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Tonga Bonga box art

Tonga Bonga

Game Info
Year
1998
Players
Age
Playtime
Publisher
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

In Tonga Bonga, each player pilots a ship around a little group of islands with the goal of visiting four of the five remote islands and returning to Tonga Bonga Bay.

Winning the race does not win the game, however; what matters is having the most money. Each player has room for three sailors (represented by dice) on their ship, and at the start of a round, in order players decide how much money to offer the sailors who will serve as their captain and first mate that round. (The cabin boy always works for free.) Next, in order players roll their dice, then assign one die to each other ship — never their own! If you place a die with an equal or higher pip value on a ship where a die already present, you bump that earlier die to a lesser role. (In short, the ships always end up with the highest die in the captain position.) One side of each die has a seasick sailor, who doesn't go to sea that round, so not all ships will necessarily be full.

Once all the dice have been placed, in order players move their ship, ideally reaching islands before others and leaving one of your tokens there. Whenever you land on an island, you reach $25 from the bank, but you must then pay $5 to each player who landed there ahead of you. At the end of a round, players collect the wages next to the captain and first mate spots holding their dice.

A player who has visited four islands can return to Tonga Bonga Bay, collecting $10 when they dock there. At the end of that round, the game ends, and whoever has the most money wins.

Description

In Tonga Bonga, each player pilots a ship around a little group of islands with the goal of visiting four of the five remote islands and returning to Tonga Bonga Bay.

Winning the race does not win the game, however; what matters is having the most money. Each player has room for three sailors (represented by dice) on their ship, and at the start of a round, in order players decide how much money to offer the sailors who will serve as their captain and first mate that round. (The cabin boy always works for free.) Next, in order players roll their dice, then assign one die to each other ship — never their own! If you place a die with an equal or higher pip value on a ship where a die already present, you bump that earlier die to a lesser role. (In short, the ships always end up with the highest die in the captain position.) One side of each die has a seasick sailor, who doesn't go to sea that round, so not all ships will necessarily be full.

Once all the dice have been placed, in order players move their ship, ideally reaching islands before others and leaving one of your tokens there. Whenever you land on an island, you reach $25 from the bank, but you must then pay $5 to each player who landed there ahead of you. At the end of a round, players collect the wages next to the captain and first mate spots holding their dice.

