This is the workspace for a new game, called "Time and Space," a project organized by Scott Nicholson.
The goal of this project is to create a game publicly with the engagement of other BGG members. Scott provides guidelines, and anyone can contribute parts to the game.
As the game develops, voting is used to determine what stays in the game and what is removed.
The game will remain as a print-and-play game until the point that a publisher acquires it.
Intellectual Property Note: Any contributions made to the game become the property of Scott Nicholson. Attribution will be made where appropriate. As long as the game is available in print-and-play, anyone will be able to print out and enjoy the game. Once an agreement is made with a publisher, the print-and-play version may be removed.
Research Note: This is also part of a research project, and we will be studying the process as it develops. In any research reports, we will not use the actual user name or handles of any BGG user.
- It is a very different sort of game with no set turn order.
- The use of sand timers makes the game interesting and quick.
- Victory can be shared in case of a tie, promoting cooperation or shared success.
- The game involves waiting for timers to finish.
- A 'poor decision' can lead to losing the game.
Mechanics (from transcript analysis)
- Resource Management — Players deliver colored cubes (blue, yellow, brown) and score points based on combinations.
- sand timers — Magic sand timers dictate the timing and availability of player actions.
- Tie-breaking — In case of a tie, victory is shared.
Video topics + discussion points
Quotes (from this video)
- This is a little little prototype of something we're taking to Gen Con we haven't decided on a name uh pep I have been developing this lately he created dice city city of dice something.
- I'm one of the two designers of this new game the Phantom which is a game in the Mr Jack game system and I am very happy to present it to here in J Con in Indianapolis yes.
- Ravenwood Castle is a Country Inn located about an hour south of Columbus Ohio and we're actually a castle honest the goodness Castle.
- we don't have a lot of internet access we don't have a lot of uh cell phone access because we're in the middle of a bunch of national forests distra no distraction so by Design and kind of necessity.
- So W the Kings is our new miniature war game uh the nice thing about W the gings the interesting thing about it unique thing about it right is that uh it is fully scalable from Skirmish level uh all the way up to full Army.
- the response to space cadet's dice duel was just off the hook we sold out basically in the everything we brought in the first day.
- selling games is great but the response to the games that's the important thing they meeting The Gamers having them respond see the games and they go and they evangelize for us that's the most important thing.