (from transcript analysis)
- Deck / hand management — Draw from the top of the deck and manage hand to assemble sets for purchases and scoring.
- End-of-round replenishment — The row of prey cards is replenished at the end of the round to maintain options.
- Resource Management — Use symbols from cards in hand to buy prey cards; different prey have different symbol costs and point values.
- Resource management / purchasing with symbols — Use symbols from cards in hand to buy prey cards; different prey have different symbol costs and point values.
- Row market / drafting from center — Take one wild card from the middle row as one option each turn, with the row replenishing afterward.
- Set Collection — Players collect prey cards and turn in sets of three to gain tiger stripes.
- Wild cards / flexible substitutions — Wilds can substitute for any tiger in a set to help complete sets faster.
Video topics + discussion points
Quotes (from this video)
- we are a fearsome and adorable tiger trying to earn your stripes
- for a family weight game the fact that our four-year-old was engaged the entire time we were playing
- the balance in this game was actually really really nice
- this is a travel game
- this is an extremely straightforward and solid set collection game