A player who has visited four islands can return to Tonga Bonga Bay, collecting $10 when they dock there. At the end of that round, the game ends, and whoever has the most money wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video iXhW8gzscK4 Grant Lyon Top List at 17:08 sentiment: positive
video_pk 83354 · mention_pk 209782
Grant Lyon - Tonga Bonga video thumbnail
Click to watch at 17:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun player interaction
  • Unique dice assignment auction mechanic
  • Tense resource management
  • Feels bigger than it is
  • Small box game
Cons
none
Thematic elements
  • Sailing/Island Exploration
Comparison games
  • Tonga Bonga
Mechanics (from transcript analysis)
  • Auction — you have to assign your dice to other people's boards. So, you don't get to use your own dice. Essentially, I'm going to be auctioning off spaces on my own board.
  • Dice Rolling — you roll dice
  • Movement — And you are trying to stop at different islands to gain points, to gain uh benefits.
  • player interaction — You are going to be sailing your ship around these islands, around this board. And there's various different islands on the on the on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's really cool and it's a you know, it's a feels very uh strategic and still plays in like 30 minutes.
  • I mean I I love that when a game feels like it has some strategic depth, but still plays pretty quickly.
  • So yeah, Flintlock is awesome for that.
  • I love this duel trend that we have right now because of a couple of things. I think that they're doing a great job distilling these bigger games into faster experiences, which I really love.
  • It's also got wonderful artwork, wonderful production design. Everything looks awesome on the table and it's just yeah, it's it's all the things I love about Wonderland's War, but in like half of the time.
  • And so I love that now I just need one other player and I can get this to the table as well.
References (from this video)
No references stored for this video.
Video BC-i6GZtAu4 All You Can Board Discussion at 17:00:16 sentiment: positive
video_pk 80556 · mention_pk 310191
All You Can Board - Tonga Bonga video thumbnail
Click to watch at 17:00:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The scoring in The Princess of Florence is really unique and it's one of the main draws for me.
  • Pax Pamir is just such a masterclass in creating a really tense and dynamic political game.
  • Catacombs is such a fun dexterity game. The flicking mechanic is just so satisfying.
  • Root is a prime example of an asymmetric game done right. Every faction feels so different.
References (from this video)
No references stored for this video.
Video 5I4vfH0XKBU Grant Lyon Top List at 6:35 sentiment: positive
video_pk 80216 · mention_pk 319097
Grant Lyon - Tonga Bonga video thumbnail
Click to watch at 6:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative packaging where the box becomes the board
  • Unique dice auction and placement mechanic
  • Race element for scoring
Cons
  • Don't want to overpay for dice
Thematic elements
  • Archipelago
Comparison games
  • Tonga Bonga
Mechanics (from transcript analysis)
  • auction/bidding — You are going to auction off your spots. You are basically going to give up coins to try to get good dice from other players.
  • Dice Placement — You then need to place dice on other people's ships.
  • Dice Rolling — You will be rolling dice and you never get to use your own dice.
  • Pick-Up and Deliver — You're trying to pick up stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh The Op is also releasing the card game Tap Four.
  • Uh this is a plays two to eight players in 15 to 30 minutes and it is uh you know, a strategic card game, but maybe on the edge of lightweight to medium weight card game.
  • So, the op is creating a more mass-market friendly version of this underground hit card game.
  • So, if you like card games, then check out Tap Four.
  • And finally, Tycoon Games is releasing Everdell Emberland.
  • Uh this is a new game set in the Everdell universe.
  • Um whereas Silverfrost, which was one of the more recent Everdell versions that came out, sort of made the game tighter and more punishing, Emberland makes the game a little bit more open and a little bit more friendly.
  • And, you know, comes with the same adorable artwork and same, you know, cozy vibe to it, but still with a lot of sort of engine building and strategic decisions.
  • So, that is Everdell Emberland.
References (from this video)
No references stored for this video.
Video Izz58hKilCk Board Games With B7 Review at 0:02 sentiment: positive
video_pk 8153 · mention_pk 23928
Board Games With B7 - Tonga Bonga video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Entertaining and fast-paced gameplay
  • Money mechanics described as genius and central to strategy
  • Compact design and vibrant artwork
  • New edition preserves core gameplay while refreshing visuals and components
  • Adds competitive sabotage elements that heighten tension
Cons
  • Some players may prefer the original components or ships
  • Dice randomness can influence outcomes and variability
  • Pirate token disruption may not suit all playgroups
Thematic elements
  • economic bidding with bribery and dice-driven sailors on ships
  • Seafaring with island-hopping between four out of five islands and returning to a central bay
  • Competitive, bluff-influenced decision making with interactions through island visits and penalties for crowded locations
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid money to entice their Sailors at the start of each round.
  • bidding — Players bid money to entice their Sailors at the start of each round.
  • competition/sabotage — Race to islands creates competitive tension and potential sabotage dynamics.
  • Dice Rolling — Sailors are represented by dice; dice are rolled and assigned to ships.
  • dice-rolling — Sailors are represented by dice; dice are rolled and assigned to ships.
  • movement/placement — Ships navigate between islands to earn money; unoccupied islands maximize earnings while occupied ones incur penalties.
  • Pattern Movement — Ships navigate between islands to earn money; unoccupied islands maximize earnings while occupied ones incur penalties.
  • special_tiles — Tokens such as a pirate ship disrupt play and introduce variability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely love Tonga banga the gam play is incredibly entertaining
  • delightful experience filled with laughter and light-hearted competition
  • it's a must playay family board game
  • now with this new version being available and affordable without resorting to sculps and their outrageous pricing
References (from this video)
No references stored for this video.
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